• Title/Summary/Keyword: 블라인드 유형

Search Result 7, Processing Time 0.021 seconds

An Experimental Study on Comparing Solar Heat Shading Performances in Accordance with the Type of Internal Blinds in the Summer (하절기 내측 블라인드의 유형별 일사차폐성능 비교 실측연구)

  • Park, Eun-Mi;Choi, Dong-Ho
    • Journal of the Korean Solar Energy Society
    • /
    • v.36 no.4
    • /
    • pp.1-9
    • /
    • 2016
  • The purpose of this study was to compare heat shading performance of various blind types in summer. 4 types of blinds were employed and the results are summarized as follows: 1) There were significant differences in indoor thermal environment and heat shading performance between different heat shading devices, and functional blinds demonstrated relatively superior heat shading performance. 2) Indoor long wave radiation influx measures were lowest for the coating roll blind (Blind B), followed by the coating venetian blind (Blind C), the venetian blind (Blind A), the roll blind, and not having any blinds at all. 3) Such examination results carry implications to reduce cooling load and enhance the indoor environment.

Evaluating Korean Machine Reading Comprehension Generalization Performance using Cross and Blind Dataset Assessment (기계독해 데이터셋의 교차 평가 및 블라인드 평가를 통한 한국어 기계독해의 일반화 성능 평가)

  • Lim, Joon-Ho;Kim, Hyunki
    • Annual Conference on Human and Language Technology
    • /
    • 2019.10a
    • /
    • pp.213-218
    • /
    • 2019
  • 기계독해는 자연어로 표현된 질문과 단락이 주어졌을 때, 해당 단락 내에 표현된 정답을 찾는 태스크이다. 최근 기계독해 태스크도 다른 자연어처리 태스크와 유사하게 BERT, XLNet, RoBERTa와 같이 사전에 학습한 언어모델을 이용하고 질문과 단락이 입력되었을 경우 정답의 경계를 추가 학습(fine-tuning)하는 방법이 우수한 성능을 보이고 있으며, 특히 KorQuAD v1.0 데이터셋에서 학습 및 평가하였을 경우 94% F1 이상의 높은 성능을 보이고 있다. 본 논문에서는 현재 최고 수준의 기계독해 기술이 학습셋과 유사한 평가셋이 아닌 일반적인 질문과 단락 쌍에 대해서 가지는 일반화 능력을 평가하고자 한다. 이를 위하여 첫번째로 한국어에 대해서 공개된 KorQuAD v1.0 데이터셋과 NIA v2017 데이터셋, 그리고 엑소브레인 과제에서 구축한 엑소브레인 v2018 데이터셋을 이용하여 데이터셋 간의 교차 평가를 수행하였다. 교차 평가결과, 각 데이터셋의 정답의 길이, 질문과 단락 사이의 오버랩 비율과 같은 데이터셋 통계와 일반화 성능이 서로 관련이 있음을 확인하였다. 다음으로 KorBERT 사전 학습 언어모델과 학습 가능한 기계독해 데이터 셋 21만 건 전체를 이용하여 학습한 기계독해 모델에 대해 블라인드 평가셋 평가를 수행하였다. 블라인드 평가로 일반분야에서 학습한 기계독해 모델의 법률분야 평가셋에서의 일반화 성능을 평가하고, 정답 단락을 읽고 질문을 생성하지 않고 질문을 먼저 생성한 후 정답 단락을 검색한 평가셋에서의 기계독해 성능을 평가하였다. 블라인드 평가 결과, 사전 학습 언어 모델을 사용하지 않은 기계독해 모델 대비 사전 학습 언어 모델을 사용하는 모델이 큰 폭의 일반화 성능을 보였으나, 정답의 길이가 길고 질문과 단락 사이 어휘 오버랩 비율이 낮은 평가셋에서는 아직 80%이하의 성능을 보임을 확인하였다. 본 논문의 실험 결과 기계 독해 태스크는 특성 상 질문과 정답 사이의 어휘 오버랩 및 정답의 길이에 따라 난이도 및 일반화 성능 차이가 발생함을 확인하였고, 일반적인 질문과 단락을 대상으로 하는 기계독해 모델 개발을 위해서는 다양한 유형의 평가셋에서 일반화 평가가 필요함을 확인하였다.

  • PDF

Comparison of the Energy Load according to the Balcony Types and Blind Installation (발코니 유형 및 블라인드 설치 유무에 따른 에너지 부하량 비교)

  • Lee, Jun-Gi;Lee, Gab-Taek;Lee, Kyung-Hee
    • Journal of Power System Engineering
    • /
    • v.19 no.3
    • /
    • pp.63-68
    • /
    • 2015
  • We reviewed annual energy consumption for lighting, cooling and heating in relation to different types of office buildings and locations of window shading devices. Modeling of non-extensible and extensible offices was conducted using the Design Builder program, and simulations were conducted with window shading devices installed in different location.

