• Title/Summary/Keyword: 모델링 차원

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Modeling of flat otter boards motion in three dimensional space (평판형 전개판의 3차원 운동 모델링)

  • Choe, Moo-Youl;Lee, Chun-Woo;Lee, Gun-Ho
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.43 no.1
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    • pp.49-61
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    • 2007
  • Otter boards in the trawl are the one of essential equipments for the net mouth to be spread to the horizontal direction. Its performance should be considered in the light of the spreading force to the drag and the stability of towing in the water. Up to the present, studies of the otter boards have focused mainly on the drag and lift force, but not on the stability of otter boards movement in 3 dimensional space. In this study, the otter board is regarded as a rigid body, which has six degrees of freedom motion in three dimensional coordinate system. The forces acting on the otter boards are the underwater weight, the resistance of drag and spread forces and the tension on the warps and otter pendants. The equations of forces were derived and substituted into the governing equations of 6 degrees of freedom motion, then the second order of differential equations to the otter boards were established. For the stable numerical integration of this system, Backward Euler one of implicit methods was used. From the results of the numerical calculation, graphic simulation was carried out. The simulations were conducted for 3 types of otter boards having same area with different aspect ratio(${\lambda}=0.5,\;1.0,\;1.5$). The tested gear was mid-water trawl and the towing speed was 4k't. The length of warp was 350m and all conditions were same to each otter board. The results of this study are like this; First, the otter boards of ${\lambda}=1.0$ showed the longest spread distance, and the ${\lambda}=0.5$ showed the shorted spread distance. Second, the otter boards of ${\lambda}=1.0$ and 1.5 showed the upright at the towing speed of 4k't, but the one of ${\lambda}=0.5$ heeled outside. Third, the yawing angles of three otter boards were similar after 100 seconds with the small oscillation. Fourth, it was revealed that the net height and width are affected by the characteristics of otter boards such as the lift coefficient.

Effect of phase transformations on buckling behavior of subducting slab and tectonic implication (상전이가 섭입 슬랩의 좌굴에 미치는 영향과 지체구조적 암시)

  • Lee, Changyeol
    • Journal of the Geological Society of Korea
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    • v.54 no.6
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    • pp.657-675
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    • 2018
  • The apparent thickening of the subducting slab in the shallow lower mantle has been attributed to slab buckling. However, the scaling laws have not been quantitatively evaluated for the buckling behavior of the subducting slab when phase transformations are considered. Thus, two-dimensional dynamic subduction experiments are formulated to evaluate the effect of phase transformations on the buckling behavior of the subducting slab. The model calculations show that the phase transformation from olivine to wadsleyite at a depth of 410 km plays an important role in the development of slab buckling; increased slab pull due to the endothermic phase transformation accelerates slab sinking in the upper mantle and the subducting slab reaches the lower mantle in a shorter time than that of the experiments without the phase transformation. However, the phase transformation from ringwoodite to perovskite plus $magnesiow{\ddot{u}}stite$ at a depth of 660 km retards slab sinking into the lower mantle and the subducting slab tends to be accumulated in the transformation (transition) zone. Buckling analyses show that the scaling laws predict the buckling amplitude and period of the subducting slab with small relative errors even if the phase transformations are considered. The universal phenomenon of the slab buckling can explain apparent slab thickening in the shallow lower mantle and transformation zone under the subduction zones such as Java-Sunda and Northeast Japan. In addition, the buckling behavior of the subducting slab may be related to the periodic compressions and extensions in the Cretaceous Gyeongsang basin.

A Study on Topographic Effects in 2D Resistivity Survey by Numerical and Physical Scale Modeling (수치 및 축소모형실험에 의한 2차원 전기비저항 탐사에서의 지형효과에 관한 연구)

  • Kim Gun-Soo;Cho In-Ky;Kim Ki-Ju
    • Geophysics and Geophysical Exploration
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    • v.6 no.4
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    • pp.165-170
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    • 2003
  • Recently, resistivity surveys have been frequently carried out over the irregular terrain such as mountainous area. Such an irregular terrain itself can produce significant anomalies which may lead to misinterpretations. In this study, topographic effects in resistivity survey were studied using the physical scale modeling as well as the numerical one adopting finite element method. The scale modeling was conducted at a pond, so that we could avoid the edge effect, the inherent problem of the scale modeling conducted in a water tank in laboratory. The modeling experiments for two topographic features, a ridge and a valley with various slope angles, confirmed that the results by the two different modeling techniques coincide with each other fairly well for all the terrain models. These experiments adopting dipole-dipole array showed the distinctive terrain effects, such that a ridge produces a high apparent resistivity anomaly at the ridge center flanked by zones of lower apparent resistivity. On the other hand, a valley produces the opposite anomaly pattern, a central low flanked by highs. As the slope of a terrain model becomes steeper, the terrain-induced anomalies become stronger, and moreover, apparent resistivity can become even negative for the model with extremely high slope angle. All the modeling results led us to the conclusion that terrain effects should be included in the numerical modeling and/or the inversion process to interpret data acquired at the rugged terrain area.

