• Title/Summary/Keyword: 동화책

Search Result 34, Processing Time 0.021 seconds

Standard Manual Development for Infants and Children's Urban Railway Accident Prevention (도시철도 안전사고 예방을 위한 유아·어린이 대상 표준 매뉴얼 개발)

  • Kang, Soo-Hee;Kwon, Young-Jong;Kim, Yeon Kyu;Go, Seung-ryul
    • KSCE Journal of Civil and Environmental Engineering Research
    • /
    • v.36 no.3
    • /
    • pp.587-594
    • /
    • 2016
  • Even though accidents occurred inside urban railway stations demage not only one person, but also surrounding people, it can be prevented by cautious actions. This research aims at infants and children, which can maximize the educational impacts, to develop a safety textbook which can educate safety rules and behavioral know-how to reduce the accidents occurred in urban railway stations, and at parents and teachers to gather opinions through surveys on the research's future direction. This research conducts a case study and comparison analysis on domestic and foreign safety manuals, which is organized in a book form of fairy tales educating safety rules for readers to utilize the urban railway by steps from boarding to taking off. Through a survey we conducted for parents and teachers as providing the safety textbook developed through this research, we could get the positive evaluations and gather opinions on the future research direction. The safety textbook developed in a form of fairy tale book through this research is for infants and children to use the urban railway in a safe manner, which is expected to evoke the interests and curiosity and create the educational impacts on users.

A Study on the Effectiveness of the Image Recognition Technique of Augmented Reality Contents (증강현실 콘텐츠의 이미지 인식 기법 효과성 연구)

  • Suh, Dong-Hee
    • Cartoon and Animation Studies
    • /
    • s.41
    • /
    • pp.337-356
    • /
    • 2015
  • Recently augmented reality contents are variously used in public such as advertisements or exhibits as well as children's books. Therefore, it is certain that the market, development of augmented reality contents, is gradually growing. Those who are the producer of augmented reality may be familiar with the skill where those images are used as a marker which is created by image recognition technique. In case of using image recognition technique, they usually use the augmented reality marker platform from Qualcomm since it is able to recognize self-produced images and 3-dimensional figures at no cost. This study was started when undergraduate students began to use those general techniques in their contents producing process. AR majoring students in Namseoul University applied image recognition technique to 3 AR contents exhibited in Sejong Center. Creating 3 different images, they have registered images at Image Target Manager provided by Vuforia to use as a marker. Moreover, they have modified the image producing method to raise the recognition rate by research. The higher recognition rate brings the more stable use of augmented reality contents. To achieve the satisfied rate, they have compared the elements of color contrast, pattern and etc. in the use of platform. Thus, the effective image creation method has been drawn. This study is aiming to suggest the production of stable contents by recognizing smart devices' limitation and producing educational contents. The purpose of this study is to help practically augmented reality contents developers by illustrating the application of augmented reality contents which are based on image recognition technique and also its effectiveness at the same time.

A Study on the Modern Transformation of a Tale - A Focused comparison of case studies from China, Japan and India (설화 <호랑이 눈썹>의 현대적 변용 연구 - 중국, 일본, 인도 사례와의 비교를 중심으로 -)

  • Kim, Gum-suk
    • (The)Study of the Eastern Classic
    • /
    • no.69
    • /
    • pp.373-400
    • /
    • 2017
  • The objective of this study is to compare the modern transformation of a folk tale in each country. A folk tale is a story about a man who obtained an ability to see the original look of humans with tiger's eyebrows successfully found a new wife suitable for him by using them. In Korea, China, Japan, and India, folk tales similar to have been transmitted. 'Tiger's Eyebrows' is differently shown in each country like 'Wolf's Eyebrows' in Japan, 'Tiger's Whisker' in China, and 'Vulture's Feather' in India. This paper looked for works that modernly transformed this folk tale in each country. In the results, there were diverse works in each country such as fairy tale book, musical, short story, and game in Korea, full-length novel in China, and fairy tale, animation, and cartoon in Japan. Meanwhile, in India, there was only a mention of the folk tale in a collection of papers. Among them, there were works showing the significance of modern transformation in the aspect of genre or contents like a short story of Korea, a full-length novel of China, and a cartoon of Japan. The Korean novel shows that human is a being with the animal's instinct while human tries to ignore it. On the other hand, the Chinese novel shows that humans are not much different from animals especially in case when facing pains or death. The Japanese cartoon shows that it is meaningless to feel shame as human in the world which is filled with monsters or animals. In India, there were no works modernly transformed because Indian folk tales might be stories based on the mythic belief rather than fun.

