• 제목/요약/키워드: 디지털 테크놀러지

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A Disital Siver Care for the Health and Rehabilitation of the Elderly (노인 건강과 재활을 위한 디지털 실버케어)

  • Kang, Seungae
    • Convergence Security Journal
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    • v.19 no.3
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    • pp.81-86
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    • 2019
  • This study introduces trends on silver care implemented with the fourth industrial revolution technology, and discusses the use of digital technology for elderly health and rehabilitation by reviewing relevant literature to examine and present directions for future digital-based silver care commercialization. First, health smart home, which is a smart residential service available through digital technology or IT technology that supports independent living in your home, is available. Second, there are technical services using artificial intelligence(AI) and robots. Robots based on advanced intelligence can serve as an assistant for the health and rehabilitation of senior citizens by supporting services that enable the daily lives of senior, checking their health conditions, and high-quality medical care. For the commercialization of these silver care systems, information and services appropriate to the current situation, such as the physical ability and health status of the elderly, should be provided, and it would be desirable to gradually expand the use of essential technology to reflect the needs of the elderly in use so that the digital alienated.

The Implementation of Visual Effects on Physical Phenomena of Nature Using Particle System (파티클 시스템을 이용한 자연의 물리적 현상의 비주얼 효과 구현)

  • Kim, Kyoung-Nam;Lee, Myoun-Jae
    • Journal of Digital Convergence
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    • v.10 no.4
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    • pp.347-352
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    • 2012
  • Uncertain physical phenomena of nature are a frequently researched area in emotional engineering technology and visual expression of art. This paper suggests possibility for implementation of physical phenomena (percolation, dispersion, and flow) of nature using Unity 3D engine's particle system, which have already been analyzed in a previous study [1] on modern paintings that emphasized physical properties. This paper proposes an easy implementation method for uncertain physical phenomena of nature for artists experiencing difficulty in acquisition of knowledge on computer graphics programming, providing an idea for engineers conducting research on emotion-based technology.

Engine Technology Design of On-line 3D Game (온라인 3D 게임의 엔진 테크놀러지 디자인)

  • Choi, Hak-Hyun;Kim, Jung-Hee
    • Journal of Digital Contents Society
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    • v.8 no.4
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    • pp.579-586
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    • 2007
  • The process of developing a online 3D game engine involves designing details of the engine, alpha test, adjustment, supplementation, beta test and introduction, and an online 3D game engine is made of a server engine and client engine. The server engine, which is made of server construction part, distribution center and DB construction part for building asymmetric multiple servers, is developed by Linux, and the client engine, which is made of a graphic part, sound part, AI part and object management part, is developed by using DirectX in Windows, and it proposes an engine configuration and method based on 3D engine technology by analyzing the network technology, which is a common engine technology.

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C++ Template-based Fixed-Point Arithmetic Library (C++ 템플릿 기반의 Fixed-Point 연산 라이브러리)

  • Hwang, Seon Joong;Kim, Seon Wook;Min, Byung Gueon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.04a
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    • pp.49-52
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    • 2010
  • 디지털 신호처리 알고리즘들은 실제 시스템에 적용할 때 임베디드 시스템 등 하드웨어의 성능과 소비전력 및 비용에 제약이 있을 경우 연산 정밀도가 높은 floating-point 연산 대신 제한된 정밀도와 적은 연산 비용을 요구하는 fixed-point 연산을 사용하여 구현한다. 시스템의 개발단계에서는 적용할 알고리즘을 floating-point 연산을 이용한 코드를 먼저 작성한 후 이를 fixed-point 연산으로 대체하는 과정을 거치게 되는데, 이는 숙련된 개발자와 상당한 양의 개발기간을 요하는 까다로운 작업이다. 이에 본 연구에는 코드작성 편의를 높이고 개발기간을 단축하기 위해 C++ template 기반의 fixed-point 연산 라이브러리를 개발하였다. 이는 floating-point 연산 코드와 fixed-point 연산 코드를 별도로 개발할 필요 없이 하나의 코드를 이용하여 자유로이 연산 정밀도를 지정할 수 있으며 개발자는 기존의 floating-point 연산을 이용하는 코드를 작성하는 것처럼 쉽게 코드를 작성할 수 있도록 한다. 또한, template 기반으로 작성되어 기존의 연구들과 달리 추가적인 작업도구 없이도 범용 C++ 컴파일러가 최적화된 코드를 생성할 수 있도록 되어있는 것이 특징이다.

A study on realtime interactive performance in 'A Death of Mickey Rat' ('미키쥐의 죽음'에서 표현된 실시간 인터랙티브 퍼포먼스 구현에 관한 연구)

  • Kim, Hyo-Kyung;Kim, Hyung-Gi
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.446-450
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    • 2008
  • Due to the advancement of technology, there are many attempts trying to extend ways of expressing for using digital media, even in traditional theater. In the performances that were created before '미키쥐의 죽음' directors used videos only for the background, however, in 'A Death of Mickey Rat', trying to avoid the same patterns as the ones from the past creators realized an interactive performance with the balancing combination of videos, performer and sounds. As a result, the theater suggested a possibility of a new progress in creating theater by making a created space called the stage gain more reality and adding the power of interactivity between the media and the performer.

