• Title/Summary/Keyword: 로봇 디자인

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A Study on Educational Effectiveness of Convergence Education Between Design and Robotics - Focus on Mentee and Mentor of 2013 Future Environmental Design Competition for Children - (디자인과 로봇공학 융·복합 체험교육의 교육적 효용성에 관한 연구 - 제2회 어린이 미래환경 디자인대회에 참가한 멘티와 멘토를 대상으로 -)

  • Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee;Han, Hae-Ryon;Lee, Ju-Hyeong
    • Korean Institute of Interior Design Journal
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    • v.23 no.2
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    • pp.62-70
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    • 2014
  • In the knowledge and information society of 21st century, 'Creativity' which is the core of national competitiveness and an important foundation for the development of the country has been emphasized on the importance of it. As a result, the convergence educational programs, as known as STEAM (science, technology, engineering, arts, mathematics) became more and more needed to children for cultivating creativity. As a follow-up study on STEAM program combining robotics and design for children developed by Design Promotion Committee of KIID, this study intends to modify and reanalyze the program and to seize the educational effectiveness of the groups of university students as mentors and children as mentees, The results are as follows; First, although the importance of STEAM education is highlighted, short-term educational programs tend to consist of only the contents of each field: design or science. Second, pre-training and mentoring were helpful to both mentors and children. Third, Children expanded the perception of STEAM concept and increased their interests in career. Mentors recognized the importance and the necessity of STEAM education, and were very satisfied with team activities which gave a new experience of working with other field of people. Therefore, this program provide to children an experience of logical thinking, having interests on uninterested field, and encouraging teamwork. Also, it provides to mentors a chance to develop their potential and experience, and set up a new vision for future.

A Study on the Development of Convergence Educational Program for Children - Focus on Convergence hand-on Education between Design and Robot Science - (어린이를 위한 융·복합 디자인 교육 프로그램 개발연구 - 디자인과 로봇공학의 융·복합 체험교육을 중심으로 -)

  • Han, Hae-Ryon;Jo, Hye-Gyeong;Jang, Yon-Hwa;Ban, Ja-Yuen;Lee, Yun-Hee
    • Korean Institute of Interior Design Journal
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    • v.22 no.1
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    • pp.222-230
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    • 2013
  • The convergence progress in science technology and ensuing changes in educational environments require another huge change in education programs in the 21st century defined as a knowledge-based information society. But nowadays, prospective college students are increasingly avoiding natural science and engineering. So, educational fields in korea need suitable convergence educational programs (STEAM: science, technology, engineering, arts, mathematics) for creative competent person who is training and experiencing. In addition, environmental design fields are predicting about spread of Kinetic architecture. Therefore the aim of this study is developing convergence hand-on educational program which is incorporate robot science into environmental design for children. The program and teaching materials were developed by mapping between robot science and environmental design process leading the Design Promote Committee in KIID(Korea Institute of Interior Design) supported research teams in Hansung University. And then, For utility of the program, we had a 3 times of demonstration of empirical education. First, graduate students of design and robot major, and small group of children who are selected, at last, 63 children who are applying the program randomly. For more high quality program, we were conducting survey of post-empirical education evaluation for children and their parents. In conclusion, we found out highly satisfaction of the program those two groups. Also they need more organized places, time, task and so on. And the convergence educational program would develop by systematic approach and empirical research. At last, various and series convergence programs and teaching materials would develop creative competency based for regular and irregular courses of whole educational period.

Service Design for Road Environment of School Zone applied with Behavioral Psychology (행동심리를 활용한 스쿨존 도로환경 서비스디자인 개발)

  • Kim, Eok;Kim, Nak-Su
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.128-140
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    • 2013
  • The cause of traffic accidents and driver behavior is affected by psychological factors, because the behavior of drivers and pedestrians, and to identify the psychological linkage analysis to explore improvements in service design approaches are becoming increasingly important. Service design is a service-oriented development methodology that make invisible and intangible elements into visible and higher-value. Accordingly, through design thinking to action for development of products and a pleasant road environment were studied for school zone by discovering underlying issues to resolve in terms of service design. First, survey of domestic road psychological and behavioral problems were derived through the analysis of the causes of traffic accidents and researched the concept of school zones by analyzing the ideas. To reduced the width of the lane manipulate the speed of the vehicle and to cross the crosswalk safely. In order to encourage the flow of vehicle traffic, new solutions are proposed by offering robot traffic lights, graphic design of crosswalk, space, and the fence and convergence public design and services.

