• Title/Summary/Keyword: 알고리즘 시간효율성

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A Machine Learning-based Total Production Time Prediction Method for Customized-Manufacturing Companies (주문생산 기업을 위한 기계학습 기반 총생산시간 예측 기법)

  • Park, Do-Myung;Choi, HyungRim;Park, Byung-Kwon
    • Journal of Intelligence and Information Systems
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    • v.27 no.1
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    • pp.177-190
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    • 2021
  • Due to the development of the fourth industrial revolution technology, efforts are being made to improve areas that humans cannot handle by utilizing artificial intelligence techniques such as machine learning. Although on-demand production companies also want to reduce corporate risks such as delays in delivery by predicting total production time for orders, they are having difficulty predicting this because the total production time is all different for each order. The Theory of Constraints (TOC) theory was developed to find the least efficient areas to increase order throughput and reduce order total cost, but failed to provide a forecast of total production time. Order production varies from order to order due to various customer needs, so the total production time of individual orders can be measured postmortem, but it is difficult to predict in advance. The total measured production time of existing orders is also different, which has limitations that cannot be used as standard time. As a result, experienced managers rely on persimmons rather than on the use of the system, while inexperienced managers use simple management indicators (e.g., 60 days total production time for raw materials, 90 days total production time for steel plates, etc.). Too fast work instructions based on imperfections or indicators cause congestion, which leads to productivity degradation, and too late leads to increased production costs or failure to meet delivery dates due to emergency processing. Failure to meet the deadline will result in compensation for delayed compensation or adversely affect business and collection sectors. In this study, to address these problems, an entity that operates an order production system seeks to find a machine learning model that estimates the total production time of new orders. It uses orders, production, and process performance for materials used for machine learning. We compared and analyzed OLS, GLM Gamma, Extra Trees, and Random Forest algorithms as the best algorithms for estimating total production time and present the results.

Analysis and Evaluation of Frequent Pattern Mining Technique based on Landmark Window (랜드마크 윈도우 기반의 빈발 패턴 마이닝 기법의 분석 및 성능평가)

  • Pyun, Gwangbum;Yun, Unil
    • Journal of Internet Computing and Services
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    • v.15 no.3
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    • pp.101-107
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    • 2014
  • With the development of online service, recent forms of databases have been changed from static database structures to dynamic stream database structures. Previous data mining techniques have been used as tools of decision making such as establishment of marketing strategies and DNA analyses. However, the capability to analyze real-time data more quickly is necessary in the recent interesting areas such as sensor network, robotics, and artificial intelligence. Landmark window-based frequent pattern mining, one of the stream mining approaches, performs mining operations with respect to parts of databases or each transaction of them, instead of all the data. In this paper, we analyze and evaluate the techniques of the well-known landmark window-based frequent pattern mining algorithms, called Lossy counting and hMiner. When Lossy counting mines frequent patterns from a set of new transactions, it performs union operations between the previous and current mining results. hMiner, which is a state-of-the-art algorithm based on the landmark window model, conducts mining operations whenever a new transaction occurs. Since hMiner extracts frequent patterns as soon as a new transaction is entered, we can obtain the latest mining results reflecting real-time information. For this reason, such algorithms are also called online mining approaches. We evaluate and compare the performance of the primitive algorithm, Lossy counting and the latest one, hMiner. As the criteria of our performance analysis, we first consider algorithms' total runtime and average processing time per transaction. In addition, to compare the efficiency of storage structures between them, their maximum memory usage is also evaluated. Lastly, we show how stably the two algorithms conduct their mining works with respect to the databases that feature gradually increasing items. With respect to the evaluation results of mining time and transaction processing, hMiner has higher speed than that of Lossy counting. Since hMiner stores candidate frequent patterns in a hash method, it can directly access candidate frequent patterns. Meanwhile, Lossy counting stores them in a lattice manner; thus, it has to search for multiple nodes in order to access the candidate frequent patterns. On the other hand, hMiner shows worse performance than that of Lossy counting in terms of maximum memory usage. hMiner should have all of the information for candidate frequent patterns to store them to hash's buckets, while Lossy counting stores them, reducing their information by using the lattice method. Since the storage of Lossy counting can share items concurrently included in multiple patterns, its memory usage is more efficient than that of hMiner. However, hMiner presents better efficiency than that of Lossy counting with respect to scalability evaluation due to the following reasons. If the number of items is increased, shared items are decreased in contrast; thereby, Lossy counting's memory efficiency is weakened. Furthermore, if the number of transactions becomes higher, its pruning effect becomes worse. From the experimental results, we can determine that the landmark window-based frequent pattern mining algorithms are suitable for real-time systems although they require a significant amount of memory. Hence, we need to improve their data structures more efficiently in order to utilize them additionally in resource-constrained environments such as WSN(Wireless sensor network).

