• Title/Summary/Keyword: 문화분류

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Expanding the Concept of Cultural Heritage Utilization and Classifying the Types (문화재 활용의 개념 확장과 활용 유형 분류체계 구축)

  • Ryu, Ho-cheol
    • Korean Journal of Heritage: History & Science
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    • v.47 no.1
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    • pp.4-17
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    • 2014
  • The more income and free time people have, the more interest in cultural heritage they get to improve the quality of life. In light of this, Local governments put more effort to create colorful events using their cultural heritage resources, and the central government also starts to implement policies to enhance the value of cultural heritage. To keep those efforts on utilizing cultural heritage, however, several issues seem to be addressed in advance. Firstly, it needs to define the concept of cultural heritage utilization that could cover its current policy trend. Secondly, the utilization methodology should be categorized and classified. Therefore, the study for those issues should be carried out to utilize the cultural heritage efficiently and systematically. This study contains the current status of the relevant policies and projects; the trend and meaning of the utilization. And, in this study, the cultural heritage utilization was defined as all activities producing positive effects or influences by cultural heritage such as enjoying cultural heritage values and creating additional profits. Furthermore, the cultural heritage utilization was categorized according to several criteria; the value, the objective, and the type of cultural heritage utilization. Finally, the final part of the study includes proposals on the future policy direction of cultural heritage utilization.

A Study on the Improvements of Food and Culture in Dewey Decimal Classification System (음식문화 분야의 DDC 분류체계 개선방안에 관한 연구)

  • Chung, Yeon-Kyoung;Choi, Yoon-Kyung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.1
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    • pp.43-57
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    • 2010
  • The purposes of this study are to examine how food and culture and Korean foods are reflected in the classification systems and to propose improvements of DDC to classify various subjects related to the materials of food and culture. For the study, six classification systems - DDC(Dewey Decimal Classification), UDC(Universal Decimal Classification), LCC(Library of Congress Classification), KDC(Korean Decimal Classification), NDC (Nippon Decimal Classification), China Library Classification - were analyzed in aspects of eating and drinking customs, eating etiquette, nutrition and diet, food and drink, meal and table service, beverage technology, and food technology. As a result, there were few headings about Korean food in six classification systems and it was necessary for DDC to have new headings for classifying Korean and Asian traditional foods and table services. Due to the literary warrant in classification systems, it is required to publish and disseminate various Korean food recipes and publications to add new headings or notes in future classification systems.

A Classification Method for Environment-based Games (게임 환경 특성에 기반 한 분류방안)

  • Hwang, Shin-Hee;Park, Young-Ho
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.139-141
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    • 2007
  • 최근, 게임시장의 활성화가 가속화 되면서 게임을 이용하는 유저들이 매우 늘어났다. 이에 따라 게임은 하나의 문화로 정립되었다. 그러나 게임문화에 맞는 정확한 분류와 표준안이 존재하지 않아 새로운 게임의 장르 구분을 명확히 하지 못하는 문제점이 생겨났다. 본 논문에서는 기존연구의 분류법으로는 구분할 수 없는 장르의 분류를 위해 기존의 게임장르 분류법을 기반으로 체계적인 분류를 더한 게임장르 분류법을 소개한다.

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The Study on Classification System of Sport Culture Contents for Korea's Cultural Competitiveness (문화경쟁력 제고를 위한 스포츠 문화콘텐츠 분류체계 정립)

  • Lee, Soo-Yeon
    • 한국체육학회지인문사회과학편
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    • v.55 no.2
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    • pp.111-121
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    • 2016
  • The purpose of this study was to establish a classification systems of sport culture contents for enhancing cultural competitiveness. The main research method for this was the Delphi survey based on the literature. Through a literature review, the definition of sport cultural contents and the classification system of major industrial countries were analyzed. The Delphi survey by a panel of 25 was conducted over a two-round. The results were as follows: first, the sport culture contents includes an artistic creativity, which have a working form that enables delivery to the public and organizing sports activities, and classify as a technology for high value-added content and services. Second, the 'culture' for the large category item, which include the cultural heritage and culture art. The 'media' recognize the importance of temporal concepts with traditional media and it was classified as new media. In the case of items in the large category 'events' are classified as national and international sporting events and festivals, the 'services' main category item is divided into social, care, educational services. Finally, the 'others' includes such as copyrighted items.

A Study on Classification of Wood Cultural Resources in South Korea (목재문화자원의 유형 분류에 관한 연구)

  • HAN, Yeonjung;LEE, Sang-Min;CHOI, Jinyoung;PARK, Chun-Young
    • Journal of the Korean Wood Science and Technology
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    • v.49 no.5
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    • pp.430-452
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    • 2021
  • The recent social atmosphere has been a preference for wood utilization and woodworks. The general public does not have many opportunities to enjoy wood culture, so there is a lack of awareness and foundation of wood culture. In this study, classification and case analysis of wood culture were conducted as basic research for establishing a promotion strategy for the general public to enjoy wood culture. The specificity of wood culture and cultural resources was analyzed to establish the concept of wood cultural resources. Through the analysis, wood cultural resources were defined as products created as a result of human activities that implied the cultural value of wood and wood use in terms of conservation, discovery, and utilization. The types of wood cultural resources were classified into seven categories using the classification examples performed on cultural resources: cultural heritage, cultural facilities, cultural festival, wood architecture, culture contents, culture education, and wood products. In addition, cases were searched and proposed for each type of wood cultural resources.

