• Title/Summary/Keyword: 사물통신 장치

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Finding Industries for Big Data Usage on the Basis of AHP (AHP 기반의 빅데이터 활용을 위한 산업 탐색)

  • Lee, Sang-Won;Kim, Sung-Hyun
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.21-27
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    • 2016
  • Big Data is gathering all the attention from every business community. Pervasive use of machine-to-machine (M2M) applications and mobile devices bring an explosion of data. By analyzing this data, the private and public sectors can benefit in the areas of cost reduction and productivity. The Korean government is actively pursuing Big Data initiatives to promote its usage. This paper aims to select industries which fit for the development of Big Data with a verification of the experts. The analytic hierarchy process (AHP) is applied to systematically derive the opinion of more than 50 professionals. Medical / welfare, transportation / warehousing, information and communications / information security, energy, the financial sector have been identified as promising industries. The results can be utilized in developing Big Data best practices thus contributing industrial development.

Ultimate-Game Automatic Trace and Analysis System Using IoT (사물인터넷 기반 얼티미트 경기 자동추적 및 분석 시스템)

  • Lim, Jea Yun
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.1
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    • pp.59-66
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    • 2022
  • In this paper, by applying IoT technology to the Ultimate game, which is one of the games using Flyingdisc, the process of the game is traced based on the players and the flyingdisc, and a comprehensive relationship analysis between players is performed on the results of the game. A WiFi module with built-in GPS is attached in the players and flyingdisc. The player's ID, latitude/longitude values received from GPS and time are stored in the database in realtime during the game. Process informations of the game is also stored in the database at the same time using mobile Ultimate game App. Based on this informations after the game is over, we developed a system that can perform comprehensive analysis of the game contents. By using the informations stored in the database, the player-based game process and the flyingdisc-based scoring process are visualized in the virtual playground. Various game result informations for players are graphically analyzed using Python.

Vehicle control system base on the low power long distance communication technology(NB-IoT)

  • Kim, Sam-Taek
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.6
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    • pp.117-122
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    • 2022
  • In this paper, we developed a vehicle control terminal using IoT and low-power long-distance communication (NB-IoT) technology. This system collects information on the location and status of a parked vehicle, and transmits the vehicle status to the vehicle owner's terminal in real time with low power to prevent vehicle theft, and in the case of a vehicle in motion, When primary information about the vehicle, such as an impact, is collected and transmitted to the server, the server analyzes the relevant data to generate secondary information on traffic congestion, road damage, and safety accidents. By sending it, you can know the exact arrival time of the vehicle at its destination. This terminal device is an IoT gateway for a vehicle and can be connected to various wired and wireless sensors inside the vehicle. In addition, the data collected from vehicle maintenance, efficient operation, and vehicles can be usefully used in the private or public sector.

Development of a Location Tracking System for Operation Management of Public Garbage Trucks (공공 청소차 운행 관리를 위한 위치 추적 시스템 개발)

  • Baek, Seung-Won;Kim, Ho-Joon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.6
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    • pp.909-914
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    • 2011
  • In these days, according to the enhancement of the mobile communication technologies, location based services using the location and movements are vitalized. In this paper, we develop a private vehicle tracking system for garbage truck operation management using GPS and CDMA communication and Open map interface. The terminal equipment attached in vehicle receives the GPS signals and detect the position data including time, longitude, latitude, and altitude. And the terminal sends these data to the server PC through CDMA cellular network in fixed period. The server saves these data into database to process in map server program with which we can view real-time trace of moving vehicle. We apply our system to public garbage truck managing operation and we can increase operation efficiency by examine real-time working and moving path and by present reasonable operation rout.

A Machine-to-machine based Intelligent Walking Assistance System for Visually Impaired Person (시각장애인을 위한 M2M 기반의 지능형 보행보조시스템)

  • Kang, Chang-Soon;Jo, Hwa-Seop;Kim, Byung-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.3B
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    • pp.287-296
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    • 2011
  • The white stick mainly used for visually impaired person has difficulty in providing location information and effective countermeasures for emergency situations encountered during walking as well as detecting floating obstacles on the ground. In this paper, we propose a machine-to-machine based intelligent walking assistance system for safe and convenient walking of the visually impaired. The proposed system consists of a walking assistance stick used by the visually impaired and a server supporting multiple stick users in remote places through mobile communication networks. The stick equipped with ultrasonic sensors, GPS(global positioning system) receiver and vibrator not only detects floating obstacles, but also offers stick users with present location identification utilizing a text-to-voice conversion technology. Besides providing geographic information, the server notifies the emergency locations of users to guardian and aid agency, and it provides log information during walking such as the place, time and the number of accidents. Test results with a developed prototype system have shown that the system properly performs the functions and satisfies overall system performance.

Design and Implementation of Context Awareness Smart Jewelry Device (상황인식 스마트 주얼리 디바이스 설계 및 구현)

  • Kang, YunJeong;Choi, DongOun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.11
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    • pp.2113-2118
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    • 2016
  • Smart Jewelry is applied to the components of the Internet of Things. The process of obtaining the status information to the input of the sensor. And it controls the light color of the LED. Because to express the beauty of twinkling lights that can be felt in the jewelery and aesthetic functions were applied in order to feel the mystery. Smart Jewelry is capable of communication, interaction, wearable. Smart jewelery was equipped with a color, temperature, ambient light sensor. It was designed to allow interaction with a Bluetooth module. Applying an algorithm so that the light jewelry colors can vary depending on the circumstances of the smart jewelry wearer had been implemented by the mobile application. It can be realized in digital technology and the convergence of life. It presents the orientation development of the smart jewelery device on IoT environment.

