• Title/Summary/Keyword: 알고리즘과 프로그래밍

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Development of Visualization Tool for Sorting Programming Instruction (정렬 프로그래밍 교육을 위한 시각화 도구의 개발)

  • Jeong, InKee
    • The Journal of Korean Association of Computer Education
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    • v.7 no.6
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    • pp.27-35
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    • 2004
  • Data structure and algorithm are primary courses for computer programming instruction. However, now those are not interesting courses for students because the programming instruction methodologies that used these courses are not the proper methodologies for the visual and windows programming. The Sorting programming is the same as other data structures. Therefore, we developed the VTSPI (Visualization Tool for Sorting Programming Instruction) which is a software component to instruct sorting program effectively for solving these problems. As a result, students can code, understand and debug their programs because VTPSI is software components based on visual programming.

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A Study on the Instructional Design of Software Education Based on Backward Design Model (백워드 설계 모형을 적용한 소프트웨어 교과의 교수설계에 관한 연구)

  • Lee, Youngoho;Koo, Dukhoi
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.409-418
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    • 2015
  • The purpose of this study is derived implications at software curriculum development utilizing the backward design model. In this study, we developed 'Algorithms and Programming' unit teaching plan based on backward design template. First, we have derived enduring understandings, essential questions, specific knowledge and skill on 'Algorithms and Programming' unit by considering the goal, content, achievement standard of Software education operating instructions. Second, we developed authentic tasks using GRASPS technic and holistic scoring rubrics. Third, we developed 7 lesson 14 WHERETO element for effective teaching in 'Algorithms and Programming' unit. Fourth, we investigated about the effectiveness of the development unit based on backward design. Backward design could be useful of developing curriculum unit and lesson plan at software education.

Development of Algorithm Design Worksheets using Algorithmic Thinking-based Problem Model in Programming Education for Elementary School Students (초등학생의 프로그래밍 학습을 위한 알고리즘적 사고 문제 모델 기반의 활동지 개발 및 적용)

  • Kim, Yongcheon;Choi, Jiyoung;Kwon, Daiyoung;Lee, Wongyu
    • Journal of The Korean Association of Information Education
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    • v.17 no.3
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    • pp.233-242
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    • 2013
  • "Problem-solving methods and procedures" sections in the 2009 revised informatics curriculum emphasized active use of algorithmic thinking to solve problems. And it is proposed to solve the various problems of real life using programming language for the implementation of the algorithm. Recently, various Educational Programming Language has been developed for elementary programming activity and many researches showed that students' cognitive burden was reduced in learning programming language with Educational Programming Languages. However implementation of the algorithm is difficult for novice programmer. For the reason, effective way is required for elementary students to connect design of the algorithm and implementation of the algorithm. Therefore, in this study propose the algorithm design worksheets that it is possible to create an algorithm to describe the content needed to implementation in programming education. And this study proved the effect of the algorithm design learning tools through experiment.

Application Plan of Pair Programming in Algorithm Education (알고리즘 교육에서 짝 프로그래밍의 활용방안)

  • Joung, Eun-Woo;Lee, Young-Jun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.105-106
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    • 2018
  • 세계 여러 나라에서 시대적 요구와 국가 경쟁력을 높이기 위해 국가차원의 소프트웨어 교육을 실시하고 있다. 현재 소프트웨어 교육과 관련된 다양한 교수방법들이 나왔으나, 실제 산업현장에서 쓰이고 있는 짝 프로그래밍을 교육적 목적으로 활용한 예는 아직 적다. 본 논문에서는 알고리즘 교육에서 짝 프로그래밍의 활용방안을 제안한다. 짝 프로그래밍을 알고리즘 교육에 활용함으로써, 2015 개정 정보 교육과정에서 요구로 하는 협력적 문제해결력을 기르고 효율적인 교수 방법에 대해 연구하였다.

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How to apply flowchart for block programming language learning: solve entry missions (블록형 프로그래밍 언어 학습을 위한 순서도 적용 방안: 엔트리 미션 해결하기)

  • Kim, Eur-Ji;Lee, Tae-Wuk
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.21-24
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    • 2017
  • 본 논문에서는 초동학생의 기초 알고리즘 개념 습득 및 프로그래밍 능력 함양을 위한 순서도 적용 방안을 제안한다. 컴퓨팅 사고력 함양을 위해서는 프로그래밍 전에 알고리즘을 설계하는 단계가 포함되어야 하며, 초등학생의 프로그래밍 교육은 블록형 프로그래밍 언어를 사용할 것을 권장한다. 알고리즘 설계에 순서도를 활용하는 것이 효과적이나, 블록형 프로그래밍 언어의 특성상 순서도의 기본 기호로만 블록을 표현하기에는 어려운 부분이 있다. 따라서 본 연구에서 반복구조와 선택구조를 중심으로 블록을 순서도로 표현하는 방법을 제안하고자 한다.

