• Title/Summary/Keyword: 분산 협업

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A Study of an Mobile Agent System Based on Hybrid P2P (변형 P2P 기반 시스템을 활용한 이동 에이전트 시스템에 관한 연구)

  • Lee, Seok-Hee;Yang, Il-Deung;Kim, Seong-Ryeol
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.5
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    • pp.19-28
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    • 2012
  • Recently a grid and cloud computing collaboration have become a social issue. These collaborative network system, the P2P system based on this system. Distingui shed from the client/server systems, P2P systems in order to exchange information, its purpose and functions are divided according to the morphological Category. In accordance with the purposes and functions of information and data retrieval, remote program control and integration services for the offers. Most P2P systems client/server scalability, and management takes the form, but to overcome the disadvantages in terms of applying the mixed-mode system is increasing. And recently the distributed computing aspects of the service to users in order to provide suitable to accommodate the diverse needs of various types of mobile agent technology is needed. In this paper, as required by the mobile agent access to a remote resource access control and agent for the execution and management capabilities and improve the reliability of the mobile agent system designed to suggest.

Merging XML Documents Based on Insertion/Deletion Edit Operations (삽입/삭제 편집연산 기반의 XML 문서 병합)

  • Lee, Suk-Kyoon
    • The KIPS Transactions:PartD
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    • v.16D no.4
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    • pp.497-506
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    • 2009
  • The method of effectively merging XML documents becomes necessary, as the use of XML is popular and the collaborative editing is required in the areas such as office documents and scientific documents editing works. As a solution to this problem, in this paper we present a theoretical framework for merging individual editing works by muli-users to a same source document. Different from existing approaches which merge documents themselves when they are merged, we represent editing works with a series of edit operations applied to a source document, which is called a edit script, merge those edit scripts by multi-users, and apply the merged one to the source document so that we can achieve the same effect of merging documents. In order to do this, assuming edit scripts based on insertion and deletion edit operations, we define notions such as static edit scripts, the intervention between edit scripts and the conflict between the ones, then propose the conflict conditions between edit scripts and the method of adjusting edit scripts when merged. This approach is effective in reducing network overhead in distributed environments and also in version management systems because of preserving the semantics of individual editing works.

Blockchain Technology for Mobile Applications Recommendation Systems (모바일앱 추천시스템과 블록체인 기술)

  • Umekwudo, Jane O.;Shim, Junho
    • The Journal of Society for e-Business Studies
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    • v.24 no.3
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    • pp.129-142
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    • 2019
  • The interest in the blockchain technology has been increasing since its inception and it has been applied to many fields and sectors. The blockchain technology creates a decentralized environment where no third party controls the data and transaction. Mobile apps recommendation has been extensively used to recommend apps to mobile users. For example, Android-based recommendation applications have been developed to recommend other mobile apps for download depending on user's preferences and mobile context. These recommendations help users discover apps by referring to the experiences of other users. Due to the collection of a large amount of data and user information, there is a problem of insecurity and user's privacy that are prone to be attacked. To address this issue the blockchain technology can be incorporated to assure cryptographic safety. In this paper, we present a survey of the on-going mobile app recommendations and e-commerce technology trend to address how the blockchain can be incorporated into the collaborative filtering recommendation systems to enable the users to set up a secured data, which implies the importance of user privacy preference on personalized app recommendations.

Development on AR-Based Operator Training Simulator(OTS) for Chemical Process Capable of Multi-Collaboration (다중협업이 가능한 AR 기반 화학공정 운전원 교육 시뮬레이터(OTS-Simulator) 개발)

  • Lee, Jun-Seo;Ma, Byung-Chol;An, Su-Bin
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.22-30
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    • 2022
  • In order to prevent chemical accidents caused by human error, a chemical accident prevention and response training program using advanced technology was developed. After designing a virtual process based on the previously built pilot plant, chemical accident response contents were developed. A part of the pilot facility was remodeled for content realization and a remote control function was given. In addition, a DCS program that can control facilities in a virtual environment was developed, and chemical process operator training (OTS) that can finally respond to virtual chemical accidents was developed in conjunction with AR. Through this, trainees can build driving skills by directly operating the device, and by responding to virtual chemical accidents, they can develop emergency response capabilities. If the next-generation OTS like this study is widely distributed in the chemical industry, it is expected to greatly contribute to the prevention of chemical accidents caused by human error.

Grid-Based Civil-Engineering Remote Experiment System (그리드 기반의 토목공학 원격실험 시스템)

  • Lee, Jang-Ho;Jeong, Tai-Kyeong
    • The KIPS Transactions:PartA
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    • v.14A no.2
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    • pp.125-132
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    • 2007
  • Recently, in the engineering area, there is an increasing need for researchers at a distance to share the result of the experiment, without having to visit the experiment facilities. Especially in the civil engineering, researchers feel the need for participating in a experiment conducted at a distant location. In addition, it is suggested that high-cost facilities should be used by remote researchers thereby increasing the utilization rate. This paper proposes a remote experiment environment in civil engineering that are being developed in a project called Korea Construction Engineering Development(KOCED), which connects major civil engineering experiment facilities using grid technology, allows researchers to participate in a remote experiment, and has the experiment results shared by remote researchers automatically. Then, based on the suggested environment, we designed a hybrid test facility that involves two physical experiment facility sites and one numerical simulation site that are geographically apart. Then, we implemented its prototype and ran some tests, which showed a possibility of grid-based civil engineering experiment.

