• Title/Summary/Keyword: 신체의 특성 정보

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Effect of Salesperson's and Customer's Nonverbal Communication at Service Encounter (서비스 접점에서 판매원과 고객의 비언어적 커뮤니케이션의 효과: 성별의 조절효과를 중심으로)

  • Kim, Kyung-Ae;Kim, Sang-Hee;Park, Man-Suck;Park, Jae-Bum
    • Management & Information Systems Review
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    • v.30 no.4
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    • pp.45-71
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    • 2011
  • This study aims at reviewing the effect of the non-verbal communication of salespersons at service encounter on customers' non-verbal communication and responses. The previous studies overlooked the correlation between salespersons' non-verbal communication and customers' non-verbal communication at service encounter, although non-verbal communication of salespersons has potentialities evoking customers' non-verbal communication and emotional responses in various ways. If it is a salesperson who a customer first encounters within a shop, the non-verbal communication of salesperson affects his/her non-verbal communication and these non-verbal communication affect his/her emotional responses, and these emotional responses affect his/her behavior. This phenomenon is based on the theory of emotional contagion, mimic, and face feedback. Therefore the non-verbal communication such as greetings, postures and eye-contact manners through the personal interactions between salespersons and customers, can be said to be an antecedent variable which affects the positive responses of customer. As a result of the study, the kinesic of salesperson's non-verbal communication was found to affect customers' non-verbal communication, and customers' non-verbal communication affect emotional responses experienced at service encounter, and customers' positive emotion affect customers' behavior responses. This result provides an opportunity which makes one turn eyes on salespersons' non-verbal communication at sales encounter both practically and scientifically, through introducing salespersons' non-verbal communication as an important factor which can enhance customers' positive responses but has been passed over by the previous studies.

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The study on the visualization of paralinguistic phonetic information for creative motion typography (창의적 모션 타이포그라피를 위한 준 음성정보의 시각화 연구)

  • Park, Sun-Mi;Yoon, Young-Doo
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.267-272
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    • 2006
  • The motion-graphic have been a more important factor in image illustration and typography since the development of visual culture was advanced. Therefore the visualized case of intented content with the creative typography is easily seen in television CF, movies and web pages. They suggest that variable factors such as language, time, shape, motion, color and sound should be applied and produced to motion typogaraphy. But the physiologic features as sex, age, health status, illness and physical size have an important effect in the communication process. So, the more effective result were gained than the fast-developing other mass media if these features were applied to the motion typography with semi-language speciality.

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User Satisfaction Analysis on Similarity-based Inference Insect Search Method in u-Learning Insect Observation using Smart Phone (스마트폰을 이용한 유러닝 곤충관찰학습에 있어서 유사곤충 추론검색기법의 사용자 만족도 분석)

  • Jun, Eung Sup
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.1
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    • pp.203-213
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    • 2014
  • In this study, we proposed a new model with ISOIA (Insect Search by Observation based on Insect Appearance) method based on observation by insect appearance to improve user satisfaction, and compared it with the ISBC and ISOBC methods. In order to test these three insect search systems with AHP method, we derived three evaluation criteria for user satisfaction and three sub-evaluation criteria by evaluation criterion. In the ecological environment, non-experts need insect search systems to identify insect species and to get u-Learning contents related to the insects. To assist the public the non-experts, ISBC (Insect Search by Biological Classification) method based on biological classification to search insects and ISOBC (Insect Search by Observation based on Biological Classification) method based on the inference that identifies the observed insect through observation according to biological classification have been provided. In the test results, we found the order of priorities was ISOIA, ISOBC, and ISBC. It shows that the ISOIA system proposed in this study is superior in usage and quality compared with the previous insect search systems.

A Case Study on Virtual Reality-based Science Exhibition: Study on Korea, Hong Kong and Japan Science Museums (가상현실 기반의 과학관 전시물 사례 연구 - 한국, 홍콩, 일본 과학관을 중심으로 -)

  • Lee, Juyeon;Jang, Shinho
    • Journal of Creative Information Culture
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    • v.6 no.3
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    • pp.107-128
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    • 2020
  • In this study, the present state and characteristics of VR exhibits currently exhibited in Korea, Hong Kong, and Japan were studied to derive the improvements in the domestic VR exhibits. The previous literatures on VR exhibits at Science Museum were reviewed and online and offline data were collected, analyzed and compared. As the result of the study, VR exhibits at Science Museum in Korea turned out to focus on interest and fun rather than containing scientific content, and exhibits aimed at recreational play and physical activity. The Hong Kong Science Museum VR exhibits are more physically targeted exhibits than the cognitive target exhibits. In addition, at the Japanese Science Museum, there are many exhibits aimed at the physical target exhibits. As the result of classifying VR exhibits into the similar types, it was possible to derive them into four characteristics. The implications for future KOREA VR museum exhibitions were discussed.

