• Title/Summary/Keyword: 모바일 제어

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Blue Marble Game by Remote Control Using Smart Mobile Devices (스마트 모바일 기기의 원격제어를 통한 블루마블 게임)

  • Hwang, Jeseung;Lee, Hongrae;Moon, Mikyeong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.77-79
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    • 2013
  • 스마트 모바일 기기는 PC에 접속하여 PC 원격제어가 가능하다. 본 논문에서는 스마트 모바일 기기의 원격제어 기능을 이용하는 블루마블 게임의 개발 내용에 대하여 기술한다. 이는 하나의 PC에 다수의 클라이언트가 한 자리에서 모여, 자신의 스마트 모바일 기기를 원격 접속시킨 후, 블루마블 게임을 할 수 있도록 한다.

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Smart Emotional Lighting Control System based on Mobile (모바일 기반의 스마트 감성조명 제어 시스템)

  • Hong, Sung-Il;Lin, Chi-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.6
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    • pp.3858-3864
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    • 2014
  • This paper proposes the smart emotion lighting control system of a mobile-based. The proposed smart emotional lighting control system to reduce the emotional lighting device, internal heat and the power consumption was configured to the android platform mobile device and zigbee module, emotional lighting device, lighting control module, power supply, and general-purpose transistor. The mobile device was to transmit the real-time control information to the emotional lighting device when connected to the system, and it was designed to control the emotion lighting device based on the control messages and status monitoring. In this paper, the efficiency verification results of the proposed smart emotional lighting control system showed that it was possible to control by emotion lighting control and the color temperature variable. The heating value and the power consumption could be reduced by21% and up to 48%, because of the controlled lighting using emotion language.

Embedded System for Mobile Phone-based Control and Monitoring (모바일 폰 기반의 제어 및 모니터링을 위한 임베디드 시스템)

  • Park, Hung-bog;Seo, Jung-hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.288-289
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    • 2018
  • The use of IoT (Internet of Things) is rapidly expanding to enhance the quality of life as seen in the interconnection between mobile devices and Web. This paper proposes an embedded system that connects sensors and mobile devices via IoT technology, improving the user's ability and service experience to remotely control the home appliances with mobile-detection features. Home appliances are expected to increase labor efficiency by utilizing the embedded system connected to the sensors. Using mobile applications to control home appliances remotely and to monitor operation status advances the user's knowledge, experience, and perspectives to experience refined life qualities.

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Design of Arduino Automobile Control System using Mobile Phone (모바일 폰을 이용한 아두이노 자동차 제어 시스템의 설계)

  • Park, Hung-bog;Seo, Jung-hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.290-291
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    • 2018
  • This paper suggests a design for an embedded system to control automobiles using mobile phones and applies the design on Arduino automobile models. Simulation of accidents that can happen in real life were conducted using Arduino automobile with attached sensors. The design includes algorithms for an automatic control that responds to events by detecting potential obstacles that maybe appear in the vehicle's surrounding and by measuring the distances between the obstacle and the vehicle. The feasibility of the suggested system is also reviewed.

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An Implementation of Automobile Remote Control System using WIPI (WIPI를 이용한 자동차 원격제어 시스템 구현)

  • Yoon, Jun-Ho;Jeon, Jong-Bae;Lee, Sang-Keon;Kim, Dong-Gyu;Roh, Yong-Wan;Hong, Kwang-Seok
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2005.11a
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    • pp.298-301
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    • 2005
  • 모바일 기술이 발달함에 따라 모바일 기술을 이용한 다양한 컨텐츠 개발이 중요한 문제로 떠오르고 있다. 기존의 텔레매틱스 서비스는 차량 밖에 사용자가 있을 경우 안내원을 통하여 원격진단 차량 문 열림, 도난차량 추적, 내차위치확인이 있다. 본 논문에서는 WIPI를 이용하여 자동차 원격제어 시스템을 구현하였다. 자동차 원격제어 시스템은 자동차 키를 대신해야 하는 상황이나 차량의 상태 등을 자신의 모바일을 사용하여 차량을 원격제어 하는 시스템이다. 또한 차량의 손상 및 파손 여부를 SMS를 이용하여 차주에게 바로 알려주는 서비스가 가능하다. 8인의 피 실험자가 각각 12번씩 모두 96번을 실험한 결과 응답시간이 2초 이내로 나타났고 100%의 동작 성공률을 보였다. 각 이동통신사들이 모바일 플랫폼으로 많은 로얄티를 지급하던 방식에서 벗어나서 대한민국이 주도한 WIPI 플랫폼이 모바일 시장을 개척해 나간다는 점에서 WIPI 플랫폼을 기본으로 이용한 서비스는 더욱 더 발전할 것이다. 앞으로 WIPI는 모바일 산업에 주축이 될 것이며 많은 수익 창출이 예상된다.

