• Title/Summary/Keyword: 발견 평가

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A Study on Setting of Mathematical modelling Task Space and Rating Scheme in its Complexity (수학적 모델링의 과제공간에서 과제복잡성의 평가척도(rating scheme)설정 - 예비수학교사를 대상으로)

  • Shin, Hyun Sung;Choi, Heesun
    • Journal of the Korean School Mathematics Society
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    • v.19 no.4
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    • pp.357-371
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    • 2016
  • The purpose of this study was to decide the task space and Rating Scheme of task difficulty in complicated mathematical modelling situations. One of main objective was also to conform the validation of Rating Scheme to determine the degree of difficulty by comparing the student performance with the statement of the theoretical model. In spring 2014, the experimental setting was in Modelling Course for 38 in-service teachers in mathematics education. In conclusions, we developed the Model of Task Space based on their solution paths in mathematical modelling tasks and Rating Scheme for task difficulty. The Validity of Rating Scheme to determine the degree of task difficulty based on comparing the student performance gave us the meaningful results. Within a modelling task the student performance verifies the degree of difficulty in terms of scoring higher using solution approaches determined as easier and vice versa. Another finding was some relations among three research topics, that is, degree of task difficulty on rating scheme, levels of students performance and numbers of specific heuristic. Those three topics showed the impressive consistence pattern.

The Effects of a Portfolio System on Elementary Students' Science Achievements, Inquiry Ability and Attitudes by Region and Gender (초등 과학 포트폴리오 체제의 적용이 지역이나, 성별에 따라 과학 성취도, 과학 탐구 능력 및 과학 태도에 미치는 영향)

  • Cho, Seon-Hyung;Kim, Chan-Jong
    • Journal of the Korean earth science society
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    • v.23 no.3
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    • pp.234-241
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    • 2002
  • The purpose of the study is to investigate the applicability of portfolio assessment to ordinary elementary science classes, and the effects of a portrolio assessment on students' science achievement, inquiry ability, and science attiudes. Two schools were sampled from a metropolitan area, a city, and three schools from rural area in central Korea. Two fifth-grade classes were sampled from each school selected, and one class is assigned to experimental group and the other to control group, respectively. The total number of participants of the study are 475. Portfolio assessmest was administered to experimental group, and conventional teaching to control group for two and half month. Science achievement test, science inquiry ability test, and science attitudes test were administered as a pre- and post-test. Portfolio asseddment seems to be applecable to ordinary elementary science classroom. Statistically meaningful difference was not found in students' science achievemant by group, region, and sex. Students' inquiry ability and science attitudes showed statistically meaningful difference by region rather than group. Experimental group showed more positive scores on some sub-domains of science attitudes, such as perception on science education, and science career, interests in science activity, and criticism. In conclusion, portfolio assessment can be applicable to ordinary dldmentary science classrooms. The effects of portfolio assessment are at least the same as the traditional teaching on student science achievement, inquiry ability, and science attitudes.

Deadlock Detection using Graph Technique in Puzzle Game Environment (퍼즐 게임 환경에서 그래프 기법을 이용한 교착상태의 발견)

  • Park, Moon-Kyoung;Choi, Yong-Suk
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06c
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    • pp.343-346
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    • 2011
  • 대부분의 퍼즐 게임에서 발생 할 수 있는 중요한 문제 중 하나는 교착상태 문제이다. 본 논문에서는 이러한 교착상태를 해결하기 위해 퍼즐 게임을 그래프 기법으로 나타낸 뒤, 이를 이용한 새로운 교착상태 발견 기법인 Cycle Detection을 제안한다. 기존의 기법들은 알고리즘을 수행하는데 너무 많은 시간이 걸리거나, 패턴에 대한 데이터베이스가 구축되어 있어야 하기 때문에 실시간으로 교착상태를 발견하기엔 문제가 있다. 본 논문에서는 이러한 문제점을 해결하기 위하여 탐색해야 하는 노드의 개수를 최대한 줄이는 Local search 기법과 Pruning 기법을 적용하여 퍼즐 게임을 플레이하는 동안 실시간으로 교착상태를 발견할 수 있는 기법을 제안한다. 본 기법은 성능을 평가하기 위해 실제 퍼즐게임 환경에서 알고리즘을 수행하고, 그 결과로 검색하는 노드의 개수와 검색 시간을 기존의 기법과 비교하여 성능향상을 확인하였다.