Related Factors to Korean Hospital Nurses in Burnout during the COVID-19 outbreak: A Systematic Review

  • Park, SoonYoung
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.6
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    • pp.123-130
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    • 2022
  • In this paper, we propose a crucial issue to require further management plan for Korean hospital nurses in burnout during COVID-19 pandemic. The purpose of this study was to conduct a systematic review of factors related to hospital nurses in burnout for the COVID-19 outbreak. Appropriate studies in the recent three years were selected from database. To perform a systematic review, the databases of RISS, KISS, DBPIA, and Kyobo scholar were searched using the key words, 'nurse in burnout' or 'burnout for nurse'. Fifty-five references were checked, but only seven studies were decided inclusion criteria to review. It was founded that Korean hospital nurses felt moderate or higher burnout level for COVID-19 pandemic. We were confirmed that related factors of hospital nurses in burnout were personal characteristics, physical symptom, depression, compassion satisfaction, compassion fatigue, and resilience, and occupational characteristics, shift work and job stress. It may be necessary to provide regulating programs for hospital nurses in burnout and to set up a policy and guidelines so as to reduce burnout of nurses working.

The Characteristics of Recurrence on Intervention Cases of Child Protective Services: Application of Survival Analysis (아동보호서비스 개입사례의 재학대 특성 연구: 생존분석의 적용)

  • Jang, Hee Sun;Kim, Ki Hyun;Kim, Kyung Hee
    • Korean Journal of Family Social Work
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    • no.54
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    • pp.225-262
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    • 2016
  • This article reports on the analysis of the patterns and frequency of recurrences of substantiated instances of maltreatment in the Child Protective System (CPS). The data was collected from 2012 to 2014 by the CPS. Five-thousand-five-hundred-forty-two cases were substantiated in 2012 and then 323 cases were exposed recurrence during that time. Most recurrence families experienced only one recurrence. Results from survival analyses instances indicated that risk of recurrence was greatest during the first one month following a report. The prior CPS report, multiple type of abuse, physical abuse, and services type was linked the pattern of recurrence of maltreatment. Also, victim's age and the number of problematic behavior, perpetrator's stress and social isolation, intra family member as perpetrator, prior CPS report, and the number of reports was linked recurrence.

Psychological Characteristics of Living Liver Transplantation Donors using MMPI-2 Profiles (MMPI-2를 이용한 생체 간 공여자들의 심리적 특성에 대한 연구)

  • Lee, Jin Hyeok;Choi, Tae Young;Yoon, Seoyoung
    • Korean Journal of Psychosomatic Medicine
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    • v.27 no.1
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    • pp.42-49
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    • 2019
  • Objectives : Living donor liver transplantation (LDLT) is a life-saving therapy for patients with terminal liver disease. Many studies have focused on recipients rather than donors. The aim of this study was to assess the emotional status and personality characteristics of LDLT donors. Methods : We evaluated 218 subjects (126 male, 92 female) who visited Daegu Catholic University Medical Center from August 2012 to July 2018. A retrospective review of their preoperative psychological evaluation was done. We investigated epidemiological data and the Minnesota Multiphasic Personality Inventory-2 questionnaire. Subanalysis was done depending on whether subjects actually underwent surgery, relationship with the recipient, and their gender. Results : Mean age of subjects was $32.19{\pm}10.91years$. 187 subjects received LDLT surgery (actual donors) while 31 subjects didn't (potential donors). Donor-recipient relationship included husband-wife, parent-children, brother-sister etc. Subjects had statistical significance on validity scale L, F, K and all clinical scales compared to the control group. Potential donors had significant difference in F(b), F(p), K, S, Pa, AGGR, PSYC, DISC and NEGE scales compared to actual donors. F, D and NEGE scales were found to be predictive for actual donation. Subanalysis on donor-recipient relationship and gender also showed significant difference in certain scales. Conclusions : Under-reporting of psychological problems should be considered when evaluating living-liver donors. Information about the donor's overall psychosocial background, mental status and donation process should also be acquired.