Development of a High-Performance Vehicle Imaging Information System for an Efficient Vehicle Imaging Stabilization (효율적인 차량 영상 안정화를 위한 고성능 차량 영상 정보 시스템 개발)

  • Hong, Sung-Il;Lin, Chi-Ho
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.12 no.6
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    • pp.78-86
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    • 2013
  • In this paper, we propose design of a high-performance vehicle imaging information system for an efficient vehicle imaging stabilization. The proposed system was designed the algorithm by divided as motion estimation and motion compensation. The motion estimation were configured as local motion vector estimation and irregular local motion vector detection, global motion vector estimation. The motion compensation was corrected for the four directions for compensate to the shake of vehicle video image using estimate GMV. The designed algorithm were designed the motion compensation technology chip by applied to IP for vehicle imaging stabilization. In this paper, the experimental results of the proposed vehicle imaging information system were proved to the effectiveness by compared with other methods, because imaging stabilization of moving vehicle was not used of memory by processing real-time. Also, it could be obtained to reduction effect of calculation time by arithmetic operation through to block matching.

A Multiversion-Based Spatiotemporal Indexing Mechanism for the Efficient Location-based Services (효율적인 위치 기반 서비스를 위한 다중 버전 기반의 시공간 색인 기법)

  • 박현규;손진현;김명호
    • Journal of KIISE:Databases
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    • v.30 no.1
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    • pp.41-51
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    • 2003
  • The spatiotemporal database concerns about the time-varying spatial attributes. One of the important research areas is related to the support of various location-based services in motile communication environments. It is known that database systems may be difficult to manage the accurate geometric locations of moving objects due to their continual changes of locations. However, this requirement is necessary in various spatiotemporal applications including mobile communications, traffic control and military command and control (C2) systems. In this paper we propose the $B^{st}$-tree that utilizes the concept of multi-version B-trees. It provides an indexing method (or the historical and future range query Processing on moving object's trajectories. Also we present a dynamic version management algorithm that determines the appropriate version evolution induced by the mobility patterns to keep the query performance. With experiments we .;hi)w that our indexing approach is a viable alternative in this area.

Real-time Optimal Pump Operation for Water Transmission Network (송·배수시스템의 실시간 최적 펌프운영)

  • Kim, Kyung Wan;Choi, Jeong Wook;Kang, Doosun;Kim, Byug Seop;Kang, Min Gu
    • Proceedings of the Korea Water Resources Association Conference
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    • 2015.05a
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    • pp.158-158
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    • 2015
  • 대부분의 대규모 배수지는 고지대에 위치함으로써 자연유하를 통해 배, 급수지역으로 용수를 공급한다. 이를 위해 배수지 전단에는 가압장이 위치하여 정수장에서 처리된 용수를 고지대에 위치한 배수지로 송수한다. 이때 가압장에서 발생하는 전력소비량이 매우 높은 것으로 알려져 있으며, 효율적인 펌프운영을 통해 상당한 전력비용 절감이 가능할 것으로 판단된다. 일반적인 가압장의 운영은 시스템 운영자의 경험을 토대로 해당 가압장에 연결된 배수지의 수위에 따라 펌프의 작동여부를 결정하는 방법이 주로 사용되고 있다. 이러한 운영방법은 용수공급의 안전성을 우선시함으로써 배수지의 수위를 일정하게 유지하고자 빈번하게 펌프를 작동하게 되고 따라서 가압장에서 소모되는 전력량이 커서 운영효율 측면에서는 바람직하지 않다고 할 수 있다. 또한 빈번한 펌프의 작동으로 인해 펌프의 수명이 단축될 뿐만 아니라, 배수지내 용수의 수질저하 문제도 발생할 수 있다. 본 연구에서는 효율적인 펌프장 운영을 위해 급수지역의 24시간 용수사용량을 예측하고, 그에 따른 펌프장의 가압 유량 및 양정을 파악하여 적정용량의 펌프를 선정하고 운영함으로써 펌프의 운영비용의 최소화 및 안정적인 용수공급을 동시에 달성하고자 한다. 이를 위해, 실시간 최적화 모형을 개발하였다. 개발된 최적화 모형은 상수관망해석 프로그램(EPAENT)을 연계하여 수요절점의 수압조건 및 운영상황을 모의하였다. 최적화 기법으로는 유전자알고리즘을 사용하였으며, 실제 시스템의 운영상황를 반영하기 위한 다양한 제약조건(operational constraints)을 적용하였다. 개발된 모형은 정속펌프(혹은 On/Off 펌프) 뿐만 아니라, 최근 실무에서 널리 사용되고 있는 변속펌프(variable speed pump)를 추가적으로 고려하였다. 개발된 모형은 국내에서 실제 운영되고 있는 송, 배수 시스템에 적용하여 모형의 실무 적용가능성을 검증하였다.