A Study on Improving the Computational Complexity of SLAM for Intelligent Robot Utilizing Smart Phone (스마트폰을 활용한 지능형 로봇 SLAM 기법의 오버헤드 개선방안에 관한 연구)

  • Lee, Cheol-Won;Jeon, Heung-Seok
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.11
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    • pp.25-31
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    • 2014
  • In this paper, we propose a new scheme for enhancing the computational SLAM overhead of intelligent robots. The idea is to use the idle resource of Smart Phone as a SLAM processor. We designed a new model for incorporating the smart phone with robot. According to the experimental results, we found that the smart phone was very helpful for improving the SLAM performance and the gain from the smart phone was increased as robot moves faster.

Development of Autonomous Algorithm for Boat Using Robot Operating System (로봇운영체제를 이용한 보트의 자율운항 알고리즘 개발)

  • Jo, Hyun-Jae;Kim, Jung-Hyeon;Kim, Su-Rim;Woo, Ju-Hyun;Park, Jong-Yong
    • Journal of the Society of Naval Architects of Korea
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    • v.58 no.2
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    • pp.121-128
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    • 2021
  • According to the increasing interest and demand for the Autonomous Surface Vessels (ASV), the autonomous navigation system is being developed such as obstacle detection, avoidance, and path planning. In general, autonomous navigation algorithm controls the ship by detecting the obstacles with various sensors and planning path for collision avoidance. This study aims to construct and prove autonomous algorithm with integrated various sensor using the Robot Operating System (ROS). In this study, the safety zone technique was used to avoid obstacles. The safety zone was selected by an algorithm to determine an obstacle-free area using 2D LiDAR. Then, drift angle of the ship was controlled by the propulsion difference of the port and starboard side that based on PID control. The algorithm performance was verified by participating in the 2020 Korea Autonomous BOAT (KABOAT).

Development of Design Identity for Service Robot (로봇의 디자인 아이덴티티 개발)

  • Kim, Hyun-Jeong;Kim, Jae-Wook;Oh, Hyo-Jung;Kim, Myung-Suk
    • The Journal of Korea Robotics Society
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    • v.4 no.2
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    • pp.81-87
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    • 2009
  • As expanding of service robots into the human life, the needs of robots are increased. The experts group forecasted that the robot market would grow rapidly in a short time, robot companies should compete with others for prior occupation in a market. In this research, we proposed a framework of robot identity design based on building methods of product identity and developed a case study. Identity is one of the strategies to distinguish from competitors through managing image united. It is possible to apply this identity approach on robot area, which was used for making image of companies, brands, and products. In general, identity has visual, invisual features, which can be classified into three elements; Robot Philosophy, Functional Affordance, Family Look. Robot philosophy means the vision or philosophy of a company through robot development, functional affordance is a character or role to serve and family look includes visual design elements like as shape, color, material, graphic, behavior etc. We suggest that this guide will be applied to build identity of following series of a model, models of same service group and all models of a company or commercial space.

