• Title/Summary/Keyword: 리소스배치

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On Deployment of Resource Adapter in J2EE Connector Architecture (J2EE 커넥터 아키텍처에서의 리소스 어댑터 배치방법)

  • 채정화;김송주;유철중;장옥배
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10a
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    • pp.466-468
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    • 2000
  • J2EE(JavaTM 2 Platform, Enterprise Edition)의 클라이언트 애플리케이션, 웹 컴포넌트, Enterprise JavaBeans 컴포넌트와 같은 앤터프라이즈 애플리케이션은 개발된 후 컨테이너에 배치되어 실행된다. 이러한 앤터프라이즈 애플리케이션(enterprise application)은 다양한 EIS(Enterprise Information System)에 접근하여 관련된 기능과 데이터를 사용할 필요가 있다. J2EE 커넥터 아키텍처(Connector Architecture)는 J2EE 플랫폼을 다양한 EIS와 연결하기 위한 표준을 정의하는 API 이며, 각 EIS 벤더는 이러한 커넥터 아키텍처의 설계서를 따르는 EISF의 시스템 레벨 소프트웨어 드라이버인 표준 리소스 어댑터(Resource Adaptor)를 제공한다. 커넥터 아키텍처를 구현한 리소스 어댑터를 사용함으로써 특정 벤더의 J2EE 플랫폼에 종속되지 않도록 EIS를 통합할 수 있다. 본 논문에서는 이러한 J2EE 커넥터 아키텍처를 구현한 리소스 어댑터를 애플리케이션 서버를 배치하기 위하여 배치기가 수행해야 하는 배치 단계를 크게 네 단계로 구분하고, 배치구성 활동을 다섯 가지로 분류 및 정의한다,

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Optimal Moving Pattern Extraction of the Moving Object for Efficient Resource Allocation (효율적 자원 배치를 위한 이동객체의 최적 이동패턴 추출)

  • Cho, Ho-Seong;Nam, Kwang-Woo;Jang, Min-Seok;Lee, Yon-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.689-692
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    • 2021
  • This paper is a prior study to improve the efficiency of offloading based on mobile agents to optimize allocation of computing resources and reduce latency that support user proximity of application services in a Fog/Edge Computing (FEC) environment. We propose an algorithm that effectively reduces the execution time and the amount of memory required when extracting optimal moving patterns from the vast set of spatio-temporal movement history data of moving objects. The proposed algorithm can be useful for the distribution and deployment of computing resources for computation offloading in future FEC environments through frequency-based optimal path extraction.

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BIM Platform Resource Management for BaaS(BIM as a Service) in Distributed Cloud Computing (BaaS(BIM as a Service)를 위한 분산 클라우드 기반의 BIM 플랫폼 리소스 관리 방법 연구)

  • Son, A-Young;Shin, Jae-Young;Moon, Hyoun-Seok
    • Journal of KIBIM
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    • v.10 no.3
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    • pp.43-53
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    • 2020
  • BIM-based Cloud platform gained popularity coupled with the convergence of Fourth Industrial Revolution technology. However, most of the previous work has not guaranteed sufficient efficiency to meet user requirements according to BIM service. Furthermore, the Cloud environment is only used as a server and it does not consider cloud characteristics. For the processing of High Capacity Data like BIM and using seamless BIM service, Resource management technology is required in the cloud environment. In this paper, to solve the problems, we propose a BIM platform for BaaS and an efficient resource allocation scheme. We also proved the efficiency of resource for the proposed scheme by using existing schemes. By doing this, the proposed scheme looks forward to accelerating the growth of the BaaS through improving the user experience and resource efficiency.