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A Study on Deep Learning Methodology for Bigdata Mining from Smart Farm using Heterogeneous Computing (스마트팜 빅데이터 분석을 위한 이기종간 심층학습 기법 연구)

  • Min, Jae-Ki;Lee, DongHoon
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.162-162
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    • 2017
  • 구글에서 공개한 Tensorflow를 이용한 여러 학문 분야의 연구가 활발하다. 농업 시설환경을 대상으로 한 빅데이터의 축적이 증가함과 아울러 실효적인 정보 획득을 위한 각종 데이터 분석 및 마이닝 기법에 대한 연구 또한 활발한 상황이다. 한편, 타 분야의 성공적인 심층학습기법 응용사례에 비하여 농업 분야에서의 응용은 초기 성장 단계라 할 수 있다. 이는 농업 현장에서 취득한 정보의 난해성 및 완성도 높은 생육/환경 모델링 정보의 부재로 실효적인 전과정 처리 기술 도출에 소요되는 시간, 비용, 연구 환경이 상대적으로 부족하기 때문일 것이다. 특히, 센서 기반 데이터 취득 기술 증가에 따라 비약적으로 방대해진 수집 데이터를 시간 복잡도가 높은 심층 학습 모델링 연산에 기계적으로 단순 적용할 경우 시간 효율적인 측면에서 성공적인 결과 도출에 애로가 있을 것이다. 매우 높은 시간 복잡도를 해결하기 위하여 제시된 하드웨어 가속 기능의 경우 일부 개발환경에 국한이 되어 있다. 일례로, 구글의 Tensorflow는 오픈소스 기반 병렬 클러스터링 기술인 MPICH를 지원하는 알고리즘을 공개하지 않고 있다. 따라서, 본 연구에서는 심층학습 기법 연구에 있어서, 예상 가능한 다양한 자원을 활용하여 최대한 연산의 결과를 빨리 도출할 수 있는 하드웨어적인 접근 방법을 모색하였다. 호스트에서 수행하는 일방적인 학습 알고리즘과 달리 이기종간 심층 학습이 가능하기 위해선 우선, NFS(Network File System)를 이용하여 데이터 계층이 상호 연결이 되어야 한다. 이를 위해서 고속 네트워크를 기반으로 한 NFS의 이용이 필수적이다. 둘째로 제한된 자원의 한계를 극복하기 위한 메모 공유 라이브러리가 필요하다. 셋째로 이기종간 프로세서에 최적화된 병렬 처리용 컴파일러를 이용해야 한다. 가장 중요한 부분은 이기종간의 처리 능력에 따른 작업을 고르게 분배할 수 있는 작업 스케쥴링이 수행되어야 하며, 이는 처리하고자 하는 데이터의 형태에 따라 매우 가변적이므로 해당 데이터 도메인에 대한 엄밀한 사전 벤치마킹이 수행되어야 한다. 이러한 요구조건을 대부분 충족하는 Open-CL ver1.2(https://www.khronos.org/opencl/)를 이용하였다. 최신의 Open-CL 버전은 2.2이나 본 연구를 위하여 준비한 4가지 이기종 시스템에서 모두 공통적으로 지원하는 버전은 1.2이다. 실험적으로 선정된 4가지 이기종 시스템은 1) Windows 10 Pro, 2) Linux-Ubuntu 16.04.4 LTS-x86_64, 3) MAC OS X 10.11 4) Linux-Ubuntu 16.04.4 LTS-ARM Cortext-A15 이다. 비교 분석을 위하여 NVIDIA 사에서 제공하는 Pascal Titan X 2식을 SLI로 구성한 시스템을 준비하였다. 개별 시스템에서 별도로 컴파일 된 바이너리의 이름을 통일하고, 개별 시스템의 코어수를 동일하게 균등 배분하여 100 Hz의 데이터로 입력이 되는 온도 정보와 조도 정보를 입력으로 하고 이를 습도정보에 Linear Gradient Descent Optimizer를 이용하여 Epoch 10,000회의 학습을 수행하였다. 4종의 이기종에서 총 32개의 코어를 이용한 학습에서 17초 내외로 연산 수행을 마쳤으나, 비교 시스템에서는 11초 내외로 연산을 마치는 결과가 나왔다. 기보유 하드웨어의 적절한 활용이 가능한 심층학습 기법에 대한 연구를 지속할 것이다

