• Title/Summary/Keyword: 대화적 구조

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A Design and Analysis on Network Architecture for Interactive VOD Services (대화형 VOD 서비스 구축을 위한 네트워크 구조 설계 및 분석)

  • 정승욱;정수환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.6B
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    • pp.1080-1087
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    • 1999
  • High-speed network resources and large storage devices on video servers are necessary to Provide interactive VOD services to subscribers, therefore, building networks for VOD services requires a huge amount of cost. A number of studies on network hierarchy for distributed tree architecture, on optimized server allocation with a given network topology, and on program caching etc, are currently in progress. In this study, given specific network resources, a cost effective network architecture including the optimal number of tree levels and the optimal number of branches at a node are designed by modeling cost functions, and some restrictions on network design are discussed. The results of this study are expected to be applied to network architecture design for interactive VOD services

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Development of Interactive 3D Volume Visualization Techniques Using Contour Trees (컨투어 트리를 이용한 삼차원 볼륨 영상의 대화형 시각화 기법 개발)

  • Sohn, Bong-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.11
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    • pp.67-76
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    • 2011
  • This paper describes the development of interactive visualization techniques and a program that allow us to visualize the structure of the volume data and interactively select and visualize the isosurface components using contour tree. The main characteristic of this technique is to provide an algorithm that draws the contour tree in 2D plane in a way that users easily understand the tree, and to provide an algorithm that can efficiently extract an isosurface component utilizing GPU's parallel architecture. The main characteristic of the program we developed through implementing the algorithms is to provide us with an interactive user interface based on the contour tree for extracting an isosurface component and visualization that integrates with previous isosurface and volume rendering techniques. To show the excelland vof our methods, we applied 3D biomedical volume data to our algorithms. The results show that we could interactively select the isosurface components that represent a polypeptide chain, a ventricle and a femur respectively using the user interface based on our contour tree layout method, and extract the isosurface components with 3x-4x higher speed compared to previous methods.

대화방식(對話方式)의 특징(特徵)을 가진 SDI 시스팀의 성능(性能)

  • Saskova, V.;Kosik, J.
    • Journal of Information Management
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    • v.8 no.5
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    • pp.130-140
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    • 1975
  • 이용자(利用者) 중심(中心)의 대화방식(對話方式) 시스팀을 개발(開發)하고 시험(試驗)하였다. 2년(年)동안 280개의 프로파일로 CA - Condensates 데이터 베이스내에서 정보(情報)를 검색(檢索)해 보았다. 그 시스팀의 작업능률(作業能率)을 사용(使用)한 데이터 베이스와 하드웨어의 구조(構造), 소프트웨어 패키지, 이용자(利用者)의 수(數), 그리고 정보(情報)센터에서 제공(提供)한 보조(補助)에 따라 평가(評價)하였다. 대화식(對話式) 검색방법(檢索方法)이나 이용자(利用者)의 요구(要求)를 양화(量化)하는 것, 그리고 여러가지 분야별(分野別)로 검색(檢索)하는 방법(方法) 등 이용자(利用者)의 요구(要求)를 보다 충실(充實)하게 만족(滿足)시킬 수 있는 여러가지 방법(方法)들을 논의(論議)하였다. 모든 정보(情報)시스팀의 목적(目的)은 적시(適時)에 올바른 정(情)보를 적자(適者)에게 제공(提供)하는 것이라고 잘 알려져 있다. 다시 말해서, 정보(情報)시스팀의 주요목적(主要目的)은 이용자(利用者)의 요구(要求)를 충족(充足)시켜 주는 것이다. 이러한 관념(觀念)의 변화(變化)는 정보처리(情報處理)에 큰 변화(變化)를 가져와 정보(情報)시스팀의 적응성(適應性)을 증가(增加)시키기 위해 여러 가지 새로운 방법(方法)들이 개발(開發)되었다. 정보(情報)시스팀들 사이의 상호작용(相互作用), 사람과 컴퓨터와의 대화(對話), 그리고 컴퓨터의 조력(助力)으로 이용자(利用者)의 프로파일을 작성(作成)하는 것 등은 이용자(利用者)의 요구(要求)를 존중(尊重)하고, 필요(必要)한 정보(情報)를 쉽게 찾기 위해서 고안(考案)된 것이다. 한편, 우리들은 이용자(利用者)의 특성(特性)이나 배경(背景), 그리고 문헌(文獻)에 대한 그의 습성(習性) 등에 대해서 얼마나 모르고 있는가를 깨닫게 된다. 상기(上記)의 내용(內容)을 요약(要略)하면, 근대정보(近代情報) 시스팀은 다음의 필요조건(必要條件)을 만족(滿足)해야 한다. 1) 이용자(利用者)의 요구(要求)에 호응(呼應)하기 위해서 적합(適合)한 일련(一連)의 정보(情報)를 제공(提供)해야 한다. 2) 이용자(利用者)와의 관계(關系)에서 시스팀은 적극적(積極的)이어야 한다. 즉, 프로파일 검색공식(檢索公式)에서 유발(誘發)되는 잘못을 지시(指示)하고 지적(指適)할 수 있어 야 한다. 나아가서 컴퓨터의 조력(助力)으로 프로파일을 작성(作成)하고 쉽게 수정(修正)할 수 있는 바람직하다. 우리들은 상기(上記)한 필수조건(必須條件)에 일치(一致)하도록 노력(努力) 하고 Bratislava에 위치(位置)하고 있는 슬로박 과학원(科學院)의 무기화학연구소(無機化學硏究所)와 화학공업경제연구소(化學工業經濟硏究所)가 공동(共同)으로 개발(開發)한 시스팀이 상기(上記)의 특수성(特殊性) 최소(最少)한 몇가지 도입(導入)하였다. 시스팀은 CACS라는 작업명하(作業名下)에서 운영(運營)되었다. 대략 15개월동안 280여개의 프로파일로 CA- Condensates 데이터베이스에서 정보(情報)를 검색(檢索)하여 이용자(利用者)들에게 최신정보(最新情報) 주지사업(周知事業)을 해 보았다. 우리들은 시스팀의 작업능률(作業能率)을 평가(評價)하고 이용자(利用者)의 요구(要求)를 만족(滿足)시키는 최선(最善)의 방법(方法)을 모색(摸索)하였다. 우선 이용자(利用者)와 시스팀사이를 밀접(密接)하게 연결(連結)하는데 중점(重點)을 두었다. 작업능률(作業能率Z)을 분석(分折)해 보고 우리들은 효율(效率)에 영향(影響)을 주는 인자(因子)는 다음의 4가지 주요분류(主要分類)에 속한다는 결론(結論)을 얻었다. (1) 검색(檢索)하는 데이터 베이스 (2) 情報시스팀, 소프트웨어 패키지 그리고 하드웨어 구조(構造) (3) 이용자(利用者)의 특성(特性)과 그의 요구(要求) (4) 정보(情報)센터가 이용자(利用者)에게 제공(提供)하는 보조(補助)

