• Title/Summary/Keyword: 라이프디자인

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A study on the effects of home appliances to home furnishing -Focused on millennials- (생활가전제품이 홈퍼니싱에 미치는 영향 연구 -밀레니얼 세대를 중심으로-)

  • Jung, Mi-Kyung;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.389-395
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    • 2020
  • This study is about finding effects of home appliances to home furnishing. Recently, home appliances go beyond smart by technology development to show design integrated with furniture. Accordingly, this study is First, from the perspective of home furnishing, I examined the meaning of living space for millennial. Second, I investigated home appliances that recently released for millennial, and analyzed appliances trends, focused on product concepts and styling keyword. Third, conducted in-depth interview focusing on four parts : meaning of space, experience of home- furnishing, appliance and interior, feeling of current appliances. Research has shown that design considered space relevance can make home appliances the main of interior. Future studies will need to validate quantified statistical data. Through this study, I hope that will help to set the role and design direction of home appliances in the future.

Analysis on the Characteristics of Interior Coordination Execution by Apartment Residents in Accordance with Lifestyles (공동주택 거주자의 라이프스타일에 따른 실내코디네이션 시행특성 분석)

  • Kim, Ji-Eun;Han, Jeong-Won
    • Journal of the Korean housing association
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    • v.23 no.3
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    • pp.43-52
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    • 2012
  • The purpose of this study is to determine the characteristics of interior coordination in accordance with lifestyles to provide better interior conditions for house dwellers who have many different preferences and needs. For this purpose, this research examined the lifestyles of house dwellers, and their experiences on interior coordination, needs and preferences of dweller groups according to their lifestyles. As the methods of the study, both literature research and empirical survey were conducted. The findings of the study can be summarized as follows; The factor analysis shows that there are five main factors significantly affecting the lifestyles of apartment residents, and the lifestyles of residents were largely classified into four groups. G1 group is characterized by 'demand for luxuriousness' and 'pursuit for beauty', and G2 group has tendency of 'information orientation' and 'pursuit for self-expression', G3 group shows strong tendency for 'pursuit for practicality' and G4 group is characterized by 'pursuit for self-expression' and 'pursuit for beauty'. The four groups showed distinct characteristics in their experiences, needs and preferences of interior coordination. G1 group can be names as 'the style of well-being and luxuriousness', and they are very positive in the interior climate change and prefer artistic items and luxurious atmosphere. G2 group, which can be named as 'the style of expression', tend to have their house interior-coordinated in order to follow fashion trends or express their personality. G3 group is named as 'the style of practicality' and they consider convenience, practicality, and functionality. The last group, G4 can be named as 'the style of personality', and they have much interest in expressing their personality or following trendy fashions.

A Research on Expansion of Library Service by Using QR Code (QR코드를 활용한 도서관 서비스 확장 방안에 관한 연구)

  • Park, Jin-Hee
    • Journal of Korean Library and Information Science Society
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    • v.43 no.1
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    • pp.321-347
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    • 2012
  • Recently, the expansion of smart phones, wi-fi. and unlimited service changed our life style from personal computer based to mobile device based. With this trend, a lot of companies and government facilities use QR code as an advertising material, and now the QR code is very popular service in our ordinary life. In the meantime, libraries in abroad and university libraries started using QR code in library service about 2 or 3 years ago, and domestic libraries started using it in service due to the increase of establishment of mobile Library websites. In this research, starting with looking into the literature, I analyzed the examples of the use of QR code in libraries. On the base of it, I drew a QR code library service model, and what needs to be considered for the use of it.

Influence of Peer Body Shape Norm and Peer Pressure Related to Body Shape on Social Media on Body Image Over-distortion of Early Adolescent Girls (소셜미디어 내의 또래 체형규범과 체형관련 또래압력이 초기 여자 청소년의 신체이미지 과대왜곡에 미치는 영향)

  • Jeeyeon Hong;Dooyoung Kim;Yoon Kyung Kim;Ju Hee Park
    • Human Ecology Research
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    • v.62 no.3
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    • pp.441-453
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    • 2024
  • This study aimed to explore the characteristics of early adolescent girls with an over-distorted body image and to examine the influence of peer descriptive norm and peer injunctive norm related to body shape and peer pressure for thinness on social media on body image over-distortion. The participants were 505 female adolescents in the 1st and 2nd grades of middle school. Descriptive statistics, frequency analysis, and binary logistic regression were used to analyze the data with SPSS 26.0. The results were as follows. First, the body image over-distortion group contained more 2nd-grader early adolescent girls than 1st graders and approximately three-quarters of the body image over-distortion group had previously attempted to lose weight. Second, peer pressure for thinness on social media significantly predicted whether early adolescent girls were in the body image over-distortion group compared to the non-distortion group. These outcomes suggest that it is necessary to create a social media culture that encourages early adolescent girls to have a realistic and healthy body shape. The results also highlight the importance of developing social media literacy education programs that inform early adolescents of the potential harm of negative comments on social media, and teach them how to recognize and dismiss indiscriminate and harmful comments and contents on social media.