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A Study on Real Time Signal Metering Operation at Roundabouts by Considering Queue Clearance Time (대기행렬 소거시간을 고려한 회전교차로 실시간 신호미터링 운영 연구)

  • Lee, Sol;Ahn, Woo-Young;Lee, Seonha;Cho, Han-Seon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.6
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    • pp.133-143
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    • 2018
  • Roundabouts are generally installed at which traffic and pedestrian volume is relatively small intersections, and hence traffic can flow one direction around a circular island without traffic lights. A number of researches for roundabout signal metering have been processing ways to deal with operation efficiency drops in conditions of unusual traffic and pedestrian volume increases. However, there is still a shortcoming exists in previous operation algorithm does not consider the hidden vehicles between yield lines and detectors and queueing vehicles in circular lanes. These queueing vehicles between them can be cleared by introducing the queue clearance time. The purpose of this research is developing a real time signal metering operation algorithm by considering the vehicle queue clearance time. The results of varying queue clearance time application show that there is a substantial average vehicle delay reduction in VISSIM Com-Interface simulation. When the total number of entering vehicle is 3,200~4,800 vehicle/hour with varying queue clearance time application 21~50 seconds gives average delay reduction per vehicle by 16.1~71.7%.

Performance Analysis of Fingerprinting algorithms for Indoor Positioning (옥내 측위를 위한 지문 방식 알고리즘들의 성능 분석)

  • Yim, Jae-Geol
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.6 s.312
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    • pp.1-9
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    • 2006
  • For the indoor positioning, wireless fingerprinting is most favorable because fingerprinting is most accurate among the techniques for wireless network based indoor positioning which does not require any special equipments dedicated for positioning. The deployment of a fingerprinting method consists of off-line phase and on-line phase. Off-line phase is not a time critical procedure, but on-line phase is indeed a time-critical procedure. If it is too slow then the user's location can be changed while it is calculating and the positioning method would never be accurate. Even so there is no research of improving efficiency of on-line phase of wireless fingerprinting. This paper proposes a decision-tree method for wireless fingerprinting and performs comparative analysis of the fingerprinting techniques including K-NN, Bayesian and our decision-tree.

Coordinator Election Mechanism for Increasing System Lifetime in Wireless Ad-hoc Networks (무선 Ad-hoc 네트워크에서 시스템 활동시간 증가를 위한 Coordinator 선출 방법)

  • Park Sook-Young;Kim Young-nam;Lee Sang-Kyu;Lee Ju-Young
    • Journal of Internet Computing and Services
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    • v.4 no.4
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    • pp.15-25
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    • 2003
  • Wireless ad-hoc networks are only composed with mobile devices. Unlike the traditional wired networks, those devices are mostly operated with battery power. Since the battery-operated power is limited, the efficient energy resource managements becomes an important issue in wireless ad-hoc networks and various studies that considered these characteristics are progressed. One of those studies is an energy efficient routing using coordinators. In this method. only devices elected as coordinator participate in data transmissions in ad-hoc networks, while other devices remain in sleep node. The overall energy consumption of a system can be reduced. In order to minimize energy consumption of a total network, previous results try to maximize the number of nodes in sleep mode. However, minimizing the number of coordinators does not ensure to increase the system lifetime. In this thesis, we propose an algorithm that can elect coordinators with considering the amount of necessary energy to transmit assigned data and a connectivity of nodes in the networks. The result of proposed coordinator election algorithm can increase the system lifetime of an Ad-hoc network from the results of existing coordinator election algorithms.

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Blockchain-Based Smart Home System for Access Latency and Security (지연시간 및 보안을 위한 블록체인 기반 스마트홈 시스템 설계)

  • Chang-Yu Ao;Kang-Chul Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.1
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    • pp.157-164
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    • 2023
  • In modern society, smart home has become a part of people's daily life. But traditional smart home systems often have problems such as security, data centralization and easy tampering, so a blockchain is an emerging technology that solves the problems. This paper proposes a blockchain-based smart home system which consists in a home and a blockchain network part. The blockchain network with 8 nodes is implemented by HyperLeger Fabric platform on Docker. ECC(Elliptic Curve Cryptography) technology is used for data transmission security and RBAC(role-based access control) manages the certificates of network members. Raft consensus algorithm maintains data consistency across all nodes in a distributed system and reduces block generation time. The query and data submission are controlled by the smart contract which allows nodes to safely and efficiently access smart home data. The experimental results show that the proposed system maintains a stable average query and submit time of 84.5 [ms] and 93.67 [ms] under high concurrent accesses, respectively and the transmission data is secured through simulated packet capture attacks.