• Title/Summary/Keyword: 노드맵

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A Composition of all Node Map Using Neighborhood Information in ad hoc Networks (Ad Hoc 네트워크에서 이웃노드 정보를 이용한 전체 노드 맵 구현)

  • Chang, Woo-Suck
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.221-226
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    • 2006
  • An Ad hoc network, differently from wired networks, is a self organized network of mobile nodes in wireless environments. In this kind of routing and operation environments. link breaks occur frequently. Knowing positions of nodes may prevent or recover this type of phenomenon. Typically, GPS is used to detect position of nodes but high cost and complexity of construction limit applications. In this paper, we propose and design a method of construction nodes' position map using only information of all nodes without GPS. The proposed method complements and overcomes previous system with software solutions. Hence, construction and operation are simple, and can decrease cost of construction expenses.

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SOMk-NN Search Algorithm for Content-Based Retrieval (내용기반 검색을 위한 SOMk-NN탐색 알고리즘)

  • O, Gun-Seok;Kim, Pan-Gu
    • Journal of KIISE:Databases
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    • v.29 no.5
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    • pp.358-366
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    • 2002
  • Feature-based similarity retrieval become an important research issue in image database systems. The features of image data are useful to discrimination of images. In this paper, we propose the high speed k-Nearest Neighbor search algorithm based on Self-Organizing Maps. Self-Organizing Maps(SOM) provides a mapping from high dimensional feature vectors onto a two-dimensional space and generates a topological feature map. A topological feature map preserves the mutual relations (similarities) in feature spaces of input data, and clusters mutually similar feature vectors in a neighboring nodes. Therefore each node of the topological feature map holds a node vector and similar images that is closest to each node vector. We implemented a k-NN search for similar image classification as to (1) access to topological feature map, and (2) apply to pruning strategy of high speed search. We experiment on the performance of our algorithm using color feature vectors extracted from images. Promising results have been obtained in experiments.

A Method of Highspeed Similarity Retrieval based on Self-Organizing Maps (자기 조직화 맵 기반 유사화상 검색의 고속화 수법)

  • Oh, Kun-Seok;Yang, Sung-Ki;Bae, Sang-Hyun;Kim, Pan-Koo
    • The KIPS Transactions:PartB
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    • v.8B no.5
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    • pp.515-522
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    • 2001
  • Feature-based similarity retrieval become an important research issue in image database systems. The features of image data are useful to discrimination of images. In this paper, we propose the highspeed k-Nearest Neighbor search algorithm based on Self-Organizing Maps. Self-Organizing Map(SOM) provides a mapping from high dimensional feature vectors onto a two-dimensional space. A topological feature map preserves the mutual relations (similarity) in feature spaces of input data, and clusters mutually similar feature vectors in a neighboring nodes. Each node of the topological feature map holds a node vector and similar images that is closest to each node vector. We implemented about k-NN search for similar image classification as to (1) access to topological feature map, and (2) apply to pruning strategy of high speed search. We experiment on the performance of our algorithm using color feature vectors extracted from images. Promising results have been obtained in experiments.

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A Cluster-Organizing Routing Algorithm by Diffusing Bitmap in Wireless Sensor Networks (무선 센서 네트워크에서의 비트맵 확산에 의한 클러스터 형성 라우팅 알고리즘)

  • Jung, Sangjoon;Chung, Younky
    • Journal of Korea Multimedia Society
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    • v.10 no.2
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    • pp.269-277
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    • 2007
  • Network clustering has been proposed to provide that sensor nodes minimize energy and maximize a network lifetime by configuring clusters, Although dynamic clustering brings extra overhead like as head changing, head advertisement, it may diminish the gain in energy consumption to report attribute tasks by using cluster heads. Therefore, this paper proposes a new routing algorithm which configures cluster to reduce the number of messages when establishing paths and reports to the sink by way of cluster heads when responding sens ing tasks. All sensor nodes only broadcast bitmap once and maintain a bitmap table expressed by bits, allowing them to reduce node energy and to prolong the network lifetime. After broadcasting, each node only updates the bitmap without propagation when the adjacent nodes broad cast same query messages, This mechanism makes nodes to have abundant paths. By modifying the query which requests sensing tasks, the size of cluster is designed dynamically, We try to divide cluster by considering the number of nodes. Then, all nodes in a certain cluster must report to the sub- sink node, The proposed routing protocol finds easily an appropriate path to report tasks and reduces the number of required messages for the routing establishment, which sensor nodes minimize energy and maximize a network lifetime.

