• Title/Summary/Keyword: 시공간지각

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The Influences of Deteriorated Visuo-spatial Attention Allocation Ability Caused by Aging on Emotional Perception Bias (노화에 의해 저하된 시공간 주의배분능력이 정서지각 편향성에 미치는 영향)

  • Kim, Sang-Yub;Jung, Jae-Bum;Nam, Ki-Chun
    • Science of Emotion and Sensibility
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    • v.23 no.4
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    • pp.3-20
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    • 2020
  • The purpose of this study was to investigate the effect of aging on visuo-spatial attention allocation ability and emotional perception bias. We used the useful field of view (UFOV) task to measure the visuo-spatial attention allocation ability and the emotional perception task to measure positive and negative emotional perception bias. A total of 48 participants took part in this study with 23 participants in the senior group and 25 in the junior group. The senior group showed slower response time and lower accuracy than the junior group in the UFOV task, indicating that the senior group had lower visuo-spatial attention allocation ability than the junior group. In the emotional perception task, the senior group showed both positive and negative emotional perception bias more than the junior group. The correlation analysis showed that the negative emotional perception bias for accuracy in the emotional perception task showed a positive correlation with the response time to the stimuli presented in the visual angle 30° in the UFOV task (r=.289). In addition, positive emotional perception bias for the accuracy in the emotional perception task showed a positive correlation with the accuracy of the stimuli presented in the visual angles 10°, 20°, and 30° in the UFOV task (r=.305, r=.322, and r=.299, respectively). However, it showed a negative correlation with the response time of the stimuli presented in the same location in the UFOV task (r=-.345, r=-.295, r=-.308). These results suggest that aging is associated with a decrease in the visuo-spatial attention allocation ability and perceptual bias toward positive and negative emotions. In addition, the positive and negative emotional perception biases associated with aging are potentially related to the reduced visuo-spatial attention allocation ability.

Variability in the Visuo-spatial Attention Ability and Emotional Perception Ability Related with Bipolar Disorder Tendency in the Normal Population (일반인들의 양극성 장애 경향성에 따른 시공간 주의집중력과 정서 지각 능력의 차이)

  • Kim, Sangyub;Jung, Jaebum;Nam, Kichun
    • Science of Emotion and Sensibility
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    • v.21 no.2
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    • pp.145-158
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    • 2018
  • The purpose of this study was to investigate the visuo-spatial attention ability and the emotional perception ability of people across the normal range of the scores on the bipolar disorder scale. The Korean version of the Mood Disorder Questionnaire (K-MDQ) was used to measure the bipolar disorder tendency of normal people. A useful field of view (UFOV) task and an emotional perception task were used to measure visuo-spatial attention and emotional perception ability, respectively. The participants did not have any mental illness history or other medical problems. The participants were divided into three groups according to K-MDQ score (low, normal, and high), and their performances were compared. In the UFOV task, the high K-MDQ score group had lower level of performance than the other groups, suggesting that a high bipolar tendency is associated with reduction of visuo-spatial attention ability. In the emotional perception task, the group with the high K-MDQ score showed higher perception of negative emotion bias than the other groups, suggesting a high bipolar tendency to associate with reduction of emotional perception ability. These results suggest that visuo-spatial and emotional attention abilities are related with bipolar disorder tendency even in the normal population.

Research on the Association Between Emotional Perception Bias and Deteriorated Visuospatial Attention Allocation Ability in Increasing the Level of Social Phobia (사회공포증 수준의 증가에 따라 나타난 정서지각 편향성과 시공간 주의배분능력 저하 간의 관련성 연구)

  • Kim, Sang-Yub;Jung, Jae-Bum;Nam, Ki-Chun
    • Science of Emotion and Sensibility
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    • v.23 no.2
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    • pp.35-50
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    • 2020
  • This study aimed to investigate the changes of emotional perception biases according to the level of social phobia and the relationship with visuospatial attention allocation ability. This study used the Korean self-report assessment test (Korean version of social avoidance and distress, K-SAD) to measure the level of social phobia. Moreover, the emotional perception and useful field of view (UFOV) tasks were employed for measuring emotional perception biases and visuospatial attention allocation ability, respectively. A total of 118 participants participated in this experiment, and only 107 (males: 94, females: 13) data were analyzed due to the exclusion of response errors and other statistical problems. The average age of the participants used in the analysis was 21 years (SD: 3.64), and those participants were divided into three groups according to the K-SAD scores. Consequently, all experimental groups showed negative emotional perception biases in the emotional perception task, but the magnitudes of the biases of each group were not significantly different. Furthermore, the positive emotional perception biases were higher at higher levels of social phobia, which could be related to the tendency of interpreting positive stimuli negatively. In the UFOV task, the higher the level of social phobia, the lower the visuospatial attention allocation ability. These results suggest that the deterioration of visuospatial attention allocation ability potentially contributes to the increase of positive emotional perception biases by being difficult to perceive external stimuli. Thus, this paper discusses the potential contribution of visuospatial attention allocation ability to the increased perceptual biases of positive emotions as the level of social phobia increases.

