• Title/Summary/Keyword: 색역

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Relationship between Image Compression and Gamut Variation Using JPEG and JPEG2000 (JPEG 및 JPEG2000을 이용한 영상 압축과 색역 변화의 관계)

  • Ko, Kyung-Woo;Park, Tae-Yong;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.4
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    • pp.1-8
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    • 2009
  • Image compression schemes, such as JPEG and JPEG2000, degrade the Quality of a reconstructed image due to their lossy characteristics. Accordingly, this paper investigates the relationship between the compression ratio and the gamut variation for a reconstructed image using JPEG and JPEG2000. To analyze the relationship between compression ratio and gamut variation, i.e. the hue and chroma shift in the uniform color space, eighteen color samples from the Macbeth ColorChecker are initially used. Based on the color shift phenomenon for the color samples, twelve natural color images, classified into two groups depending on four color attributes, are also used to investigate the relationship between the level of compression and the variation in the gamut area. As a results, through the experiments, least square method is applied to obtain the fitting curves as an equation minimizing the error between the real data and its corresponding approximated values.

Real-Time Color Gamut Mapping Method Based on the Three-Dimensional Difference Look-Up Table (3차원 차분 룩업 테이블을 이용한 실시간 색역 사상 기법)

  • Han, Dong-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.111-120
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    • 2005
  • A cost effective three-dimensional color gamut mapping architecture is described. The conventional three-dimensional reduced resolution look-up table is considered and the concept of three-dimensional reduced resolution difference look-up table is introduced for cost effective and real-time color gamut mapping. The overall architecture uses one-dimensional memory decomposition of three-dimensional gamut mapping look-up table, three-dimensional interpolation and simple addition operation for generating the final gamut mapped colors. The required computational cost is greatly reduced by look-up table resolution adjustment and further reduced by the gamut mapping rule modification. The proposed architecture greatly reduces the required memory size and hardware complexity compared to the conventional method and it is suitable for real-time applications. The proposed hardware is suitable for FPGA and ASIC implementation and could be applied to the real-time display quality enhancement purposes.

A Study on Convergence of Color Characteristics (색채특성의 융합에 대한 연구)

  • Juan, Chen;Xu, Boa-Liang;Kim, Won-Seok
    • Journal of Digital Convergence
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    • v.16 no.10
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    • pp.421-426
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    • 2018
  • For an artwork, color, shape and structure are key factors to create emotional atmosphere of the wrok. And it is fair to say that color is the most important element of the work. The tone of color reflects the joys and sorrows of the picture and the severity of the work's plot. The audience is to be attractted by colors' harmonious or passionate in this visual feast. Fusion controlling of color tone is mainly determined by color gamut that accounted for the vast area of the picture.

Inverse characterization method for color gamut extension in multi-color printer (색역 확장을 위한 멀티 칼라 프린터의 역 특성화 방법)

  • Jang, In-Su;Son, Chang-Hwan;Park, Tae-Yong;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.2 s.314
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    • pp.46-54
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    • 2007
  • In current printer industry, four or more colorants are added for color gamut extension because the gamut of printer is smaller than other devices. However, these additional colorants make a redundancy problem that several combinations of colorants reproduced same color stimulus in colorimetric inverse characterization process. Thus, we propose a method of colorimetric inverse characterization using color correlation between colorant's amount. First, for analyzing the combination of colorants which represent the same color stimulus, we estimate the color stimulus for all combination of colorants by Cellular Yule-Nielsen Spectral Neugebauer printer model. The combination of colorants which has higher color correlation factor comparing combinations of colorant around itself in color space is selected. It can reduced the color difference from the tetrahedral interpolation process which is estimation of the output value(colorants combination) for arbitrary input(color stimulus). The selected combinations of colorants and their color stimulus are stored to the lookup table. In experiment, the CMYKGO printer was used. As a result, the dark region of color gamut was extended and the color tone was more naturally represented.

Color decomposition method for multi-primary display using 3D-LUT in linearized LAB space (멀티프라이머리 디스플레이를 위한 3D-LUT 색 신호 분리 방법)

  • Kang Dong-Woo;Cho Yang-Ho;Kim Yun-Tae;Choe Won-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.9-18
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    • 2005
  • This paper proposes the color decomposition method for multi-primary display (MPD) using a 3-dimensional look-up-table (3D-LUT) in a linearized LAB space. The proposed method decomposes conventional three-primary colors into the multi-primary control values of a display device under constraints of tristimulus match. To reproduce images on the MPD, the color signals should be estimated from a device-independent color space, such as CIEXYZ and CIELAB. In this paper, the linearized LAB space is used due to its linearity and additivity in color conversion. The proposed method constructs the 3-D LUT, which contain gamut boundary information to calculate color signals of the MPD. For the image reproduction, standard RGB or CIEXYZ is transformed to the linearized LAB and then hue and chroma are computed to refer to the 3D-LUT. In the linearlized LAB space, the color signals of a gamut boundary point with the same lightness and hue of an input point are calculated. Also, color signals of a point on gray axis are calculated with the same lightness of an input. With gamut boundary points and input point, color signals of the input points are obtained with the chroma ratio divided by the chroma of the gamut boundary point. Specially, for the hue change, neighboring boundary points are employed. As a result the proposed method guarantees the continuity of color signals and computational efficiency, and requires less amount of memory.