A Study on IoT information Generation Tool for User Defined Web Services (사용자 정의 웹 서비스를 위한 IoT 정보 자동생성 도구에 관한 연구)

  • Sim, Sungho
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.329-334
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    • 2018
  • Web services are standardized software technologies that enable interoperability of operating systems and programming languages through networks and related standards. Web services are distributed computing services that provide and discover services making it possible to access various services. Since the search method of web service considers only the functional aspect, it has a limitation on user-oriented search when selecting a service. In order to solve these problems, this study proposes an automatic IoT information generation tool, and provides IoT extension information when searching a web service, thereby improving the problem so that a suitable service can be selected for a user. Automatic IoT extension information generation tool proposed in this study collects and stores various information generated in the process of sensing, networking, and information processing by collaborating autonomously in a distributed environment of user, object, and service. The proposed method supports the service search suitable for the user by providing the information generated by the user as extended information when searching the web service. The proposed method can be applied to the 4th industry sector to provide a customized service that meets various environment requirements.

A study of grid network performance management system through web service platform-independent (플랫폼 독립적인 웹서비스를 이용한 그리드 네트워크 성능 관리 시스템에 대한 연구)

  • Song, Ji-Hyun;Ahn, Seong-Jin;Chung, Jin-Wook
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.10 no.2
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    • pp.81-88
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    • 2006
  • The advent of supercomputers contribute greatly in overcoming scientific and academic problems that were previously difficult to solve. However, the supercomputer itself suffers from the problem of being considerable cost. In response, the concept of grid computing, to use the resources of distribute computers connected with each other, was created. This system uses connection oriented protocols to integrate and manage the resources of different types of distributed systems, yet it has the problem of compatibility between protocols of other types. In this paper, a system to manage grid network performance through XML-based SOAP web service which is platform-independent, is proposed.

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Mobile DB Service of P2P Environment (P2P 환경에서 모바일 데이터베이스 서비스)

  • Kim, Dong-Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.2 no.1
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    • pp.46-51
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    • 2007
  • The file sharing method from P2P environments with client/server method to be different price does not use an expensive server from radio environment not to be, uses only the client computers and dispersed the joint ownership and a management of data. Human occurs from the client/server method which uses the server of large dosage with like this reason, will be able to minimize the waste of the waste of the material resources. Also valence increasing number of days rock operation of the user provides their benefit of etc. their result comes to be high. Like this is caused by with reason and the many people have an interest in P2P, also currently footlights the researches whice use P2P even in the mobile relation field which is receiving actively, is advanced.

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Linear Distributed Passive Target Tracking Filter for Cooperative Multiple UAVs (다중 UAV 협업을 위한 선형 분산 피동 표적추적 필터 설계)

  • Lee, Yunha;Kim, Chan-Young;Ra, Won-Sang;Whang, Ick-Ho
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.67 no.2
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    • pp.314-324
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    • 2018
  • This paper proposes a linear distributed target tracking filter for multiple unmanned aerial vehicles(UAVs) sharing their passive sensor measurements through communication channels. Different from the conventional nonlinear filtering schemes, the distributed passive target tracking problem is newly formulated within the framework of a linear robust state estimation theory incorporated with a linear uncertain measurement equation including the coordinate transform uncertainty. To effectively cope with the performance degradation due to the coordinate transform uncertainty, a linear consistent robust Kalman filter(CRKF) theory is devised and applied for designing a distributed passive target tracking filter. Through the simulations for typical UAV surveillance mission, the superior performance of the proposed method over the existing schemes of distributed passive target tracking are demonstrated.

Stereo Video Coding with Spatio-Temporal Scalability for Heterogeneous Collaboration Environments (이질적인 협업환경을 위한 시공간적 계위를 이용한 스테레오 비디오 압축)

  • Oh Sehchan;Lee Youngho;Woo Woontack
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1150-1160
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    • 2004
  • In this paper, we propose a new 3D video coding method for heterogeneous display systems and network infrastructure over enhanced Access Grid (e-AG) using spatio-temporal scalability defined in MPEG-2. The proposed encoder produces several bit-streams for providing temporally and spatially scalable 3D video service. The generated bit-streams can be nelivered with proper spatio-temporal resolution according to network bandwidths and processing speeds, visualization capabilities of client systems. The functionality of proposed spatio-temporal scalability can be exploited for construction of highly scalable 3D video service in heterogeneous distributed environments.