• Title/Summary/Keyword: 상호간의 커뮤니케이션

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A Specific Characters of Products In viewpoint of Inter-combination with Human -Concentrated on Inter-Combined Products′Type and Feather- (인간과 인터컴비네이션 관점에서의 제품특성연구 -상호결합제품의 유형과 특징을 중심으로-)

  • 진선태;박영목
    • Archives of design research
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    • v.14 no.3
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    • pp.145-154
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    • 2001
  • These days, the products like Walkman, mobile phone, notebook PC, PDA are moving together with our body, and in the imaginary world like internet, our other self, Avatar is moving in place of our body on the cyber world. These products are related with our human body, and when considering the ones, attached to the human body, and having the meaning of mental combination like these, as the combination of the human and the products, it is necessary to examine these products in approaching them with respect to the combination relation between the human and the products. As a result of examining we can understand that the products, said to combine with the human body, are coming oui steadily. and recently, the inclination on the combination and the movement appears strongly. As this background, there are a breakdown of dichotomy thought, mixed sexual imitation, cyber culture, techno culture. concept of informative nomands, phenomenon which the division of human and machine becomes vague. and the miniaturization of products. imitation of human, phenomenon that the Inclination on the combination with human is more accelerated by networking. These products combine with human body at each wearing type in the various forms. Its functions become multi-layered, and closer to the human body physically. or its communication becomes high·graded and, they have the recombined form through the existing products which the human has And, they communicate each other. have the strong fashionable property, and the characteristics like the imaginary product to imitate the human body and substitute for the human behave.

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A Study of Security Authentication for Cloud Computing Based on Smart Phone (스마트폰 기반의 클라우드 컴퓨팅 보안 인증 연구)

  • Jeong, Yoon-Su;Kim, Yong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.11
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    • pp.1027-1035
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    • 2012
  • Recently, the smart phone including web and mobile service based on the reliability and extendability of cloud computing is receiving huge attention. However, most of current cloud services provide just an application service for synchronizing data between mobile entity and server. Business model developed by communication companies have problems with interoperability. This paper proposes a new service security authentication model to efficiently manage smart phone users using different business models between smartphones and to keep the reliability and extendability of cloud computing. Proposed model authenticates for smart phone users to stay with in the unified communication with smart phone user's identity and access control to effectively use the current cloud computing system.

An Investigation on the Features of Journals Implementing Open Peer Review (개방형 동료심사 제도 채택 학술지 현황과 특성에 관한 연구)

  • Nayon Kim;EunKyung Chung
    • Journal of the Korean Society for information Management
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    • v.41 no.1
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    • pp.537-560
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    • 2024
  • In an academic ecosystem evolving into open science, open peer review is gaining attention as a way to enhance transparency and openness in scholarly communication. This study examines the adoption of open peer review components in 118 open access journals that have implemented open peer review, and their characteristics by publisher type, country/continent, language, and discipline. Open peer review has been implemented in a variety of ways, including making review reports or pre-prints publicly available or disclosing the identities of authors and reviewers to each other. We also found differences in the components adopted across disciplines. It appears that commercial publishers, which account for a large proportion of publisher types, have generally adopted it, and it is mainly published in English in European countries. By discipline, we find more open peer review in the medical and natural sciences, which traditionally aim for open scholarly communication and fewer journals in the multidisciplinary and humanities. This provides insights into the adoption of open peer review by journals, as well as a better understanding of the characteristics of the academic community in terms of their adoption of open peer review.

A Study on Interactions between Archives and Users by Using Social Media - Based on the Cases of National Archives of the U.S. and the U.K. - (소셜미디어를 활용한 아카이브와 이용자 간 상호작용 유형에 관한 연구 - 미국과 영국 국립기록관을 중심으로 -)

  • Kim, Ji-Hyun
    • Journal of Korean Library and Information Science Society
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    • v.46 no.3
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    • pp.225-253
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    • 2015
  • This study investigated the interactions between archives and users based on content analysis of posts of Facebook and Twitter operated by archival institutions. It focused on posts in official Facebooks and Twitters of the U.S. and the U.K. national archives. The posts included 66 in Facebook and 670 in Twitter of the U.S. national archives, as well as 73 in Facebook and 84 in Twitter of the U.K. national archive. The analysis showed that information sharing of in-house collections and online resources, as well as information dissemination of events were the most common interaction types of the posts. 1 and 1 communication or information gathering such as questionnaire or vote rarely happened. In addition, the extent of users' responses was great on posts regarding information sharing of in-house collections. Providing information about people or events with timely manners motivated interests and participations of users. It is necessary to consider various types of interactions that facilitate user engagement. It is also important to make efforts to provide timely records in connection with exiting web resources and a variety of social media provided by archival institutions.

Proposing a Service based on a Social Robotic Figure that Supports Interaction Between Fans and K-pop Stars (팬과 K-pop 스타간의 상호작용을 지원하는 소셜 로봇 피규어 기반 서비스 제안)

  • Jeon, Bienil;Park, Jae Wan
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.10
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    • pp.499-508
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    • 2016
  • According to spreading K-pop globally, the market size related to K-pop stars is increasingly growing at home and abroad. Recently, services and products having direct interaction with the star are emerging. This research aims to propose a new service using a smart, connected social robotic figure that can support interaction between fans and K-pop stars. For this study, we begin by exploring literature about K-pop culture. Also, we investigate cases that connect between fans and stars and then build the development directions for a new service. Based on these development directions, we extract feasible technology and its interaction elements through analysing the cases of social robots. Finally, we propose the social robotic figure service in this research. This service proposed in this study can create and enhance diverse bidirectional communication between fans and stars through employing a user-customized, smart, connected figure based on a IoT platform. This research contributes to approaches for sustainable advance of K-pop through applying IoT technology.

