• Title/Summary/Keyword: 불 시뮬레이션

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A Hybrid Technique for Fire Animation (불의 애니메이션을 위한 복합적 기법)

  • Min, Kyung-Ha
    • Journal of Korea Game Society
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    • v.7 no.3
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    • pp.77-88
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    • 2007
  • In this paper, we present a new fire animation and visualization scheme. The most difficult problem in creating fire animation is how to simulate the mechanism of emitting lighting and heat of fire. We attack the difficulty by presenting a hybrid scheme that combines the simulation scheme and the combustion process in voxelized space where the numerical solution of the classical fluid equations is implemented. Therefore, the combustion process is simulated at each voxel and the amount of heat generated at the voxel is estimated. The generated heat will increase the temperature at the voxel, where results in the increase of turbulent motion of fire. We also propose a visualization scheme that modifies the photon mapping algorithm in order to render fire and various lighting effects of fire to the environments.

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Realtime Fluid Simulation and Rendering Using Billboard method on Mobile Environment (모바일 환경에서의 빌보드 기법을 통한 실시간 유체 시뮬레이션 렌더링)

  • Woo, Sang-Hyuk;Cho, Mirina;Park, Dong-Gyu
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.264-268
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    • 2006
  • This paper presents a fire and smoke animation system using stable fluid animation techniques. Stable and fast fluid simulation methods are developed in PC and console games, but fluid simulation and interactive fluid models still have many problems. We studied and implemented physics-based models for fluids like fire and smoke effects using mobile 3D system. The mobile platform of our system is WIPI, which are the standard mobile platform in Korea also we adopted NF3D API for our 3D programming API.

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Solute Transport Modeling using Streamline Simulation in a Heterogeneous Aquifer with Multiple Contaminant Sources (불균질 대수층에서 유선 시뮬레이션을 이용한 다수 오염원의 용질 이동 모사)

  • Jung Seung-Pil;Choe Jong-Geun
    • Journal of Soil and Groundwater Environment
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    • v.10 no.3
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    • pp.24-31
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    • 2005
  • This study presents a contaminant transport model suitable for a 2-dimensional heterogeneous aquifer with multiple contaminant sources. It uses a streamline simulation, which transforms a multi-dimensional problem into multiple 1dimensional problems. It runs flow simulation, streamline tracking, and calculation of contaminant concentrations by turns. The model is verificated with a Visual MODFLOW by comparing contaminant concentration distributions and breakthrough curves at an observation well. Due to its fast simulation, it can be applied to time consuming simulations such as in a fine-grided aquifer, an inverse modeling and other applications.

Numerical Simulajtions of Non-ergodic Solute Transport in Strongly Heterogeneous Aquiferss (불균질도가 높은 대수층내에서의 비에르고딕 용질이동에 관한 수치 시뮬레이션)

  • Seo Byong-Min
    • The Journal of Engineering Geology
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    • v.15 no.3
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    • pp.245-255
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    • 2005
  • Three dimensional Monte-Carlo simulations of non-ergodic transport of a non-reactive solute plume by steady-state groundwater flow under a uniform mean velocity in isotropic heterogeneous aquifers were conducted. The log-normally distributed hydraulic conductivity, K(x), is modeled as a random field. Significant efforts are made to reduce the simulation uncertainties. Ensemble averages of the second spatial moments of the plume, $$lt;S_{ij}'(t',l')$gt;$ and plume centroid variances, $$lt;R_{ij}'(t',l')$gt;$ were simulated with 3200 Monte Carlo runs for three variances of log K, $\omega^2_y1.0,,2.5,$ and 5.0, and three dimensionless lengths of line plume sources ( l=,5 and 10) normal to the mean velocity. The simulated second spatial moment and the plume centroid variance in longitudinal direction fit well to the first order theoretical results while the simulated transverse moments are not fit well with the first order results. The first order theoretical results definitely underestimated the simulated transverse second spatial moments for the aquifers of large u: and small initial plume sources. The ergodic condition for the second spatial moments is far from reaching, and the first order theoretical results of the transverse second spatial moment of the ergodic plume slightly underestimated the simulated moments.

