• Title/Summary/Keyword: 모바일어플리케이션

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Proposal of Network Security Solution based on Software Definition Perimeter for Secure Cloud Environment (안전한 클라우드 환경을 위한 소프트웨어 정의 경계 기반의 네트워크 보안 솔루션 제안)

  • Cha, Wuk-Jae;Shin, Jae-In;Lee, Dong-Bum;Kim, Hyeob;Lee, Dae-Hyo
    • Journal of the Korea Convergence Society
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    • v.9 no.12
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    • pp.61-68
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    • 2018
  • As the smartphone and mobile environment develop, the time and space constraints for individual work performance are disappearing. Companies can reduce costs and expand their business quickly through cloud computing. As the use of various cloud expands, the boundaries of users, data, and applications are disappearing. Traditional security approaches based on boundaries (Perimeter) are losing their utility in the cloud environment. This paper describes the limitations of existing network access control (NAC) in a cloud environment and suggests network security technology that complements it. The study explains the SDP and combines SDP(Software Defined Perimeter) to overcome the limitations of NAC, while at the same time explaining its role as a new framework for supporting the cloud environment. The new framework proposed in this paper suggests a software-based network security solution that supports physical and software parts, providing identity-based access control, encrypted segment management, and dynamic policy management, not IP-based.

Mobile Augmented Reality Application for Early Childhood Language Education (유아 언어 교육을 위한 모바일 증강현실 어플리케이션)

  • Kang, Sanghoon;Shin, Minwoo;Kim, Minji;Park, Hanhoon
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.914-924
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    • 2018
  • In this paper, we implement an Android application for infant language education using marker-based augmented reality. Combining animal word markers (noun), size/color word markers (adjective), and action word markers (verb) in puzzle form to make a simple sentence, the application shows virtual contents related to the content of the sentence. For example, when an animal marker is showed up on a camera, the corresponding animal appears. Additionally, when the motion markers are combined, the animal's appearance changes into an animation in which it acts. When a user touched a marker, user can hear the sound of the word, which gives an auditory effect, and by adding the rotation function, user can see the animation in any direction. Our goal is to increase infants' interest in learning language and also increase the effectiveness of education on the meaning of words and the structure of simple sentences, by encouraging them to actively participate in language learning through visual and auditory stimuli.

Study on Active Learning & Facilitation Convergence Education Program for Enhancing Core Competency (4C) (핵심역량(4C) 증진을 위한 액티브러닝과 퍼실리테이션 융합 교육프로그램 연구)

  • Chung, Yoo Kyung
    • Smart Media Journal
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    • v.8 no.1
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    • pp.67-73
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    • 2019
  • This study investigates Active Learning and Facilitation Convergence Education Program which can improve core competency to cope with vocational education in the fourth industrial revolution era. I applied the integrated advantages of Active Learning which enhances 'problem solving skill' and those of Facilitation for creative thinking idea to application design process coursework and verified the effectiveness of such education method through student satisfaction survey. I also designed application contents for the students who are familiar with the mobile environments and UI contents for data visualization which can help those students to improve their skills in software. Every coursework was conducted as a team project. As a result, Active Learning and Facilitation Convergence Education Program is found to be helpful in improving the basic skills and competencies required in college education. I hope this work helps to reduce the educational gap between industry and professional colleges.

Study on Design Criteria of HDMI Transmission Line according to Surface Roughness of Printed Circuit Board Wiring Material (인쇄회로기판 배선소재 표면 거칠기에 따른 HDMI 전송선로 설계 기준 연구)

  • Sa, Gi-Dong;Lim, Yeong-Seog
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.2
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    • pp.289-296
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    • 2019
  • Recently, the development of smartphone camera technology enables to shoot high quality video. In order to utilize these techniques in various ways, it is necessary to be able to transmit signals to an external device such as a external display. The transmission performance of the video signal is determined by the loss of the transmission line and the length of the wiring. In this paper, we propose the HDMI transmission line design criterion according to the wiring length changed according to the smartphone design and the surface roughness amplitude of the printed circuit board conductor wiring material. Also, we verified the proposed design criteria for the actual smartphone design. The proposed design criterion can be applied to various application fields including high-speed signal transmission line besides mobile application.

