• Title/Summary/Keyword: 논의-기반 탐구

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Development of the Program for Nature Experience Activity based on Flow-learning (플로러닝기반 자연체험활동 프로그램 개발)

  • Youn Ju Baek;Dong Yub Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.119-128
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    • 2023
  • This study was conducted to present an alternative instructional model through natural experience activities by developing a natural experience activity program that can learn and feel how to recognize and act on nature based on flow learning. In order to achieve the purpose of the study, a nature experience program, which consists of four stages of meeting nature, exploring nature, playing with nature and sharing emotions, was developed based on the main procedures of each stage of the ADDlE instructional design model. Through the research process, activities and precautions for each stage of the nature experience activity program were presented, and major educational implications were discussed based on the developed program. The nature experience program developed through the study can provide teachers with a basic direction for nature experience activities along with changing their perception of how to do nature experience activities, and infants are expected to become learners who freely feel, experience nature and make up their own knowledge through the nature experience program.

A Systematic Literature Review on Teaching Mathematical Word Problems for Elementary School Students with Disabilities (초등학교 장애학생 수학 문장제 문제 국내 연구 동향 및 질적지표에 의한 분석: 단일대상연구를 중심으로)

  • Park, Jiyoon;Kang, Sora
    • Education of Primary School Mathematics
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    • v.26 no.1
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    • pp.29-43
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    • 2023
  • The purpose of this study was to synthesize intervention studies, which utilized single case experimental design, on teaching mathematical word problems for elementary school students with disabilities and evaluate each of their methodological rigor. The researchers reviewed all studies from 2000 to 2022 that involved teaching mathematical word problems to individuals with disabilities. A total of 12 studies was included for a final analysis. Most of the interventions were delivered by researchers for about 30-40 minutes per session to elementary school students with disabilities. Schema-based instruction, cognitive-metacognitive strategy, and technology-based instruction were used as intervention methods, and explicit instruction was mostly used in conjunction with them. On the other hand, the researchers found that none of research articles met quality indicators for single case experimental design according to Cook et al. (2015). Limitation and directions for future research were also discussed.

Advancements in External-Source-Induced Microfluidic Crystallization Techniques (외부 자극을 통한 미세유체장치 기반 결정화 기술)

  • Jiye Jang;Chang Hun Han;Jieun Lee;In Hwan Jung;Bum Jun Park
    • Applied Chemistry for Engineering
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    • v.35 no.4
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    • pp.267-272
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    • 2024
  • This review explores recent advancements in microfluidic crystallization techniques utilizing energy from external sources on a small scale. We focus on four representative types of external sources: ultrasound, laser, microwave, and electric field, emphasizing their impact on crystal formation. This highlights the benefits of using external sources in crystallization, such as improved crystal quality, structure formation, and changes in physical properties. Providing a comprehensive overview of crystallization techniques employing external sources, the paper discusses the potential developments in the field of crystallization through the application of these external energy sources.

Directions and Assignments of Elementary School Counseling based on Positive Psychology (긍정심리학에 기반한 초등학교 상담의 방향과 과제)

  • Kim, Kwang-Soo
    • The Korean Journal of Elementary Counseling
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    • v.11 no.2
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    • pp.193-217
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    • 2012
  • The purpose of this study was to investigate and suggest directions and assignments of elementary school counseling based on positive psychology. For this purpose, the goal, contents, techniques and effects of counseling based on positive psychology were examined. Based on this review, the suggested implications for directions and assignments of elementary school counseling as follows; In connection with the directions of elementary school counseling, first, it was suggested that problem-focused counseling approaches centered a small number of problem children should be changed to strength based counseling approaches facilitating all children's whole development, happiness and well-being. Second, it was suggested that continuous and systematic counseling helps should be served to all children so that they can aware, experience and use their character strengths in their all lives at the inside and outside of their school. In connection with the assignments of elementary school counseling, first, increasing children's understanding on happiness, developing counseling programs for enhancing happiness and verifying their effects were discussed. Second, developing effective applying plans of positive counseling techniques and verifying their effects were discussed. Finally, making researches on our children's character strengths and interventions for developing their character strengths were discussed.

