• Title/Summary/Keyword: 문화콘텐츠작업

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Case Study on Organizational Characteristics and Organizational Commitment in Sheltered Workshops for the Disabled (장애인보호작업시설의 조직특성과 조직몰입에 대한 사례연구)

  • Shin, hyun-suk
    • Proceedings of the Korea Contents Association Conference
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    • 2013.05a
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    • pp.419-420
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    • 2013
  • 본 연구는 장애인보호작업시설의 조직특성과 조직몰입 유형에 대한 사례연구를 통하여 장애인보호작업시설 직원의 조직몰입에 미치는 영향을 분석하여 바람직한 조직문화를 구축하기 위한 방안을 제시하고자 한다.

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The Status and possibility of a Goyang Aqua Studio (고양아쿠아스튜디오의 현황과 가능성)

  • Kim, In-Hwan
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.250-253
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    • 2012
  • 최근 3D콘텐츠에 대한 주목, N-Screen 환경조성, 종편사업자등장 등의 환경 변화를 배경으로 방송영상콘텐츠산업이 급성장 하고 있다. 그리고 그 중심에 스마트 콘텐츠가 있고, 스마트 콘텐츠를 제작하는 과정에 중요한 역할을 하는 CG, VFX 로 대표되는 특수 영상분야가 주목받고 있다. 고양시는 이러한 시대변화를 앞서 읽고 CG/3D 기업육성, 아쿠아스튜디오 조성 등 타지자체와 차별화된 정책을 추진하여 관련 분야에 경쟁력을 확보하여 지역경제 활성화를 위한 블루오션을 개척하였다. 이에 본 논문은 고양아쿠아스튜디오의 현황 및 향후 가능성을 보고자한다. 고양아쿠아스튜디오가 단순한 개별시설로서 활용되는 것이 아니라 고양시의 방송영상 로케이션, 후반작업 등 문화산업의 가치사슬인 기획-제작-후반작업-배급 등과 연계되어 상승작용 하므로 지역경제 활성화 기여할 수 있는 가능성에 대해 고민하였다. 고양아쿠아스튜디오의 가능성으로 문화산업기반 조성 확대, 폐정수장을 문화산업을 테마로 재활용하는 도시재생의 시범사례 그리고 기업의 방송영상제작환경 제고와 고양아쿠아스튜디오의 테마(Theme)공원화 등을 제시한다.

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Complex Cultural Spaces and Dance Programs (문화복합공간과 무용프로그램)

  • Kim, Ji Young;Cho, Sung Hee
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.285-286
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    • 2018
  • 본 연구는 2017년 이후 문화복합공간에서 이루어진 무용 프로그램에 관한 연구로 국내를 중심으로 진행하였다. 국내의 복합문화 공간중에 문화비축기지, 문화역 서울284, 인천아트플랫폼에서 이루어지는 무용 프로그램으로는 무용공연, 레지던시 프로그램, 행사프로그램이 있었다. 문화복합공간은 무용가들에게 작업 공간을 제공하고 있으며 앞으로도 무용가들이 다양한 네트워크를 형성하고 창작 활동을 할 수 있는 가능성을 제공할 것이다.

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Case Study of Regional Cultural Contents Development Using Peacock Fan Intangible Cultural Asset (충남 무형문화재 공작부채를 활용한 지역문화 콘텐츠 개발 사례 연구)

  • Kim, Dae-Gi;Son, Ji-Yeong;Baek, U-Young
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.5
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    • pp.87-102
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    • 2020
  • The purpose of this study was to develop regional dance contents in order to receive attention from the region and re-illuminate the peacock fan, the intangible cultural property of Seocheon, Chungnam, which has been preserved in history and has been preserved in the face of rapid urbanization and modernization. The representative four series are composed of one-person dance, two-person dance, military dance, and creative dance. The titles of each piece are basic dance , male and female love dance , military dance , and finally Korean creative dance . The commonality of the four series is the traditional dance using peacock fan, and each dance showed unique emotion and atmosphere through different themes and music, costumes, and stages. It was found that the development of regional dance contents re-created reflecting the characteristics of regional cultural heritage should create an environment that can be steadily revitalized through modernization. Through this study, it was found that the intangible cultural properties, which are our traditional cultural resources, have unlimited potential to contribute to enhancing regional and national competitiveness along with the growth potential of regional differentiation. Through such research, if existing cultural resources are preserved for globalization and produced as contents that can be easily accessed by the public, various contents besides regional dance using regional unique culture can be developed and utilized.