A Bio-Edutainment System to Virus-Vaccine Discovery based on Collaborative Molecular in Real-Time with VR

  • Park, Sung-Jun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.6
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    • pp.109-117
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    • 2020
  • An edutainment system aims to help learners to recognize problems effectively, grasp and classify important information needed to solve the problems and convey the contents of what they have learned. Edutainment contents can be usefully applied to education and training in the both scientific and industrial areas. Our present work proposes an edutainment system that can be applied to a drug discovery process including virtual screening by using intuitive multi-modal interfaces. In this system, a stereoscopic monitor is used to make three-dimensional (3D) macro-molecular images, with supporting multi-modal interfaces to manipulate 3D models of molecular structures effectively. In this paper, our system can easily solve a docking simulation function, which is one of important virtual drug screening methods, by applying gaming factors. The level-up concept is implemented to realize a bio-game approach, in which the gaming factor depends on number of objects and users. The quality of the proposed system is evaluated with performance comparison in terms of a finishing time of a drug docking process to screen new inhibitors against target proteins of human immunodeficiency virus (HIV) in an e-drug discovery process.

Development of an UV Distribution Model for the Design of a Submerged UV Disinfection Reactor and Its Application (침지형 자외선 살균조 설계를 위한 자외선 분포 모델의 개발 및 적용)

  • Park, Changyeun;Kim, Sunghong;Choi, Younggyun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.41 no.5
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    • pp.505-512
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    • 2021
  • A 3D model was developed to calculate the UV intensity of a submerged-type UV disinfection reactor. Numerical experiments were conducted by inputting the design factors of an open channel-type disinfection reactor and a pipe-type disinfection reactor that were installed in an actual sewage treatment plant. The following data were obtained: The average UV intensity of the installed open channel-type reactor and pipe-type reactor was 7.87 mW/cm2 and 13.09 mW/cm2, respectively; the UV dose reflecting the UV irradiation time and taking into account attenuation effects such as mixing imbalance, lamp aging, temperature, and fouling, was expected to be 21.1 mJ/cm2 and 24.8 mJ/cm2, respectively, and these values are 5 % and 24 % higher than the target UV dose of 20 mJ/cm2, respectively. By using the UV3D model, the optimal lamp position, which maximizes the average UV intensity without changing the size of the disinfection reactor or lamp output power, can be found. In this case, by only adjusting the lamp position, the average UV intensity can be increased by 0.9 % for the open channel-type and 0.5 % for the pipe-type, respectively. A better average UV intensity can be obtained by model simulation. By adjusting the horizontal and vertical ratio of the open channel-type reactor and by moving the lamp position, the average UV intensity can be increased by 7.4 % more than the present case.

Numerical Experiment of Driftwood Generation and Deposition Patterns by Tsunami (쓰나미에 의한 유목의 생성과 퇴적패턴의 수치모의실험)

  • Kang, Tae Un;Jang, Chang-Lae;Lee, Nam Joo;Lee, Won Ho
    • Ecology and Resilient Infrastructure
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    • v.8 no.4
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    • pp.165-178
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    • 2021
  • We studied driftwood behaviors including generation and deposition in a tsunami using a numerical simulation. We used an integrated two-dimensional numerical model, which included a driftwood dynamics model. The study area was Sendai, Japan. Observation data collected by Inagaki et al. (2012) were used to verify the simulation results by comparing them with driftwood deposition patterns. A simplified model was developed to consider the threshold of driftwood generation by the drag force of water flows. To consider the volume of driftwood generated, we estimated the total wood number in the study area using Google Earth. Therefore, we simulated more than 13,000 pieces of driftwood that were generated and transported inland from approximately 300,000 trees that were growing in the forest. The final distribution of the driftwood was similar to the observation data. The reproducibility of the generation and deposition patterns of driftwood showed good agreement in terms of longitudinal deposition pattern. In the future, a sensitivity analysis on driftwood parameters, such as the size of the wood, boundary conditions, and grid size, will be implemented to predict the travel patterns of driftwood. Such modeling will be a useful methodology for disaster prediction based on water flow and driftwood.

