• Title/Summary/Keyword: 애플리케이션개발

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Accelerating Javascript Using Operator Analysis (연산자 분석을 통한 자바스크립트 가속화)

  • Park, Jeonghwan;Han, Hwansoo
    • KIISE Transactions on Computing Practices
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    • v.22 no.8
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    • pp.399-404
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    • 2016
  • asm.js is a newly proposed language for overcoming the low performance of traditional Javscript language. asm.js is known as the subset of Javascript, and usually performs within only doubled slowdown over native compilation with clang. When programmers develop asm.js applications, they usually implement them via source-to-source compilation from C/C++. However, this application development process does not consider the cases where programmers need to develop asm.js applications from existing Javascript applications. To surmount the limitations in current development environment, we propose Javscript-to-asm.js compiler, which enables programmers to develop asm.js applications by using Javscript. By analyzing the result of our study, we demonstrate the efficiency and availability of the proposed compiler.

A Study on the Process for Web Domain Applications Development Based on the UML+Navigation Diagrma (UML+Navigation Diagram 기반 웹 도메인 응용 개발 프로세스에 관한 연구)

  • Kim, Haeng-Kon;Shin, Ho-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.9
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    • pp.2846-2856
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    • 2000
  • Recently, according to the rapid development of web technology, a lot of applications based on web techniques have been developed. However, most of web applications have been developed relying on knowledge and experiences of the developer without systematic process. Web Applications are seldom developed in isolation. For web application designers, the simple and semantically rich methodology is needed to improve design and development process. In this paper, we propose a new development process methodology to improve low level technology based application development process which do not provide high level abstraction. We also suggest a new methodology to construct applications based on web. We describe a systematic web application development process by using Navigation Diagram as a analysis, design modeling method to develop web application with productivity and Quality. We apply the new development process to the EPBS(Electronic Problem Bank System) as examples. Web application development process proposed in this thesis can be maintained through reverse development, because it can be defined as high level abstraction for modeling. It is very easy to be understood as a process based on models. Also, analysis and design models can be reused as useful component whenever similar web application is developed.

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A Study on Android APK file Decompile and Code Obfuscation (Android APK 파일 Decompile 및 난독화에 관한 연구)

  • Kim, Sang-Joon;Jeong, Woo-Deuk
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.269-272
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    • 2015
  • 스마트 기기의 사용량 증가에 따라 애플리케이션의 제작 및 배포가 활발히 이루어 지고 있다. 따라서, 애플리케이션 개발에 관한 도덕적 문제, 개발자의 재산권 보호는 매우 중요한 문제이다. 하지만 배포된 애플리케이션 파일(APK)를 디컴파일(Decompile) 및 분석을 통해 애플리케이션의 소스 코드를 얻어낼 수 있다. 특히 디컴파일 기법이 악의적인 의도로 사용될 경우에는 애플리케이션 수정, 재배포 등 위변조로 인해 스마트 기기 사용자의 정보 유출, 금전적 피해 등의 심각한 문제를 야기할 수 있다. 이러한 결과를 예방하기 위한 노력이 요구되고 있다. 본 논문에서는 디컴파일 과정을 통해 애플리케이션의 정보를 수집하고 애플리케이션의 위변조를 직접 수행함에 따라, 현재 사용 중인 예방책의 취약성에 대해 언급한다.

Development of a blockchain-based college student community application (블록체인 기반 대학생 커뮤니티 애플리케이션 개발)

  • Han-Na Kwon;Ye-eun Kim;Seung-Bi Lee;Sung-Wook Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2024.05a
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    • pp.432-433
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    • 2024
  • 오늘날 중요한 키워드로 꼽히는 블록체인은 탈중앙화를 핵심으로 하는 기술이며, DApp은 블록체인 플랫폼 기반의 분산형 애플리케이션이다. 본 논문에서는 블록체인 기반의 코인 시스템이 구축된 대학생 커뮤니티 애플리케이션을 개발하고자 한다. 애플리케이션의 사용자들은 각 게시판에서 지식과 정보를 공유하고 코인을 획득할 수 있다. 코인 시스템은 블록체인 네트워크와 애플리케이션이 연결됨으로써 애플리케이션을 통해 스마트 컨트랙트를 발행하는 방식이다. 또한, 블록체인 기술을 통해 유효한 가치를 가진 글은 영구적으로 보관할 수 있으며 획득한 코인으로는 현실의 재화로 교환할 수 있다. 본 애플리케이션을 통해 대학생들이 더 넓은 소통 창구를 가질 수 있을 것으로 기대된다.