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A Study on the Development of Differentiated Collaborative Robot Shape Design (Focusing on the Applicability of Morphological Analysis) (차별화된 협동로봇 형태 디자인 개발에 관한 연구 (형태분석법 적용 가능성을 중심으로))

  • Kuk, Hwayeon;Hong, Seongsoo
    • The Journal of Korea Robotics Society
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    • v.15 no.2
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    • pp.177-183
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    • 2020
  • Collaborative Robot (Cobot) that can collaborate with humans by fusion with many advanced technologies among industrial robots in the industrial field are attracting attention. In this study, the engineers of Small and Medium Enterprises can directly participate in the cobot design, and ultimately, the possibility of deriving the shape design of the differentiated cobot was studied. The method applied to derive the shape design of differentiated cobot is 'Morphological Analysis'. First, the design elements of the form of cobots were derived as 'Link' and 'Joint'. In addition, by analyzing the image form of the Link and Joint of the existing cobot, a new form element of the Link and Joint was proposed. In order to quantitatively identify the most discriminating cobot shape design, FGI (Focus Group Interview) was conducted to derive image types of 4 Link and 3 Joint. Then, the most important 'Shape Combination' was carried out in morphological analysis, and 12 new cobot shape designs were drawn. Through this, the applicability of the morphological analysis method in the derivation of differentiated cobot shape design was examined.

Prospects of Rehabilitation Welfare Devices: Based on Assistive and Robotic Devices (재활복지기기의 전망: 보조기기와 로봇장치를 중심으로)

  • Song, W.K.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.9 no.1
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    • pp.1-9
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    • 2015
  • This paper reviews trends of the rehabilitation welfare devices on the basis of products and markets. Latest assistive devices tend to have a fold function. Auxiliary power assist module has been added. The completion of products has been improved. The folding function has strong relationship with portability. Specifically, various mobility devices, including foldable devices, are associated with enhanced portability. Powered auxiliary wheels and upper extremity supporting modules have entered the market. The leading-edge technology like Segway's control technology applies to two-wheel wheelchairs. The brand- new technology, lower extremity robotic exoskeleton, applies to markets. Standing wheelchairs, ramps, stair climbing assistive devices becomes more common. In addition, a combination of a variety of smart devices is being promoted to the classical assistive devices' part. Rehabilitation welfare devices can be more valuable due to nice industrial design, improved materials, and processing technology.

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A Study on the Appearance Design and Behavior of a Humanoid Robot to Receive Donations Effectively (효과적으로 기부를 받기 위한 인간형 로봇의 외형 디자인 및 행동에 관한 연구)

  • Eum, Younseal;Song, Hyunjong;Kim, Yitaek;Min, Injoon;You, Dongha;Han, Jeakweon
    • The Journal of Korea Robotics Society
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    • v.14 no.3
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    • pp.163-169
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    • 2019
  • Robot ALICE@ERICA is a service robot developed to receive donations and to provide information services. ALICE@ERICA stands for Artificial Learning Intelligence robot for Culture and Entertainment at ERICA. In order to achieve the specific purpose of receiving donations, proper appearance design, appropriate movement and good communication skills are required in terms of HRI. In this paper, we introduce three strategies for developing robots to receive donations effectively. The first is to design a robot that makes people feel intimacy, the second is to approach only one of several people as a donor, and finally the donor communicates with video contents and voice recognition. A survey was conducted on the person who showed the reaction after the robot donated money in public places. Based on the survey results, it is proved that the method presented in this study effectively contributed to fund raising. If robots can perform actions that require high level of HRI, such as donation, robots can contribute more to human society. We hope that this study contributes to the improvement of human happiness.

Implementation and Control of an Extendable and Separable Mobile Robot Manipulator For Indoor Service (높이 조절 및 하체 분리형 실내용 서비스 이동 로봇의 제작 및 제어)

  • Ahn, Jae-Kook;Jung, Seul
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.1
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    • pp.39-46
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    • 2011
  • This paper presents the implementation and control of a mobile manipulator robot for indoor service. The robot has two arms for tasks and a mobile base for mobility. The robot is designed to have several characteristics. Firstly, the robot has the capability of changing the height of the robot. Secondly, the robot can be changed into a balancing mode of two contact points from mobile mode of four contact points. The robot has a balancing mode like an inverted pendulum robot as well as mobile robot mode. Lastly, as a novel concept, the robot is designed to have the capability of separating into two systems, the robot ann and the mobile robot as well. The mobile base can be separately used for a cleaning service.