• Title/Summary/Keyword: 모델 이해

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An Analysis System for Protein-Protein Interaction Data Based on Graph Theory (그래프 이론 기반의 단백질-단백질 상호작용 데이타 분석을 위한 시스템)

  • Jin Hee-Jeong;Yoon Ji-Hyun;Cho Hwan-Gue
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.5
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    • pp.267-281
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    • 2006
  • PPI(Protein-Protein Interaction) data has information about the organism has maintained a life with some kind of mechanism. So, it is used in study about cure research back, cause of disease, and new medicine development. This PPI data has been increased by geometric progression because high throughput methods are developed such as Yeast-two-hybrid, Mass spectrometry, and Correlated mRNA expression. So, it is impossible that a person directly manage and analyze PPI data. Fortunately, PPI data is able to abstract the graph which has proteins as nodes, interactions as edges. Consequently, Graph theory plentifully researched from the computer science until now is able to be applied to PPI data successfully. In this paper, we introduce Proteinca(PROTEin INteraction CAbaret) workbench system for easily managing, analyzing and visualizing PPI data. Proteinca assists the user understand PPI data intuitively as visualizing a PPI data in graph and provide various analytical function on graph theory. And Protenica provides a simplified visualization with gravity-rule.

Alert Correlation Analysis based on Clustering Technique for IDS (클러스터링 기법을 이용한 침입 탐지 시스템의 경보 데이터 상관관계 분석)

  • Shin, Moon-Sun;Moon, Ho-Sung;Ryu, Keun-Ho;Jang, Jong-Su
    • The KIPS Transactions:PartC
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    • v.10C no.6
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    • pp.665-674
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    • 2003
  • In this paper, we propose an approach to correlate alerts using a clustering analysis of data mining techniques in order to support intrusion detection system. Intrusion detection techniques are still far from perfect. Current intrusion detection systems cannot fully detect novel attacks. However, intrucsion detection techniques are still far from perfect. Current intrusion detection systems cannot fully detect novel attacks or variations of known attacks without generating a large amount of false alerts. In addition, all the current intrusion detection systems focus on low-level attacks or anomalies. Consequently, the intrusion detection systems to underatand the intrusion behind the alerts and take appropriate actions. The clustering analysis groups data objects into clusters such that objects belonging to the same cluster are similar, while those belonging to different ones are dissimilar. As using clustering technique, we can analyze alert data efficiently and extract high-level knowledgy about attacks. Namely, it is possible to classify new type of alert as well as existed. And it helps to understand logical steps and strategies behind series of attacks using sequences of clusters, and can potentially be applied to predict attacks in progress.

Building a developmental urban matrix : a Busan city case study (발전주의 도시 매트릭스의 구축 -부산의 강남 따라하기를 사례로 -)

  • Hwang, Jin-Tae
    • Journal of the Korean association of regional geographers
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    • v.22 no.2
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    • pp.331-352
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    • 2016
  • This paper pays attention to the fact that not only Gangnam but also cities outside Seoul that attempt to follow the Gangnam model are deeply involved in Korean developmental urbanism. It examines discursive materials such as newspaper articles, newspaper advertisements and online debates as significant sources of information showing how certain districts are materially and discursively constructed by diverse actors in the national capital and in other cities. The result of in-depth interviews lasting up to two hours reveals local residents' imagined geographies. The article emphasizes that the so-called "Gangnam problem" should be understood as existing beyond the physical, symbolic and administrative boundaries of Gangnam, in cities that follow the Gangnam model. This study helps to provide an epistemological foundation for more equitable, sustainable and de-developmental urbanism.

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A Study on Factors of Education's Outcome using Decision Trees (의사결정트리를 이용한 교육성과 요인에 관한 연구)

  • Kim, Wan-Seop
    • Journal of Engineering Education Research
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    • v.13 no.4
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    • pp.51-59
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    • 2010
  • In order to manage the lectures efficiently in the university and improve the educational outcome, the process is needed that make diagnosis of the present educational outcome of each classes on a lecture and find factors of educational outcome. In most studies for finding the factors of the efficient lecture, statistical methods such as association analysis, regression analysis are used usually, and recently decision tree analysis is employed, too. The decision tree analysis have the merits that is easy to understand a result model, and to be easy to apply for the decision making, but have the weaknesses that is not strong for characteristic of input data such as multicollinearity. This paper indicates the weaknesses of decision tree analysis, and suggests the experimental solution using multiple decision tree algorithm to supplement these problems. The experimental result shows that the suggested method is more effective in finding the reliable factors of the educational outcome.

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A study on the skill education of 3D game graphics data using VRML (VRML을 이용한 3D 게임 그래픽 제작 교육 방법에 대한 연구)

  • 김치훈
    • Archives of design research
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    • v.17 no.3
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    • pp.101-110
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    • 2004
  • The purpose of this study is to draw a distinction between general computer graphics courses and game development ones and to find out making various improvements in game graphics courses. In addition to general hand-drawing skills and computer graphics technology which are essential for the students who major in game graphics; however, the special classes should be required for them to comprehend the work process of game development and to produce the game graphics data. This necessity of the discriminative education is going to be an identification of game development department. Although loading game data onto a game engine and finding out the solution to problems of data is one of the excellent settlement for educating game graphics students, it is not possible to purchase the commercial game engine such as Quake or Lithtech and to analyze the commercial program libraries. For this reason, this research presents the replacement of commercial game engine with VRML97 for the academic purpose and shows what effect upon education will be. It is expected that the VRML97 can be a substitute of the game engine for the effectiveness of game graphics education with more active study and verification of game fields.