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An Energy-Efficient Concurrency Control Method for Mobile Transactions with Skewed Data Access Patterns in Wireless Broadcast Environments (무선 브로드캐스트 환경에서 편향된 엑세스 패턴을 가진 모바일 트랜잭션을 위한 효과적인 동시성 제어 기법)

  • Jung, Sung-Won;Park, Sung-Geun;Choi, Keun-Ha
    • Journal of KIISE:Databases
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    • v.33 no.1
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    • pp.69-85
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    • 2006
  • Broadcast has been often used to disseminate the frequently requested data efficiently to a large volume of mobile clients over a single or multiple channels. Conventional concurrency control protocols for mobile transactions are not suitable for the wireless broadcast environments due to the limited bandwidth of the up-link communication channel. In wireless broadcast environments, the server often broadcast different data items with different frequency to incorporate the data access patterns of mobile transactions. The previously proposed concurrency control protocols for mobile transactions in wireless broadcast environments are focused on the mobile transactions with uniform data access patterns. However, these protocols perform poorly when the data access pattern of update mobile transaction are not uniform but skewed. The update mobile transactions with skewed data access patterns will be frequently aborted and restarted due 4o the update conflict of the same data items with a high access frequency. In this paper, we propose an energy-efficient concurrence control protocol for mobile transactions with skewed data access as well as uniform data access patterns. Our protocol use a random back-off technique to avoid the frequent abort and restart of update mobile transactions. We present in-depth experimental analysis of our method by comparing it with existing concurrency control protocols. Our performance analysis show that it significantly decrease the average response time, the amount of upstream and downstream bandwidth usage over existing protocols.

WLAN Power Control based on Reconfigurable Prefetch Buffer for Low-Power Mobile IP Storage (저전력 모바일 IP 스토리지를 위한 재구성 가능 선반입 버퍼 기반 WLAN 전력제어)

  • Nam, Young Jin;Choi, Minseok;Choi, Jae Hyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.655-658
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    • 2009
  • 본 논문에서는 저전력 모바일 IP 스토리지를 위한 재구성 가능 선반입 버퍼 기반의 WLAN 전력제어 기법을 제안한다. 제안된 기법은 주어진 모바일 IP 스토리지에 있는 멀티미디어 컨텐츠의 품질에 따라 선반입 버퍼의 크기를 자동적으로 결정하고 멀티미디어 컨텐츠가 실행되는 동안 On-Off 동작을 기반으로 WLAN 전력을 동적으로 제어한다. 제안된 기법을 PXA270 기반 모바일 단말, 임베디드 리눅스 2.6.11, 인텔 iSCSI 참조 코드, 그리고 Cisco Aironet 350 PCMCIA WLAN 카드를 사용하여 구현하고 성능을 평가한 결과 모바일 단말의 소모전력이 1.5배 이상 개선됨을 확인하였다.

Research of Customized Electric Wheelchair Control System using NFC on Mobile Device Environment (모바일 디바이스 환경 기반의 NFC를 이용한 사용자 맞춤형 전동 휠체어 제어 시스템 연구)

  • Park, Sanghyun;Kim, Jinsul
    • Smart Media Journal
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    • v.4 no.2
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    • pp.17-25
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    • 2015
  • In this paper proposes an idea for using NFC(Near Field Communication) on smalt mobile devices, you can easily control the electric wheelchair system. In this system with previous researches controlled a power wheelchair in a mobile device using Bluetooth communication, the board communicates with the integrated control of the wheelchair. With smart mobile devices, the wheelchair control board integrating the signal generated by checking real time so that the user can easily monitor the state of the wheelchair. Users are using smalt mobile devices, the wheelchair can be controlled easily, and the setting at any time according to the state of the individual and can be used. HEX format control is directly in hardware, allowing analysis was read, the user settings are typically used to match cards which support NFC technology such as bus card for registration, storing the selected information and enable read and were applicable. By applying this system, wheelchairs oriented aids disabled and older people able to access to provide with stability.

A Concurrency Control Method using Optimistic Control in Mobile Computing DB Environment (모바일 컴퓨팅 데이터베이스 환경에서의 낙관적 제어기법을 이용한 동시성제어기법)

  • Cho Sung-Je
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.2 s.40
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    • pp.131-143
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    • 2006
  • The rapid growth of mobile communication technology has provided the expansion of mobile internet services, particularly mobile realtime transaction takes much weight among mobile fields. Current mobile transaction service has serious problems which check its development, such as low bandwidths, hand over, expensive charge system, and low response time. but, There is an increasing demand for various mobile applications to process transactions in a mobile computing fields. In mobile computing environments. A mobile host computing system demands for new concurrency control method to use the bandwidth efficiently, to improve the bottleneck and the response time of transactions. This study suggests about an efficient concurrency control in a mobile computing environment. Concurrency control method in existing method uses two phases locking method. In this method, Many clients can't use the same segment simultaneously, and so useless waiting time increases. The characteristic of this proposed method unlike existing one, Enable the transaction approaching different data in the same segment to minimize the useless waiting time by permitting segments, and therefore improves the coexistence of system. Also, It shows the algorithm of the proposed concurrence control method.

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Trajectory Tracking Control for A Wheeled Mobile Robot (모바일 로봇의 경로 추종 제어)

  • Kim, Jin-Hwan
    • 전자공학회논문지 IE
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    • v.46 no.4
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    • pp.73-77
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    • 2009
  • This paper presents the trajectory tracking control for mobile robot. The designed controller consists of kinematic and dynamic controller. Kinematic controller has two gains and it reduces the trial time for gain setting as compared convectional controller with three gains. Dynamic controller includes the compensation of friction and disturbance. It can improve the performance of the trajectory tracking under the various environment. Simulation results shows that the proposed controller has a stable performance.