Exploring User Perceived Usability Characteristics of Applications on Smart Phones: A Grounded Theory Analysis of User Reviews (사용자 관점에서 본 스마트폰 애플리케이션의 특성에 관한 연구)

  • Lee, Jung-Woo;Im, Hun-Hyouk;Kim, Joo-Hyung;Kang, Sun-Ju;Kim, Min-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.2
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    • pp.615-627
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    • 2012
  • The market penetration of the smart phones has brought significant changes to the related industries. As the mobile phone market as well as the smart phone application market are growing rapidly, competition among small-size application developers has become severe. However, due to the severe competition and expensive market entry costs, the developers argue that it is necessary to develope the applications from the perspective of the users. However, studies on application development from the users' perspectives are still in the early stages and they have not provided various approaches. Therefore, based on the Open Coding method of Ground Theory, this study collected data on applications review from related communities and blogs of Korean web portal sites, and identified indices which users consider important when they use the applications. In addition, we conduct a comparative analysis between those indices by calculating their frequency of exposure. As a result, a total of 30 sub-categories of indicators such as amusement, controllability, versatility and ease of use appeared to be predominant to users and those lower categories were grouped into five categories; sensibility, design, technology, price, and social skills. The results of this study suggest to the application developers the guidelines of user oriented design and development. It can be used to develop the evaluation tool for application usability.

A Study of Quality-based Software Architecture Design Model under Web Application Development Environment (품질기반 웹 애플리케이션 개발을 위한 소프트웨어아키텍쳐 설계절차 예제 정립)

  • Moon, Song Chul;Noh, Si Choon
    • Convergence Security Journal
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    • v.12 no.4
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    • pp.115-122
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    • 2012
  • As the most common application development of software development time, error-free quality, adaptability to frequent maintenance, such as the need for large and complex software challenges have been raised. When developing web applications to respond to software reusability, reliability, scalability, simplicity, these quality issues do not take into account such aspects traditionally. In this situation, the traditional development methodology to solve the same quality because it has limited development of new methodologies is needed. Quality of applications the application logic, data, and architecture in the entire area as a separate methodology can achieve your goals if you do not respond. In this study secure coding, the big issue, web application factors to deal with security vulnerabilities, web application architecture, design procedure is proposed. This proposal is based on a series of ISO/IEC9000, a web application architecture design process.

Usability Evaluation for Smart Phone Augmented Reality Application User Interface (스마트폰 증강현실 애플리케이션 사용자 인터페이스의 사용성 평가 방안)

  • Chang, Won-Suk;Ji, Yong-Gu
    • The Journal of Society for e-Business Studies
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    • v.16 no.1
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    • pp.35-47
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    • 2011
  • Augmented reality applications offering location based service on smart phone require attention to users and new usability evaluation methods. The aim of this paper is to introduce new usability principles for application development and usability evaluation, and conduct expert evaluation on the augmented reality applications. We created a set of usability principles by analyzing characteristic of augmented reality applications, and conducted expert evaluation on three augmented reality applications primarily used by smart phone users. In expert evaluation and filtering procedure, we identified six usability problems that three applications have in common and the improvement guideline for the usability problems. The results of expert evaluation was verified by user test with a prototype that was developed using the guidelines. It is expect that the results of this study can be presented usability principles of the augmented reality application and a method of usability evaluation in the middle of new technology development process.

