• Title/Summary/Keyword: 스트림 서비스

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Effective Query Processing on Streamed XML Fragments (스트림된 XML 조각들의 효율적인 질의 처리)

  • Ko, Hye-Kyeong
    • Journal of Information Technology Services
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    • v.12 no.2
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    • pp.257-268
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    • 2013
  • Query processing on streamed XML fragments is one of key issues in XML databases. In this paper, XFSeed (XML Fragment Processor with Seed label) is proposed to provide effective query processing by removing many redundant path evaluations and minimizing the number of fragments processed. The conducted experimental results reveal that the proposed scheme efficiently handles query processing and reduces memory usage.

Resource Weight Based Load Distribution on the Transcoding System (트랜스코딩 시스템에서 자원가중치 기반 부하 분산 모델)

  • 최면욱;이좌형;방철석;김병길;정인범
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.22-24
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    • 2004
  • 최근 무선통신 기술의 발전으로 PC뿐만 아니라 PDA, 휴대폰 등 다양한 장치를 통하여 멀티미디어 서비스를 제공받을 수 있게 되었다. 무선망은 유선망에 비해 대역폭이 낮기 때문에 높은 비트율을 갖는 스트림을 낮은 비트율로 변환하기 위해 트랜스코딩을 이용한다. 따라서 이러한 트랜스 코딩 시스템에서 효율적으로 무선 스트리밍을 전송하기 위해서는 부하 분산에 관한 연구가 필요하다 본 논문에서 제안한 클러스터 트랜스코딩 시스템은 스트리밍 서비스의 모바일 호스트 등급에 따른 CPU 사용량, 네트워크 대역폭, 메모리의 가중치를 계산하여 부하배분에 사용할 수 있는 부하분산 모델을 제시하고자 한다.

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Effective Media Transcoding Load Distribution Policy in the Cluster System (클러스터 시스템에서 효과적인 미디어 트랜스코딩 부하 분산 정책)

  • 박총명;이좌형;김병길;최면욱;정인범;김윤
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.355-357
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    • 2004
  • 최근 무선통신기술의 발전으로 PC뿐만 아니라 PDA, 휴대폰 등 다양한 장치를 통하여 멀티미디어 서비스를 제공받을 수 있게 되었다. 무선망은 유선망에 비해 대역폭이 낮기 때문에 높은 비트율을 갖는 스트림을 낮은 비트율로 변환하기 위해 트랜스코딩을 이용한다. 따라서 이러한 트랜스코딩 시스템에서 효율적으로 무선 스트리밍을 전송하기 위해서는 부하분산에 관한 연구가 필요하다 본 논문에서 제안한 클러스터 트랜스코딩 시스템은 스트리밍 서비스의 모바일 호스트 등급에 따른 CPU 사용량, 네트워크 대역폭, 메모리의 가중치를 계산하여 부하 배분에 사용할 수 있는 부하 분산 모델을 제시한다.

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A Summary of the Process of Wowza Streaming Server Installation (와우자 스트리밍 서버 설치 과정 요약)

  • Yim, Jaegeol
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.51-52
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    • 2015
  • 근래에 인터넷 방송이 활기차게 서비스되고 있다. 기관과 단체뿐 아니라 개인까지도 인터넷 방송 서비스를 제공하는 실정이다. 인터넷 방송 이용자는 스트리밍 서버에 접속하여, 서버가 송출하는 멀티미디어 스트림을 실시간으로 받아 재생한다. 그래서 스트리밍 서버가 인터넷 방송 시스템의 핵심 장비다. 스트리밍 서버에는 와우자 서버, 다윈 스트리밍 서버 등이 있는데, 그 중 와우자 서버 설치 방법을 설명한다.

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SVC Based Multi-channel Transmission of High Definition Multimedia and Its Improved Service Efficiency (SVC 적용에 의한 다매체 멀티미디어 지원 서비스 효율 향상 기법)

  • Kim, Dong-Hwan;Cho, Min-Kyu;Moon, Seong-Pil;Lee, Jae-Yeal;Jun, Jun-Gil;Chang, Tae-Gyu
    • Journal of IKEEE
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    • v.15 no.2
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    • pp.179-189
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    • 2011
  • This paper presents an SVC based multi-channel transmission technique. Transmission of high definition multimedia and its service efficiency can be significantly improved by the proposed method. In this method, the HD stream is divided into the two layer streams, i.e., a base layer stream and an enhancement layer stream. The divided streams are transmitted through a primary channel and an auxiliary channel, respectively. The proposed technique provides a noble mode switching technique which enables a seamless service of HD multimedia even under the conditions of abrupt and intermittent deterioration of the auxiliary channel. When the enhancement layer stream is disrupted by the channel monitoring in the mode switching algorithm, the algorithm works further to maintain the spatial and time resolution of the HD multimedia by upsampling and interpolating the base layer stream, consequently serving for the non disrupted play of the media. Moreover, the adoption of an adaptive switching algorithm significantly reduces the frequency of channel disruption avoiding the unnecessary switching for the short period variations of the channel. The feasibility of the proposed technique is verified through the simulation study with an example application to the simultaneous utilization of both Ku and Ka bands for HD multimedia broadcasting service. The rainfall modeling and the analysis of the satellite channel attenuation characteristics are performed to simulate the quality of service performance of the proposed HD broadcasting method. The simulation results obtained under a relatively poor channel (weather) situations show that the average lasting period of enhancement layer service is extended from 9.48[min] to 23.12[min] and the average switching frequency is reduced from 3.84[times/hour] to 1.68[times/hour]. It is verified in the satellite example that the proposed SVC based transmission technique best utilizes the Ka band channel for the service of HD broadcasting, although it is characterized by its inherent weather related poor reliability causing severe limitations in its independent application.