A Study on Dress-up Turning as Means of Expressing Automobile Drivers' Self-identity (자동차 사용의 정체성 표출 수단으로서의 드레스업 튜닝에 대한 고찰)

  • 이호숭
    • Archives of design research
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    • v.11 no.3
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    • pp.219-228
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    • 1998
  • As automobile drivers' desires become ever diversified with the spreading phenomenon of 'characteristic automobile decorations', it is feared that the design quality may be deteriorated, while the safety be retarded in terms of performance and function. In Korea, the 'Dress-up tuning' becomes the source of the social criticism because of lack of relevant codes and professional tuning services, while automobile drivers are excessively having their automobiles overdressed ignoring the overall aesthetic aspect and functions. Under such a circumstance, this study was aimed at reviewing the practices and dress-up accessories by each automobile part of those foreign automobile makers and professional tuners who have introduced the concept of 'customizing' and developed dress-up accessories and various tuning parts only to satisfy their customers' tuning needs. It is anticipated that automobile styling would tend more to pursue a 'coordination' featuring ordinary consumers' individualistic senses, while customers' needs reflecting their life styles be more refined. Meanwhile, Korean automobile consumers have accommodated the product designs : presented within the producers' frameworks, but they are expected to pursue the design values varying according to changing structures of production, society and industry as well as the resultant design activities. In all, makers and designers are requested to be aware of such changing environment structures and thereby, explore other alternatives, or reflect seriously on the socio-cultural implications inherent in the products, namely on the production and consumption of people's favorites.

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A research on the emotion GUI design of touch mobile for Grooming user by using a multidimensional standard analysis (다차원 척도 분석법을 통한 Grooming 사용자의 터치폰 감성 GUI 디자인에 대한 연구)

  • Kim, Ji-Hye;Whang, Min-Cheol;Kim, Yong-Woo;Lim, Joa-Sang
    • Science of Emotion and Sensibility
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    • v.12 no.4
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    • pp.501-510
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    • 2009
  • This study is to establish GUI (graphic user interface) in mobile touch phone for grooming user by using two dimensional emotion model determined by multi-dimensional scale method. The processes conducted in the research were as the followings: First of all, visceral, behavioral, and reflective factors of emotion (Norman, 2002) was defined from investigating the life styles of the Grooming users. Secondly, factor analysis was performed to extract the representative emotional words. In the third step, they were mapped into the two-dimensional emotion model through multi-dimensional scaling. Finally, the mapped emotional words were tried to be related to GUI factors of touch phones and normalizing their relation degree between 0 and 1. This study determined GUI factors significantly related to representative emotions described as special, self-centered, sophisticated, free, passionate, neat for application to mobile touch phone. This study determined the major emotion factors that should be considered the most important while designing the GUI factors.

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Contents Analysis of the Tennis Wear Design on Female Professional Tennis Players in Sport Industry (스포츠 산업에서 여성 프로 테니스 선수들이 착용한 테니스 웨어 디자인의 내용분석연구)

  • Kim, Jang-Hyeon;Lee, Ji-Yeon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.12
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    • pp.186-196
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    • 2018
  • Sports has become one way to improve our own health and to enjoy life by changing the lifestyle of modern-day people. Sports athletes not only give pleasure to the public, but also play a role in elevating a nation's reputation through sports. Tennis is popular with the public, and women players receive tennis wear from various sports companies to promote the designs to the public. This study considers the design-related characteristics of women's tennis wear through content analysis of design elements from the tennis wear in four major tournaments over the most recent five years. This is important in order to provide basic data on design directions for tennis wear in the future. The results of this study are as follows. First, the silhouette plays a role in enhancing activity by considering the physical movement of tennis players who are very active. Second, color emphasizes the rules and clarity of traditional tennis tournaments, and reflects a diversified trend in tennis wear by considering smooth game play by players and combining popular colors in the year. Third, patterns and decorations on material are used as a means to emphasize the esthetics of tennis wear, and tape plays an auxiliary role in emphasizing the physical beauty of women or preventing physical movement causing injury. In addition, sponsor logos are generally located at the center of the chest of tennis wear tops by mixing letters and images. This can be interpreted as a part of the marketing strategy to enhance clarity of the sponsor's brand.

