• Title/Summary/Keyword: 사고 프로세스

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Implementation of Realtime Resource Information Monitoring Technology of Intrusion Tolerant System (침입감내시스템의 실시간 자원정보 모니터링 기술 구현)

  • 유진택;소우영
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11a
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    • pp.28-31
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    • 2003
  • 침입 예방 및 탐지 기술에 대해서는 많은 연구가 진행되어 왔으나 침입이 발생한 후, 즉 공격이 성공한 후에도 필수 서비스가 유지되도록 하는 침입감내 연구는 아직 초기 단계이며, 최근 빈번한 침해 사고로 인하여 시스템에 대한 침입이 발생한 상황 하에서도 특정 서비스를 제공할 수 있는 침입감내시스템에 대한 요구가 매우 높다. 본 논문에서는 침입감내시스템에서 필수 서비스를 지속적으로 유지하기 위해 요구되는 실시간 자원정보 모니터링 모듈을 구현했다. 본 모듈은 프로세스 정보, 하드웨어 정보, 메모리 사용량, CPU 사용량, 네트워크 송ㆍ수신량 등을 모니터링 해주며 이 정보들은 관리자에게 제공되어 필수서비스를 선택 유지하는데 필요한 중요 정보로 활용될 수 있다.

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A Proposal for the Utilization of Lean System for the Service Quality (서비스 품질에서의 린 시스템 활용방안)

  • Kim, Dong-Kyu;Hwang, Duk-Hyung;Oh, Sun-Il;Cho, Joong-Hyun
    • Proceedings of the Safety Management and Science Conference
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    • 2007.04a
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    • pp.417-424
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    • 2007
  • 오늘날 제품이 문제가 되는 경우는 별로 없다. 그런데 불행하게도 재화를 만들고 용역을 제공하는 많은 기업들은 제품 하나에만 관심을 쏟고 있다. 정작 중요한 것은 고객의 소리를 듣는 것이다. 서비스 산업에서 특히 이것은 아주 중요하다. 서비스 관련 여러 요소 가운데 중요도를 선정하여 서비스 품질을 린 프로세스적 사고로 서비스 요소중의 낭비를 제거 한다면 소비자에게 불필요한 서비스가 아닌 진정한 가치를 선사하는 일이 될 것이다.

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정부 유통기관의 ISO 9000 시리즈 도입 방안

  • Sin, Wan-Seon
    • Journal of Scientific & Technological Knowledge Infrastructure
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    • s.9
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    • pp.94-101
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    • 2002
  • ISO 9000 : 2000은 기존 ISO 9000 품질보증시스템에 측정 및 개선 개념을 접목시켜 품질향상을 도모하는 국제 품질경영시스템 규격이다. 이 규격은 요건을 만족시키는 수동적인 자세에서 탈피하여 경쟁력 강화에 필요한 프로세스 중심의 사고전환을 요구하고 있다. 본 논문은 정보 유통기관에게 ISO 9000:2000을 도입하는 방안을 제시하고 있다. ISO 9000과 TL 9000과의 발전 배경, ISO 9000:2000 버전의 의미, 품질경영시스템의 도입 사례, 그리고 도입 단계 등을 다룬다.

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A Study on the Collaboration of User Interface Design for Software Developments (소프트웨어개발을 위한 사용자 인터페이스 디자인 협동작업에 관한 연구)

  • 김소영
    • Archives of design research
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    • v.12 no.1
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    • pp.15-24
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    • 1999
  • The deVelopment of technologies changes the thinking of people and the ways of IMngs. The software developers as well as users are now aware of the importance of graphic user interface design, and the usage of graphic elements is getting rrore and more easier due to the technological improvements based on the windows system(Microsoft). For these reasons, people who engaged in software developments do much more efforts to get user-oentered design solutions, in other words, the usability improvements. And the interdisciplinary projects teams which consist of experts of various fields are increasing in number. But, the lack of understanding on software developments and the proceeding of design work without the consideration of entire process of a project make interface design work difficult. For exampIe, some engineers often think designers as persons who decorate their products in the final stage. In this thesis, through the investigation of user interface design and software development process, the frarnework of effective team projects is proposed. The main purposes of this thesis are to define the work area and position of designers and to propose the interface design process for the cooperative software development projects within the interdiociplinary teams.

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A Computer Mediated Design Development System for Design Innovation - the Focus on the Creative Thinking System for Idea Development in Product Design (디자인 혁신을 위한 창조적 발상지원 시스템 연구)

  • 우흥룡
    • Archives of design research
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    • v.14 no.3
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    • pp.77-85
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    • 2001
  • This paper focuses on the idea development as a creative thinking process for design innovation. The process of thinking has the thinking structures of abduction and transformation. After we had studied the design thought, we found a structure of a thinking system, and created a creative thinking model with this. Using job analysis, we examined the duster of design jobs, which form the design process, and verified the thinking model. The findings suggest that our idea development has the creative process not only of divergent thinking and convergent one, but also of transformation in design. In same time, the design thinking shows their pattern of transition from abstract concept to concrete object. Between the design jobs, idea development shows higher difficulty than other jobs - marketing, product planning and follow-up. Combining the D-T-C (Divergent-Transformation-Convergent) thinking with abstract-concrete thinking, we designed a DFD(data flow diagram) for an early model of computer mediated thinking system (CMTS). This has implications for design support.