Visual Guider : Space Perception Aid Tool in Immersive Virtual World (비쥬얼 가이더 : 몰입형 가상세계에서의 공간지각 보조도구)

  • Cho Eun;Park Joo-Young;Kim Myoung-Hee
    • The KIPS Transactions:PartB
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    • v.12B no.1 s.97
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    • pp.39-46
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    • 2005
  • In immersive virtual reality system, since virtual worlds do not supply users with sufficient spatial information af real world does, the users frequently experience clumsiness and roughness while manipulating virtual objects. To overcome this problem, we propose Visual Guider in this paper as a tool for enhancing user's visual space perception in immersive virtual worlds. The Visual Guider aids users to recognize exocentric distances between different scene points and egocentric distances from the observation point to other points in the scene fast and precisely. Its concept is imported from the rectangular grids frequently used in two-dimensional windows applications. We applied the proposed technique to an experimental virtual space implemented in $CAVE^(TM)-like$ system and tested its effectiveness while users grasp and move virtual objects.

Spatio-Temporal Visualization of Cultural Heritage Collections (문화유산 데이터의 시공간상 시각화 연구)

  • Park, Narae;Jeon, Moongu
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.55-57
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    • 2020
  • 본 연구는 문화유산 데이터의 효과적 정보 시각화 방안을 탐색한다. 문화유산 데이터는 역사적 사회적 맥락 속에서 충실히 이해될 수 있기에, 지리적 평면과 시간 축으로 이루어지는 3차원 시공간 큐브상에 문화유산 데이터들을 배치하는 것은 문화유산의 특성을 반영하면서도 통시적·공시적 조망을 동시에 제공하는 유익한 시각화 방안이 될 수 있다. 이를 확인하기 위해 문화유산 컬렉션 데이터를 지도 평면과 시간 축으로 구성된 시공간 큐브 상에서 탐색·체험할 수 있는 웹 어플리케이션과 AR 어플리케이션을 구현하고, 이에 대한 사용자 평가를 실시했다. 평가 분석 결과 문화유산 데이터의 3차원 시각화는 데이터에 대한 총체적 시야를 제공하고 새로운 체험에 대한 관심과 호기심을 유발하는 한편, 낯선 형식으로 인한 인지적 피로가 뒤따를 수 있어 대상 데이터의 특성, 매체 형식의 특성, 사용자의 경험적 이해, 인간의 지각방식을 고려한 다각적 정보 체험 설계가 필요할 것으로 파악되었다.

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Effect of reference on the distortion of 3D slant perception of semitransparent motion-induced surface during disjunctive eye movement (원근방향 추적 눈 운동 시 참조자극이 자극운동 유도 표면의 삼차원 경사지각 왜곡에 미치는 효과)

  • 이형철
    • Korean Journal of Cognitive Science
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    • v.14 no.3
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    • pp.51-59
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    • 2003
  • Various perceptual distortions in spatial vision occur during eye movements. Most of the studies on perceptual distortion have focused on the conjunctive eye movements. Recently, Li, Kham, Kim & Yoon (2002) reported that subjects experienced perceptual distortion of 3D slant of an object defined by the spatiotemproal pattern of occlusion. The present research examined whether the subjects experienced the same perceptual distortion in the target object whose luminance is different from that of background. It also examined the effect of the reference on the perceptual distortion of 3D slant of an object.