Kubernetes Microservices for Video-based Member Verification Application (Kubernetes를 활용한 영상 기반 멤버 검증 어플리케이션의 분산 배치 기법)

  • Kim, Young-kee;Kum, Seung-woo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.45-46
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    • 2020
  • 중앙 집중형 구조로 인터넷을 통해 온디맨드 컴퓨팅 리소스를 제공하는 클라우드 컴퓨팅 기술이 범용화 됨에 따라, 다양하고 높은 성능의 컴퓨팅 자원을 사용하는 어플리케이션이 늘고 있다. 하지만 특정 어플리케이션은 인터넷을 이용한 중앙 집중형 구조인 클라우드 컴퓨팅 자원을 사용하는 경우 서비스 품질에 영향을 받을 수 있다. 본 연구는 영상 기반 멤버 검증 어플리케이션의 운용에 있어 영상 데이터의 방대한 크기에 따른 지연시간, 네트워크 병목현상 및 영상에 포함된 얼굴 이미지로 인한 개인신상정보 관련 문제 등을 완화하기 위한 마이크로서비스화 및 분산 배치 기법을 보인다. 또한 이 멤버 검증 어플리케이션의 분산 배치 기법을 적용하여 Docker 컨테이너 단위 마이크로서비스의 배포, 스케일링, 운영을 자동화하기 위한 오픈소스 플랫폼인 Kubernetes를 활용하여 구현함으로써 검증하였다.

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Design and Implementation of Multilingual support method for 3-tiered softwares (3-TIER 구조 소프트웨어의 다국어 지원 방식의 설계와 구현)

  • Koh, Jeong-Gook
    • Journal of Korea Multimedia Society
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    • v.15 no.2
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    • pp.266-272
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    • 2012
  • Multilingual support of software is necessary for entering global market. 3-tier architecture is a solution for problems of 2-tier architecture. It divides an application into a client-tier and an application-tier, and presentation logic and database are connected by middleware. The advantage of 3-tier architecture is the enhanced performance through load balancing, scalability, easier maintenance and reusability. This paper proposes a multilingual support method that utilizes common resource files for 3-tier enterprise softwares, applies the proposed method to development of multilingual version of billing solution, and verify the usefulness of it. It is easy for development and maintenance of software, the addition of language supported. Proposed method holds a resource file for each language and provides a multilingual support class library. Therefore this method reduces a waste of memory and disk space. Deployment of a class library into an application tier makes development and maintenance of software, the addition of new language supported easy. To avoid inappropriate modification of a resource file, a multilingual support class library is provided in a dll file.

Extraction Techmique of the EJB Component Beans Type for Business Application Domain (비즈니스 애플리케이션을 위한 EJB 컴포넌트 빈 유형 추출방법)

  • 김정옥;박옥자;유철중;장옥배
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10a
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    • pp.534-536
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    • 2000
  • EJB의 애플리케이션 개발환경은 객체지향 분산처리를 지원하는 컴포넌트를 개발하고 분산 배치를 위한 컴포넌트 구조이다. EJB를 이용하여 개발한 애플리케이션은 컴포넌트 모델의 개념을 결합하여 비즈니스 프로그램의 개발이 쉽도록 단순화시켰으며, 보안성, 리소스 풀링, 영구성, 동시성, 트랜잭션 무결성을 자동적으로 해결해 준다. 본 논문에서는 이러한 개발환경에서 EJB 컴포넌트가 충분한 유연성을 가질 수 있도록 기능별로 효율적인 빈의 유형을 추출하는 방법을 찾고자 하였으며, EJB 빈의 유형별 특성에 따라서 빈 유형을 쉽게 분류할 수 있는 방법을 표준화하여 시스템 분석 및 설계시 반영할 수 있도록 하였다. 본 논문의 제안모델은 단계별로 전 단계의 모델을 재사용하고, 객체를 쉽게 빈으로 매핑할 수 있도록 표현계층, 비즈니스 로직계층, 데이터계층으로 계층화하여 객체를 배치함으로써 빈의 유형을 쉽게 추출할 수 있는 방법을 제공한다.