A Study on the Characteristics of Daylighting Environment in Classroom of an School Building Due to the External Shading Devices (학교 건물에서 외부 차양 장치 유형에 따른 일반교실 내 빛환경 특성에 관한 연구)

  • Lim, Jae-Han;Jung, Jin-Ju;Lee, Ji-Young
    • Journal of the Korean Institute of Educational Facilities
    • /
    • v.15 no.2
    • /
    • pp.4-15
    • /
    • 2008
  • The purpose of this study was to evaluate the characteristics of daylighting environment in classroom of an school building due to the external shading devices such as fixed louvers, light shelves and exterior venetian blinds. In this study, we have made a field research with regard to the facade design in classroom of an school building. And we have made a classification of external shading devices considering the design parameters. Finally, through RADIANCE simulation, we have calculated the spatial distribution of illuminance, uniformity ratio of illuminance and daylight factors. The results of this study will provide the building designer with the basic daylighting performance data at early design stages.

Evaluation of Indoor Thermal Environment according to Type and Color of Blinds Installed in the Classroom (교실에 설치된 블라인드의 유형과 색상에 따른 실내 온열환경 평가)

  • Kwon, Daehyeok;Lee, Jae-Ro;Oh, Juseok;Wi, Seunghwan;Kim, Sumin
    • Journal of the Korea Furniture Society
    • /
    • v.28 no.3
    • /
    • pp.224-232
    • /
    • 2017
  • Building energy saving have been put effort in a long time since buildings consume about 40.6% of total energy use, where heating, cooling and electrical lighting requirement results in energy consumption of building significantly. The window is an important part of building envelope, it usually brings a certain heat load from solar radiation while it allows light passing through, and properly leads to overheating in summer, hence the cooling load increase sand cause of thermal uncomfortable factor. The purpose of this study was to evaluate internal shade performance according to color and materials. There is growing interest in improving the sense of comfort among students who spend most of their time in the classroom. The study examined thermal environment and light environmental performance according to the color and materials of internal blinds to the school classroom. The results of this study were as follows; Among wooden blinds, aluminium blinds, and polyester blinds, the aluminium blinds were most excellent. In addition, among white blinds, light brown blinds, dark brown blinds, the light brown were most excellent.

Study of Sibmi-yo(十味謠 ; 10 eyebrow poetry) image of Gyuhab-chongseo(閨閤叢書) (규합총서(閨閤叢書)의 십미요(十味謠) 이미지 연구)

  • Barng, Kee-Jung
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.8 no.7
    • /
    • pp.719-728
    • /
    • 2018
  • Each country has its preferred image and how to convey it effectively. The study aims to find traditional Korean makeup methods and ways to effectively convey a preferred image. Among the ancient manuscripts of Joseon Dynasty, the book " Galgap Collection " has ten ancestors who express their favorite eyebrows in the form of a grandfather. In this study, we applied tens of thousands of words to the actual model to solve the problem and make up the methods of literature, the Internet, and example. The model stimuli were measured by conducting a street experiment of 10 makeup experts and 70 men and women's blinds. The result was that the " Gaewon- .aemi " type seemed to be the best, attractive and most consistent with the shape of the thinking eyebrows and the current fashion of eyebrows. In a variety of nonverbal ways expressed in the classics, the study looked at ways to use visual poetry to communicate effectively. This research will help transform design ideas and help understand cultural trends of different times.

Study on Establishment of Internet ethics expressed through Language convert in computer games (컴퓨터 게임에서의 언어 표현변화를 통한 인터넷 윤리 확립에 관한 연구)

  • Park, Koo Rack
    • Journal of the Korea Society of Computer and Information
    • /
    • v.17 no.11
    • /
    • pp.47-52
    • /
    • 2012
  • Today the Internet is being used in all areas. However, part of everyday life, the lack of ethics on the Internet, the Internet lies in state. Especially the youth, should exploit the anonymity. As a result, has caused many problems. Fps online game from young people enjoy the use of profanity and slang, and increasing the damage of cyber violence has also increased. The damage type of cyber violence, abusive and slang, and the age, the lower the investigation was to increase the damage. Lot of publicity and public service advertising is in progress in order to prevent problems, but its expected effects is lacking. In addition, using abusive and slang words, This is a fundamental and provide a service to handle deleted or blinds, but if you can not see the solution. In this paper suggests the language convert that can be applied to Fps online games. Language the conversion process, if applicable to the game, the abusive and slang language, helps to purify. Proposed language the conversion process is expected to reduce cyber violence used abusive and slang.