• Title/Summary/Keyword: 소프트웨어 발전과정

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The Implementation of Real-time Performance Monitor for Multi-thread Application (멀티스레드 어플리케이션을 위한 실시간 성능모니터의 구현)

  • Kim, Jin-Hyuk;Shin, Kwang-Sik;Yoon, Wan-Oh;Lee, Chang-Ho;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.82-90
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    • 2011
  • Multi-core system is becoming more general with development of microprocessors. Due to this change in performance improvement paradigm, switching conventional single thread applications with multi thread applications. Performance monitoring tools are used to optimize application performance because of complexity in development of multi thread applications. Conventional performance monitoring tools are focused on performance itself rather than user friendliness or real-time support. Real-time performance monitor identify the problem while multi-threaded applications should be performed as well as check real-time operating status of the application. So it can be used as an effective tool compared to non-real-time performance monitor that only with simple performance indicators to find the cause of the problem. In this paper, we propose RMPM(Real-time Multi-core Performance Monitor) which is real-time performance monitoring tool for multi-core system. Observation period is optimized by comparing relation between overhead due to performance evaluation period and accuracy. Our performance monitor shows not only amount of CPU usage of whole system, memory usage, network usage but also aspect of overhead distribution per thread of an application.

Studies about Changes in Modern Korean Font and Effect of Digital Font to Caligraphy Design Thinking of Korea (근현대 한글 컴퓨터서체의 변화와 디지털폰트가 Caligraphy에 준 영향에 관한 연구)

  • Lee, Sung-Soo;Choi, Byoung-Mook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.6
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    • pp.159-163
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    • 2008
  • Recently, typography in Korea has been varied. Among them, after 2005 a new trend caligraphy has appeared and in reality people discussed that this has been occurred as a coincidence. However, as a view of one who is interested in Hangeul typography, born of Hangeul caligraphy is not a coincidence. It is because computerizing of Hangeul has been later than U.S. or Japan. Korea was colonized by Japan and experienced the Korean War and economical independence got late and cultural independence got late as well. Our language, Hangeul was independenced in the beginning of 1990's after computer was introduce and original letter of Hangeul was scanned and basic standard was built. From the end of 80's there were many efforts for independence of Hangeul but there were problems on hardware side than software side. In the beginning of 90's basic fonts such as Myungjo or Gothic of Choi Jung-ho's fonts were set for computer hardware, but later 90's can be called as a time for distributing designed fonts for that new fonts that were planned and applying new ideas on fonts were done. In 2000 the two major font company in Korea Sandoll Communication and Yoon Design Institute made a fonts such as When branding had to be done by designer, typo must be written so adjusting size and moving baseline made old style and caligraphy fonts to be born. These cycling process has been natural motive for nowadays' caligraphy and these two major companies' role has made caligraphy to be popular.

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Tile, Slice, and Deblocking Filter Parallelization Method in HEVC (HEVC 복호기에서의 타일, 슬라이스, 디블록킹 필터 병렬화 방법)

  • Son, Sohee;Baek, Aram;Choi, Haechul
    • Journal of Broadcast Engineering
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    • v.22 no.4
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    • pp.484-495
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    • 2017
  • The development of display devices and the increase of network transmission bandwidth bring demands for over 2K high resolution video such as panorama video, 4K ultra-high definition commercial broadcasting, and ultra-wide viewing video. To compress these image sequences with significant amount of data, High Efficiency Video Coding (HEVC) standard with the highest coding efficiency is a promising solution. HEVC, the latest video coding standard, provides high encoding efficiency using various advanced encoding tools, but it also requires significant amounts of computation complexity compared to previous coding standards. In particular, the complexity of HEVC decoding process is a imposing challenges on real-time playback of ultra-high resolution video. To accelerate the HEVC decoding process for ultra high resolution video, this paper introduces a data-level parallel video decoding method using slice and/or tile supported by HEVC. Moreover, deblocking filter process is further parallelized. The proposed method distributes independent decoding operations of each tile and/or each slice to multiple threads as well as deblocking filter operations. The experimental results show that the proposed method facilitates executions up to 2.0 times faster than the HEVC reference software for 4K videos.