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Development of Online Video Mash-up System based on Automatic Scene Elements Composition using Storyboard (스토리보드에 따라 장면요소를 자동 조합하는 주제모델링 기반 온라인 비디오 매쉬업 시스템 개발)

  • Park, Jongbin;Kim, Kyung-Won;Jung, Jong-Jin;Lim, Tae-Beom
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.525-537
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    • 2016
  • In this paper, we develop an online video mash-up system which use automatic scene elements composition scheme using a storyboard. There are two conventional online video production schemes. Video collage method is simple and easy, but it was difficult to reflect narrative or story. Another way is a template based method which usually select a template and it replaces resources such as photos or videos in the template. However, if the related templates do not exist, there are limitations that cannot create the desired output. In addition, the quality and atmosphere of the output is too dependent on the template. To solve these problems, we propose a video mash-up scheme using storyboard and we also implement a classification and recommendation scheme based on topic modeling.

Development of Mobile u-Healthcare System in WSN (무선센서네트워크 환경의 모바일 u-헬스케어 시스템 개발)

  • Lee, Seung-Chul;Chung, Wan-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4C
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    • pp.338-346
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    • 2012
  • Wireless sensor network (WSN) technology provides a variety of medical and healthcare solutions to assist detection and communication of body conditions. However, data reliability inside WSN might be influenced to healthcare routing protocol due to limited hardware resources of computer, storage, and communication bandwidth. For this reason, we have conducted various wireless communication experiments between nodes using parameters such as RF strength, battery status, and deployment status to get a optimal performance of mobile healthcare routing protocol. This experiment may also extend the life time of the nodes. Performance analysis is done to obtain some important parameters in terms of distance and reception rate between the nodes. Our experiment results show optimal distance between nodes according to battery status and RF strength, or deployment status and RF strength. The packet reception rate according to deployment status and RF strength of nodes was also checked. Based on this performance evaluation, the optimized sensor node battery and deployment in the developed our mobile healthcare routing protocol were proposed.

Dynamic Popular Channel Surfing Scheme for Reducing the Channel Seek Distance in DTV (DTV에서 채널 탐색 거리를 줄이기 위한 선호 채널 동적 배치 방법)

  • Lee, Seung-Gwan;Choi, Jin-Hyuk
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.2
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    • pp.207-215
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    • 2011
  • Due to the increasing availability and popularity of digital television (DTV), the numbers of TV channels and programs that can be selected by consumers are also increasing rapidly. Therefore, searching for interesting channels and program via remote controls or channel guide maps can be frustrating and slow. In this paper, in order to better satisfy consumers, we propose a dynamic channel surfing scheme that reduces the channel seek distance in DTV. The proposed scheme dynamically rearranges the channel sequences according to the channel currently being watched to reduce the channel seek distance. The results of a simulation experiment demonstrate that the proposed dynamic channel surfing scheme reduces the channel seek distance for DTV channel navigation when up-down channel selection interfaces are used.

Extracting optimal moving patterns of edge devices for efficient resource placement in an FEC environment (FEC 환경에서 효율적 자원 배치를 위한 엣지 디바이스의 최적 이동패턴 추출)

  • Lee, YonSik;Nam, KwangWoo;Jang, MinSeok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.1
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    • pp.162-169
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    • 2022
  • In a dynamically changing time-varying network environment, the optimal moving pattern of edge devices can be applied to distributing computing resources to edge cloud servers or deploying new edge servers in the FEC(Fog/Edge Computing) environment. In addition, this can be used to build an environment capable of efficient computation offloading to alleviate latency problems, which are disadvantages of cloud computing. This paper proposes an algorithm to extract the optimal moving pattern by analyzing the moving path of multiple edge devices requiring application services in an arbitrary spatio-temporal environment based on frequency. A comparative experiment with A* and Dijkstra algorithms shows that the proposed algorithm uses a relatively fast execution time and less memory, and extracts a more accurate optimal path. Furthermore, it was deduced from the comparison result with the A* algorithm that applying weights (preference, congestion, etc.) simultaneously with frequency can increase path extraction accuracy.