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A Genetic Algorithm for A Pathfinding of Game Character (게임 캐릭터의 경로탐색을 위한 유전자 알고리즘)

  • Kang, Myung-Ju
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.321-322
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    • 2014
  • 게임에서 캐릭터가 현재 위치에서 목적지까지 경로를 탐색하는 것은 매우 중요하다. 특히, 오브젝트나 벽 등의 장애물들이 배치된 복잡한 게임 맵에서는 이러한 장애물을 회피하면서 가능한 최단 경로를 찾아 이동해야 한다. 본 논문에서는 복잡한 게임 맵 상에서 캐릭터가 목적지까지 최단 경로를 탐색하는 방법으로 유전자 알고리즘을 적용하는 방법을 제안한다. 유전자 알고리즘은 모집단(Population)을 구성하는 염색체의 인코딩 및 디코딩, 진화를 위한 연산자인 교차연산(Crossover)과 돌연변이연산(Mutation), 그리고 염색체를 평가하는 목적함수로 구성된다. 본 논문에서는 염색체 구성을 시작 노드에서 목적지 노드까지의 전체 노드로 구성하기 보다는 캐릭터의 현재노드에서 이동할 수 있는 8방향만으로 구성하여 염색체의 크기를 줄였고, 이를 통해 염색체의 인코딩과 디코딩 연산 시간을 줄일 수 있었다.

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Single-Query Probabilistic Roadmap Planning Algorithm using Remembering Exploration Method (기억-탐험 방법을 이용한 단일-질의 확률 로드맵 계획 알고리즘)

  • Kim, Jung-Tae;Kim, Dae-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.4
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    • pp.487-491
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    • 2010
  • In this paper we propose a new single-query path planning algorithm for working well in high-dimensional configuration space. With the notice of the similarity between single-query algorithms with exploration algorithms, we propose a new path planning algorithm, which applies the Remembering Exploration method, which is one of exploration algorithms, to a path-planning problem by selecting a node from a roadmap, finding out the neighbor nodes from the node, and then inserting the neighbor nodes into the roadmap, recursively. For the performance comparison, we had experiments in 2D and 3D environments and compared the time to find out the path. In the results our algorithm shows the superior performance than other path planning algorithms.

SOM-Based $R^{*}-Tree$ for Similarity Retrieval (자기 조직화 맵 기반 유사 검색 시스템)

  • O, Chang-Yun;Im, Dong-Ju;O, Gun-Seok;Bae, Sang-Hyeon
    • The KIPS Transactions:PartD
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    • v.8D no.5
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    • pp.507-512
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    • 2001
  • Feature-based similarity has become an important research issue in multimedia database systems. The features of multimedia data are useful for discriminating between multimedia objects. the performance of conventional multidimensional data structures tends to deteriorate as the number of dimensions of feature vectors increase. The $R^{*}-Tree$ is the most successful variant of the R-Tree. In this paper, we propose a SOM-based $R^{*}-Tree$ as a new indexing method for high-dimensional feature vectors. The SOM-based $R^{*}-Tree$ combines SOM and $R^{*}-Tree$ to achieve search performance more scalable to high-dimensionalties. Self-Organizingf Maps (SOMs) provide mapping from high-dimensional feature vectors onto a two-dimensional space. The map is called a topological feature map, and preserves the mutual relationships (similarity) in the feature spaces of input data, clustering mutually similar feature vectors in neighboring nodes. Each node of the topological feature map holds a codebook vector. We experimentally compare the retrieval time cost of a SOM-based $R^{*}-Tree$ with of an SOM and $R^{*}-Tree$ using color feature vectors extracted from 40,000 images. The results show that the SOM-based $R^{*}-Tree$ outperform both the SOM and $R^{*}-Tree$ due to reduction of the number of nodes to build $R^{*}-Tree$ and retrieval time cost.

