• Title/Summary/Keyword: 동적시뮬레이션

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Behavior strategies of Soccer Robot using Classifier System (분류자 시스템을 이용한 축구 로봇의 행동 전략)

  • 김지윤;이동욱;심재윤;심귀보
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2002.05a
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    • pp.19-22
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    • 2002
  • 분류자 시스템은 유전자 알고리즘(Genetic Algorithm : GA)을 이용하여 새로운 규칙 집합을 발견하는 시스템이다 또 로봇 축구 시뮬레이션 게임(SimuroSot)은 시간에 따라 상태가 변화하는 동적인 시스템이다 본 논문에서는 GBML(Genetic Based Machine Learning)의 한 갈래이자 미시간 접근 방법을 기반으로 하는 Zeroth Level Classifier System(ZCS)을 SimuroSot에 적용하여 게임 전략을 구성하는 새로운 규칙의 발견과 학습에 의한 축구 로봇의 행동전략 알고리즘을 제안하고, 시뮬레이션을 통하여 본 전략의 유용성을 확인한다

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Development of greenhouse thermal environments dynamic simulation program (온실의 동적 열환경 시뮬레이션을 위한 프로그램 개발)

  • 박우식;임형택;김문기
    • Proceedings of the Korean Society for Bio-Environment Control Conference
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    • 1997.05a
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    • pp.98-103
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    • 1997
  • 온실을 포함한 환경조절시설은 시설이 규모화되고 설비투자가 증가할수록 설계의 정확도가 시설운영전반에 걸쳐 영향을 미친다. 이에 따라 온실의 시공전에 각 환경요소에 대한 시뮬레이션을 미리 수행해보는 것은 온실 설계를 적절히 수행하기 위해 필수적으로 선행되어야 하는 작업이다. 그동안 온실의 열환경해석을 위한 모델들이 다수 발표되었고 비교적 적합한 것으로 검증되었다. (중략)

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A Dynamic Channel Allocation for Hierarchical Cellular Systems. (계층구조 셀룰러 시스템하에서의 동적채널할당방법)

  • 김정기
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.10a
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    • pp.82-85
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    • 1998
  • 본 논문에서는 음성호 및 데이터호를 동시에 서비스하는 계층구조를 가지는 CDMA 셀룰러 시스템에서 트래픽 특성을 고려한 효율적인 채널 할당 알고리듬을 제안한다. 제안된 채널할당 알고리듬은 첫째, 계층구조를 가지는 셀룰러 시스템에서 호의 종류를 음성호와 데이타호로 나누고 트래픽의 특성을 분석한다. 둘째, 위에서 구한 트래픽 특성을 바탕으로 핸드오프와 신규호 블록킹확률을 최소로 하기 위하여 마이크로셀에서 매크로셀로 오버플로우 시키는 방식을 적용한다. 셋째, 신규화와 핸드오프호의 블록킹 확률을 구하고 QoS를 만족시키는 음성호와 데이터호의 채널분배 방법을 제시하여 시스템의 성능을 향상시키고자 한다.

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Performance and Energy Oriented Resource Provisioning in Cloud Systems Based on Dynamic Thresholds and Host Reputation (클라우드 시스템에서 동적 임계치와 호스트 평판도를 기반으로 한 성능 및 에너지 중심 자원 프로비저닝)

  • Elijorde, Frank I.;Lee, Jaewan
    • Journal of Internet Computing and Services
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    • v.14 no.5
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    • pp.39-48
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    • 2013
  • A cloud system has to deal with highly variable workloads resulting from dynamic usage patterns in order to keep the QoS within the predefined SLA. Aside from the aspects regarding services, another emerging concern is to keep the energy consumption at a minimum. This requires the cloud providers to consider energy and performance trade-off when allocating virtualized resources in cloud data centers. In this paper, we propose a resource provisioning approach based on dynamic thresholds to detect the workload level of the host machines. The VM selection policy uses utilization data to choose a VM for migration, while the VM allocation policy designates VMs to a host based on its service reputation. We evaluated our work through simulations and results show that our work outperforms non-power aware methods that don't support migration as well as those based on static thresholds and random selection policy.

GRASP Algorithm for Dynamic Weapon-Target Assignment Problem (동적 무장할당 문제에서의 GRASP 알고리즘 연구)

  • Park, Kuk-Kwon;Kang, Tae Young;Ryoo, Chang-Kyung;Jung, YoungRan
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.47 no.12
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    • pp.856-864
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    • 2019
  • The weapon-target assignment (WTA) problem is a matter of effectively allocating weapons to a number of threats. The WTA in a rapidly changing dynamic environment of engagement must take into account both of properties of the threat and the weapon and the effect of the previous decision. We propose a method of applying the Greedy Randomized Adaptive Search Procedure (GRASP) algorithm, a kind of meta-heuristic method, to derive optimal solution for a dynamic WTA problem. Firstly, we define a dynamic WTA problem and formulate a mathematical model for applying the algorithm. For the purpose of the assignment strategy, the objective function is defined and time-varying constraints are considered. The dynamic WTA problem is then solved by applying the GRASP algorithm. The optimal solution characteristics of the formalized dynamic WTA problem are analyzed through the simulation, and the algorithm performance is verified via the Monte-Carlo simulation.

