• Title/Summary/Keyword: 서비스 비즈니스 혁신

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Technical Standards Trend of Health Informatics and Its Security (의료정보화 및 보안 기술 표준화 동향)

  • Kim, S.H.;Song, J.E.;Chung, M.A.;Chung, K.l.
    • Electronics and Telecommunications Trends
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    • v.21 no.6 s.102
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    • pp.190-201
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    • 2006
  • 최근 IT, BT, NT 등의 융합과 각 분야에서의 혁신적인 기술 발전은 건강하고 윤택한 삶에 대한 욕구와 부합하면서 의료 서비스 분야에서도 의료 장비 및 의료정보시스템, 의료 비즈니스 애플리케이션 등 관련 기술이 더욱 다양화되고 고도화되는 양상을 띄게되었다. 그러나, 기술 대부분이 국가간, 심지어 동일 국가, 지역 내에서도 서로 다른 의료 기관이나 관련 업체간 긴밀한 상호 작용 없이 산발적, 독립적으로 개발이 수행되고있어 통합 및 호환에 큰 어려움을 겪어 왔다. 이를 해결하기 위해 국내외적으로 의료정보 기술에 대한 표준화 움직임이 활발하게 이루어지고 있다. 본 고에서는 의료정보 기술의 개념 및 기술 개발 현황과 국내외 관련 표준 기술 동향을 살펴본다. 특히, 최근 의료 데이터 보안 및 프라이버시 보호의 중요성이 인식됨에 따라 이슈화되고 있는 의료정보보호 표준화 기술에 대해 보다 상세히 살펴본다.

A Study on the combining physical and virtual presence in e-commerce (전자상거래 효율화를 위한 채널통합방안 연구)

  • Cho, Won-Gil
    • The Journal of Information Technology
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    • v.7 no.1
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    • pp.69-86
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    • 2004
  • In this paper, a conceptual framework describing the dynamics of click and mortar businesses is provided. It directs our attention to the many potential sources of synergy that are available to firms that choose to integrate e-commerce with their existing traditional forms of business. It further emphasizes the many actions that firms can take to minimize channel conflicts and help achieve the benefits of synergy. Finally, it describes four categories of synergy-related benefits from the integration of e-commerce with traditional businesses, including potential cost saving, gains due to enhanced differentiation, improved trust, and potential extensions into new markets. The utility of the framework was demonstrated using the case of an electronics retailer that has chosen to tightly integrate its large chain of retail stores with its Web-based electronic store. The framework was also used to develop a series of propositions that can guide future empirical research. The discussion points to the need to develop new types of metrics to better judge the contributions of e-commerce channels, and provides some guidance for future empirical research that can test whether, and under what conditions, integrated click and mortar business models work well. Thus, the purpose of this study is to present the combining physical and virtual presence in e-commerce.

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Healthcare service analysis using big data

  • Park, Arum;Song, Jaemin;Lee, Sae Bom
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.149-156
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    • 2020
  • In the Fourth Industrial Revolution, successful cases using big data in various industries are reported. This paper examines cases that successfully use big data in the medical industry to develop the service and draws implications in value that big data create. The related work introduces big data technology in the medical field and cases of eight innovative service in the big data service are explained. In the introduction, the overall structure of the study is mentioned by describing the background and direction of this study. In the literature study, we explain the definition and concept of big data, and the use of big data in the medical industry. Next, this study describes the several cases, such as technologies using national health information and personal genetic information for the study of diseases, personal health services using personal biometric information, use of medical data for efficiency of business processes, and medical big data for the development of new medicines. In the conclusion, we intend to provide direction for the academic and business implications of this study, as well as how the results of the study can help the domestic medical industry.

SNS Sentiment Analysis and Needmining for ICT Digital Transformation and Data Convergence Ecosystem Establishment in LEO Satellite Communications (저궤도 위성통신 분야의 ICT 디지털 전환과 데이터 융합 생태계 조성을 위한 SNS 감성분석과 니드마이닝)

  • Byeong-Hee Lee;Tae-Hyun Kim
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.12
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    • pp.347-356
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    • 2023
  • In the recent war between Ukraine and Russia, low-orbit satellite communication played a major role, and Korea laid a foothold for low-orbit satellite communication services with the successful launch of Nuri in May 2023 and entered a full-scale civilian space age competition. In order to create an ecosystem for ICT digital transformation and data convergence in the field of low-orbit satellite communication, this paper conducts user sentiment analysis by importing posts from Reddit, one of the world's SNS, and extracts need-related sentences through need mining to identify user needs, performs topic modeling to classify topics, and prepares an action plan according to these topics. We hope that this study will be used as a policy resource for the development and innovation of new business models in the field of low-orbit satellite communication, bridging the digital information gap and solving social problems, contributing to sustainable digital transformation and enhancing soft power.