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ESG-Based Corporate Governance and Knowledge Management: Implications for Public Enterprises (ESG 기반 기업지배구조와 지식경영: 공기업에 대한 시사점)

  • Choongik Choi;Kwang-Hoon Lee
    • Knowledge Management Research
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    • v.24 no.3
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    • pp.53-71
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    • 2023
  • Environmental, Social, and Governance (ESG) refers to factors that are important for assessing a firm's social and environmental effect, as well as its governance standards. This paper investigates the relationship between ESG-based corporate governance and SDGs strategy implementation by discussing about incorporating ESG issues into corporate operations. It digs into the advantages and disadvantages of aligning corporate governance with the SDGs, demonstrating the potential for delivering long-term value for both firms and society as a whole. In this paper, we investigate ESG-Based Knowledge Management (ESG-KM), a knowledge management system that incorporates sustainability principles. More specifically, the paper investigates how the synergy between ESG-KM and ESG-Based Corporate Governance (ESG-CG) might influence firms' long-term value creation, stakeholder involvement, and sustainable decision-making. Finally, this paper investigates how public organizations might use knowledge management to improve the implementation and effect of ESG-CG principles, resulting in better sustainable outcomes. Public enterprises may support responsible decision-making, increase stakeholder involvement, and achieve long-term performance by linking ESG principles with corporate governance standards. The paper then explores how ESG-KM might help public firms integrate these concepts into their governance structures. The scientific novelty of this paper resides in its thorough investigation, realistic implementation methodologies, and novel combination of ESG principles, corporate governance, and knowledge management. Furthermore, by providing actionable insights and emphasizing the application of these concepts in the context of public enterprises, the paper makes a valuable contribution to the field of management, propelling the discourse on responsible and sustainable business practices in both the private and public sectors.

Relationship between National Culture and Technological Innovation Activities: An Literature Review and New Research Agenda (국가문화와 기술혁신 활동의 상호 관계에 대한 탐구: 문헌고찰과 새로운 논의 및 연구방향)

  • Hwang, Jung-Ah;Lee, Jung Min;Park, Kyung Min;Choi, Incheol;Song, Changhyeon;Kim, Yeonbae
    • Journal of Technology Innovation
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    • v.26 no.2
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    • pp.1-36
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    • 2018
  • In this study, we investigate the influence of national culture on technological innovation activities. First, we discuss the concept of national culture and various cultural dimensions and measurements. Second, we analyze previous literature to explore the theoretical mechanisms in the relationship between national culture and technological innovation. Each cultural dimension has it own mechanism regarding the relationship and in some dimensions mixed theoretical arguments and empirical results are found. Lastly, we also explore how the national culture interacts with characteristics of technology, (social) institutions and public policies while it affects the technological innovation. Based on an literature review on the issue, we propose new research agenda and discuss avenues for future research. The implications for the research are also presented.

The Educational Program Development of Creativity in Science-Technology-Society for Gifted and Talented Children based on GENEPLORE Creative Thinking Process and Theory of Knowledge Development (GENEPLORE 창의적 사고 과정 모델과 지식발달론에 기초한 영재아 과학-기술-사회(STS) 창의력 교육 프로그램 개발)

  • 전명남
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.74-87
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    • 2003
  • A model of STS (Science-Technology-Society) creativity education program for the gifted and talented children has been developed, based on GENEPLORE thinking process and Knowledge development theory. The GENEPLORE creative thinking process, developed by Finke et al. (1990, 1992), has two phases such as generative phase and exploratory phase. And The knowledge development theories of Piaget (1977) and Gallagher(1981) assume that knowledge-bases are developed on the basis of empirical as well as reflective abstraction, which could imply that knowledge-bases are crucial in creative thinking process. The creativity education model for the gifted and talented of the present study attempted to integrate 'the individual, creative thinking process, and social/scientific technology' by employing topics of the science-technology-society such as computer, network, biotech, robot, e-business, e-education, e-health, nanotech and entertainment and the structure and contents of the program are proposed