Design and Implementation of an Integrated CA-GIS System (CA-GIS 통합시스템의 설계와 구현)

  • 박수홍
    • Spatial Information Research
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    • v.9 no.2
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    • pp.185-206
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    • 2001
  • Cellular Automata(CA) have been investigated and utilized as a theoretical framework and/or methodology for analyzing and simulating the properties and behaviors of many complex systems in various physical science and engineering field. Due to the conceptual elegance and effectiveness of implementing spatio-temporal dynamic models and the compatibility with raster GISs, recently a variety of modeling works using both CA and GIS have been published in GIS fields Most of spatial dynamic models introduced in previous research, however, were very limited and furthermore integrated CA-GIS system for practical modeling purpose are not developed yet. This study aims to develop an integrated CA-GIS system in which a CA simulator is used as an analytical engine for GIS providing a multipurpose spatial dynamic modeling functionalities. This integrated CA-GIS system is anticipated radically enhancing the current lacking dynamic modeling functionalities of GIS and being utilized as an powerful and effective tool for practical spatial dynamic modeling research.

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Dynamic Spectrum Access Using Belief Vector Tracking Method for Other Competing Secondary Users (다른 이차사용자의 신뢰 벡터를 추적하여 이차사용자 사이의 충돌을 줄이기 위한 동적 스펙트럼 접속 방식)

  • Lee, Yutae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.11
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    • pp.2547-2552
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    • 2013
  • To achieve better performance in dynamic spectrum access networks, each secondary user tracks channels and chooses a good channel to transmit its packet. When all secondary users adopt the same dynamic spectrum access policy, they have similar channel information, which leads secondary users to choose the same channel and more collisions among them. To relieve this problem, we propose an access policy using belief vector tracking method for other competing secondary users. Simulation results are provided to show that the proposed policy yields better performance than the existing policies which do not take into account what other secondary users are doing.

Energy Efficient Dynamic S-MAC Protocol for Sensor Networks (센서 네트워크에서 에너지 효율적인 동적 S-MAC 프로토콜)

  • Yoo, Dae-Suk;Choi, Seung-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.7B
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    • pp.502-509
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    • 2008
  • Wireless sensor networks consist of sensor nodes which are expected to be battery-powered and hard to replace or recharge. Thus, reducing the energy consumption of sensor nodes is an important design consideration in wireless sensor networks. For the implementation of energy-efficient MAC protocol, Sensor-MAC based on IEEE 802.11 protocol. In this paper, which has energy efficient scheduling, was proposed. In this paper, we propose Dynamic S-MAC that is dynamically operated by network-traffic states. Dynamic S-MAC protocol improves energy consumption of S-MAC due to change the frame length according to network-traffic states. Using NS-2 Simulation, we compare the performance of Dynamic S-MAC with S-MAC protocol.

Cyclic Polling-Based Dynamic Bandwidth Allocation for Differentiated Classes of Service in Ethernet Passive Optical Networks (EPON망에서 차등 CoS 제공을 위한 주기적 폴링 기반의 동적 대역 할당 방법)

  • 최수일
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.7B
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    • pp.620-627
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    • 2003
  • Ethernet passive optical networks (EPONs) are an emerging access network technology that provide a low-cost method of deploying optical access lines between a carrier's central office and customer sites. Dynamic bandwidth allocation (DBA) provides statistical multiplexing between the optical network units for efficient upstream channel utilization. To support dynamic bandwidth distribution, 1 propose an cyclic polling-based DBA algorithm for differentiated classes of service in EPONs. And, I show that an interleaved polling scheme severely decreases downstream channel capacity for user traffics when the upstream network load is low. To obtain realistic simulation results, I used synthetic traffic that exhibits the properties of self-similarity and long-range dependence I then analyzed the network performance under various loads, specifically focusing on packet delays for different classes of traffic.

Emotion-Based Dynamic Crowd Simulation (인간의 감정에 기반한 동적 군중 시뮬레이션)

  • Moon Chan-Il;Han Sang-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.3
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    • pp.87-93
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    • 2004
  • In this paper we present a hybrid model that enables dynamic regrouping based on emotion in determining the behavioral pattern of crowds in order to enhance the reality of crowd simulation in virtual environments such as games. Emotion determination rules are defined and they are used for dynamic human regrouping to simulate the movement of characters through crowds realistically. Our experiments show more natural simulation of crowd behaviors as results of this research.

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