UX Design Evaluation and its Approach to Mobile Applications for Smart Appliances (스마트 애플리케이션 UX 디자인 평가 접근 방법)

  • You, Si Cheon;Choi, Jinyoung;Sim, Mihee
    • Smart Media Journal
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    • v.8 no.3
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    • pp.70-79
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    • 2019
  • Implementing UX design that meets user expectations has become an important variable that determines the prominence of smart home appliances. This study addresses the UX design evaluation issues in mobile application development of smart home appliances. As an experimental research subject, the UX design evaluation contents were set up for the mobile application of , the demand of which is surging recently. The purpose of the research is to explore the significance of the UX design user evaluation method in smart home applications, and to suggest how to achieve the mixing of quantitative and qualitative evaluation methods. The main findings are as follows. First, we found that user evaluation can positively impact the direction of UX design. Secondly, we found that the mixing of 'quantitative' and 'qualitative' methods works complementarily to UX design evaluation. Research implications are as follows. The UX design evaluation process can be performed efficiently as long as we distinguish between the roles of quantitative evaluation and qualitative evaluation. For example, through qualitative evaluation such as 'Honeycomb model', can be identified in terms of 'exploratory', and through qualitative evaluation such as 'in-depth user interview', can be identified in terms of 'assessment' and 'validation'.

A Study on Determining the Optimal Time to Launch of Software Considering Error Correction Time (오류 수정 시간을 고려한 소프트웨어 최적 출시 시점 결정 연구)

  • Ahn, Cheol-Hoon
    • Journal of Software Assessment and Valuation
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    • v.16 no.2
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    • pp.69-76
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    • 2020
  • In this paper, the problem of determining the optimal time to market of software was studied using error correction time, an indicator of error correction difficulty. In particular, it was intended to modify the assumption that error detection time and correction time are independent in the software reliability growth model considering the existing error correction time, and to establish a general framework model that expresses the correlation between error detection time and correction time to determine when the software will be released. The results showed that it was important from an economic perspective to detect errors that took time to correct early in the test. It was concluded that it was very important to analyze the correlation between error detection time and error correction time in determining when to release the optimal software.

A Study of Improving Product Usability Based on the Classification of Usability Problems Considering Users' Satisfaction -Applying the Kano's Model of Customer Satisfaction (사용자 효용을 고려한 사용성 문제의 우선순위 정의 및 사용성 개선 방향에 대한 연구 - 카노의 사용자 만족 모델의 활용 중심으로)

  • Heo, Jeong-Yun;Park, Sang-Hyun;Song, Chi-Won
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.179-184
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    • 2006
  • "사용자 중심의 디자인(User-Centered Design)" 은 좋은 사용성을 가진 제품을 만들기 위한 사용되는 보편적인 접근방법중의 하나이다. 그러나 투자대비 최대의 가치 창조라는 경제성 원리와 개발 기간의 제약을 고려하면 개발 중 사용성 평가를 통해 발견된 문제들을 모두 제품에 반영하는 것은 거의 불가능 하다고 볼 수 있다. 그러므로 발견된 문제들에 대한 우선 순위를 정의한 후 가장 중요한 문제점에 대해 먼저 개선하는 전략이 필요하다. 기존의 사용성 문제에 대한 우선 순위는 주로 문제 자체의 심각도를 고려하여 결정되었다. 그러나 사용자가 인식하는 사용성(Perceived Usability)를 높이기 위해서는 사용자가 중요하게 생각하는 효용을 우선적으로 제품에 반영하는 것이 필수적이다. 본 연구에서는 카노의 사용자 만족 모델을 활용한 사용자 효용과 사용성 문제들의 잠재가치를 고려한 사용성 문제 분류를 기구 사용성 평가 가이드라인의 제작에 적용하였다. 제안된 분류에 의해 디자인 가이드라인을 1) 반드시 만족 시켜야하는 제품 사용성 기준, 2) 경쟁사 대비 우위를 유지하기 위한 비교평가 기준으로 나누어 정의함으로써 단일 제품의 절대적 평가가 아닌 경쟁사 제품과의 비교 평가를 통한 개선 방향의 제시에 Kano 모델을 기반으로 정의된 사용성 문제들의 효용가치분류가 효과적이라는 것을 본 연구를 통해 보이고자 한다.

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Assessing How Foreign CSRs Affect Home Country Consumers (해외 CSR에 대한 모국 소비자의 평가)

  • Han, C. Min;Son, Sungbum;Kim, Kyung Ae
    • International Area Studies Review
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    • v.21 no.2
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    • pp.219-245
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    • 2017
  • This study is intended to empirically investigate how Korean consumers evaluate foreign CSRs conducted by Korean firms. Specifically, the study investigates the effects of domestic vs. foreign CSR targets & domestic vs. global NGO affiliations by employing a two-way 2-by-2 factorial design. Field experiments were carried out with adult consumers in Seoul aged over 25. Our findings, first, suggest that Korean consumers perceive domestic CSRs more positively than foreign CSRs. But Korean consumers were found to respond more positively to foreign CSRs when the focal firm was perceived as a global firm. As regards to NGO affiliations, the study found that consumers were partially favorable towards domestic NGOs. However, interestingly, foreign CSRs with domestic NGOs were perceived more favorably than foreign CSRs with foreign NGOs.