Interactive VFX System for TV Virtual Studio (TV 가상 스튜디오용 인터랙티브 VFX 시스템)

  • Byun, Hae Won
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.5
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    • pp.21-27
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    • 2015
  • In this paper, we presents visual effect(water, fire, smoke) simulation and interaction system for TV virtual studio. TV virtual studio seamlessly synthesizes CG background and a live performer standing on a TV green studio. Previous virtual studios focus on the registration of CG background and a performer in real world. In contrast to the previous systems, we can afford to make new types of TV scenes more easily by simulating interactive visual effects according to a performer. This requires the extraction of the performer motion to be transformed 3D vector field and simulate fluids by applying the vector field to Navier Stokes equation. To add realism to water VFX simulation and interaction, we also simulate the dynamic behavior of splashing fluids on the water surface. To provide real-time recording of TV programs, real-time VFX simulation and interaction is presented through a GPU programming. Experimental results show this system can be used practically for realizing water, fire, smoke VFX simulation and the dynamic behavior simulation of fish flocks inside ocean.

Impacts of Combined Hydrogeological and Chemical Heterogeneities on the Transport of Leachate through Landfill Sites (수리지질학적, 화학적 특성의 복합 불균질성이 매립지반 내 침출수 이동에 미치는 영향)

  • Lee, Kun-Sang
    • Journal of Korean Society of Environmental Engineers
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    • v.31 no.4
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    • pp.300-307
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    • 2009
  • The transport of landfill leachate in the subsurface formations of unlined landfill sites is considered. The impacts of hydrogeological and chemical heterogeneities on the leachate transport are assessed by examining the results from a series of Monte-Carlo simulations. The landfill system simulated in this study is hypothetically represented with three levels of spatial variability for the hydrogeological and chemical parameter; (1) homogeneous hydraulic conductivity (K) and distribution coefficient ($K_d$), (2) K heterogeneity only, and (3) combined heterogeneities of K and $K_d$. To calculate the transport of leachate through negatively-correlated random hypothetical K-$K_d$ fields generated using geostatistical input parameters, a saturated flow model is linked with a contaminant transport model. Point statistic values such as mean, standard deviation, and coefficient of variation of the concentration were obtained from 100 Monte-Carlo trials. Results of point statistics show that the heterogeneities of K and $K_d$ in the landfill site prove to be an important parameter in controlling leachate concentrations. Consideration of combined K and $K_d$ heterogeneities results in enhancing the variability of contaminant transport. The variability in the leachate concentration for different realizations also increases as the distance between source and monitoring well increase.

Efficient Learning Representation of Fire-Flake Particle Generation with Linear Regression (불똥 입자 생성을 효율적으로 학습 표현하기 위한 선형 회귀)

  • Kim, Sumi;Kim, Donghui;Kim, Jong-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.07a
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    • pp.615-616
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    • 2022
  • 본 논문에서는 간단한 선형 회귀를 이용하여 복잡한 불 시뮬레이션(Fire simulation)에서 표현되는 불똥 입자(Fire-flake particle)을 효율적으로 생성할 수 있는 방법을 제안한다. 일반적으로 불 시뮬레이션에서 불꽃은 격자기반으로 표현하고, 불똥은 입자로 표현하는 입자-격자 하이브리드 시스템을 이용한다. 이러한 방식을 그대로 인공신경망에 사용을 하게 되면 상대적으로 메모리가 많이 필요하며 계산양도 증가된다. 특히, 불똥 입자가 존재하지 않는 부분에서도 격자 공간에 대한 메모리를 할당해야 되기 때문에 고해상도 불똥 효과를 학습하는데 있어서 많은 문제점을 가지고 있다. 이러한 문제를 완화하기 위해 본 논문에서는 격자 단위가 아닌, 입자 단위로 불똥 입자 생성을 학습할 수 있는 방법을 제안한다.