Applications to Recommend Moving Route by Schedule Using the Route Search System of Map API (지도 API의 경로 탐색 시스템을 활용한 일정 별 동선 추천 애플리케이션)

  • Ji-Woo Kim;Jung-Yi Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.1-6
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    • 2023
  • The purpose of this study is to research and develop so that users who are gradually progressing in the popularization of smartphones and the calculation of agricultural quality can use more active and flexible applications than existing application fields. People use event management applications to remember what they need to do, and maps applications to get to their appointments on time. You will need to build a glue-delivered application that leverages the Maps API to be able to recommend the glove's path for events so that the user can use the application temporarily. By comparing and analyzing currently used calendar, map, and schedule applications, several Open Maps APIs were compared to supplement the weaknesses and develop applications that converge the strengths. The results of application development by applying the optimal algorithm for recommending traffic routes according to time and place for the schedule registered by the user are described.

XML-based Documentation for Generating Web Application Presentation Layer Framework (웹 애플리케이션 프리젠테이션 계층 프레임워크 생성을 위한 XML 기반 문서화)

  • Kim, Song-Ju;Yoo, Cheol-Jung;Chang, Ok-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.04a
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    • pp.485-488
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    • 2002
  • J2EE 기반의 웹 애플리케이션의 개발의 장점은 개발자로 하여금 시스템적 문제들에 대한 부담을 절감시켜 비즈니스 로직 개발에 중점을 두도록 하는데 있다. 그러나 시스템적 문제들에 대한 부담은 많이 사라진 반면 실질적인 비즈니스 로직을 개발하는 개발자가 프리젠테이션 계층의 개발 부분에도 참여해야 하고 프리젠테이션 계층에서 사용되는 여러 기술들도 익혀야 하는 부담을 가지게 된다. 따라서 본 연구에서는 이러한 부담을 최소화하고, 웹 애플리케이션 프리젠테이션 계층 프레임워크를 신뢰성 있게 구축하며 프레임워크를 자동 생성하고자 프레임워크를 명세하여 XML 기반의 문서로 변환한다. 이렇게 함으로써 웹 애플리케이션 서버에 의존적인 것들과 또 다른 많은 것들을 확장할 수 있는 여지를 남겨둠으로써 사용자의 편이성을 증가시킬 수 있다.

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S-MADP : Service based Development Process for Mobile Applications of Medium-Large Scale Project (S-MADP : 중대형 프로젝트의 모바일 애플리케이션을 위한 서비스 기반 개발 프로세스)

  • Kang, Tae Deok;Kim, Kyung Baek;Cheng, Ki Ju
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.555-564
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    • 2013
  • Innovative evolution in mobile devices along with recent spread of Tablet PCs and Smart Phones makes a new change not only in individual life but also in enterprise applications. Especially, in the case of medium-large mobile applications for large enterprises which generally takes more than 3 months of development periods, importance and complexity increase significantly. Generally Agile-methodology is used for a development process for the medium-large scale mobile applications, but some issues arise such as high dependency on skilled developers and lack of detail development directives. In this paper, S-MADP (Smart Mobile Application Development Process) is proposed to mitigate these issues. S-MADP is a service oriented development process extending a object-oriented development process, for medium-large scale mobile applications. S-MADP provides detail development directives for each activities during the entire process for defining services as server-based or client-based and providing the way of reuse of services. Also, in order to support various user interfaces, S-MADP provides detail UI development directives. To evaluate the performance of S-MADP, three mobile application development projects were conducted and the results were analyzed. The projects are 'TBS(TB Mobile Service) 3.0' in TB company, mobile app-store in TS company, and mobile groupware in TG group. As a result of the projects, S-MADP accounts for more detailed design information about 'Minimizing the use of resources', 'Service-based designing' and 'User interface optimized for mobile devices' which are needed to be largely considered for mobile application development environment when we compare with existing Agile-methodology. Therefore, it improves the usability, maintainability, efficiency of developed mobile applications. Through field tests, it is observed that S-MADP outperforms about 25% than a Agile-methodology in the aspect of the required man-month for developing a medium-large mobile application.