Power Save of Marine Tracker Buoy System Based on NB-IoT for Identification of Fishing Gear (어구 자동 식별을 위한 NB-IoT 기반의 해양 트래커 부이 시스템의 전력 절감)

  • Nam, Sung-Il;Kim, Min-Hoon
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.545-550
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    • 2018
  • Ministry of Oceans and Fisheries declared action plan for the electric fishing gear using real name in order to prevent overusing the fishing gear and to reduce discarded fishing gear. It is needed for a technique that can efficiently transmit the information including the type and location of the fishing gear and the user's real name to the fishing boat and the control center using IoT-based communication. The marine tracker buoy system, which is placed on the water for a long time, transmit the position data and the state data of the buoys to the control center in the ground by using NB-IoT channels. In this paper, we propose the algorithm for the low-power operation of the marine tracker buoy system is proposed and test results of current consumption in the marine tracker buoy system with the proposed algorithm is investigated.

Different Heterogeneous IoT Data Management Techniques for IoT Cloud Environments (IoT 클라우드 환경을 위한 서로 다른 이기종의 IoT 데이터 관리 기법)

  • Cho, Sung-Nam;Jeong, Yoon-Su
    • Journal of Convergence for Information Technology
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    • v.10 no.12
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    • pp.15-21
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    • 2020
  • Although IoT systems are used in a variety of heterogeneous environments as cloud environments develop, all IoT devices are not provided with reliable protocols and services. This paper proposes an IoT data management technique that can extend the IoT cloud environment to an n-layer multi-level structure so that information collected from different heterogeneous IoT devices can be efficiently sorted and processed. The proposed technique aims to classify and process IoT information by transmitting routing information and weight information through wireless data link data collected from heterogeneous IoT devices. The proposed technique not only delivers information classified from IoT devices to the corresponding routing path but also improves the efficiency of IoT data processing by assigning priority according to weight information. The IoT devices used in the proposed technique use each other's reliable protocols, and queries for other IoT devices locally through a local cloud composed of hierarchical structures have features that ensure scalability because they maintain a certain cost.y channels of IoT information in order to make the most of the multiple antenna technology.

Distributed Edge Computing for DNA-Based Intelligent Services and Applications: A Review (딥러닝을 사용하는 IoT빅데이터 인프라에 필요한 DNA 기술을 위한 분산 엣지 컴퓨팅기술 리뷰)

  • Alemayehu, Temesgen Seyoum;Cho, We-Duke
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.12
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    • pp.291-306
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    • 2020
  • Nowadays, Data-Network-AI (DNA)-based intelligent services and applications have become a reality to provide a new dimension of services that improve the quality of life and productivity of businesses. Artificial intelligence (AI) can enhance the value of IoT data (data collected by IoT devices). The internet of things (IoT) promotes the learning and intelligence capability of AI. To extract insights from massive volume IoT data in real-time using deep learning, processing capability needs to happen in the IoT end devices where data is generated. However, deep learning requires a significant number of computational resources that may not be available at the IoT end devices. Such problems have been addressed by transporting bulks of data from the IoT end devices to the cloud datacenters for processing. But transferring IoT big data to the cloud incurs prohibitively high transmission delay and privacy issues which are a major concern. Edge computing, where distributed computing nodes are placed close to the IoT end devices, is a viable solution to meet the high computation and low-latency requirements and to preserve the privacy of users. This paper provides a comprehensive review of the current state of leveraging deep learning within edge computing to unleash the potential of IoT big data generated from IoT end devices. We believe that the revision will have a contribution to the development of DNA-based intelligent services and applications. It describes the different distributed training and inference architectures of deep learning models across multiple nodes of the edge computing platform. It also provides the different privacy-preserving approaches of deep learning on the edge computing environment and the various application domains where deep learning on the network edge can be useful. Finally, it discusses open issues and challenges leveraging deep learning within edge computing.

Smart Escape Support System for Passenger Ship : Active Dynamic Signage & Real-time Escape Routing (능동형 피난유도기기와 실시간 피난경로생성 기술을 적용한 여객선 스마트 인명대피 시스템)

  • Choi, James;Yang, Chan-Su
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2017.11a
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    • pp.79-85
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    • 2017
  • It is critical that passengers should be given timely and correct escape or evacuation guidance from captain and crews when there are hazardous situations in a ship. Otherwise the consequences could be disastrous as "SEWOL Ferry" the South Korean passenger ship which sank in southern coastal area on 16th April 2014. Due to the captain's delayed evacuation decision and lack of sufficient number of crews to guide passengers' evacuation, the accident recorded many casualties, most of whom were high school students (302 passengers sank down with the ship while 172 rescued). Building a passenger ship with well-designed physical escape routes is one thing and guiding passengers to those escape routes in real disaster situation is another. Passengers get panic and move to a wrong direction, bottleneck makes situation worse, and even crews get panic also - passive static escape route signage and small number of trained crews might not be enough to take care of them. SESS (Smart Escape Support System) is being developed sponsored by South Korea Ministry of Ocean and Fisheries starting from 2016 with 4 years of roadmap. SESS comprises multiple active dynamic signage devices which communicate with real-time escape routing server software via LoRa (Long Range) proprietary wireless network.

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