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Monte-Carlo Simulations of Non-ergodic Solute Transport from Line Sources in Isotropic Mildly Heterogeneous Aquifers (불균질 등방 대수층 내 선형오염원으로부터 기원된 비에르고딕 용질 이동에 관한 몬테카를로 시뮬레이션)

  • Seo Byong-min
    • Journal of Soil and Groundwater Environment
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    • v.10 no.6
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    • pp.20-31
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    • 2005
  • Three dimensional Monte-Carlo simulations of non-ergodic transport of a lion-reactive solute plume by steady-state groundwater flow under a uniform mean velocity in isotropic heterogeneous aquifers were conducted. The log-normally distributed hydraulic conductivity, K(x), is modeled as a random field. Significant efforts are made to reduce tile simulation uncertainties. Ensemble averages of the second spatial moments of the plume and plume centroid variances were simulated with 1600 Monte Carlo runs for three variances of log K, ${\sigma}_Y^2=0.09,\;0.23$, and 0.46, and three dimensionless lengths of line plume sources normal to the mean velocity. The simulated second spatial moment and the plume centroid variance in longitudinal direction fit well to the first order theoretical results while the simulated transverse moments are generally larger than the first order results. The first order theoretical results significantly underestimated the simulated dimensionless transverse moments for the aquifers of large ${\sigma}_Y^2$ and large dimensionless time. The ergodic condition for the second spatial moments is far from reaching in all cases simulated, and transport In transverse directions may reach ergodic condition much slower than that in longitudinal direction. The evolution of the contaminant transported in a heterogeneous aquifer is not affected by the shape of the initial plume but affected mainly by the degree of the heterogeneity and the size of the initial plume.

Impacts of Chemical Heterogeneities in Landfill Subsurface Formations on the Transport of Leachate (매립지반의 화학적 불균질성이 침출수 이동에 미치는 영향)

  • Lee Kun-Sang
    • Journal of Soil and Groundwater Environment
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    • v.11 no.5
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    • pp.1-8
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    • 2006
  • The objective of this study is to assess impacts of sorption heterogeneity on the transport of leachate leaked from unlined landfill sites and is accomplished by examining the results from a series of Monte-Carlo simulations. For random distribution coefficient ($K_{d}$) fields with four different levels of heterogeneity ranging from homogeneous to highly heterogeneous, the transport of leachate was investigated by linking a saturated flow model with a contaminant transport model. Impacts of a chemical heterogeneity were evaluated using point statistics values such as mean, standard deviation, and coefficient of variation of the concentration obtained at monitoring wells from 100 Monte-Carlo trials. Inspection of point statistics shows that the distribution of distribution coefficient in the landfill site proves to be an important parameter in controlling leachate concentrations. In comparison to homogeneous sorption, heterogeneous $K_{d^-}$ fields produce the variability in the leachate concentration for different realizations. The variability increases significantly as the variance in the $K_{d^-}$ field and the travel time between source and monitoring well increase. These outcomes indicate that use of a constant homogeneous $K_{d}$ value for predicting the transport of leachate can result in significant error, especially when variability in $K_{d}$ is high.

Modeling and Application of 1D DGS Using Transmission Line Theory (1D DGS에 대한 전송이론적 모델링 및 응용)

  • 신윤미;이지면;이범선
    • Proceedings of the Korea Electromagnetic Engineering Society Conference
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    • 2001.11a
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    • pp.152-156
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    • 2001
  • 본 논문에서는 단일 DGS의 전송특성을 ABCD 파라미터로 모델링하여 연속한 N개의 DGS 분석 및 설계를 용이 하게 하였다. 모델링된 식의 검증을 위해 연속된 N개의 주기적 DGS에서 전송특성을 이론, 회로 시뮬레이션, EM 시뮬레이션을 비교하였다. 또한 응용 예로서, 능동안테나의 불요 고조파가 방사하는 것을 저지하기 위한 DGS를 설계 및 시뮬레이션하여 제시된 방법론의 타당성을 검증하였다.

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