A Study on the Research Support Service of College Libraries (대학도서관의 연구지원서비스에 관한 연구)

  • Nam, Young-Joon;Kim, Hee-Sun
    • Journal of Information Management
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    • v.43 no.3
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    • pp.1-21
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    • 2012
  • This research defines research support service, and compares the support service provided by college libraries in Korea and overseas. The findings showed that the frequency of college library service in Korean schools were low. Korean college libraries' services were mostly limited to the services of a normal library such as bibliographic education, full text service, and interlibrary loan service. To put it differently, Korean college libraries lacked information services on research ethics. Research spot services per research stage were mostly restricted to the data collection stage, and deficient elsewhere. On the other hand, college libraries in the U.S. were providing a platform for scholarly communication between researcher and scholars via websites.

A Case Study on the Effective University Presentation Education - In the case of Writing and Communication Classes at Seoul National University of Science and Technology (효과적인 대학 프레젠테이션 교육을 위한 사례 연구 -서울과학기술대학교 <글쓰기와 의사소통>을 중심으로)

  • Kim, Se-Ryoung
    • Journal of Digital Convergence
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    • v.12 no.11
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    • pp.625-639
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    • 2014
  • Nowadays, the importance of presentations is emphasized more and more. But the university presentation education has not met the today's needs. So this study is focused on showing effective practice methods and finding development directions of the university presentation education, by having a correct understanding of presentation as a process of convergence communication. To accomplish purpose of study, I analyzed and criticized the case of Writing and Communication classes at Seoul National University of Science and Technology which has carried out practical presentation education based on former learners presentation outcomes. As a result, I suggested actually helpful presentation education method by dividing and explaining presentation process into two stages which were 'contents planning' and 'expression&communication'. To properly actualize the university presentation education, It will have to operate as convergence program and activate more learner interactions, the communications between Instructor and learners.

Two-way Interactive Algorithms Based on Speech and Motion Recognition with Generative AI Technology (생성형 AI 기술을 적용한 음성 및 모션 인식 기반 양방향 대화형 알고리즘)

  • Dae-Sung Jang;Jong-Chan Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.19 no.2
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    • pp.397-402
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    • 2024
  • Speech recognition and motion recognition technologies are applied and used in various smart devices, but they are composed of simple command recognition forms and are used as simple functions. Apart from simple functions for recognition data, professional command execution capabilities are required based on data learned in various fields. Research is being conducted on a system platform that provides optimal data to users using Generative AI, which is currently competing around the world, and can interact through voice recognition and motion recognition. The main technical processes designed for this study were designed using technologies such as voice and motion recognition functions, application of AI technology, and two-way communication. In this paper, two-way communication between a device and a user can be achieved by various input methods through voice recognition and motion recognition technology applied with AI technology.

Study on Motivation and Satisfaction of Voice Chat Service (음성채팅서비스사용자의이용동기와만족감)

  • Eunji Lee
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.205-210
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    • 2024
  • Nowadays, online messengers are the main communication tool of modern people. Currently, not only messengers that communicate based on text and images, but also services that can interact in real time through voice or screen sharing are actively used by the MZs. This study aims to figure out 1) the motivation of users of voice chat services, and 2) to explore the influence of motivation for use on satisfaction that one of the factors that determine the user's experience. As a result, five major motivations for using voice chat service(Relationship formation, Usefulness, Relationship maintenance, communication supplementation, and distance overcoming) were found. Among them 'Usefulness' and 'Relationship maintenance had a positive effect on user satisfaction. This study, highlighted the various needs of users who communicate in a non-face-to-face environments as well as factors to be satisfied for their positive experiences. These results should be actively used in the online communications market.

Study on Color Coordination Simulator based on Dual Mapping Model (이중매핑모델에 의한 칼라배색 시뮬레이터 구축에 관한 연구)

  • 김돈한;정지원
    • Archives of design research
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    • v.16 no.2
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    • pp.57-66
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    • 2003
  • In order to develop color image, color simulation based on data processing techniques has been developed and applied to data interpretation tools or product design supporting systems. It has been a commonmethod to use image key words to search for data and provide color coordination samples that determine computer combination in computerized support systems until recently. However, this method does not reflect system designers and users taste or preference on making final choices of color coordination samples because the database was designed based on an assumption of standardized group that was established database from large scaled image evaluation research. In this study, we suggest a color coordination simulator that supports designer's final decision-making procedure on sample groups through the simulation of various color combination. The simulator allows communications with the system to explore a designer's color combination taste and preference, and provides a user for an efficient environment to judge the optimum result. The color coordination simulator was designed based upon Dual mapping model derived from a designer's thought process, and four steps of operations longrightarrowdefining color concept longrightarrowmaking color sample groupslongrightarrow simulation-determining ranking among final combination samples - will be assisting color design process.

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