Reflections of Libraries and Librarians in Korean Children's Literature (우리나라 창작동화에 나타난 도서관과 사서)

  • Woo, Yun-Hee;Kim, Jong-Sung
    • Journal of the Korean Society for Library and Information Science
    • /
    • v.48 no.1
    • /
    • pp.277-298
    • /
    • 2014
  • The purpose of this study is to examine the images of libraries and librarians in Korean children's literature. For this purpose, fourteen children's fictions that the main background is library are analyzed. Library's role appeared in the children's fictions is focused on reading books. In the children's fictions, librarians are usually women and described as friendly and active people. And their role is shown as strongly committed to children's reading activities. Library services and activities for information literacy education and cultural development of children is hardly reflected in the fictions. It implicates that the libraries and librarians in children's literature is very reflective of those in the real world.

A Study on Model of Multi-language Electronic book for Bilingual Education (이중언어 교육을 위한 다국어 전자책 모델에 관한 연구)

  • Chang, Young-Hyun;Park, Dea-Woo;Seo, Yun-Hee;Choi, Bo-Mi;Lee, Da-Hyun
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2011.06a
    • /
    • pp.119-121
    • /
    • 2011
  • 본 논문에서는 한국사회에서 미래 100년 동안 사회 경제 분야의 가장 중요한 핵심 문제로 대두되어질 다문화가정과 관련하여 IT와 융합된 전자책 시스템을 기반으로 자녀교육에 대한 해결책을 제시하기 위하여 7개국의 유명한 전래동화책을 수집, 분석하고 번역하여 다국어 전자책으로 제작하고 서적, CD, 웹사이트, 스마트폰을 이용하여 세계 각국의 다문화가정 교육모델로 제시하고 서비스한다. 구현되어진 다국어 전자책 모델 시스템은 국내 다문화가정 어린이의 이중 언어 교육을 통하여 부모와 연계된 다문화 시대의 문화적 언어적 문제를 해결하며 다문화 어린이들의 글로벌 마인드 함양 및 다문화를 기반으로 한 사회적 통합을 추진하며 세계 최고수준의 유비쿼터스 인터넷 인프라 기반 서비스를 통하여 전자책 서비스의 글로벌 표준을 제시한다. 다국어 전자책 모델 시스템은 국가지원과제 신청을 통하여 지역사회를 통한 복지 분야 행정시스템을 기반으로 무료 보급하며 2011년 독일에서 개최되는 국제도서전에 출품하여 글로벌 보급 활성화와 교육성과에 대한 발표를 추진한다.

  • PDF

Children's Perception of Generative AI : Focusing on Type and Attribute Classification (생성형 AI에 대한 아동들의 인식 연구 : 유형과 속성 분류를 중심으로)

  • Suyong Jang;Jisu Han;Hyorim Shin;Changhoon Oh
    • The Journal of the Convergence on Culture Technology
    • /
    • v.10 no.1
    • /
    • pp.591-601
    • /
    • 2024
  • As generative AI-based educational content and services targeting child users rapidly increase, the need for research related to children's perception of generative AI is increasing. Accordingly, this study sought to determine the type of generative AI recognized by children and whether cognitive, behavioral, and emotional properties were assigned to it. To understand this, we collected responses through workshop activities to create storybooks with children, semi-structured interviews, and drawing. As a result, children viewed generative AI as an artifact with a high cognitive level, but it was not a type of existing artifact.

The Effects of Illustrated Book Information on Post Tonsillectomy Pain and Compliance of Care in Preschoolers (학령전기 아동의 그림동화책 제공이 편도선 수술 후 통증 및 치료이행에 미치는 효과)

  • Sung, Mi-Hae;Ko, Seung Hee;Lim, Bo Ram;Jung, Mi Seon;Kim, Jin Kyung
    • Journal of Korean Clinical Nursing Research
    • /
    • v.19 no.1
    • /
    • pp.143-151
    • /
    • 2013
  • Purpose: The purpose of this study was to evaluate the effect of illustrated children's book in providing information about tonsillectomy to improve post tonsillectomy pain control and compliance to treatment for preschoolers. Methods: The design of the study was a quasi-experimental, post-test only design. Subjects were preschoolers aged between 3 and 7 years old who were admitted to a hospital for tonsillectomy. A group of 25 children were assigned to an experimental group, and another 25 were assigned to a control group. The data were analysed using SPSS 12.0 program. The homogeneity between two groups was examined using $x^2-test$. The hypotheses testing was conducted using t-test. Results: The experimental group had lower pain score than control group at 8 hour after tonsillectomy (p<.05). Pain score was also lower in the experimental group after 24 hour after the surgery (p<.05). The experimental group had higher pain questionnaire score than control group at 8 hours after surgery, however the difference was not significant. The experimental group showed better compliance to treatment than the control group (p<.05). Conclusion: Providing illustrated children's book for the purpose of providing information about tonsillectomy was effective intervention for the control of post tonsillectomy pain and improvement of compliance to treatment for preschoolers. Illustrated children's book could be applied as a nursing intervention to relieve post tonsillectomy pain and improve compliance to treatment for preschoolers.