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Effect of Web-services' Technological Interactivity on User-generated Contents' Perceived Efficiency and Quality (웹서비스의 기술적 상호작용성이 사용자 콘텐츠 생산 효율성과 품질 인식에 미치는 영향 연구)

  • Lee, Yoon-Jae
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.380-388
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    • 2012
  • One of the key factors for success in fostering web-service is the supply of user-generated contents(UGCs). Technological interactivity is an environmental factor which stimulates user-content interaction, and reflects the system's capability for supporting various interactions that are allowed by a medium. The present study uses a structural equation model to investigate the influence of three components of technological interactivity-user control, synchronicity, and responsiveness-on web-services' perceived content performance. The results show that web-services' user control and synchronicity exhibited a positive relationship with the perceived efficiency of content generation; further, perceived efficiency boosts perceptions of content quality, which means that the user control and synchronicity of a web-service also have an indirect effect on perceived content quality. Additionally, responsiveness has a positive effect on perceived content quality. These findings are important for marketers and operators seeking to make their web-service successful.

Composite Surface Modeling of Three-Dimensional Structures -Theory and Algorithms- (3차원(次元) 구조물(構造物)의 복합곡면(複合曲面)모델링-이론(理論) 및 알고리즘)

  • Koh, Hyun Moo;Park, Young Ha
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.10 no.4
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    • pp.43-52
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    • 1990
  • Theoretical foundation and algorithms are presented of a new surface modeling and pre-processing system for the three-dimensional structures. The modeling method is based on the boundary representation scheme and composed of two hierarchical model structures: curve-network and surface models. The concept of modeling curve as a union of links is introduced to facilitate surface modeling via various transfinite mapping techniques or Coons Patches. Efficiency and novel aspects of the present method are discussed. Finite element mesh genceration and application procedures will be reported in a later paper.

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Evaluation of Nurses' Competency in Nurse-Patient Communication about Medications: Conversational Analysis Approach (간호사의 투약대화의 구조와 내용에 대한 평가도구 개발 연구: 대화분석적 접근)

  • Son, Haeng-Mi
    • Journal of Korean Academy of Nursing
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    • v.40 no.1
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    • pp.1-13
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    • 2010
  • Purpose: The purpose of this study was to develop evaluation criteria for conversations about medication and to demonstrate conversational analysis with actual dialogues on medication as examples. Methods: This study was a secondary analysis of qualitative research using conversational analysis which showed functional phases and patterns of dialogue about medication (greeting, identifying the patient, medicating, finishing). Nurse-patient conversations were videotaped and transcribed and 75 conversations were used for analysis. Results: Not all functional phases were showed in the conversations about medication. Therefore, conversations about medication can be considered as incomplete dialogues. The evaluation-criteria were represented in terms of the structure and content of the dialogues. Structural evaluation-criteria were the same as the functional phases, as functional stage is the standard for evaluation. The criteria of evaluation for content suggested 3 domains, content, expression, and interaction with 20 items scored on a Likert-type scale of 5-points. Finally, analysis of actual conversations about medication according to the evaluative criteria were provided. Conclusion: The results provide the basic data to develop educational programs and strategies to improve nurses’ competency in conversation about medication.