Research Study on Korean Seasonal Customs Culture Experience Education Contents for International Students (외국인 유학생대상 한국세시풍속문화 체험교육콘텐츠 연구)

  • Lee, Ri-Kyung;Ju, Young-Ae
    • Proceedings of the Korea Contents Association Conference
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    • 2017.05a
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    • pp.377-378
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    • 2017
  • 본 연구는 외국인 유학생대상 한국세시풍속문화 체험교육콘텐츠 개발의 필요성을 제고하여 한국문화교육 실시에 필요한 실용적인 체험교육콘텐츠 개발에 목적을 두었다. 한국세시풍속문화 체험교육콘텐츠는 계절별로 나누었으며. 콘텐츠별 분류는 의례, 음식, 놀이, 예술, 축제 등의 다섯 분류로 나누었다. 콘텐츠의 분류는 오덕(五德)의 의미를 담아 의례에는 예(禮), 음식에는 의(義), 놀이에는 지(智), 예술에는 인(仁), 축제에는 신(信) 등으로 재조직하여 분류하였고, 그에 맞추어 교육콘텐츠를 개발하였다. 본 연구를 통해 개발된 외국인 유학생 대상 한국세시풍속문화 체험교육콘텐츠가 실용적으로 확산되기를 기대한다.

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A Motion of Game Genre Classification (게임장르 분류를 위한 제안)

  • 이은아;박용범
    • Proceedings of the KAIS Fall Conference
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    • 2002.05a
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    • pp.109-111
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    • 2002
  • 모든 문화는 그 나름대로의 규칙과 분류와 표준이 존재한다. 게임문화에도 역시 그 발전속도와 규모에 부합되는, 정확한 분류와 표준안이 필요하다. 현재 여러 기관에서 게임 관련자들이 수긍할 수 있는 분류 안을 제시하고 있다. 그러나 기관별, 업체별, 그리고 게임 매체별로 게임 장르 분류에 대한 견해가 조금씩 차이를 보인다. 이에 본 논문에서는 대표적인 게임 장르를 살펴보고, 게임 장르 분류 방안을 제시하고자 한다.

A System for Automatic Classification of Traditional Culture Texts (전통문화 콘텐츠 표준체계를 활용한 자동 텍스트 분류 시스템)

  • Hur, YunA;Lee, DongYub;Kim, Kuekyeng;Yu, Wonhee;Lim, HeuiSeok
    • Journal of the Korea Convergence Society
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    • v.8 no.12
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    • pp.39-47
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    • 2017
  • The Internet have increased the number of digital web documents related to the history and traditions of Korean Culture. However, users who search for creators or materials related to traditional cultures are not able to get the information they want and the results are not enough. Document classification is required to access this effective information. In the past, document classification has been difficult to manually and manually classify documents, but it has recently been difficult to spend a lot of time and money. Therefore, this paper develops an automatic text classification model of traditional cultural contents based on the data of the Korean information culture field composed of systematic classifications of traditional cultural contents. This study applied TF-IDF model, Bag-of-Words model, and TF-IDF/Bag-of-Words combined model to extract word frequencies for 'Korea Traditional Culture' data. And we developed the automatic text classification model of traditional cultural contents using Support Vector Machine classification algorithm.

Standardization and Classification of Culture Technology - Analysis of Technology Classification Systems and Demand Survey (문화기술(CT) 분류체계 및 표준화에 관한 연구 -기술분류체계 및 수요조사를 중심으로)

  • Cho, Yong-Rae;Kim, Won-Joon
    • The Journal of the Korea Contents Association
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    • v.9 no.7
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    • pp.184-192
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    • 2009
  • CT(Culture Technology) became one of the leading industries with fast growth in its contribution to an economy not only in Korea, but also in the world. This study suggests policy direction and priority of CT in the perspective of technology standardization and its classification. As a result, this study proposes a new 'CT Classification' using the value chain concepts contrary to previous classification. In addition, we suggest standardization priority, especially, in the sectors of 'CT Distribution/Service', 'CT Marketing', 'General CT management' based on our survey research of production side. Consequently, our research suggests an important strategic bases for decision makers in CT policy and development both government and private sectors.

A Study on Expansion of Headings of Korean Decimal Classification Based Upon the Analysis of Directory Classifications of Internet Resources in Food and Culture (음식문화 분야 인터넷자원 분류체계 분석을 통한 한국십진분류법의 항목명 확장에 관한 연구)

  • Chung, Yeon-Kyoung;Lee, Mi-Hwa
    • Journal of the Korean Society for information Management
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    • v.27 no.4
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    • pp.49-69
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    • 2010
  • Library classification system is based upon academic disciplines, However, it is difficult to classify for Internet resources due to its lack of up-to-datedness and practicality. Especially, headings of Korean Decimal Classification need to reflect practical aspects and it should be also developed for classification of web based resources. The purposes of this study are to analyze the structures of directory classifications in Internet resources and to suggest additional headings of KDC as a practical library classification as well as a classification system for internet resources. Directory classification systems of Naver, Yahoo, Kyobo Internet book store, Amazon were selected and their food and culture subjects were analyzed for this study. The headings of KDC were compared to them and new possible headings were suggested with reference of NDC and DDC in the area of food and culture. This study provided a way of developing KDC for a classification system for Internet resources as well as library materials.