• Title/Summary/Keyword: 문제해결원리

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A Study on Applying TRIZ to Logistics improvement (물류개선을 위한 트리즈 방법론 연구)

  • Jung, Soo-Hwan;Baek, Sung-Joon;Yu, Yen-Yoo
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.77-84
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    • 2014
  • TRIZ was developed and refined in the Soviet Union between 1946 and 1985 by Genrich Altshuller. Its primary application has been for solving inventive problems in the areas of engineering. But, recently the elements of TRIZ began to be applied non-technical areas by Darrell Mann. TRIZ theroy was brought into South Korea in 1995 and it is used by the LG, SAMSUNG, POSCO. TRIZ is simply not the tool for technical problem solving, covering many areas of comprehensive approach is being recognized. TRIZ is a methodology for defining problem, finding root cause through RCA(Root cause analysis), defining technical contradiction and physical contradiction. TRIZ overcomes contradiction and purses problem solving method through innovation. TRIZ is a problem solving method in this study using the principles of non-technical fields applied to the improvement of the logistics area study. The method to overcome contradiction is 40 principles. It is possible to generate idea by using 40 principles. This study was applied to logistics field of non-technical area by using TRIZ principle.

Problem-solving and Descartes' (문제해결과 데카르트의 <기하학>)

  • Han, Kyeong-Hye
    • Journal for History of Mathematics
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    • v.21 no.2
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    • pp.39-54
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    • 2008
  • This paper investigate Descartes' , which is significant in the history of mathematics, from standpoint of problem-solving. Descartes has clarified the general principle of problem-solving. What is more important, he has found his own new method to solve confronting problem. It is said that those great achievements have exercised profound influence over following generation. Accordingly this article analyze Descartes' work focusing his method.

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Exploring Strategies for Applying TRIZ to Technology Education (기술과 교육에서 TRIZ(창의적 문제해결 이론)의 적용 방안 탐색)

  • Moon, Daeyoung
    • 대한공업교육학회지
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    • v.31 no.2
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    • pp.155-176
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    • 2006
  • The purpose of this study was to explore the strategies for applying TRIZ to technology education. This study was carried out through literature review on contradiction, 40 principles, 76 standard solutions, multi screen method, effects, the law of technology evolution, and ARIZ, and questionnaire survey to investigate the validity. Through this study the strategies for applying TRIZ to technology education were proposed and the validity was identified. Only the '40 Principles' was appropriate to technology education of elementary and middle school. The results of this study were as follows; In elementary school technology education, segmentation, extraction, local quality, asymmetry, consolidation, universality, counterweight, do it in reverse, mediator, self service, dispose, flexible membranes or thin films, changing the color, homogeneity, rejecting and regenerating parts, and composite materials were suitable. And in middle school technology education, segmentation, extraction, local quality, asymmetry, consolidation, universality, counterweight, prior counteraction, prior action, cushion in advance, do it in reverse, dynamicity, partial or excessive action, continuity of useful action, convert harm into benefit, mediator, self service, dispose, flexible membranes or thin films, changing the color, homogeneity, rejecting and regenerating parts, transformation of properties, phase transition, thermal expansion, and composite materials were suitable.

A Mathematics Tutoring Model That Supports Interactive Learning of Problem Solving Based on Domain Principles (공식원리에 기반한 대화식 문제해결 학습을 지원하는 수학교수 모형)

  • Kook, Hyung-Joon
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.429-440
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    • 2001
  • To achieve a computer tutor framework with high learning effects as well as practicality, the goal of this research has been set to developing an intelligent tutor for problem-solving in mathematics domain. The maine feature of the CyberTutor, a computer tutor developed in this research, is the facilitation of a learning environment interacting in accordance with the learners differing inferential capabilities and needs. The pedagogical information, the driving force of such an interactive learning, comprises of tutoring strategies used commonly in various domains such as phvsics and mathematics, in which the main contents of learning is the comprehension and the application of principles. These tutoring strategies are those of testing learners hypotheses test, providing hints, and generating explanations. We illustrate the feasibility and the behavior of our propose framework with a sample problem-solving learning in geometry. The proposed tutorial framework is an advancement from previous works in several aspects. Firstly, it is more practical since it supports handing of a wide range of problem types, including not only proof types but also finding-unkown tpes. Secondly, it is aimed at facilitating a personal tutor environment by adapting to learners of varying capabilities. Finally, learning effects are maximized by its tutorial dialogues which are derived from real-time problem-solving inference instead of from built-in procedures.

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Smart City-based Metaverse a Study on the Solution of Urban Problems (스마트시티기반의 메타버스(Metaverse)를 통한 도시문제해결 방안에 관한 연구)

  • Kwon, Changhee
    • Journal of Integrative Natural Science
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    • v.14 no.1
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    • pp.21-26
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    • 2021
  • 이 논문은 기존의 도시가 부동산 중심의 경제 원리로 형성됐다면 스마트시티는 거주자 생활을 중심으로 한 도시계획 서비스라고 말한다. 이런 스마트시티가 되기 위해서는 각 지역의 철도와 도로 등 도시 인프라를 비롯해 유통, 의료, 교육의 혁신도 필요하다.하지만 스마트시티가 도시운영체제를 디지털화하는 것으로 끝나는 건 아니다. 스마트시티기반에 메타버스(Metaverse)를 통한 당면한 각종 도시 문제를 해결을 위한 선행연구를 다뤄보기로 하였다. 도시운영체제를 입히는 도시의 지역적 특성을 살리면 해당 도시에 당면한 문제를 해결하는 미래의 스마트시티는 과연 어떠한 도시일까? 이에 대한 답변을 하기 위하여 스마트시티기반의 메타버스(Metaverse)를 통한 도시문제해결을 모색하였다.