A Study on Work Safety and Standard Contract for Popular Culture Production Staff (대중문화예술제작물스태프의 작업 안전과 표준계약에 관한 소고)

  • Kim, Si Yeol;Lee, Kyung Ho
    • The Journal of the Korea Contents Association
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    • v.19 no.10
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    • pp.630-640
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    • 2019
  • A series of recent events have laid the groundwork for discussions on the safety issues regarding production staff in the popular culture industry. In Korea, the standard contract has been pursued as a means of dealing with issues involving popular culture production staff. However, the existing standard contract failed to incorporate the characteristics and requirements in today's market, which greatly restricted its efficacy in real-world cases. Therefore, this study seeks to significantly improve the provisions in the standard contract that govern obligations between contractual parties, and the work safety of the production staff. To this end, considering the main causes of safety accidents and actual contracts, this study groups contractual provisions into several categories: the removal of adverse factors affecting optimal competency, factors causing individual staff's negligence, and external factors causing negligence. Then, this study proposes specific provisions to be included in each category.

Analysis of organizational culture for performance-oriented organizations using Metabuses : Focusing on competing Values Framework (메타버스를 활용하는 성과 위주의 조직에 대한 조직문화 분석 : 경쟁가치모형을 중심으로)

  • Lee, Seung-Hwan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2022.01a
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    • pp.53-54
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    • 2022
  • 본 논문에서는 메타버스 네트워크에서 작업을 하고, 성과를 이루려고 하는 조직이 어떠한 조직문화를 가지고 있는지 기존의 오프라인의 소통 위주의 조직과 비교하여 변화된 조직문화 성향을 알아보고자 한다. 앞으로 뉴노멀 시대에 시간과 공간의 제약에서 벗어나 글로벌 적인 환경에서 점차 메타버스를 이용한 작업은 확장되어 질것이며 기존과 다른 새로운 조직 프로세스에서 구성원들의 작업효율과 최대치의 결과 값을 얻기 위하여 이와 같은 연구를 통해 유의미를 찾고 보다 발전적인 조직문화에 보탬이 되고자 한다.

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Production and Application of Pagoda Dharani Contents Using the Ten-storied Stone Pagoda of Wongaksa Temple Site (원각사지 10층 석탑을 이용한 탑 다라니 콘텐츠 제작 및 활용)

  • Lee, Ki-Ok;Park, Sung-Eun;Lee, Yong-Kyu
    • The Journal of the Korea Contents Association
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    • v.7 no.11
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    • pp.298-308
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    • 2007
  • While the cultural contents industry plays main role in global contents market recently, the market of Buddhist cultural property contents is still in insufficient state. Specially, despite most cultural properties is Buddhist cultural property in Korea, there is a lot of difficult problems in preserving, restoring and designing its prototype as cultural property. So, this research intends to contribute to the development of Buddhist design and Buddhist culture contents by developing the Pagoda Dharani contents using the Ten-storied Stone Pagoda on the Site of Wongaksa. The first thing is designing the Pagoda Dharani using the Ten-storied Stone Pagoda on the Site of Wongaksa. Also, using the Pagoda Dharani, we design and implement the Pagoda Dharani contents on the web. In this paper, by using the proposed the Pagoda Dharani contents, the previous activation problem of the Buddhist culture contents can be resolved.