Web Accessibility Compliance Status Analysis of Silver Generation Job Information Sites (실버세대 취업정보사이트의 웹 접근성 준수 현황 분석)

  • Seo, Mi-Ra;Park, Sang-Jin
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.785-791
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    • 2013
  • This study, in the perspective of universal design, newly suggests UD-WCAG 2013 for the evaluation of job information sites used by the silver generation. Using this, 13 senior clubs run by social welfare corporations chosen by the central and local government for the silver generation job information provision organizations to analyze the compliance status of web accessibility. The web compliance status analysis was done through a self-assessment tool from Korea Agency for Digital Opportunity and Promotion and UD-WCAG 2013. Although both analyses showed that there weren't differences according to region, the general level of compliance was shown as low. In the UD-WCAG 2013's 7 major categories the part about errors was shown providing appropriate solutions, but in the other parts it was shown that the all 13 websites were being run with insufficient consideration of the social and physical characteristics of the silver generation.

Interface Design for Motion-Based Physical Interactive Games (체감형 게임을 위한 운동 동작 기반 인터페이스 설계)

  • Jang, Won-Jun;Gil, Young-Ik;Seo, Hye-Ran;Sung, Bokyung;Kim, Da-In;Ko, Il-Ju
    • Journal of Korea Game Society
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    • v.19 no.4
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    • pp.15-26
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    • 2019
  • In this paper, an interface for the physical interactive game based on the exercise movement was designed. The interface which uses exercise motion detects was designed and applied to the physical interactive game. As a result, this application to the contents was made possible by combining the physical movements that involve motility through the training method. Furthermore, accurate exercise motions that correspond to each situation were induced using the game objects. The developed interface is expected to be used in a physical interactive game that incorporates other types of exercises.

Style-Generative Adversarial Networks for Data Augmentation of Human Images at Homecare Environments (조호환경 내 사람 이미지 데이터 증강을 위한 Style-Generative Adversarial Networks 기법)

  • Park, Changjoon;Kim, Beomjun;Kim, Inki;Gwak, Jeonghwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.565-567
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    • 2022
  • 질병을 앓고 있는 환자는 상태에 따라 병실, 주거지, 요양원 등 조호환경 내 생활 시 의료 인력의 지속적인 추적 및 관찰을 통해 신체에 이상이 생긴 경우 이를 감지하고, 신속하게 조치할 수 있도록 해야 한다. 의료 인력이 직접 환자를 확인하는 방법은 의료 인력의 반복적인 노동이 요구되며 실시간으로 환자를 확인해야 한다는 특성상 의료 인력이 상주해야 하기에 이는 곧, 의료 인력의 부족과 낭비로 이어진다. 해당 문제 해결을 위해 의료 인력을 대신하여 조호환경 내 환자의 상태를 실시간으로 모니터링할 수 있는 딥러닝 모델들이 연구되고 있다. 딥러닝 모델은 데이터의 수가 많을수록 강인한 모델을 설계할 수 있으며, 데이터셋의 배경, 객체의 특징 분포 등 다양한 조건에 영향을 받기 때문에 학습에 필요한 도메인을 가지는 많은 양의 전처리된 데이터를 수집해야 한다. 따라서, 조호환경 내 환자에 대한 데이터셋이 필요하지만, 공개된 데이터셋의 경우 양이 매우 적으며 이를 반전, 회전기법 등을이용할 경우 데이터의 수를 늘릴 수 있지만, 같은 분포의 특징을 가지는 데이터가 생성되기에 데이터 증강 기법을 단순하게 적용하면 딥러닝 모델의 과적합을 야기한다. 또한, 조호환경 내 이미지 데이터셋은 얼굴 노출과 같은 개인정보가 포함 될 수 있으며 이를 보호하기 위해 정보들을 비식별화 해야 한다는 문제점이 있다. 따라서 본 논문에서는 조호환경에서 수집된 데이터 증강을 위한 Style-Generative Adversarial Networks 기법을 적용하여 조호환경 데이터셋 수집에 효과적인 증강 기법을 제안한다.