Resource Allocation and Transmission Control Scheme using Window-Based Dynamic Bandwidth Smoothing Method (윈도우 기반 동적 대역폭 평활화 방식을 이용한 자원 할당 및 전송 제어 기법)

  • Kim Hyoung-Jin;Go Sung-Hyun;Ra In-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.943-950
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    • 2005
  • Recently, many of researches on stream transmission for satisfying each of different real-time transmission condition of the multimedia data that demands various service quality through high-speed networks have been studied actively. In this paper, we design a scheme that discriminately reserves the network resources for the transmission of each multimedia application and propose a bandwidth allocation scheme for improving the utilization ratio of free resources. And we also propose a pipelining scheme for providing flexible real-time transmission. The proposed schemes can be used to support a real-time transmission by applying feedback transmission control method based on receiving buffer for guaranteeing the synchronization conditions requested by the multimedia data. Moreover, we propose a transmission control scheme that can take the amount of network resources down to the minimum amount within the range of permissible error-range under the guarantee with no quality degradation simultaneously when the bottleneck is caused by the network congestion. Finally, we propose a dynamic bandwidth smoothing scheme that can smooth the maximum bandwidth to the demand of each video steam for giving continuous transmission to the delay sensitive video steam between senders and receivers.

A Study of Real-Time Video Streaming Data Service on the Linux Server (리눅스 서버를 이용한 동영상 데이터 실시간 스트리밍 서비스 연구)

  • Jang, Seung-Ju;Heo, Won-Yeong;Yoo, Hyun-Min;Lee, Chang-Hoon;Shin, Woo-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.893-901
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    • 2013
  • This paper suggests a method of developing live media streaming service through Linux server system on android system environment. The android application constructed in the experiment is able to record media while sending it to Linux server. Generated real time media data is send to linux server through Multipart Request class of Apache Tomcat server constructed on Linux system. Also in this research, by utilizing Android video player and media player class, development of android application structures was accomplished, which has methods of; playing live media stream data on video server, or playing live media stream data while saving stream data in cache. The structure and function of suggested system and application is confirmed by series of experiments.

Traffic-based Caching Algorithm and Performance Evaluation for QoS-adaptive Streaming Proxy Server in Wireless Networks (무선 환경에서 QoS 적응적인 스트리밍 프락시 서버를 위한 트래픽 기반 캐싱 알고리즘 및 성능 분석)

  • Kim, HwaSung;Kim, YongSul;Hong, JungPyo
    • Journal of Broadcast Engineering
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    • v.10 no.3
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    • pp.313-320
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    • 2005
  • The increasing popularity of multimedia streaming services introduces new challenges in content distribution. Especially, it is important to provide the QoS guarantees as they are increasingly expected to support the multimedia applications. Multimedia streams typically experience the high start-up delay due to the large protocol overhead, the delay, and the loss properties of the wireless networks. The service providers can improve the performance of multimedia streaming by caching the initial segment (prefix) of the popular streams at proxies near the requesting clients. The proxy can initiate transmission to the client while requesting the remainder of the stream from the server. In this paper, we propose the traffic based caching algorithm (TSLRU) to improve the performance of caching proxy. TSLRU classifies the traffic into three types, and improve the performance of caching proxy by reflecting the several elements such as traffic types, recency, frequency, object size when performing the replacement decision. In simulation, TSLRU performs better than the existing schemes in terms of byte hit rate, hit rate, startup latency, and throughput.

Multi-stream Delivery Method of the Video Data Based on SPIHT Wavelet (SPIHT 웨이브릿 기반의 비디오 데이터의 멀티스트림 전송 기법)

  • 강경원;류권열;김기룡;문광석;김문수
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.3
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    • pp.14-20
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    • 2002
  • In this paper, we proposed the compression technique of the video data using SPIHT(set partitioning in hierarchical trees) based on wavelet and the multi-stream delivery method for best-effort service as fully utilizing the clients bandwidth over the current Internet. The experiment shows that the proposed method provides about 1.5dB better picture quality without block effects than DCT(discrete consine transform) based coding schemes at the same bit rates because of using the wavelet video coder. In addition, this technique implements the multi-stream transmission based on TCP(transmission control protocol). Thus, it is provided with the best-efforts service which is robust to the network jitter problem, and maximally utilizes the bandwidth of the client's.

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An Index Method for Wireless XML Streams (무선 XML 스트림을 위한 색인 기법)

  • Chung, Yon-Dohn;Lee, Ji-Yeon
    • Journal of KIISE:Databases
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    • v.32 no.4
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    • pp.416-428
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    • 2005
  • In the paper we propose an index method for XML streaming services, where a server broadcasts XML data to a lot of clients in wireless information systems. In order to control the access and tuning time of mobile clients, the proposed method constructs the XML stream through replicating partial index intermixed with parts of data. For this purpose, we propose a two-level tree structure for separating index and XML data into two parts: replicated vs. non-replicated. We analyze the performance of the proposed method with respect to access time and tuning time. With the analysis result, we derive the optimal level value.