연산능력을 기르기 위한 대안적 알고리즘 지도 방안 -사칙연산을 중심으로 -

  • Nam, Seung-In;Gang, Yeong-Ran;Park, In-Muk
    • Communications of Mathematical Education
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    • v.13 no.1
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    • pp.19-38
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    • 2002
  • 알고리즘이란 ‘유한한 단계를 거쳐 일련의 문제를 해결하기 위한 명확하고 체계적인 방법’ 으로써 수량에 관련된 문제를 보다 신속 ${\cdot}$ 정확하게 처리하기 위하여 역사적으로 다양한 알고리즘이 존재 ${\cdot}$ 변천해 왔다. 계산기가 발명되기 전까지는 지필 알고리즘이 매우 강조되어 왔으나 계산기가 상용화되면서 지필알고리즘에 대한 효용성과 활용도가 점차 줄어들고 있으나 지필 알고리즘은 수학학습의 기초 ${\cdot}$ 기본인 동시에 뼈대로써 그 가치와 역할은 여전히 중요하다. 그러나 표준화된 지필 알고리즘에 대한 지나친 강조로 인해 학생들은 대수적 구조나 계산 원리를 바르게 이해하지 못한 채 반복 연습을 통해 익힌 표준 알고리즘을 기계적으로 적용하여 답을 구하는 경우가 많으며, 이로 인해 학생들은 수학학습에 대한 불안감과 기피현상이 보이고 있다. 또 인간의 창조적 사고활동의 최종적인 산물인 표준 알고리즘은 대안적인 알고리즘에 비해 효율성에서 앞서지만 학생들의 사고 수준에서는 그 원리를 이해하기 힘든 경우가 있을 것이다. 따라서 수학교육의 목적 중의 하나인 문제 해결력을 기르기 위해, 그리고 표준 알고리즘의 가치와 효율성을 인식시키고, 수학학습에 대한 불안감을 줄이기 위해 표준 알고리즘뿐만 아니라 대안적인 알고리즘을 병행하여 지도할 필요가 있다.

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공룡이 죽은 원리를 생각하자

  • 대한양계협회
    • KOREAN POULTRY JOURNAL
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    • v.20 no.6 s.224
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    • pp.60-62
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    • 1988
  • 양계산업중 특히 육계업은 87년 8월 이후로 현재까지 불황을 거듭하고 있어 업계 전체에 대한 구조개선이 시급함을 인정하기에 이르렀다. 과거와 같이 사양가는 농장안에서 생산비절감을 위한 노력을 제아무리 하여도 소득은 높아지지 않고 있다. 모두가 하루속히 우리 실정에 맞는 제도개선을 해야 한다는 것은 깨닫고 있으면서 해결해야할 문제들이 업계 전반적인 것이나, 정책적인 제도개선이 이루어져야 한다는 어려움에 직면하여 있다보니 남이 해결해 주겠지 하는 식의 구태의연한 의타심을 가지고 있는 양축가들이 아직도 많다. 그러나 수원시에 있는 수원육계분회를 찾아와 보니 회원 모두가 적극적인 참여의식, 자발적인 문제해결에 임하는 것을 볼 수가 있어 다행스럽게 여겨졌다.

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Effect of Cooperative Learning on Problem Solving in Programming Learning (프로그래밍 학습에서 협동학습이 문제해결력에 미치는 효과)

  • Kwon, Boseob
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.491-498
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    • 2014
  • Programming learning tend to improve the high thinking ability by experiencing problem solving process through programming recently, There are the previous studies that small group cooperative learning has the effect of the learning that is based logical thinking and creativity, while programming learning has relied on individual learner's thinking and principles traditionally. In this paper, it was verified the effect on improving the problem solving ability to perform by the small cooperative learning group in a problem solving process of programming learning. For this, it was developed and applied a model that include small cooperative learning group based on the problem solving 5 steps. The results of this study showed that the small cooperative learning group has positive effect of the problem solving ability in programming learning and has no relationship with cognitive style.

Development of e-PBL Based on Web 2.0 (웹 2.0 기반의 e-PBL 모형 개발)

  • Lee, Jun-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.2
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    • pp.59-66
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    • 2008
  • Although the acquisition of information may be done individually, knowledge is created from the social context of peers, teachers. And feedback on the appropriateness and effectiveness of their knowledge and skill is commonly received. Learning occures effectively within environment that have shared understanding of problems and various tools to solve problems. The purpose of this study is to apply the main principles of creative Problem solving and develop e-PBL(Problem-Based Learning) to enhance creative problem solving skill. In this research, the group of students who studied by means of e-PBL based on web 2.0 showed much more satisfaction and problem solving skill than the other group of students who did by e-Learning.

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