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A review on trends of programming(algorithm) automated assessment system and it's application (정보 교육에서 프로그래밍(알고리즘) 자동평가 시스템의 활용 가능성에 대한 고찰)

  • Chang, Won-Young;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
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    • v.20 no.1
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    • pp.13-26
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    • 2017
  • The programming(algorithm) automated assessment system is to evaluate automatically the accuracy and time/space efficiency of user's solution to the problem which is provided. This system gives the immediate feedback of the solution, real-time ranking. So, in the course of data structure and algorithm, we can apply the knowledge which we have learned to the problem solving. Especially, in the basic course of learning the syntax of the programming language, the novice student can learn in easy and fun by solving the simple problem. The university students can understand in the easy way the meaning of asymptotic analysis of algorithm in data structure & algorithm course.

Development of Elementary Robot Programming Problems using Algorithmic Thinking-based Problem Model (알고리즘적 사고 문제 모델을 이용한 초등로봇 프로그래밍 문제 개발 및 적용)

  • Lee, Joung-Hun;Hur, Kyeong
    • Journal of The Korean Association of Information Education
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    • v.14 no.2
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    • pp.189-197
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    • 2010
  • This paper proposes elementary robot programming problems using the algorithmic thinking-based problem model with material factors in the elementary robot programming. And this paper proves the validity of developed robot programming problems in defining them as algorithmic thinking-based problems through experiments. The experimental results are analyzed in views of variety and effectiveness evaluation of answer algorithms and suitability of allocating degrees of difficulties to the developed robot programming problems. As a result of the experiment, we find that the developed problems has various answer algorithms and suitable degrees of difficulties for elementary school students.

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The Effects of Algorithm Learning with Squeak Etoys on Middle School Students' Problem Solving Ability (Squeak Etoys 활용 알고리즘 학습이 중학생의 문제해결력에 미치는 영향)

  • Jeoung, MiYeoun;Lee, EunKyoung;Lee, YoungJun
    • 대한공업교육학회지
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    • v.33 no.2
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    • pp.170-191
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    • 2008
  • Many former researchers demonstrated that algorithm learning has a positive outcome on students' problem-solving abilities. One of the methods for algorithm learning, the 'programming learning' method is highly effective. However, there are numerous constraints in schools for programming learning. This study attempts to overcome these issues. Squeak Etoys, one of the educational visual programming languages for easy and interesting learning, has been selected as a learning tool. We developed the algorithm-learning curriculum for middle school students. They were divided into a control group and an experimental group. The students learned on the basis of equal curriculum but, they used other learning tools through over a total 6 sessions. The result showed that Squeak Etoys based Algorithm learning has a positive effect on improving middle school learners' problem solving abilities, self-efficacies and logical thinking abilities. Although the students' logical thinking abilities in the experimental group are improved a lot more than the students' abilities in control group, the students' logical think abilities in the both groups are improved. Therefore, algorithm education in secondary schools are necessary. In conclusion, Squeak Etoys based Algorithm learning has a positive effect on problem solving ability and self efficacy. The developed curriculum can be applicable as a basis for study on algorithm learning and educational programming language.

Usability Analysis of Algorithm Visualization Tool for Learning Basic Algorithms (기초 알고리즘 학습을 위한 알고리즘 시각화 시스템의 효용성 분석)

  • Oh, Kyeong-Sug;Lee, Sang-Jin;Kim, Eung-Kon;Park, Kyoung-Wook;Ryu, Nam-Hoon;Lee, Hye-Mi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.2
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    • pp.212-218
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    • 2011
  • The curriculum of programming education including algorithm has been recognized as a very important subject to many students majoring in natural sciences and engineering including electronic engineering and computer related departments. This study analyzed usability of the learning system of programming languages using basic algorithms so as for students to easily learn basic algorithm among the entire programming curriculum. The results show that the grade of learning achievement of experimental group using the learning system is 15 points higher than that of non-experimental group and the grade of interest, concentration, effectiveness, understanding, convenience, suitability, and attending a lecture in the next semester are 4 points or more of 5 points criterion.

Development of S/W Component for Search Algorithm Education (탐색 알고리즘 교육을 위한 S/W 컴포넌트의 개발)

  • Jeong, In-Kee
    • Journal of The Korean Association of Information Education
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    • v.6 no.2
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    • pp.179-186
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    • 2002
  • Data structure and algorithm are primary courses for computer programming education. However, now those are not interesting courses for students because the programming methodologies that used these courses are not the proper methodologies for the visual and windows programming. Therefore, we developed the SCSA (Software Component for Search Algorithm) which is a software component for effective search algorithm education, and is based on visual programming in this thesis.

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