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The Roles of Science Classroom Activities and Students' Learning Motivation in Achieving Scientific Competencies: A Test of Path Model (고등학생들의 과학적 역량에 있어서 과학수업 활동과 학습동기의 역할 -경로모형의 검증-)

  • Lim, Hyo Jin;Chang, Jina;Song, Jinwoong
    • Journal of The Korean Association For Science Education
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    • v.38 no.3
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    • pp.407-417
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    • 2018
  • The purpose of this study is to analyze the roles of classroom activities in science lessons and student learning motivation in achieving students' scientific competencies, and to suggest implications for science lessons to develop scientific competencies. For this, based on the PISA 2015 data of Korean high school students, we analyzed how classroom activities in science influenced students' scientific competencies through learning motivation variables. As a result of the path analysis, the activities emphasizing interaction and a link to real life predicted intrinsic motivation, instrumental motivation, and science efficacy significantly. On the other hand, the activities that emphasize the student-led inquiry process did not show any effect on learning motivation. In addition, the higher the motivation to learn the science, the higher their scores in three scientific competencies: explaining phenomenon scientifically, evaluating and designing scientific inquiry, and interpreting data and evidence scientifically. The practices of school science lessons indirectly influenced the achievement of scientific competence through learning motivation. Specifically, the activities emphasizing interaction influenced achieving scientific competencies through intrinsic motivation, and the activities emphasizing linkage to real life influenced it through all learning motivation variables. Finally, we discussed some implications for the roles and practices of school science class for enhancing students' scientific competencies.

Aesthetic Potential and Value Characteristics of the Game (게임의 미학적 잠재성과 가치 특성)

  • Lee, Jangwon;Yoon, Joonsung
    • Journal of Korea Game Society
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    • v.16 no.5
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    • pp.131-148
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    • 2016
  • The cultural status of the game is always compared with the various area of art, and this discussion is continuing from appearance of the game to the present. During the same period, the cultural influence of the game is gradually increased, but public awareness was significantly undervalued the artistic value of the game. So, the change in this evaluation is needed in order to constantly maintain a cultural influence and to provide a positive influence on our society. Therefore, it is required that the research to prove their aesthetic value in the viewpoint of the game. This paper explores the new aesthetic potential of the game through a discussion of various similarities and the relationship between games and art. We look at the views on the game from the artistic point of view through game art and art game. And it find out the aesthetic subject and value of game. Finally, the approach through features of the information aesthetics and the generative aesthetics helps your understanding of the game aesthetics.

A study on the humanistic measure about cultural changes of voice recognition technology (음성인식기술의 문화변동에 대한 인문학적 대응에 관한 연구)

  • Yuk, Hyun-Seung;Cho, Byung-Chul
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.21-31
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    • 2015
  • The Journal of Digital Policy & Management. This space is for the abstract of your study in English. Recently, advancements in voice recognition technology lead to a new oral cultural era. Text based on new oral cultures, can bring about a cultural revolution. This research is rooted within the humanistic approach, including oral and text. The goal of the research is the humanistic measurements in regards to these cultural issues. Just like the complementary relationship between oral and text for the future. First of all, we will discuss the aspects that have resulted in the change between a text culture to an oral culture. After checking these changes with regards to voice recognition technology, we will be able to discuss the possibilities and problems of this cultural change. We discussed expected outcomes, such as the complementarity of speaking and writing, the expansion from the private culture to the public culture, the possibilities of a simultaneous concurrency. We also discussed the necessity such as a new semiotic approach of the voice and preparation for the expansion of the world of life. Specifically, the necessity for the advancement and control of the Korean culture against the dominance of a global corporation will be explored. In this study, basic research will be undertaken to look at the possibility of the new voice recognition technology and cultural changes, that are expected to be able to be effectively utilized and continue into more detailed research.