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Usability Test by Integrated Analysis Model - With Emphasis on Eyegaze Analysis of Mobile Interface Design (통합 해석 모델을 활용한 사용성 평가 -모바일 인터페이스 디자인의 시선추적 분석을 중심으로-)

  • 성기원;이건표
    • Archives of design research
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    • v.17 no.3
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    • pp.245-254
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    • 2004
  • In Accordance with the change of design paradigm, the design process has changed into user-centered workflow from designer-centered workflow. Since the purpose of the past research methods is quantitative analysis or the understanding of the present situation, it doesn't fit in practical design that expressed the user's needs. Therefore, the real data about what they see and how they feel will be useful for the user-centered design. This paper's objective is to analyze eye-movement recordings and pupil size of user for mobile interface design. For this objective, it was experimented on that the user's eyegaze data of using a mobile phone by the Eyegaze Interface System, and analyzed three levels of user's task performance. The results provided evaluation of new developed and old existing interface design of mobile phone by the experiment of eye-movement recordings and pupil size. The benefit of results is compliment of the limitation of current usability test through visual characteristics of design and qualitative data of user.

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The Study of System Visibility of Universal Middleware Pervasive Memorial Engine (시스템가시성평가를 위한 유니버설미들웨어기반 Pervasive Memorial Engine 연구)

  • Lee, Hae-Jun;Hwang, Chi-Gon;Yoon, Chang-Pyo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.335-338
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    • 2017
  • Presently, the collaboration hardware system and software technology that promoted commercializing ICBMS for integrated system visibility evaluation. This variation will move on the next pervasive period that mixed with cultural and technology convergence. There is possibility for the period system can invoke unpredictable confusing blank state. The blank state systems have ecosystem characteristics that are supplied, maintained and operated through the complex interactions of technology and culture. Using universal middleware can support the life-cycle model and increase the visibility of complex systems and prepare for confusing situations. In this study, based on universal middleware, data and service dynamic standardized modules were evaluated to support stable system visibility platform. The system visibility module consists of Intelligent Pervasive Cloud module, Memorial Service module and Life Cycler connection module. each module reflects various requirements of system visibility requested by external system. In addition, the analysis results are supported by various network application service standards through platform independent system and architecture.

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On the CMMI-Based Development of SE & PM Integration Process Architecture (CMMI 기반 시스템공학과 프로젝트관리 통합 프로세스 아키텍처 개발)

  • CHOI, Young-Gil;Jung, Ho-Jeon;Lee, Jae-Chon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.6
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    • pp.4137-4146
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    • 2015
  • The scale and required functionality of modern systems have increased and become more complicated. To successfully carry out the systems development projects, appropriate systems engineering (SE) and project management (PM) activities are required for the underlying process. In a system development organization, it is an effort to secure the SE & PM capability by adopting the CMMI is an evaluation model of improvement and ability of SE&PM process. To achieve the goal each organization establishes and uses its own organizational standard process, which satisfies the business characteristics. However, in practice, due to the lack of sufficient understanding on the interrelationship among different CMMI process areas, there still exist some difficulties with constructing organization processes. In systems development, the activities of SE are closely related with those of PM. Thus, the processes of SE and PM need to be fully integrated and explicitly linked to each other in order to complete the projects successfully. In this paper, we propose a SE&PM integration process architecture of organization that can be utilized in the system development organization is referenced in the construction of CMMI-based organizational process.

Study on the Propagation Speed of the wide-area power system frequency for the application of FNET (광역 전력계통 주파수 감시망 적용을 위한 광역계통주파수의 전파속도에 관한 연구)

  • Kook, Kyung-Soo;Rho, Dae-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.8
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    • pp.1824-1831
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    • 2009
  • This paper analyzes the propagation speed of the wide-area power system frequency. When a generator supplying the electric power to the grid is accidently tripped due to a disturbance on the systems, power system frequency suddenly drops during the transient period and this propagates from the location of the tripped generator to the other part of the systems like a wave. Since the propagation speed of the power system frequency depends on the own characteristics of power systems, its understanding from the perspective of the wide-area can help us in understanding power systems more correctly. In addition, the propagation speed of the power system frequency is used as a key parameter in the application study of IT based on the internet-based GPS synchronized frequency monitoring network (FENT) which has been recently implemented and operated in U.S. power systems. This paper simulates the generation trip on various locations in U.S. power systems deploying its latest dynamic model and calculates the propagation speed of the power system frequency for the application of FNET.

Database Interface System with Dialog (대화를 통한 데이타베이스 인터페이스 시스템)

  • Woo, Yo-Seop;Kang, Seok-Hoon
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.3
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    • pp.417-428
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    • 1996
  • In this paper, a database interface system with natural language dialogue is designed and implemented. The system is made up of language analysis, context processing, dialogue processing and DB processing unit. The method for classifying and processing an undefined word in language analysis is proposed. It reduces the dictionary size, which gives difficulties in DB Interface. And the current DB Interfaces dealt with an input utterance independently. But the system in this paper provides a user with the interface environment in which he or she can have a continuous conversation with the system and retrieve DB information. Thus in this paper, speech acts which include user's inattentions well as propositional contents are defined, and user action hierarchical model for library DB retrieval is constructed. And the system uses the defined knowledge to recognize-user's plan, effectively understanding and managing the ongoing dialogue. And the system is implemented in the domain of library database in order to prove the proposed methods in this paper.

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