A Study on the Effect of Mobile Social Network Game Characteristics in Service Recovery - Focused on Kakaotalk Platform Game (모바일 소셜 네트워크 게임 특성이 서비스 회복에 미치는 영향에 관한 연구 : 카카오톡 플랫폼 기반 게임을 중심으로)

  • Kang, Moon-Young;Chi, Yong-Shou;Han, Kyeong-Seok
    • Journal of Korea Game Society
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    • v.15 no.1
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    • pp.171-184
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    • 2015
  • Looking at the existing game-related research, innumerable researches such as game acceptance, user satisfaction, continuance intention, wold-of-mouse intention have been carried out. However, there was no cases that applying the concept of service recovery in game researches. The purpose of this study is to evaluate the impact on the characteristic of the mobile social network game that based on domestic mobile social network game platform which focusing on KakaoTalk games on the service recovery. In addition, the study analyzed the characteristic factors of mobile social network game on the basis of Organizational Equity Theory and Innovation Diffusion Theory to identified the causal relationship between those factors and service recovery. As a result, except the independent variable-compatibility, all of the characteristics factors of mobile social network game showed direct or indirect effects on service recovery. The results of this study are expected as a reference for presenting a new business model, reducing risk factors and enriching the related research of the gaming industry.

A Study on the Northeast Asia Frequency and Standadization of IoT trends (동북아 지역 IoT 주파수 공동이용을 위한 동향분석 및 기술표준 방향 연구)

  • Lee, Dong-Chul;Baek, Seong Jun;Gue, Kyo Kwang;Kwen, Tae Ho;Kim, Sung Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.399-401
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    • 2018
  • 몇 년 사이에 IoT는 통신 프로토콜과 디바이스 중심의 단순한 개념에서 점점 진화 하여, 디바이스, 인터넷기술, 그리고 사람(사물, 데이터 등)이 보안, 프라이버시, 신뢰도 문제를 해결하는 것까지 포함한 비즈니스 혁신, 재현성, 상호 운용성을 위한 완전한 생태계를 창조하는 것으로 개념이 바뀌어 가고 있다. IERC는 실제와 가상의 사물들이 고유특성과 물리적 가상적 특성을 가지고 있고, 지능형 인터페이스를 사용하며, 끊김없이 정보네트워크를 통합 하는 표준과 상호운용 통신 프로토콜을 기반으로 자기 스스로 재구성이 가능한 동적인 글로벌 네트워크 인프라로 정의함으로써 IoT의 범위를 인프라까지 확대 정의하고 있는 추세이다. 이와 같은 IoT 영역이 확대되면서, 일반적으로 IoT의 4대 기술 분야를 센싱기술, 유 무선 통신 네트워크 기술, 플랫폼 기술 및 서비스 기술로 분류하고 있으며, 이 중에서 다양한 전파서비스를 제공하기 위해서는 무선통신망 구축이 필수이며, 이를 실현하기 위해서는 주파수 자원 확보가 매우 중요하다. 본고에서는 이를 실현화 시킬 수 있는 동북아지역 IoT주파수 동향 및 표준화에 대하여 결과를 제시하고자 한다.

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A Study of IT Asset Management (IT 자산관리에 관한 연구)

  • Choi, Dong-Jin
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.141-143
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    • 2022
  • IT 자산관리(ITAM, IT Asset Management)는 조직이 소유한 IT 자산과 관련된 모든 이력 변경 정보, 비용, 계약 및 구매/리스 데이터를 관리하는 것이다. 자산 취득 및 처분에 관한 기술, 재무 및 계약 정보를 취득하고 통합한다. 그리고 유지하는 과정. 비즈니스의 효율성과 효율성을 높이기 위해 IT 인프라의 서비스 및 리소스에 대한 자산 관리의 4가지 요소(4C, 특성: 자산 수명 주기 정보, 구성: H/W와 S/W 정보, 계약: 서비스 및 보증, 종합관리: 보증 정보, 비용 및 재무 정보)는 회사 인프라 자원의 TCO 및 ROI를 개선하고 생산성의 범위를 확장하는 것을 목표로 한다. IT 자산 관리의 필요성은 사업에 필요한 IT 자산 정보 제공, 비용 관리, 구매 결정에 필요한 정보 제공, 소프트웨어 라이선스 및 하드웨어 자원의 재활용 촉진, 장치 노후화로 인한 추가 비용 방지를 위한 것이다. 비용 예측 및 관리, 내부 통제 및 외부 감사 대응, 사업부별 IT 비용 및 활용도 분석을 유지 및 지원한다. 사업부의 IT 자원 사용으로 인한 문제는 업무 효율성을 저하시키고 IT 부서의 업무를 증가시키며 결과적으로 기업의 비용을 증가시키며 이것이, IT 자산 관리의 현실이다. 본 논문에서는 적용 사례를 통해 더 나은 관리 방안을 마련하기 위한 방법을 제안한다.