A Study on Development of Digital Compilation Management System for Local Culture Contents: Focusing on the Case of The Encyclopedia of Korean Local Culture (향토문화 콘텐츠를 위한 디지털 편찬 관리시스템 개발에 관한 연구: "한국향토문화전자대전"의 사례를 중심으로)

  • Kim, Su-Young
    • Journal of the Korean Society for information Management
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    • v.26 no.3
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    • pp.213-237
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    • 2009
  • Local culture is a cultural heritage that has come down from generation to generation in the natural environment of a region. It includes history, tradition, natural features, art, and historic relics. The Academy of Korean Studies has complied "The Encyclopedia of Korean Local Culture" using those local culture contents. Local culture content shave the features of documentary, such as authenticating the source, and managing hierarchy structure. Thus, to deal with local culture contents, a "circular knowledge information management system" is sought for that helps basic, fragmentary, and high-level information to circulate to create new knowledge information within the system. A user of this circular knowledge information management system is able not only to collect data directly in it, but also to fetch data from other database. Besides, processing the collected data helps to create new knowledge information. But, it's very difficult to sustain the features of the original hierarchy bearing meaning contained in the various kinds of local culture contents when building a new database. Moreover, this kind of work needs many times of correction over a long period of time. Therefore, a system in which compilation, correction, and service can be done simultaneously is needed. Therefore, in this study, focusing on the case of "The Encyclopedia of Korean Local Culture", I propose a XML-based digital compilation management system that can express hierarchy information and sustain the semantic features of the local culture contents containing lots of ancient documents, and introduce the expanded functions developed to manage contents in the system.

Industry-Technology Road-map in the Field of Next-generation Convergent Contents (차세대 융합형 콘텐츠 분야의 산업-기술 연계 입체로드맵)

  • Heo, P.S.;Rim, M.H.;Park, Y.J.
    • Electronics and Telecommunications Trends
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    • v.26 no.2
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    • pp.126-136
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    • 2011
  • 최근 문화기술(CT) 기반으로 다양한 산업의 콘텐츠화가 급속히 진행되고 있는 가운데, 융합형 콘텐츠가 새로운 성장동력으로서 주목받고 있다. 또한 상상력과 창의력 기반의 문화적 요소가 가미된 융합형 콘텐츠 산업은 '경쟁없는 시장'으로서 국가 비즈니스 혁신의 돌파구가 될 것으로 전망되고 있다. 이런 상황에서 차세대 융합형 콘텐츠 분야의 유망 전략 산업에 대한 산업-기술 연계 로드맵 작성 및 기술기획 프레임워크(framework) 구축은 미래 기술기획 및 기술개발, 관련 산업의 활성화, R&D 투자 배분 등을 위한 사전 작업 및 방향지표로서의 의의를 가진다. 이에 본 고에서는 유망 융합형 콘텐츠 분야에 대한 산업-기술 연계 로드맵을 3가지 기술발전 경로, 즉 단위 소요기술의 향상(upgrade road), 기존 소요기술의 진화(evolution road), 단위 소요기술의 혁신(innovation road)을 반영하여 작성하는 입체로드맵으로 기술기획 프레임워크 내에서 제시 적용하도록 한다.

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Study on Digitalization of Cultural Archetype Based on the Tale of Cheoyong (처용설화의 문화원형 디지털콘텐츠화에 관한 연구)

  • Jung, Jai-Jin
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.591-600
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    • 2008
  • Korean traditional culture has a long history and it is rooted in the deep down our national culture. It is like bread and pride for Korean people. The tale of Cheyong is a precious cultural heritage, which has existed in the public awareness of the Korean people since the period of unified Silla. Based on its mysterious and beautiful story, the value of traditional culture can be revealed through development of digital contents. With such precious cultural resource we can digitalize the fun contents which the general public can enjoy. Ways of digitalize of cultural archetype has been suggested by analyzing the content elements of the tale of Cheyong. Also, by making scientific approach to the development process of digitalization, the possibility of digitalization has been found through 3D animation restoration process for Cheyong Dance and the process of making the tale of Cheyong into animation. Through analyzing the contents development process of cultural archetype of the tale of Chetyong, a cultural archetype sourcehas been developed which has a great value as a contents product that can be developed and used as various cultural content art works. With studies on the theory of development method for digitalization of traditional culture, scientific studies and investigation have to be continuously carried out so the digitalization of Korean cultural heritage, which will shine in the world, can be continued as well.

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