High efficiency & Low cost PCM Backlight Inverter for large Area LCD TV (대화면 LCD TV를 위한 고효율 및 저가형 PCM 방식 백라이트 인버터)

  • Jang, Young-Su;Roh, Chung-Wook;Hong, Sung-Soo;SaKong, Sug-Chin;Kim, Jong-Duck;Lee, Hyo-Bum;Han, Sang-Kyoo
    • The Transactions of the Korean Institute of Power Electronics
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    • v.12 no.6
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    • pp.441-448
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    • 2007
  • To enhance the competitive edge of the material cost, IP(Integrated Power) Board form of inverter circuit is widely used in large area LCD TV(Greater than or equal to 40 in.). This scheme is Two Stage System and one inverter drives multi-lamp in a parallel circuit. This paper analyzes the conventional IP Board inverter controlled with Pulse Width Modulation (PWM), and its problems such as serious hard switching and excessive circulating energy can be solved by a proposed Pulse Count Modulation (PCM) scheme. To confirm the validity and superiority of the proposed system, theoretical analysis and experimental results are presented.

A research on non-interactive multi agents by ACS & Direction vector algorithm (ACS & 방향벡터 알고리즘을 이용한 비 대화형 멀티에이전트 전략에 관한 연구)

  • Kim, Hyun;Yoon, Seok-Hyun;Chung, Tae-Choong
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.11-18
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    • 2010
  • In this paper, We suggest new strategies on non-interactive agents applied in a prey pursuit problem of multi agent research. The structure of the prey pursuit problem by grid space(Four agent & one prey). That is allied agents captured over one prey. That problem has long been known in interactive, non-interactive of multi agent research. We trying hard to find its own solution from non-interactive agent method on not in the same original environment(circular environment). We used ACS applied Direction vector to learning and decide on a direction. Exchange of information between agents have been previously presented (an interactive agent) out of the way information exchange ratio (non-interactive agents), applied the new method. Can also solve the problem was to find a solution. This is quite distinct from the other existing multi agent studies, that doesn't apply interactive agents but independent agent to find a solution.

An Efficient Approach for Single-Pass Mining of Web Traversal Sequences (단일 스캔을 통한 웹 방문 패턴의 탐색 기법)

  • Kim, Nak-Min;Jeong, Byeong-Soo;Ahmed, Chowdhury Farhan
    • Journal of KIISE:Databases
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    • v.37 no.5
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    • pp.221-227
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    • 2010
  • Web access sequence mining can discover the frequently accessed web pages pursued by users. Utility-based web access sequence mining handles non-binary occurrences of web pages and extracts more useful knowledge from web logs. However, the existing utility-based web access sequence mining approach considers web access sequences from the very beginning of web logs and therefore it is not suitable for mining data streams where the volume of data is huge and unbounded. At the same time, it cannot find the recent change of knowledge in data streams adaptively. The existing approach has many other limitations such as considering only forward references of web access sequences, suffers in the level-wise candidate generation-and-test methodology, needs several database scans, etc. In this paper, we propose a new approach for high utility web access sequence mining over data streams with a sliding window method. Our approach can not only handle large-scale data but also efficiently discover the recently generated information from data streams. Moreover, it can solve the other limitations of the existing algorithm over data streams. Extensive performance analyses show that our approach is very efficient and outperforms the existing algorithm.

Enhancing the Quality of Students' Argumentation and Characteristics of Students' Argumentation in Different Contexts (과학적 논의과정 활동을 통한 학생들의 논의과정 변화 및 논의상황에 따른 논의과정 특성)

  • Kwak, Kyoung-Hwa;Nam, Jeong-Hee
    • Journal of The Korean Association For Science Education
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    • v.29 no.4
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    • pp.400-413
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    • 2009
  • The purpose of this study was to investigate middle school students' processes of argumentation in science lessons and to compare students' argumentation in different contexts (socioscientific context/scientific context). An argumentation-based teaching-learning strategy was used to enhance quality in students' arguments in science lessons. Data were collected from five lessons by video- and audio-recording eight groups of four students each engaging in argumentation. The quality and frequency of students' argumentation was analyzed using an assessment framework based on the work of Toulmin. The findings showed that: (a) there was improvement in the quality of students' argumentation; (b) there were no differences in the structure of argumentation and percentage of explanatory argumentation components as well as dialogic argumentation components in different argumentation contexts. The results of this study showed that students' argumentation can be enhanced with strategic argumentation teaching-learning.