• 제목/요약/키워드: 미디어재현

검색결과 402건 처리시간 0.023초

Visible Light Communication LED driver For research to improve power (가시통신용 LED 드라이버 전력 효율 성능 향상을 위한 연구)

  • Kwon, Jae-hyun;Park, Keon-jun;Kim, Hyo-jun;Choi, Gil-Sang;Kim, Young-kab
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 한국정보통신학회 2012년도 추계학술대회
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    • pp.15-16
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    • 2012
  • General lighting will be replaced into LED due to the high efficiency, low power consumption, long life than conventional light, moreover, since it is a basically semiconductor device that can convert the electric energy to visible light at a very high speed, using these characteristics can be performed communication modulation via the high-speed ON-OFF switching. Recently, visible light communication (VLC: Visible Light Communication) technology is received attention and there have been many researches. This paper is implemented media signal transmission by combining LED with VLC, a transmitter used the LED light-emitting device and receiver used an infrared sensor. In order to increase the efficiency of the communication system to improve the existing LED visible light communication driver of power conversion efficiency and thermal issues that is applied to the visible light communication in order to improve the speed of transmission media to research a new way of LED driver.

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The Visual Representation Methods based on natural objects in Information Design (자연물을 모티브로 활용한 정보디자인의 시각화 기법)

  • Jeong, Hyun-Jeong;You, Sichoen
    • Smart Media Journal
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    • 제3권2호
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    • pp.20-28
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    • 2014
  • The issues of generation, delivery, and processing of information which have been treated importantly in information design field have evolved along with the evolution of the humankind. In the modern society, the vast amount of, complex, and artificial forms of information such as big-data is accounted for the majority and claims of interest focusing on how to effectively design those kinds of information are being increased. This study explored the visualization methods applied with the natural objects as motives as one of the ways for users to easily get their perception and cognition to the information. Nature has long influenced on the human figural activities. The natural objects take the optimum visual shapes and provide the diverse inspiration and emotion to the designers in the various design fields such as product design, architecture design, and so on. Through the literature studies, we suggested the compositional principles of natural objects and the principles for observing and analysing natural objects as a principle to use the natural objects for information design domain. We, also, suggested the information design approach model which is inspired the natural objects by linking those two kinds of principles to the information design's visual realization factors and explored the possibilities of utilizing of the approach model by the case studies.

Photo Retrieval System using Kinect Sensor in Smart TV Environment (스마트 TV 환경에서 키넥트 센서를 이용한 사진 검색 시스템)

  • Choi, Ju Choel
    • Journal of Digital Convergence
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    • 제12권3호
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    • pp.255-261
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    • 2014
  • Advances of digital device technology such as digital cameras, smart phones and tablets, provide convenience way for people to take pictures during his/her life. Photo data is being spread rapidly throughout the social network, causing the excessive amount of data available on the internet. Photo retrieval is categorized into three types, which are: keyword-based search, example-based search, visualize query-based search. The commonly used multimedia search methods which are implemented on Smart TV are adapting the previous methods that were optimized for PC environment. That causes some features of the method becoming irrelevant to be implemented on Smart TV. This paper proposes a novel Visual Query-based Photo Retrieval Method in Smart TV Environment using a motion sensing input device known as Kinect Sensor. We detected hand gestures using kinect sensor and used the information to mimic the control function of a mouse. The average precision and recall of the proposed system are 81% and 80%, respectively, with threshold value was set to 0.7.

Performance Improvement of Tone Compression of HDR Images and Qualitative Evaluations using a Modified iCAM06 Technique (Modified iCAM06 기법을 이용한 HDR 영상의 tone compression 개선과 평가)

  • Jang, Jae-Hoon;Lee, Sung-Hak;Sohng, Kyu-Ik
    • Journal of Korea Multimedia Society
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    • 제12권8호
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    • pp.1055-1065
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    • 2009
  • High-dynamic-range (HDR) rendering technology changes the range from the broad dynamic range (up to 9 log units) of a luminance, in a real-world scene, to the 8-bit dynamic range which is the common output of a display's dynamic range. One of the techniques, iCAM06 has a superior capacity for making HDR images. iCAM06 is capable of making color appearance predictions of HDR images based on CIECAM02 and incorporating spatial process models in the human visual system (HVS) for contrast enhancement. However there are several problems in the iCAM06, including obscure user controllable factors to be decided. These factors have a serious effect on the output image but users get into difficulty in that they can't find an adequate solution on how to adjust. So a suggested model gives a quantitative formulation for user controllable factors of iCAM06 to find suitable values which corresponds with different viewing conditions, and improves subjective visuality of displayed images for varying illuminations.

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Color Correction of the Color Difference in the PT Space for HDR Image Tone Compression using iCAM06 (iCAM06을 적용한 HDR 영상 톤 압축을 위한 PT 색차 정보 기반의 색 보정)

  • Chae, Seok-Min;Lee, Sung-Hak;Sohng, Kyu-Ik
    • Journal of Korea Multimedia Society
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    • 제16권3호
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    • pp.281-289
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    • 2013
  • The iCAM06 has been used as an image appearance model for HDR image rendering. The iCAM06 goes through the color space conversions and scale conversions of the several steps to present HDR images. The dynamic range of an HDR image needs to be mapped on the range of output devices, which is called the tone mapping. However, tone compression process of the iCAM06 causes color distortion because of color-clipping and cross-stimulus. Therefore, we proposed that a color correction method in IPT space which compensates the color distortion in tone compression process. Through the experimental results, we conformed that proposed color correction method had better performance than the iCAM06 and enhanced models.