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A Search Method of Similar XML Documents based on Bitmap Indexing (비트맵 인덱싱 기반 유사한 XML 문서 검색 기법)

  • Lee, Jae-Min;Hwang, Byung-Yeon
    • Annual Conference of KIPS
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    • 2004.05a
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    • pp.15-18
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    • 2004
  • XML 검색을 위한 기존의 비트맵 인덱싱은 XML을 문서, 경로, 단어로 구성된 3차원 비트맵 인덱스에 매핑하고 이를 이용해 정보를 추출함으로써 뛰어난 성능을 입증하였다. 그러나 이것은 유사 문서를 수집하고 검색하기 위해 경로 전체를 인덱스 구성의 단위로 사용함으로써 유사 경로를 인식하지 못하는 문제를 초래하였으며 유사 경로를 인식하지 못함으로 인해 유사 문서 검색의 치명적인 성능 저하가 발생하게 되었다. 이에 따라 본 논문에서는 기존의 XML 검색을 위한 비트맵 인덱싱이 유사 경로를 인식하지 못하는 문제점을 해결하기 위해 유사 경로 탐색을 위한 새로운 비트맵 인덱스를 설계하고 이를 통해 효과적으로 유사 문서를 검색할 수 있는 기법을 제안한다. 제안된 기법은 노드들을 단위로 하는 새로운 비트맵 인덱스를 구성하고 구성된 인덱스의 중심을 통해 유사 경로 탐색을 위한 클러스터들을 선별적으로 검색한다. 그리고 유사 경로 탐색을 통해 추출된 경로들을 유사 문서 검색에 활용함으로써 비트맵 인덱싱의 빠른 성능을 그대로 유지하면서 기존의 XML 검색을 위한 비트맵 인덱싱이 유사 경로를 인식하지 못함으로써 발생하는 유사 문서 탐색의 성능 저하를 효과적으로 해결한다.

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A routing Algorithm by Broadcasting a Bitmap in Wireless Sensor Networks (무선 센서 네트워크에서의 비트맵 브로드캐스팅 라우팅 알고리즘)

  • Jung Sang-Joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5A
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    • pp.459-468
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    • 2006
  • Current routing in sensor networks focuses on finding methods for energy-efficient route setup and reliable relaying of data from the sensors to the sink so that the lifetime of the network is maximized. The existing routing protocols do not have routing tables to determine a path when packets are transferred. A sensor network by a routing table increases a cost of maintaining and updating a path, because sensor nodes have characteristics to be mobile and constrained capacity and resources. This paper proposes a new routing algorithm by broadcasting a bitmap in order to reduce the number of messages transferred when routing paths are established. Each node has a routing table with a bitmap, which contains link information. A bitmap is formed two-dimensional array, which consists of each row and column represented with a bit. The node only updates its own bitmap if it receives a bitmap from another adjacent nodes after the broadcasting. There by, each node has a bitmap with partial links information not total links information on the network. The proposed routing algorithm reduces the number of messages for routing establishment at least 10% compared with the previous algorithms.

An Efficient Data Replacement Algorithm for Performance Optimization of MapReduce in Non-Dedicated Distributed Computing Environments (비-전용 분산 컴퓨팅 환경에서 맵-리듀스 처리 성능 최적화를 위한효율적인 데이터 재배치 알고리즘)

  • Ryu, Eunkyung;Son, Ingook;Park, Junho;Bok, Kyoungsoo;Yoo, Jaesoo
    • Proceedings of the Korea Contents Association Conference
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    • 2013.05a
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    • pp.39-40
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    • 2013
  • 최근 소셜 미디어의 성정과 모바일 장치와 같은 디지털 기기의 활용이 증가함에 따라 데이터가 기하급수적으로 증가하였다. 이러한 대용량의 데이터를 처리하기 위한 대표적인 프레임워크로 맵-리듀스가 등장하였다. 하지만 전용 분산 컴퓨팅 환경에서의 균등한 데이터 배치를 기반으로 수행되는 기존 맵-리듀스는 가용성이 다른 비-전용 분산 컴퓨팅 환경에서는 적합하지 않다. 이를 고려한 비-전용 분산 컴퓨팅 환경에 최적화된 데이터 재배치 알고리즘이 제안되었지만, 데이터 재배치 알고리즘을 수행함으로써 재배치에 많은 시간을 필요로 하고, 불필요한 데이터 전송에 의한 네트워크 부하가 발생한다. 본 논문에서는 비-전용 분산 컴퓨팅 환경에서 맵-리듀스의 성능 최적화를 위한 효율적인 데이터 재배치 알고리즘을 제안한다. 제안하는 기법에서는 노드의 가용성 분석 모델을 기반으로 노드의 데이터 블록 비율을 연산하고, 기존의 데이터 배치를 고려하여 전송함으로써 네트워크 부하를 감소시킨다. 성능평가 결과 기존 기법에 비해 데이터 재배치 블록 비율이 약 75% 감소하였다.

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