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Cretaceous to Early Tertiary Granites and Magma Mixing in South Korea : Their Spatio-temporal Variations and Tectonic Implications (Multiple Slab Window Model) (남한의 백악기-제3기초 화강암과 마그마 혼합 : 시공간적 변화와 지구조적 의미(다중 슬랩 윈도우 모델))

  • Kim, Jong-Sun;Kim, Kun-Ki;Jwa, Yong-Joo;Son, Moon
    • The Journal of the Petrological Society of Korea
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    • v.21 no.2
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    • pp.203-216
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    • 2012
  • Based on the petrologic and age data of the Cretaceous to early Tertiary granites in south Korea, we propose a new tectonic model reflecting their temporal and spatial variations. A number of petrographic and geochemical studies on the granites suggest that they originated from the magma formed by subduction of oceanic crust in continental margin and were emplaced in epizone. The MMEs with various shapes and sizes, which were produced due to the magma mixing caused by the injection of mafic magma from mantle during the crystallization of the granitic magma, are observed in the granites. The distributions of the MMEs and ages of the granites show a distinctive spatio-temporal distribution pattern. The distribution pattern can be explained by a multiple slab window model related to the ridge subduction of Izanagi-Pacific plates during the Late Cretaceous.

Study on the Use of K-Pop Social Media in Indonesia based on Expectation-Confirmation Model (기대확신모형(ECM)에 의한 인도네시아에서 K-Pop 소셜 미디어의 사용 연구)

  • Chong-Hoon Nam
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.175-184
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    • 2023
  • Korean Wave is now internationalized through the internet by social media, which have no space-time restrictions. This research examine the continuance use of K-Pop promotion using social media in Indonesia. In this study we apply the Expectation-Confirmation Model to analyze the effects of individual self-efficacy and perceived enjoyment on perceived usefulness, confirmation, and satisfaction of Social Media. As a research method for that purpose, the conformity of the model and the research hypothesis were verified using the structural equation model. As a result, it was found that the perceived enjoyment positively influences perceived usefulness, self-efficacy has a positive influence on perceived usefulness. We also found that confirmation positively affects both perceived usefulness and satisfaction, and that perceived usefulness positively affects satisfaction. Finally, satisfaction was found to always have a positive effect on intention to use.

Design and Implementation of the Perception Mechanism for the Agent in the Virtual World (가상 세계 거주자의 지각 메커니즘 설계 및 구현)

  • Park, Jae-Woo;Jung, Geun-Jae;Park, Jong-Hee
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.1-13
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    • 2011
  • In order to create an intelligent autonomous agent in virtual world, we need a sophisticated design for perception, recognition, judgement and behavior. We develop the perception and recognition functions for such an autonomous agent. Our perception mechanism identifies lines based on differences in color, the primitive visible data, and exploits those lines to grasp shapes and regions in the scene. We develop an inferencing algorithm that can infer the original shape from a damaged or partially hidden shape using its characteristics from the ontology in order to intelligently recognize the perceived shape. Several individually recognized 2D shapes and their spatial relations form 3D shapes and those 3D shapes in turn constitute a scene. Each 3D shape occupies its respective region, and an agent analyzes the associated objects and relevant scenes to recognize things and phenomena. We also develop a mechanism by which an agent uses this recognition function to accumulate and use her knowledge on the scene in the historical context. We implement these functions presented above against an example situation to demonstrate their sophistication and realism.

Distorted perception of 3D slant caused by disjunctive-eye-movements (반향 눈 운동에 의한 3차원 경사의 왜곡된 지각)

  • 이형철;감기택;김은수;윤장한
    • Korean Journal of Cognitive Science
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    • v.13 no.2
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    • pp.37-45
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    • 2002
  • Despite dynamical retinal image changes caused by pursuit eye movements, we usually perceive the stable spatial properties of the environment suite successfully Helmholtz and his followers have suggested that the visual system coordinates the retinal and extraretinal eye position information to represent the spatial properties of the environment. However. there have been a significant amount of researches showing that this kind of mechanism may not operate perfectly, and the pursuit eye movement employed in those researches were limited to conjugate eye movements. When an observer tracks an object moving away from the observer with his/her eyes. the two eyes rotate in opposite direction. and this kind of disjunctive eye movement may produce undesirable binocular disparities for the objects in the background. The present study examined whether the visual system compensated for the undesirable binocular disparities caused by disjunctive eye movements with extraretinal eye position information. Although the target object was presented frontoparellely to the subjects. the subjects reported that the object was slanted toward (or alway from) them in consistent with the undesirable binocular disparities produced by the disjunctive eye movements. These results imply that the visual system may not perfectly compensate for the undesirable binocular disparities with extraretinal eye position information.

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