• Title/Summary/Keyword: 메타 지식

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An Integrated Fault Diagnosis System for Power System Devices using Meta-inference and Fuzzy Reasoning (메타-인퍼런스와 퍼지추론을 이용한 송변전 설비의 통합 고장진단 전문가 시스템)

  • 이흥재;임찬호;김광원
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.12 no.2
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    • pp.38-44
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    • 1998
  • This paper presents an integrated fault diagnosis expert system to assist SCADA operators in local control centers which controls unmanned distribution substations in a power system. The proposed system diagnoses various faults occurred in both substation devices and transmission devices. The system can be easily installed without disturbing main SCADA system. The system simply shares the dynamic information including alarms with main SCADA using dual data link interface. And the proposed expert system utilizes the fuzzy reasoning process in order to consider the uncertainty factor. The system is developed using a low cost personal computer owing to the special modular programming and the meta-inf!'lrence structure. Case studies showed a promising possibility.bility.

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A Study on Socio-cultural Functions of Game-Making Events (게임개발대회의 사회문화적 기능에 대한 연구)

  • Ma, Eunjeong;Choi, Sung-Youn
    • Journal of Korea Game Society
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    • v.19 no.5
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    • pp.77-90
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    • 2019
  • This paper discusses the shaping of game culture and the socio-cultural functions of game-making events based on co-production ideation by meta-analysis. Research has shown that the experience in this event helps to reshape the perception of the game culture, which eventually will lead to the extended meanings of game culture. It can also be seen that the game-making event serves as an educational platform for building the next generation competencies.

Designing an Architecture for Social Semantic Digital Libraries(SSDL) (이용자 참여형 시맨틱 디지털도서관 아키텍처 설계)

  • Oh, Sam-Gyun;Won, Sun-Min
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.18 no.2
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    • pp.229-251
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    • 2007
  • The change in information technology demands drastic change in digital library service. This study defines what a social semantic digital library should consist of and proposes a new architecture that incorporates core functions needed in designing a SSDL. The SSDL supports semantic information processing based on metadata and ontology and is an innovation system that allows SSDL users to participate in generating new knowledge by interacting with existing metadata and ontology structures. This study designed a SSDL model that consists of five horizontal and two vertical structures.

Art-Tech Performance Case Study for 'The Korean Wave' Business Growth (한류 비즈니스 성장을 위한 아트테크 공연 사례연구)

  • Park, Arum;Chang So-Jung
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.831-835
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    • 2023
  • In contrast to the global public's interest in the Korean Wave, which has persisted since the early 2000s, our efforts and knowledge on business studies that combine art and technology are limited. This study utilizes a case study methodology to select and analyze notable examples of the integration of various technologies into the performing arts for the growth of Korean performing arts and the continued growth of the Korean Wave. In particular, cases of performing arts utilizing Metaverse have been presented recently, but there is a lack of consideration from the stakeholders' perspective. This study aims to suggest implications for the revitalization of performing arts through the integration of various technologies through case study analysis from these perspectives.

Cognitive Knowledge Structure and Information Seeking Framework to Reduce Cognitive Burden (사용자의 인지부담 절감을 위한 인지 기반 지식 구조 및 정보 탐색 프레임워크)

  • Park, Ho-Gun;Myaeng, Sung-Hyon;Kim, Kyung-Min;Jang, Gwan;Choi, Jong-Wook
    • Korean Journal of Cognitive Science
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    • v.19 no.4
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    • pp.419-441
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    • 2008
  • As the Web and digital libraries have become a commodity, they are used for a variety of purposes and tasks that may require a great deal of cognitive efforts. However, most search engines in the Web and digital libraries support users with only searching and browsing capabilities, leaving all the cognitive burdens of manipulating information objects to the users. We propose a two-level model for human-Web interactions, consisting of knowledge and information spaces, and a tool that provides knowledge space and inter-space operations in addition to searching and browsing at the information level. Knowledge space is an explication of user's conceptual view of the information objects being explored through interactions with the Web or a digital library. Topics are created and related with associations at the knowledge level and connected to information objects in information space. The tool implemented using the Topic Maps framework has been tested for efficacy as an aid to reducing cognitive burden under exploratory search task.

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Ontology Alignment by Using Discrete Cuckoo Search (이산 Cuckoo Search를 이용한 온톨로지 정렬)

  • Han, Jun;Jung, Hyunjun;Baik, Doo-Kwon
    • KIPS Transactions on Software and Data Engineering
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    • v.3 no.12
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    • pp.523-530
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    • 2014
  • Ontology alignment is the way to share and reuse of ontology knowledge. Because of the ambiguity of concept, most ontology alignment systems combine a set of various measures and complete enumeration to provide the satisfactory result. However, calculating process becomes more complex and required time increases exponentially since the number of concept increases, more errors can appear at the same time. Lately the focus is on meta-matching using the heuristic algorithm. Existing meta-matching system tune extra parameter and it causes complex calculating, as a consequence, the results in the various data of specific domain are not good performed. In this paper, we propose a high performance algorithm by using DCS that can solve ontology alignment through simple process. It provides an efficient search strategy according to distribution of Levy Flight. In order to evaluate the approach, benchmark data from the OAEI 2012 is employed. Through the comparison of the quality of the alignments which uses DCS with state of the art ontology matching systems.