Improvement Plan of NFRDI Serial Oceanographic Observation (NSO) System for Operational Oceanographic System (운용해양시스템을 위한 한국정선해양관측시스템 발전방향)

  • Lee, Joon-Soo;Suh, Young-Sang;Go, Woo-Jin;Hwang, Jae-Dong;Youn, Seok-Hyun;Han, In-Seong;Yang, Joon-Yong;Song, Ji-Young;Park, Myung-Hee;Lee, Keun-Jong
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.16 no.3
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    • pp.249-258
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    • 2010
  • This study seeks to improve NFRDI Serial Oceanographic observation (NSO) system which has been operated at current observation stations in the Korean Seas since 1961 and suggests the direction of NSO for practical use of Korean operational oceanographic system. For improvement, data handling by human after CTD (Conductivity-Temperature-Depth) observation on the deck, data transmission, data reception in the land station, and file storage into database need to be automated. Software development to execute QA/QC (Quality Assurance/Quality Control) of real-time oceanographic observation data and to transmit the data with conversion to appropriate format automatically will help to accomplish the automation. Inmarsat satellite telecommunication systems with which have already been equipped on board the current observation vessels can realize the real-time transmission of the data. For the near real-time data transmission, CDMA (Code Division Multiple Access) wireless telecommunication can provide efficient transmission in coastal area. Real-time QA/QC procedure after CTD observation will help to prevent errors which can be derived from various causes.

A Study on The User Acceptance And Variation of Attitude Change in Product Form 1. -Concentrated on External Form Embodiment of Product Semantic by internal and external Reaction of User- (제품의 형태에 있어서 사용자의 수용과 태도변화에 관한 연구 1. -사용자의 귀인적 반응에 대한 제품형태의미의 외형구현을 중심으로-)

  • 정도성;안철홍
    • Archives of design research
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    • v.15 no.1
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    • pp.369-388
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    • 2002
  • 21th century that is repealing change is making the world that can enjoy human spiritual character and freedom wholeheartedly. Therefore, meet hereupon arid design may have to bring conversion to position of beginning that can be software at position that is hardware look raw and result look who is wrapping last result arts provide cause. Therefore, user supposes that do difficult form in that recognize things form, and that difference about attribution reaction may do differ and contradictory attribution reaction while specially 40s and 50s recognize product form laying stress on external form embodiment of product form meaning by guess and this research compares and investigates attribution process for human's attribution reaction instinct and attribution reaction type through scientific, theoretical considerations about form and things theoretically and defined cause reasoning in design. And designed product that things are recognized whether felt thing in product form is what hearing example relation sex between analysis and form of meaning induction by attribution leading person about subjective estimation reaction through literature arrange, and analyze and defined if cause some effect to designed product because drawing urea about attribution reaction through an experiment. And presented model about design access method and forward pratical use possibility and hereafter subject together with conclusion.

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Dynamic Block Reassignment for Load Balancing of Block Centric Graph Processing Systems (블록 중심 그래프 처리 시스템의 부하 분산을 위한 동적 블록 재배치 기법)

  • Kim, Yewon;Bae, Minho;Oh, Sangyoon
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.5
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    • pp.177-188
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    • 2018
  • The scale of graph data has been increased rapidly because of the growth of mobile Internet applications and the proliferation of social network services. This brings upon the imminent necessity of efficient distributed and parallel graph processing approach since the size of these large-scale graphs are easily over a capacity of a single machine. Currently, there are two popular parallel graph processing approaches, vertex-centric graph processing and block centric processing. While a vertex-centric graph processing approach can easily be applied to the parallel processing system, a block-centric graph processing approach is proposed to compensate the drawbacks of the vertex-centric approach. In these systems, the initial quality of graph partition affects to the overall performance significantly. However, it is a very difficult problem to divide the graph into optimal states at the initial phase. Thus, several dynamic load balancing techniques have been studied that suggest the progressive partitioning during the graph processing time. In this paper, we present a load balancing algorithms for the block-centric graph processing approach where most of dynamic load balancing techniques are focused on vertex-centric systems. Our proposed algorithm focus on an improvement of the graph partition quality by dynamically reassigning blocks in runtime, and suggests block split strategy for escaping local optimum solution.

A Web-based Simulation Environment based on the Client/Server Architecture for Distance Education: SimDraw (원격교육을 위한 클라이언트/서버구조의 웹 기반 시뮬레이션 환경 : SimDraw)

  • 서현곤;사공봉;김기형
    • Journal of KIISE:Software and Applications
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    • v.30 no.11
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    • pp.1080-1091
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    • 2003
  • Recently, the distance education has been rapidly proliferated with the rapid growth of the Internet and high speed networks. There has been relatively much research with regard to online lecture (teaching and studying) tools for the distance education, compared to the virtual laboratory tools (for self-study and experiments). In this paper, we design and implement a web-based simulation tool, named as SimDraw, for the virtual laboratory in the distance education. To apply the web-based simulation technology into the distance education, some requirements should be met; firstly, the user interface of the simulation should be very easy for students. Secondly, the simulation should be very portable to be run on various computer systems of remote students. Finally, the simulation program on remote computers should be very thin so that students can easily install the program onto their computers. To meet these requirements, SimDraw adopts the client/server architecture; the client program contains only model development and animation functions so that no installation of a client program onto student's system is required, and it can be implemented by a Java applet in Web browsers. The server program supports client programs by offering the functions such as remote compiling, model storing, library management, and user management. For the evaluation of SimDraw, we show the simulation process using the example experimentation of the RIP(Routing Information Protocol) Internet routing protocol.