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A Study on Injection Condition Optimization and Deformation Improvement using Taguchi Design of Experiments (다구찌 실험계획법을 이용한 사출 조건 최적화와 변형 개선에 대한 연구)

  • Young-Tae Yu;Sung-Min Mun;Sung-Young Jun;Kyoung-A Kim
    • Design & Manufacturing
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    • v.17 no.2
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    • pp.62-69
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    • 2023
  • In this study, we conducted a study on the optimization of injection molding conditions to minimize deformation of plastic product. The charging management system housing of the vehicle was selected as the research subject. Melting temperature, cooling temperature, packing time, and packing pressure were selected as the main factors expected to affect the deformation of molded products. Each main factor was divided into 5 levels. Optimization of injection molding conditions to minimize deformation was performed using the Taguchi Method. We performed an analysis of variance (ANOVA) to identify significant factors affecting the deformation of plastic product. In order to select injection molding conditions that minimize deformation of plastic products, injection molding analysis was additionally performed for insignificant factors. We then compared the deformation of the molded part before and after optimization. As a result of comparing the injection analysis results of the basic conditions and the injection analysis results of the optimal conditions, it was confirmed that the amount of deformation after optimization was improved by about 10.9%.

Application and Effect of Remediation in Web Design (웹 디자인에서의 리미디에이션의 활용과 효용)

  • 서현석;서종환
    • Archives of design research
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    • v.17 no.2
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    • pp.113-122
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    • 2004
  • Modern society came to enjoy dramatically advanced information technologies by the digitalization of New Media with the improvement of communication technologies and interaction between various information system and technologies. New service by web, not only text but image, audio and moving image have opened new experience possible for us. The development was possible because the web has characteristics of media making Remediation of various media possible. The web has remediated newspaper, magazines, TV, audio, movie by taking them, competing with them, attacking them and absorbing them. As a result, now we can enjoy various characteristics of different media at the Web. This study is to look into the effectiveness of Remediation at web design through various case studies. This study also is to seek more effective methods of expressions in the web and future improvement direction.

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Impact of Service Value, Innovativeness of e-Government Service and Users' Participation on Government Trust (전자정부서비스의 서비스 가치, 혁신성 및 사용자 참여의식이 정부 신뢰에 미치는 영향)

  • Byun, Wan Soo;Park, Seong-Taek;Kim, Tae Ung
    • Journal of Digital Convergence
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    • v.11 no.4
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    • pp.45-55
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    • 2013
  • New information communication technologies are changing our society completely, offering the government new possibilities for providing citizens and businesses with better, and more efficient E-Government services. This study analyzes the direct and indirect impact of service value, innovativeness, and users' participation level on the trust toward the Government. Results from a citizen survey indicate that service value, innovativeness, and participation positively affect the trust toward the Government, and that innovativeness has been found to affect service value as well as the level of participation. However, the moderating effect of political efficacy on the relationship between two variables(service value and participation) and trust have been found to be insignifcant. Several other findings and policy implications are also discussed.

Implementation of AI-based Object Recognition Model for Improving Driving Safety of Electric Mobility Aids (전동 이동 보조기기 주행 안전성 향상을 위한 AI기반 객체 인식 모델의 구현)

  • Je-Seung Woo;Sun-Gi Hong;Jun-Mo Park
    • Journal of the Institute of Convergence Signal Processing
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    • v.23 no.3
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    • pp.166-172
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    • 2022
  • In this study, we photograph driving obstacle objects such as crosswalks, side spheres, manholes, braille blocks, partial ramps, temporary safety barriers, stairs, and inclined curb that hinder or cause inconvenience to the movement of the vulnerable using electric mobility aids. We develop an optimal AI model that classifies photographed objects and automatically recognizes them, and implement an algorithm that can efficiently determine obstacles in front of electric mobility aids. In order to enable object detection to be AI learning with high probability, the labeling form is labeled as a polygon form when building a dataset. It was developed using a Mask R-CNN model in Detectron2 framework that can detect objects labeled in the form of polygons. Image acquisition was conducted by dividing it into two groups: the general public and the transportation weak, and image information obtained in two areas of the test bed was secured. As for the parameter setting of the Mask R-CNN learning result, it was confirmed that the model learned with IMAGES_PER_BATCH: 2, BASE_LEARNING_RATE 0.001, MAX_ITERATION: 10,000 showed the highest performance at 68.532, so that the user can quickly and accurately recognize driving risks and obstacles.

Implementation of AI-based Object Recognition Model for Improving Driving Safety of Electric Mobility Aids (객체 인식 모델과 지면 투영기법을 활용한 영상 내 다중 객체의 위치 보정 알고리즘 구현)

  • Dong-Seok Park;Sun-Gi Hong;Jun-Mo Park
    • Journal of the Institute of Convergence Signal Processing
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    • v.24 no.2
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    • pp.119-125
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    • 2023
  • In this study, we photograph driving obstacle objects such as crosswalks, side spheres, manholes, braille blocks, partial ramps, temporary safety barriers, stairs, and inclined curb that hinder or cause inconvenience to the movement of the vulnerable using electric mobility aids. We develop an optimal AI model that classifies photographed objects and automatically recognizes them, and implement an algorithm that can efficiently determine obstacles in front of electric mobility aids. In order to enable object detection to be AI learning with high probability, the labeling form is labeled as a polygon form when building a dataset. It was developed using a Mask R-CNN model in Detectron2 framework that can detect objects labeled in the form of polygons. Image acquisition was conducted by dividing it into two groups: the general public and the transportation weak, and image information obtained in two areas of the test bed was secured. As for the parameter setting of the Mask R-CNN learning result, it was confirmed that the model learned with IMAGES_PER_BATCH: 2, BASE_LEARNING_RATE 0.001, MAX_ITERATION: 10,000 showed the highest performance at 68.532, so that the user can quickly and accurately recognize driving risks and obstacles.