A Meta-analysis on the Application Effects of STS Teaching and Learning Model (과학 교육에서 STS 수업모형의 적용효과에 대한 메타 분석)

  • Jung, Mi-Jin;Yoon, Ki-Soon;Kwon, Duck-Kee
    • Journal of Science Education
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    • v.32 no.2
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    • pp.51-70
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    • 2008
  • The purposes of this study were to analyze the domestic research trend of the STS Education and to evaluate the application effects of STS teaching model by using Meta-analysis. The selected research articles were 180 articles including 104 of the master's theses and 76 of science education journal articles published from 1991 to 2006. For the evaluation of the effects of STS teaching and learning model, 56 articles were selected finally. The mean effect size of the application effects of STS teaching and learning was 0.40. The result indicated that STS teaching had more positive effects than the traditional teaching on enhancing student's attitude for science, academic achievement in science, inquiry ability, attitude for environment and knowledge for environment. Especially, it had shown the most positive effects on improvement in the attitude for environment. Therefore, it might be better to reflect these results for the best effect of STS teaching. To assess STS education on the whole, it is necessary to synthesize the effects of STS teaching and learning model and the results of the study on teachers' and students' understanding about the interrelation of science, technology and society.

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Traveal Information Retrieval System based on Bridge XMDR (브리지 XMDR 기반의 여행정보 검색 시스템)

  • Kim Ik-Han;Kook Yoon-Kyu;Eum Young-Hyun;Jung Kye-Dong;Choi Young-Keun
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06c
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    • pp.103-105
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    • 2006
  • 최근 기업들은 분산된 조직과 각 조직의 목적에 따라 데이터베이스도 분산되어 있기 때문에 이들 간의 공유 및 협업을 통한 상호 운용성을 지원하기 어려우므로 일관적인 형태로 연동하기 위해서 메타데이터 수준의 표준이 필요하다. 또한 협업적인 거래환경에서의 EAI시스템은 다양한 정보 시스템에서 관리되는 지식들을 유기적으로 통합하고 공유함으로서 효율적인 검색 및 비용절감 등 많은 효과를 기대할 수 있다. 그러나 기존의 시스템은 특정 목적에 따라 관리되고 공유되므로 사실상 통합 외 공유에는 상당한 어려움이 있다. 따라서 본 논문에서 제시하는 XMDR은 온톨로지와 메타데이터 결합된 형태로 각종 표준들을 일관적인 형태로 온톨로지와 시소러스 개념을 도입함으로서 데이터수준의 정보를 통합 하기위한 메타데이터 공유 및 정보 시스템 통합의 일관성을 유지 할 수 있다. 본 논문에서 제시되는 브리지 XMDR 검색시스템은 원시데이터 계층, XMDR 계층. 브리지 XMDR 계층으로 3계층으로 구성된다. XMDR 계층은 분산된 데이터베이스의 속성표현의 표준과 관계성을 정의한 표준 온톨로지, 카테고리 분류 온틀로지, 사이트의 정보를 제공하는 로케이션 온톨로지로 구성되는 XMDR을 정의한다. 브리지 XMDR 계층은 XMDR간의 정보를 공유하기 위한 공유 도메인 속성을 추출한 하이브리드 통합방식으로 업무간의 의미적 통합이 가능하다.

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Indexing and Storage Schemes for Keyword-based Query Processing over Semantic Web Data (시맨틱 웹 데이터의 키워드 질의 처리를 위한 인덱싱 및 저장 기법)

  • Kim, Youn-Hee;Shin, Hye-Yeon;Lim, Hae-Chull;Chong, Kyun-Rak
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.5
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    • pp.93-102
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    • 2007
  • Metadata and ontology can be used to retrieve related information through the inference mure accurately and simply on the Semantic Web. RDF and RDF Schema are general languages for representing metadata and ontology. An enormous number of keywords on the Semantic Web are very important to make practical applications of the Semantic Web because most users prefer to search with keywords. In this paper, we consider a resource as a unit of query results. And we classily queries with keyword conditions into three patterns and propose indexing techniques for keyword-search considering both metadata and ontology. Our index maintains resources that contain keywords indirectly using conceptual relationships between resources as well as resources that contain keywords directly. So, if user wants to search resources that contain a certain keyword, all resources are retrieved using our keyword index. We propose a structure of table for storing RDF Schema information that is labeled using some simple methods.

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Effects of Simulation Program using Immersive Virtual Reality: Meta-analysis (몰입형 가상현실 시뮬레이션 프로그램의 효과: 메타분석)

  • Choi, Moon-Ji;Kim, Kyeng-Jin
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.381-388
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    • 2021
  • The purpose of this study is to analyze the effects of simulation program using virtual reality (VR). Examination of databases resulted in identification of 1,415 studies of which 3 satisfied the inclusion data. Data analysis was performed using R version 4.0.2 to calculate the effect sizes, explore possible causes of heterogeneity, and check for publication bias, using a funnel plot. The mean effect size of the simulation program was medium (g=0.35), along with the skill performance (g=0.59), satisfaction (g=0.38), knowledge (g=0.21). Finally a funnel plot was produced to check for publication bias, but no significant bias was detected. Based on these findings, the simulation program using VR affects nursing education.