Search for Semantic Web Services Based on the Integrated Concept Model (통합 개념 모델에 기반한 시맨틱 웹 서비스 탐색)

  • Du, Hwa-Jun;Shin, Dong-Hoon;Lee, Kyong-Ho
    • Journal of Korea Multimedia Society
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    • 제10권2호
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    • pp.147-169
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    • 2007
  • Semantic Web Services Discovery matches between users' requirements and the ontological description of Web Services. However, concepts of an ontology can be interpreted differently according to a point of view. Previous works are limited in interpreting concepts. Since they lack a precise scheme of describing the advertisements and requirements of services and users, respectively, and even do not support a sophisticated matching, semantic mismatches may occur. This paper presents a sophisticated method of discovering Web services. The proposed method facilitates specifying semantics precisely and flexibly based on a proposed integrated concept model. Additionally, more sophisticated discovery is supported by computing complex matchings with many-to-many relationships. Experimental results show that the proposed method performs more efficiently for various kinds of user requests, compared with previous works.

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A study on classification of textile design and extraction of regions of interest (텍스타일 디자인 분류 및 관심 영역 도출에 대한 연구)

  • Chae, Seung Wan;Lee, Woo Chang;Lee, Byoung Woo;Lee, Choong Kwon
    • Smart Media Journal
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    • 제10권2호
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    • pp.70-75
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    • 2021
  • Grouping and classifying similar designs in design increase efficiency in terms of management and provide convenience in terms of use. Using artificial intelligence algorithms, this study attempted to classify textile designs into four categories: dots, flower patterns, stripes, and geometry. In particular, we explored whether it is possible to find and explain the regions of interest underlying classification from the perspective of artificial intelligence. We randomly extracted a total of 4,536 designs at a ratio of 8:2, comprising 3,629 for training and 907 for testing. The models used in the classification were VGG-16 and ResNet-34, both of which showed excellent classification performance with precision on flower pattern designs of 0.79%, 0.89% and recall of 0.95% and 0.38%. Analysis using the Local Interpretable Model-agnostic Explanation (LIME) technique has shown that geometry and flower-patterned designs derived shapes and petals from the region of interest on which classification was based.

LSTM based sequence-to-sequence Model for Korean Automatic Word-spacing (LSTM 기반의 sequence-to-sequence 모델을 이용한 한글 자동 띄어쓰기)

  • Lee, Tae Seok;Kang, Seung Shik
    • Smart Media Journal
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    • 제7권4호
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    • pp.17-23
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    • 2018
  • We proposed a LSTM-based RNN model that can effectively perform the automatic spacing characteristics. For those long or noisy sentences which are known to be difficult to handle within Neural Network Learning, we defined a proper input data format and decoding data format, and added dropout, bidirectional multi-layer LSTM, layer normalization, and attention mechanism to improve the performance. Despite of the fact that Sejong corpus contains some spacing errors, a noise-robust learning model developed in this study with no overfitting through a dropout method helped training and returned meaningful results of Korean word spacing and its patterns. The experimental results showed that the performance of LSTM sequence-to-sequence model is 0.94 in F1-measure, which is better than the rule-based deep-learning method of GRU-CRF.

Method of Extracting the Topic Sentence Considering Sentence Importance based on ELMo Embedding (ELMo 임베딩 기반 문장 중요도를 고려한 중심 문장 추출 방법)

  • Kim, Eun Hee;Lim, Myung Jin;Shin, Ju Hyun
    • Smart Media Journal
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    • 제10권1호
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    • pp.39-46
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    • 2021
  • This study is about a method of extracting a summary from a news article in consideration of the importance of each sentence constituting the article. We propose a method of calculating sentence importance by extracting the probabilities of topic sentence, similarity with article title and other sentences, and sentence position as characteristics that affect sentence importance. At this time, a hypothesis is established that the Topic Sentence will have a characteristic distinct from the general sentence, and a deep learning-based classification model is trained to obtain a topic sentence probability value for the input sentence. Also, using the pre-learned ELMo language model, the similarity between sentences is calculated based on the sentence vector value reflecting the context information and extracted as sentence characteristics. The topic sentence classification performance of the LSTM and BERT models was 93% accurate, 96.22% recall, and 89.5% precision, resulting in high analysis results. As a result of calculating the importance of each sentence by combining the extracted sentence characteristics, it was confirmed that the performance of extracting the topic sentence was improved by about 10% compared to the existing TextRank algorithm.

Implementation of High-definition Digital Signage Reality Image Using Chroma Key Technique (크로마키 기법을 이용한 고해상도 디지털 사이니지 실감 영상 구현)

  • Moon, Dae-Hyuk
    • Journal of Industrial Convergence
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    • 제19권6호
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    • pp.49-57
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    • 2021
  • Digital Signage and multi-view image system are used as the 4th media to deliver stories and information due to their strong immersion. A content image displayed on large Digital Signage is produced with the use of computer graphics, rather than reality image. That is because the images shot for content making have an extremely limited range of production and their limitation to high resolution, and thereby have difficulty being displayed in a large and wide Digital Signage screen. In case of Screen X and Escape that employ the left and right walls of in the center a movie theater as a screen, images are shot with three cameras for Digital Cinema, and are screened in a cinema with multi-view image system after stitching work is applied. Such realistic images help viewers experience real-life content. This research will be able to display high-resolution images on Digital Signage without quality degradation by using the multi-view image making technique of Screen X and Chroma key technique are showed the high-resolution Digital Signage content making method.