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The Development of Kitchenware Design through Cognitive Analysis (인지적 사고과정 분석을 통한 주방기구디자인 개발)

  • Kim, Kiesu
    • The Journal of the Korea Contents Association
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    • v.16 no.2
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    • pp.287-294
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    • 2016
  • The whole design process drawing outputs from design planning is based on designers' intuitive ideas and differences in technical ability. However, every design professional agrees to the fact that such design process is filled with individuals' implicit acts or inherent intuition rather than following directions in a certain defined frame. If the design process based on such intuition and experience can start from the rational and scientific process, it would be possible to move more systematic design process to the next step. This study aims to examine what system of thinking are used by designers to conduct the design information process, by using the protocol analysis which is the representative qualitative study method of cognitive science, on designers' cognitive behaviors like the contents of the design sketch process which is the initial step of the kitchenware development process, in order to understand professionals' and non-professionals' design application direction. Thus, the scope of this paper would be limited to "the initial protocol analysis on kitchenware" and "encoding of the analysis on thinking" in the qualitative study that can be the most basic to understand the design cognitive science. As a procedure to solve this study question, it aimed to seek for the product development flow and the educational effect by considering the preceding researches and also re-interpreting cognitive thinking in systematic methods.

A Study on Privacy Paradox from the Behavioral Economics Perspective (행동경제학 관점에서 프라이버시 역설에 관한 연구)

  • Kim, Jongki;Kim, Sanghee
    • Informatization Policy
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    • v.22 no.3
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    • pp.16-35
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    • 2015
  • Recently, several studies in the field of privacy research suggested counterintuitive phenomenon about previous studies on existing perspectives. They claim that consistency of attitude and behavior does not exist, which is called privacy paradox. This study aims to clarify the relationship between intention to information disclosure and actual behavior based on the privacy paradox perspective. It attempts to explain the causes of privacy paradox phenomenon through the dual process theory being discussed in the field of behavioral economics. The results of empirical analysis are as follows. First, paired t-test analysis between intention to information disclosure and actual behavior was statistically significant. This means the existence of privacy paradox. Second, privacy risk had significant explanatory power to behavioral intention, and privacy trust had significant explanatory power to actual behavior. In conclusion, this study shows that negative belief influences decision making situation controlled by rational thinking whereas positive belief influences actual situations controlled by intuitive thinking.

Improving the Usability of a Fresh Food E-commerce Site: Practical Application of the Heuristic Evaluation and Think Aloud Method (휴리스틱 평가와 발성사고법을 이용한 농식품 전자상거래 사이트 사용성 평가)

  • Lee, Dong-Won;Kim, Kyung-Min;Oh, Sang-Heon;Moon, Jung-Hoon
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.608-613
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    • 2008
  • Web usability for e-commerce sites becomes a more important issue as e-commerce gains its popularity. As for fresh foods, consumers are especially sensitive to the quality of information during transaction process. Successful fresh food e-commerce sites, such as Wine. com and Tesco, identified regular usability testing as part of key success factors. This paper aims to identify processes for evaluating usability of fresh food e-commerce sites and provide recommendations to improve usability. The study aims to evaluate Web usability of selected Web sites using heuristic evaluation to provide objective Web usability analysis for each transaction process and think aloud method to understand how users actually evaluate the Web site.

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A study on Nature of the Fixed Idea and the Activation of the Brain for Creative Thinking (고정관념의 정체와 창조적 사고를 위한 두뇌활용법 연구)

  • 유재춘
    • Archives of design research
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    • v.13 no.1
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    • pp.157-166
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    • 2000
  • Since the cognitive science developed as a brandl of academic researdl, studies on human brains have flourished. Emotional features have been centered on the field of design, and the development of the design process has been diversified that makes use of the factors. The purpose of this study is to reflect the current trend and to convert the results into a method for designing. The researdl is based on the mind map techniques which spread like a trendy fashion, and tries to supply a theoretical explanation of how to overcome the fixed idea. Recognizing the importance of learned information in approaching a problem, I regarded the roles of left and right brain as analogue and digital images interpreting them by freely crossing language(digital images) and visual thought (analogue images), using mapping tedlniques. I pursued the research goal of the techniques focusing on the idea of using mapping. As a result of this. I established a logic system [figure 8] in that a proposition which starts as a problem introduction goes on until a problem solution, which is visualized with concept presentation, using a brainstorming technique. According to the suggested concept. I concluded that idea proliferation as a design demand can be solved by applying mapping techniques like one shown in figure 12.

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A study on digital jewelry design through reinterpretation of symbolic element of Peony flower in Minwha with Linguistic analysis (민화 '모란' 의 언어학적 상징요소 재해석을 통한 디지털 주얼리 디자인 연구)

  • Lee, Ji-Won;Nah, Ken
    • Journal of Digital Convergence
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    • v.14 no.8
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    • pp.407-413
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    • 2016
  • This research is aimed to discuss for Korean cultural contents; symbol structure of Minwha painting which not only expresses openness, flexible expression and methods of communication of our ancestors but also possibly passes down as precious cultural heritage to modern society with new developed mediums. From this perspectives, as a method of research, modern jewelry design is created through digital process with linguistics analysis of its symbol structure that contains universal wishes of people. As a result, this research showed jewelry design and design process, titled "Blossom" and "Big Smile" grafting modern technology of 3D digital tool onto universal meaning symbolized by Peony flower, wealth and honor, and also grafted modern manufacturing methods of 3D printing and laser cut onto openness and flexible thinking in symbol structure in Minwha.