Detecting Surface Changes Triggered by Recent Volcanic Activities at Kīlauea, Hawai'i, by using the SAR Interferometric Technique: Preliminary Report (SAR 간섭기법을 활용한 하와이 킬라우에아 화산의 2018 분화 활동 관측)

  • Jo, MinJeong;Osmanoglu, Batuhan;Jung, Hyung-Sup
    • Korean Journal of Remote Sensing
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    • v.34 no.6_4
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    • pp.1545-1553
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    • 2018
  • Recent eruptive activity at Kīlauea Volcano started on at the end of April in 2018 showed rapid ground deflation between May and June in 2018. On summit area Halema'uma'u lava lake continued to drop at high speed and Kīlauea's summit continued to deflate. GPS receivers and electronic tiltmeters detected the surface deformation greater than 2 meters. We explored the time-series surface deformation at Kīlauea Volcano, focusing on the early stage of eruptive activity, using multi-temporal COSMO-SkyMed SAR imagery. The observed maximum deformation in line-of-sight (LOS) direction was about -1.5 meter, and it indicates approximately -1.9 meter in subsiding direction by applying incidence angle. The results showed that summit began to deflate just after the event started and most of deformation occurred between early May and the end of June. Moreover, we confirmed that summit's deflation rarely happened since July 2018, which means volcanic activity entered a stable stage. The best-fit magma source model based on time-series surface deformation demonstrated that magma chambers were lying at depths between 2-3 km, and it showed a deepening trend in time. Along with the change of source depth, the center of each magma model moved toward the southwest according to the time. These results have a potential risk of including bias coming from single track observation. Therefore, to complement the initial results, we need to generate precise magma source model based on three-dimensional measurements in further research.

A Study on the Fabrication of bone Model X-ray Phantom Using CT Data and 3D Printing Technology (CT 데이터와 3D 프린팅 기술을 이용한 뼈 모형 X선 팬텀 제작에 관한 연구)

  • Yun, Myeong Seong;Han, Dong-Kyoon;Kim, Yeon-Min;Yoon, Joon
    • Journal of the Korean Society of Radiology
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    • v.12 no.7
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    • pp.879-886
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    • 2018
  • A 3-dimensional (D) printer is a device capable of outputting a three-dimensional solid object based on data modeled in a computer. These features are utilized in the bone model X - ray phantom production etc using CT data by fusing with the radiation science field. A bone model phantom was made using data obtained by CT scan of an existing Pelvis phantom, using PLA, Wood, XT-CF20, Glow fill, Steel filaments which are materials of Fused Filament Fabrication (FFF) 3D printer.Measure Hounsfield Unit (HU) with images obtained by CT scan of the existing Pelvis phantom and five material phantoms made with 3D printer under the same conditions,SI and SNR were measured using a diagnostic X-ray generator, and each phantom was compared and analyzed.As a result, the X - ray phantom in the X - ray examination condition of the limb was found to be most suitable for the glow fill filament.The characteristics of the filament can be known to the base of this research and the practicality of X - ray phantom fabrication was confirmed.

Conversion of Camera Lens Distortions between Photogrammetry and Computer Vision (사진측량과 컴퓨터비전 간의 카메라 렌즈왜곡 변환)

  • Hong, Song Pyo;Choi, Han Seung;Kim, Eui Myoung
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.37 no.4
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    • pp.267-277
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    • 2019
  • Photogrammetry and computer vision are identical in determining the three-dimensional coordinates of images taken with a camera, but the two fields are not directly compatible with each other due to differences in camera lens distortion modeling methods and camera coordinate systems. In general, data processing of drone images is performed by bundle block adjustments using computer vision-based software, and then the plotting of the image is performed by photogrammetry-based software for mapping. In this case, we are faced with the problem of converting the model of camera lens distortions into the formula used in photogrammetry. Therefore, this study described the differences between the coordinate systems and lens distortion models used in photogrammetry and computer vision, and proposed a methodology for converting them. In order to verify the conversion formula of the camera lens distortion models, first, lens distortions were added to the virtual coordinates without lens distortions by using the computer vision-based lens distortion models. Then, the distortion coefficients were determined using photogrammetry-based lens distortion models, and the lens distortions were removed from the photo coordinates and compared with the virtual coordinates without the original distortions. The results showed that the root mean square distance was good within 0.5 pixels. In addition, epipolar images were generated to determine the accuracy by applying lens distortion coefficients for photogrammetry. The calculated root mean square error of y-parallax was found to be within 0.3 pixels.

A Study on Structural Characteristics of Axial Fans Operating Speed Using Finite Element Analysis (유한요소해석을 이용한 축류팬 운전속도별 구조특성에 대한 연구)

  • Kook, Jeong-Keun;Cho, Byung-Kwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.593-601
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    • 2021
  • The axial fan is an element of a blower used for ventilation in various industrial fields. Many studies on aerodynamic performance have been conducted to assess axial fans using fluid dynamics. The subject was a large axial fan size, 1800 mm in diameter with 100 horsepower. The blower's axial fan consisted of blades, hubs, hub caps, and bosses are important components. The blade design has a great influence on the aerodynamic performance. 3D point data is extracted using an aerodynamic performance prediction program, and a 3D modeling shape is generated. The blades and hubs, which are important components, can be easily modified if processed by cutting owing to the environment in which blades and hubs are manufactured through die casting or gravity casting. In this study, the structural safety of components and the analysis results of weak areas at the rated operating speed of the axial fan were verified using the maximum stress and safety factor. The tip clearance reflected in the design was the rotation of the blade. To check whether there is interference with other components, the displacement result was derived to verify the structural safety of the axial fan.