A Research on the Creation of Floral Art Works Applying Characteristics of Contemporary Materials (현대적 소재의 특징을 활용한 화예작품 창작에 관한 연구)

  • Yun, Hwa Jin;Yoo, Taek Sang
    • Journal of the Korean Society of Floral Art and Design
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    • no.41
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    • pp.115-132
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    • 2019
  • Today, the expansion of the possibility of new expressions of plastic arts is largely due to emergence and application of new materials. In the field of flower design, it is found that there is a tendency to seek a new expression by utilizing various new materials instead of natural material that used in the past. This study is an attempt of applying methodological approach in the creation of floral art works utilizing the characteristics of contemporary materials in such context. The researcher gathered cases of specific effect and sensation in the expression of art works using various contemporary materials and extracted the characteristics using descriptive sentences applying behavior setting analysis technique. Reporting detailed result of the research total 100 guidelines under 41 sub-categories, 24 mid-categories, and 6 top categories such as transparency, lighting, combination of objects, combination of materials, reflection, shape construction. The researcher tested the effectiveness of the theories by applying deducted theories as the guidelines in creation process of her own floral art works. The significance of this study lies at experimenting the possibilities of applying methodological approach which could supplement intuitive approach in pursuit of expression for artists in the field of floral art and design.

A Study of Utilizing Brand Touch Point of Corporate Museum : In terms of the Market-Driving Brand and Consumer Insight (기업박물관의 브랜드 접점 활용연구 : 브랜드 시장주도와 소비자 인사이트 관점에서)

  • Kim, Eun-Jeong;Chang, Dong-Ryun;Hong, Sung-Min
    • Archives of design research
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    • v.20 no.3 s.71
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    • pp.163-178
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    • 2007
  • The importance of brands as well as the consumers' emotional & cultural desire have increased. In the meantime, the companies have made efforts to create their positive brand images through the support of Mecenat using culture or social return. In addition, they made ceaseless efforts to provide consumers with a cultural space by building up brand service areas as part of their purpose. However, the rapidly increasing brand service spaces have not really appealed to consumers. In order to become a competitive and powerful brand in the severe brand market, it is necessary to enhance the brand image and to let the brand be considered as a culture and the lifestyle of consumers. In order to do so, the companies have to establish their market-driving strategies by creating new products or new market. To do so, it is important for them to figure out consumers' inner desire through the touch point with consumers. This study attempted to suggest a method of using a corporate museum as a space that could meet all of the said elements at a time. Through the route of a corporate museum, the companies would be able to study their future directions by looking back their history and they could be reborn as culture brands. Therefore, this study suggested that the corporate museum could be a space for culture and education as well as a brand space and could play a positive role in the companies; in this process, the study could grope for consumers' inner desire with its touch point where companies and consumers would meet and its utilization of brand market-driving strategy as a test marketing strategy observing consumers' responses.

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A Study on the Leisure Programs and Programs Organization of Space in Senior Welfare Center according to Senior Citizens' Changed Life Style - Focused on the case of Gwangju Metropolitan City - (변화된 노인의 라이프스타일에 따른 노인복지관 여가프로그램 및 공간구성 연구 - 광주광역시 사례를 중심으로 -)

  • Ju, Hyun-Jin;Moon, Jeong-Min
    • Korean Institute of Interior Design Journal
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    • v.24 no.3
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    • pp.176-185
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    • 2015
  • Senior citizens' new life style has appeared according to the massive retirement of the baby boom generation since 2010. Consequently, Senior Welfare Centers, the provider of elderly leisure programs, has been asked for the programs and spaces which are able to meet the changing life style of the elderly. This study focuses on the survey for current status of leisure programs in accordance with the changing life style and on the investigation for sensible usage of space in senior welfare centers in Gwangju Metropolitan city. The result shows the portion of the programs which every center provides is quite different according to the life style. The program types for challenge and utility are provided 192 times a week and the program types for health and sociality 133 times a week. Both types shows high frequency of supply and use of the program especially 85 times of information-oriented education, 64 times of musical instruments, and 42 times of foreign language are supplied vividly. On the contrary, the program types for fashion and self-management and the program types for volunteer work and achievement are insufficient, so It should be reconsidered to establish the programs and to supply the space for the program from now on. The current status for spatial usage shows that most of the centers share a space for several programs. It means that the space of the Senior Welfare Center is limited and various programs should be run in the narrow space. High frequency programs like the program types for challenge and utility secure sufficient spaces not to miscarry the use for the programs. The center of case B has well equipped and large space and provides proper space for each programs to meet the demand of the senior citizens. Like these, Senior Welfare Centers in Gwangju Metropolitan city have supported Senior citizens' Life Style by supplying various leisure programs to meet the demand for it. This research could be used as the basis for the programs about the spatial utilization in accordance with various future life style of Senior citizens'.