Pronunciation Training Digital Service for the Deaf Children (청각장애아동의 조음훈련을 위한 디지털 콘텐츠 서비스 연구)

  • Lee, Ye-Jin;Lee, Jae-Eun;Kim, Chae-Yun;Lee, Yoon-Ji;Park, Su-E
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.4
    • /
    • pp.407-415
    • /
    • 2019
  • Hearing - impaired children who have difficulty hearing and hearing go through pronunciation training. The purpose of this study is to provide the pronunciation training system based on digital contents that can be used for repeated hearing training while maintaining interest in hearing - impaired children. For this purpose, we conducted an interview survey for users and experts. Based on the results, we developed a digital content based pronunciation training system. Finally, to verify the effect of the digital service implemented, the user test was conducted for the hearing - impaired children. As a result of the interview, repeated training and interest factors were found to be essential factors affecting pronunciation training. In implementing digital services, we have used fairy tales and a variety of interactive elements to derive children's interests and designed a user flow that can train multiple words and sentences for effective repetition training. As a result of the test, this digital content was evaluated positively.

The effect of fairy-tale based cardiopulmonary resuscitation education on cardiac arrest recognition and EMS activation abilities in kindergarten children (동화책을 활용한 심폐소생술 교육이 유치원생의 심정지 인지 및 구조요청 능력에 미치는 효과)

  • Min Namgoong;Hyun-Mo Yang
    • The Korean Journal of Emergency Medical Services
    • /
    • v.28 no.1
    • /
    • pp.113-126
    • /
    • 2024
  • Purpose: Education for children in South Korea is similar to that for adults, necessitating additional enhancements. Therefore, this study aimed to examine the effectiveness of fairy-tale books in cardiopulmonary resuscitation (CPR) education among kindergarten children. Methods: The study involved 64 kindergarten children enrolled in an affiliated kindergarten program were included. The participants were divided into an experimental group of 32 who received CPR education using picture books, and a control group of 32 who received education through traditional methods. Participant characteristics such as sex, age, height, weight, cardiac arrest awareness, and ability to request assistance were measured, and the collected data were statistically analyzed. Results: Following education, the experimental group showed significantly higher scores than the control group across all measures, including cardiac arrest recognition (2.25 vs. 0.34, p<.001) and consciousness assessment (1.81 vs. 0.09, p<.001). Additionally, in requesting assistance, the experimental group exhibited statistical superiority in phone usage (1.75 vs. 0.28, p<.001), situational explanation post-call (2.25 vs. 0.34, p<.001), and self-location explanation (0.84 vs. 0.00, p=.001). Conclusion: The use of fairy-tale books in CPR education enhanced cardiac arrest recognition and the ability to request assistance (EMS Activation) more effectively than the traditional educational methods among kindergarten children.

A Study on 'the Depth of the Film Image' and its aesthetic implications in the Wes Anderson's films: Focusing on the film and (웨스 앤더슨 감독의 영화에서 '화면 깊이감'의 활용과 미학적 함의 - <그랜드 부다페스트 호텔>과 <문라이즈 킹덤>을 중심으로)

  • Choi, Hyun-Ju
    • Cartoon and Animation Studies
    • /
    • s.43
    • /
    • pp.343-362
    • /
    • 2016
  • The purpose of this study is to analyze the 'depth of the film image' and to discuss its aesthetic implications in the Wes Anderson's films. In this study, I have analysed his two recent representative films, (2014) and (2012). As a result, it is found that Wes Anderson created a symmetrical composition with the depth by placing symmetrically things on the Z axis or using one-point perspective. In general, symmetrical composition is a two-dimensional form. The symmetrical composition in these two films, however, has the depth perception. It gives a sense of the fantastic world, not the real world. Thus, it is the unique way of Wes Anderson's expressing the world of the fairy tale on his films. It is also found that he used the camera work, emphasizing the depth of the image. Through these devices, Wes Anderson has created his own sensational mise-en-scene for a storyline like a fairy tale.