A Study of Path-based Retrieval for JSON Data Using Suffix Arrays (접미사 배열을 이용한 JSON 데이터의 경로 기반 검색에 대한 연구)

  • Kim, Sung Wan
    • Journal of Creative Information Culture
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    • v.7 no.3
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    • pp.157-165
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    • 2021
  • As the use of various application services utilizing Web and IoT and the need for large amounts of data management expand accordingly, the importance of efficient data expression and exchange scheme and data query processing is increasing. JSON, characterized by its simplicity, is being used in various fields as a format for data exchange and data storage instead of XML, which is a standard data expression and exchange language on the Web. This means that it is important to develop indexing and query processing techniques to effectively access and search large amounts of data expressed in JSON. Therefore, in this paper, we modeled JSON data with a hierarchical structure in a tree form, and proposed indexing and query processing using the path concept. In particular, we designed an index structure using a suffix array widely used in text search and introduced simple and complex path-based JSON data query processing methods.

Performance Comparison of Task Partitioning Methods in MEC System (MEC 시스템에서 태스크 파티셔닝 기법의 성능 비교)

  • Moon, Sungwon;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.5
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    • pp.139-146
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    • 2022
  • With the recent development of the Internet of Things (IoT) and the convergence of vehicles and IT technologies, high-performance applications such as autonomous driving are emerging, and multi-access edge computing (MEC) has attracted lots of attentions as next-generation technologies. In order to provide service to these computation-intensive tasks in low latency, many methods have been proposed to partition tasks so that they can be performed through cooperation of multiple MEC servers(MECSs). Conventional methods related to task partitioning have proposed methods for partitioning tasks on vehicles as mobile devices and offloading them to multiple MECSs, and methods for offloading them from vehicles to MECSs and then partitioning and migrating them to other MECSs. In this paper, the performance of task partitioning methods using offloading and migration is compared and analyzed in terms of service delay, blocking rate and energy consumption according to the method of selecting partitioning targets and the number of partitioning. As the number of partitioning increases, the performance of the service delay improves, but the performance of the blocking rate and energy consumption decreases.

Comparative Affordance Analysis of Smart Docents for Exhibits (전시관 스마트 도슨트의 어포던스 비교분석)

  • Park, Minhyuk;Lee, Jungwoo
    • Journal of Digital Convergence
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    • v.20 no.2
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    • pp.63-75
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    • 2022
  • In this study, the smart docent interface provided at 25 exhibition halls at domestic and foreign were compared and analyzed based on affordance. Heuristic evaluation techniques were adopted, centered on a small number of experienced people, and six research participants were selected based on Jacob Nielsen's guidelines that five to eight people per set of research can achieve sufficient results. As a result of comparative analysis of affordance, smart docent used in the Oriental showed a higher average value than smart docent used in the Western, but a lower value for sensory affordance alone. In addition, the categories were subdivided to derive the affordance values for each country, and a singularity was found that the sensory affordance of smart docents used in the United States represents the highest value compared to other countries. In conclusion, this study was able to compare the four affordances of smart docents used in domestic and foreign exhibition halls while presenting directions for future behavioral improvement, which could provide practical implication for smart docent interface design and exhibition hall service strategies.