Investigation of Contaminated Waste Disposal Site Using Electrical Resistivity Imaging Technique (폐기물 처분장 오염지반조사를 위한 전기비저항 영상화 기법의 적용)

  • Jung Yunmoon;Woo Ik;Kim Jungho;Cho Seongjun
    • Geophysics and Geophysical Exploration
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    • v.1 no.1
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    • pp.57-63
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    • 1998
  • The electrical resistivity method, one of old and widely used geophysical prospecting methods, has extended its scope to civil & environmental engineering areas. The electrical resistivity imaging technique was performed at the waste disposal site located in Junju to verify the applicability to the environmental engineering area. The dipole-dipole array, with the dipole spacing of 10 m, was applied along eight survey lines. The field data were obtained under the control of automatic acquisition softwares and topographic effects were corrected during processing stage. The processed resistivity images show that very low resistivity develops inside the disposal site and the distribution of low resistivity is exactly in accord with the boundary of the site except the river side. The depth of low resistivity zones is deeper toward the river side, which is interpreted that there is a high possibility for contaminants to be scattered to the river. From resistivity images, it was feasible to deduce the depth of waste disposal as well as the horizontal/vertical distribution of the contaminated zone, which proved the applicability of the electrical resistivity imaging technique to the environmental engineering area.

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An Importance Analysis of Coworking Space Organization and Operating Components (코워킹 스페이스의 구성과 운영요소에 대한 중요도 분석)

  • Bae, Chul Hee;Kim, Jung Youp;Lee, Hyun Seok
    • Korea Real Estate Review
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    • v.28 no.4
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    • pp.23-35
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    • 2018
  • The shared-office business started with the lending of office spaces such as meeting rooms. From this came the coworking space, which maximizes the collaboration among the residents and promotes synergy among them. The purpose of this study was to analyze the characteristics of the coworking space. In addition, this study derived the factors that are considered important among the hardware- and software-level operating components, and presented the priorities according to the importance through a questionnaire survey and analysis for the employees currently utilizing a coworking space. For the results of the analysis, the top elements in the survey were found to be "spatial composition," "membership management," coworking management," and "architectural elements." In addition, when the general items were analyzed according to their characteristics, it was found that there was a difference in priority level among the elements of each characteristic. These results are expected to be useful when designing coworking spaces in the future. The results of this study can be used as the basic data for solving the problems of small companies and the environment, among others. Furthermore, the results of this study can be utilized as the basic data for the development of a collective shared community through linking at the local or national level, rather than being limited to a single space.

Resource Clustering Simulator for Desktop Virtualization Based on Intra Cloud (인트라 클라우드 기반 데스크탑 가상화를 위한 리소스 클러스터링 시뮬레이터)

  • Kim, Hyun-Woo
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.1
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    • pp.45-50
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    • 2019
  • With the gradual advancement of IT, passive work processes are automated and the overall quality of life has greatly improved. This is made possible by the formation of an organic topology between a wide variety of real-life smart devices. To serve these diverse smart devices, businesses or users are using the cloud. The services in the cloud are divided into Infrastructure as a Service (IaaS), Platform as a Service (PaaS) and Software as a Service (SaaS). SaaS runs on PaaS, and PaaS runs on IaaS. Since IaaS is the basis of all services, an algorithm is required to operate virtualization resources efficiently. Among them, desktop resource virtualization is used for resource high availability of unused state time of existing desktop PC. Clustering of hierarchical structures is important for high availability of these resources. In addition, it is very important to select a suitable algorithm because many clustering algorithms are mainly used depending on the distribution ratio and environment of the desktop PC. If various attempts are made to find an algorithm suitable for desktop resource virtualization in an operating environment, a great deal of power, time, and manpower will be incurred. Therefore, this paper proposes a resource clustering simulator for cluster selection of desktop virtualization. This provides a clustering simulation to properly select clustering algorithms and apply elements in different environments of desktop PCs.