Characterization Method and Color Matching Technology for Mobile Display (모바일 디스플레이를 위한 특성화 방법과 색 정합 기술)

  • Park Kee-Hyun;Ha Yeong-Ho;Lee Cheol-Hee
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.434-442
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    • 2006
  • This paper proposes a color-matching 3D look-up table that simplifies the complex color-matching procedure between a monitor and a mobile display device, where the image colors are processed in a device-independent color space, such as CIEXYZ or CIELAB, and gamut mapping performed to compensate the gamut difference. The transform from a device-dependent RGB color space to a device-independent color space is implemented by performing display characterization. The mobile LCD characterization error using the S-curve model is larger than the tolerance error since the mobile LCD has the channel-chromaticity-inconstancy and channel-dependence characteristics. In this paper we reduced the characterization error using the electro-optical transfer functions of X, Y, and Z value for R, G, B, C, M, Y, K components. Experimental results demonstrated that 64 ($4{\times}4{\times}4$) was the smallest size of color-matching look-up table that could produce an image with an acceptable reproduction error, based on a comparison of color-matched images resulting from the proposed color-matching look-up table and complex step-by-step color-matching procedures.

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Optimized hardware implementation of CIE1931 color gamut control algorithms for FPGA-based performance improvement (FPGA 기반 성능 개선을 위한 CIE1931 색역 변환 알고리즘의 최적화된 하드웨어 구현)

  • Kim, Dae-Woon;Kang, Bong-Soon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.6
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    • pp.813-818
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    • 2021
  • This paper proposes an optimized hardware implementation method for existing CIE1931 color gamut control algorithm. Among the post-processing methods of dehazing algorithms, existing algorithm with relatively low computations have the disadvantage of consuming many hardware resources by calculating large bits using Split multiplier in the computation process. The proposed algorithm achieves computational reduction and hardware miniaturization by reducing the predefined two matrix multiplication operations of the existing algorithm to one. And by optimizing the Split multiplier computation, it is implemented more efficient hardware to mount. The hardware was designed in the Verilog HDL language, and the results of logical synthesis using the Xilinx Vivado program were compared to verify real-time processing performance in 4K environments. Furthermore, this paper verifies the performance of the proposed hardware with mounting results on two FPGAs.

Implementation of the Color Matching Between Mobile Camera and Mobile LCD Based on RGB LUT (모바일 폰의 카메라와 LCD 모듈간의 RGB 참조표에 기반한 색 정합의 구현)

  • Son Chang-Hwan;Park Kee-Hyon;Lee Cheol-Hee;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.25-33
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    • 2006
  • This paper proposed device-independent color matching algorithm based on the 3D RGB lookup table (LUT) between mobile camera and mobile LCD (Liquid Crystal Display) to improve the color-fidelity. Proposed algorithm is composed of thee steps, which is device characterization, gamut mapping, 3D RGB-LUT design. First, the characterization of mobile LCD is executed using the sigmoidal function, different from conventional method such as GOG (Gain Offset Gamma) and S-curve modeling, based on the observation of electro-optical transfer function of mobile LCD. Next, mobile camera characterization is conducted by fitting the digital value of GretagColor chart captured under the daylight environment (D65) and tristimulus values (CIELAB) using the polynomial regression. However, the CIELAB values estimated by polynomial regression exceed the maximum boundary of the CIELAB color space. Therefore, these values are corrected by linear compression of the lightness and chroma. Finally, gamut mapping is used to overcome the gamut difference between mobile camera and moible LCD. To implement the real-time processing, 3D RGB-LUT is designed based on the 3D RGB-LUT and its performance is evaluated and compared with conventional method.

HDR/WCG 비디오 서비스를 위한 표준화 동향

  • Gang, Jeong-Won;Lee, Jin-Ho;Jeon, Dong-San;Kim, Hwi-Yong
    • Broadcasting and Media Magazine
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    • v.20 no.4
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    • pp.28-37
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    • 2015
  • 비디오의 사실감을 극대화하기 위하여 근래에 HDTV에서 지원하는 명암비(dynamic range)와 색역(color gamut)보다 넓은 고명암비(HDR, High Dynamic Range) 및 넓은 광색역(WCG, Wide Color Gamut)을 제공하기 위한 연구가 활발하게 진행되고 있으며, 다양한 표준화가 여러 표준화 단체에서 진행되고 있다. 본 논문에서는 고명암비 및 광색역 비디오 서비스를 위한 다양한 분야의 표준화 동향을 살펴보고자 한다.