A Review of Recent Digital Technology-Based Language Rehabilitation For Aphasia: Focusing on VR, AR, and Mobile Application (실어증 환자 대상 디지털 기술 기반 언어재활에 관한 최근 문헌 고찰: VR, AR, 모바일 애플리케이션을 중심으로)

  • Chung, Chae Youn;Hong, You Jeong;Kong, Seong Hyeon;Choi, You Jin;Lee, Kyogu
    • The Journal of the Korea Contents Association
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    • v.22 no.9
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    • pp.46-63
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    • 2022
  • With the rapid development of digital technology and the growing trend to integrate it into the medical field, recent studies suggest language rehabilitation for people with aphasia using virtual reality (VR), augmented reality (AR) and mobile applications. This study conducted a scoping review to summarize the features of digital technology-based language rehabilitation for aphasia in the last four years (2018-2021) and draw implications for future research. A total of 20 papers met the selection criteria among the documents retrieved from the Web of Science, CINAHL, and RISS. This review demonstrates that digital technology could offer unique treatment content by gamification, individualization, and creating a realistic communication environment, and by utilizing them in various ways. Therefore, we expect digital technology-based language rehabilitation for aphasia could supplement the limitations of conventional language rehabilitation and provide a novel perspective on development of treatment content.

Development and evaluation of a mobile app-based musculoskeletal exercise program for operating room nurses (수술실 간호사를 위한 앱 기반 근골격계 운동프로그램의 개발 및 효과검증)

  • Hwawon Nam;Sangeun Jun
    • Journal of Korean Biological Nursing Science
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    • v.25 no.3
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    • pp.215-227
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    • 2023
  • Purpose: The aim of this study was to develop a mobile app-based musculoskeletal exercise program (AMSEP) for operating room (OR) nurses and evaluate its effects on self-efficacy, the flexibility of the shoulders, lower back, and legs, and musculoskeletal symptoms and fatigue. Methods: The AMSEP was developed based on the information-motivation-behavioral skill model. In total, 48 OR nurses were recruited at a university hospital in Korea and divided into an experimental group (n=24) and a control group (n=24), matched for career experience in the OR. The experimental group participated in the AMSEP, while the control group received a booklet regarding musculoskeletal exercise. Results: The experimental group showed significant increases in self-efficacy (t = -2.77, p = .008) and flexibility of the right shoulder (t = -4.08, p < .001), left shoulder (t = -3.28, p = .002), lower back (t = -3.75, p < .001), and legs (t = -3.96, p < .001) compared to the control group. Musculoskeletal symptoms (t = 2.75, p = .008), and fatigue (Z = -1.98, p = .048) significantly decreased in the experimental group compared to the control group. Conclusion: Our findings indicate that the AMSEP for OR nurses provided information on the prevention of musculoskeletal disorders and methods of exercise, as well as an opportunity for continued exercise performance through self-management. The AMSEP was easily accessible and effective in increasing self-efficacy and flexibility and reducing musculoskeletal symptoms and fatigue.

A Study on the Inference of Detailed Protocol Structure in Protocol Reverse Engineering (상세한 프로토콜 구조를 추론하는 프로토콜 리버스 엔지니어링 방법에 대한 연구)

  • Chae, Byeong-Min;Moon, Ho-Won;Goo, Young-Hoon;Shim, Kyu-Seok;Lee, Min-Seob;Kim, Myung-Sup
    • KNOM Review
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    • v.22 no.1
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    • pp.42-51
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    • 2019
  • Recently, the amount of internet traffic is increasing due to the increase in speed and capacity of the network environment, and protocol data is increasing due to mobile, IoT, application, and malicious behavior. Most of these private protocols are unknown in structure. For efficient network management and security, analysis of the structure of private protocols must be performed. Many protocol reverse engineering methodologies have been proposed for this purpose, but there are disadvantages to applying them. In this paper, we propose a methodology for inferring a detailed protocol structure based on network trace analysis by hierarchically combining CSP (Contiguous Sequential Pattern) and SP (Sequential Pattern) Algorithm. The proposed methodology is designed and implemented in a way that improves the preceeding study, A2PRE, We describe performance index for comparing methodologies and demonstrate the superiority of the proposed methodology through the example of HTTP, DNS protocol.