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A Study on Corporate Blockchain Business Conditions and Financial Platform Promotion Plans (블록체인 기업실태 및 금융플랫폼 촉진 방안 연구)

  • Sangho Lee;Kwangmoon Cho
    • Journal of Internet of Things and Convergence
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    • v.9 no.3
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    • pp.99-111
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    • 2023
  • The purpose of this study is to identify the difficulties in business implementation that blockchain suppliers are experiencing, and to suggest ways to promote blockchain technology by solving them. First, industrial surveys of blockchain supply companies were collected. Next, a survey was conducted to confirm whether financial service users intend to use blockchain technology. The research results are as follows. First, in user characteristics, usefulness and innovation were found to have an effect on intention to use. In the technical characteristics, suitability and reliability were found to affect the intention to use. Second, in user characteristics, usefulness and innovativeness were found to affect the intention to use by mediating promotion conditions. In the technical characteristics, suitability and reliability were found to affect the intention to use by mediating the promotion conditions. Third, it was found that the new technology environment modulates the effect of ubiquity and innovativeness on the intention to use. The new technology environment was found to moderate the impact of security on intention to use. Fourth, it was found that the organizational environment moderates the effect of security and suitability on the intention to use. A plan to solve the difficulties of these blockchain suppliers and a plan to promote blockchain-based financial services are presented.

User Innovation Empowerment in Open Market Systems: A Case Study on Participatory Game Communities (오픈마켓 시스템에서의 사용자 혁신 위임: 참여적 게임 커뮤니티에 대한 사례연구)

  • Kwon, Hee-Jung;Kim, Jin-Woo
    • Information Systems Review
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    • v.12 no.3
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    • pp.75-88
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    • 2010
  • Business models in open market systems targeting smart phone users are determined by several important factors. First, by providing developers efficient technical platforms, it contains a setting for developers to learn, apply and improve the skills relating to the product category easily while they stay beyond a corporate boundary. Second, by the first condition, a huge population of talented developers becomes to join a specific open market where will invite more customers to use their applications. Hence it will attract more and more developer participants who will finally give a rise to a persistent market growth. Third, the evaluation system between platform providers and application producers, and one between application producers and application users may underlie the trust relationships between them. The research conducted a multiple embedded case study to test the success factors of open market based business models. It focused on smart phone game communities that have installed user evaluation, and feedback systems. The user innovation empowerment model within the social game networks has highlighted the theories on the roles and characteristics of lead users, and lead user network behaviors for future NPD participations.

IT Governance of the Korean Conglomerates: A Comparative Case Study (국내 대기업들의 IT 거버넌스: 비교 사례 연구)

  • Zo, Hang-Jung;Song, Chan-Hoo;Kang, Hyun-Goo;Lim, Dong-Won
    • Journal of Korea Technology Innovation Society
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    • v.12 no.2
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    • pp.335-359
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    • 2009
  • This study explores the IT governance structures of the Korean conglomerates. It investigates IT organization structures, decision making frameworks and processes, communication channels, implementation mechanisms, and performance evaluation methods around IT activities of the Korean conglomerates by analyzing four different cases. The results show that all of the conglomerates have an IT service firms as one of their subsidiaries, and all the subsidiaries in the conglomerates outsource their IT divisions to the IT service firms, The client firms in the conglomerates operate IT strategy and planning teams to coordinate their IT activities with their outsourcing partners. The IT governance archetype of the Korean conglomerates is found to be "business monarchy" because the client firms mostly make IT decisions. However, the IT service firms provide the information of IT trends and solutions to their clients, so the IT governance archetype of input framework for IT decisions can be "IT monarchy". In addition, the conglomerate which has the more centralized IT governance architecture appears to prefer the more integrated implementation mechanisms for IT decisions. The results of this study are expected to be used as a benchmarking model for the organizations which try to develop an effective IT governance structure.

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