• Title/Summary/Keyword: 네트워크 지연

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Implementation of a TCP/IP Offload Engine Using Lightweight TCP/IP on an Embedded System (임베디드 시스템상에서 Lightweight TCP/IP를 이용한 TCP/IP Offload Engine의 구현)

  • Yoon In-Su;Chung Sang-Hwa;Choi Bong-Sik;Jun Yong-Tae
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.7
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    • pp.413-420
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    • 2006
  • The speed of present-day network technology exceeds a gigabit and is developing rapidly. When using TCP/IP in these high-speed networks, a high load is incurred in processing TCP/IP protocol in a host CPU. To solve this problem, research has been carried out into TCP/IP Offload Engine (TOE). The TOE processes TCP/IP on a network adapter instead of using a host CPU; this reduces the processing burden on the host CPU. In this paper, we developed two software-based TOEs. One is the TOE implementation using an embedded Linux. The other is the TOE implementation using Lightweight TCP/IP (lwIP). The TOE using an embedded Linux did not have the bandwidth more than 62Mbps. To overcome the poor performance of the TOE using an embedded Linux, we ported the lwIP to the embedded system and enhanced the lwIP for the high performance. We eliminated the memory copy overhead of the lwIP. We added a delayed ACK and a TCP Segmentation Offload (TSO) features to the lwIP and modified the default parameters of the lwIP for large data transfer. With the aid of these modifications, the TOE using the modified lwIP shows a bandwidth of 194 Mbps.

Multi-hop Routing Protocol based on Neighbor Conditions in Multichannel Ad-hoc Cognitive Radio Networks (인지 무선 애드혹 네트워크에서의 주변 상황을 고려한 협력적 멀티홉 라우팅 방법)

  • Park, Goon-Woo;Choi, Jae-Kark;Yoo, Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4A
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    • pp.369-379
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    • 2011
  • During the routing process between nodes on the CR(Cognitive Radio) network conducting for efficient use of limited frequency resources, spectrum handover process due to the appearance of the PU occupies most of the routing latency, and also decreases the reliability of the path. In this paper, a cooperative routing protocol in a multi-channel environment is proposed. The source node broadcasts a message with available channel lists and probability of PU appearance during its route guidance. The intermediate nodes re-transmit the message, received from the source node, and update and maintain the information, status table of the path. The destination node determines the optimal path and sends a reply message to the selected path after it receives the messages from the intermediate nodes. The average probability of the PU appearance and the average time of the PU appearance are updated while transferring data. During data transmission the channel with the lowest probability of appearance of the PU is selected dynamically and if a PU appears on the current channel partial repairment is performed. It is examined that reliability of the selected path considerably is improved and the routing cost is reduced significantly compared to traditional routing methods.

Design and Implementation of Network Adaptive Streaming through Needed Bandwidth Estimation (요구대역 측정을 통한 네트워크 적응형 스트리밍 설계 및 구현)

  • Son, Seung-Chul;Lee, Hyung-Ok;Kwag, Yong-Wan;Yang, Hyun-Jong;Nam, Ji-Seung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.3B
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    • pp.380-389
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    • 2010
  • Since the internet is intend to be the best effort service, the system that stream a large amount of high quality medias need a techniques to overcome the network status for implementation. In this paper, we design and implement a method that estimate quickly whether network permits the needed bandwidth of media and a method that control QoS through that. Presented system uses Relative One-Way Delay(ROWD) trend in the case of the former, and leverages temporal encoding among Scalable Video Coding(SVC) that is apt to apply real time comparatively in the case of the latter. The streaming server classifies the medias by real time to several rates and begins transmission from top-level and is reported ROWD trend periodically from the client. In case of the server reported only 'Increase Trend', the sever decides that the current media exceeds the available bandwidth and downgrades the next media level. The system uses probe packet of difference quantity of the target level and the present level for upgrading the media level. In case of the server reported only 'No Increase Trend' by the ROWD trend response of the probe packet from client, the media level is upgraded. The experiment result in a fiber to the home(FTTH) environment shows progress that proposed system adapts faster in change of available bandwidth and shows that quality of service also improves.

Enhanced Cross-Layering Mobile IPv6 Fast Handover over IEEE 802.16e Networks in Mobile Cloud Computing Environment (모바일 클라우드 컴퓨팅 환경에서 IEEE 802.16e 네트워크에서의 향상된 교차계층 Mobile IPv6 빠른 핸드오버 기법)

  • Lee, Kyu-Jin;Seo, Dae-Hee;Nah, Jae-Hoon;Mun, Young-Song
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.12
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    • pp.45-51
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    • 2010
  • The main issue in mobile cloud computing is how to support a seamless service to a mobile mode. Mobile IPv6 (MIPv6) is a mobility supporting protocol which is standardized by the Internet Engineering Task Force (IETF). Mobile IPv6 fast handovers (FMIPv6) is the extension of MIPv6 which is proposed to overcome shortcomings of MIPv6. Recently, fast handovers for Mobile IPv6 over IEEE 802.16e which is one of broadband wireless access systems has been proposed by the IETF. It was designed for supporting cross-layer fast handover. In this paper, we propose an enhanced cross-layering mobile IPv6 fast handover over IEEE 802.16e networks. In our scheme, a new access router generates a new address for the mobile node by using a layer 2 trigger. We utilize a layer 2 message which is sent from a new base station to the new access router in order to inform the new access router of information of the mobile node. A previous access router sends a binding update message to the mobile node's home agent when it acquires the new address of the mobile node. We evaluate the performance of the proposed scheme compared with the existing schemes in terms of the signaling cost and the handover latency. From the results, we observe that the proposed scheme can support fast handover effectively over IEEE 802.16e networks than existing schemes.

The Dynamic Channel Allocation Algorithm for Collision Avoidance in LR-WPAN (LR-WPAN에서 충돌회피를 위한 동적 채널할당 알고리즘)

  • Lim, Jeong-Seob;Yoon, Wan-Oh;Seo, Jang-Won;Choi, Han-Lim;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.6
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    • pp.10-21
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    • 2010
  • In the cluster-tree network which covers wide area network and has many nodes for monitoring purpose traffic is concentrated around the sink. There are long transmit delay and high data loss due to the intensive traffic when IEEE 802.15.4 is adapted to the cluster-tree network. In this paper we propose Dynamic Channel Allocation algorithm which dynamically allocates channels to increase the channel usage and the transmission success rate. To evaluate the performance of DCA, we assumed the monitoring network that consists of a cluster-tree in which sensing data is transmitted to the sink. Analysis uses the traffic data which is generated around the sink. As a result, DCA is superior when much traffic is generated. During the experiment assuming the least amount of traffic, IEEE 802.15.4, has the minimum length of active period and 90% data transmission success rate. However DCA maintains 11.8ms of active period length and results in 98.9% data transmission success rate.

Improved Cluster Routing Algorithm Using Remaining Electric Energy Based on CBRP (CBRP 기반 잔여전력량을 이용한 개선된 클러스터 라우팅 기법)

  • Park, Hyeran;Kim, Wuwoan;Jang, Sangdong
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.1
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    • pp.63-71
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    • 2013
  • In the Cluster-Based Routing Protocol (CBRP) a cluster header in each cluster should be elected. The cluster headers consume energy much more than other member nodes do because they manage and operate all of mobile nodes in their cluster. The traditional CBRP elects a cluster header without considering the remaining electric energy of each node. So, there exist problems that the cluster header has short average lifetime, and a new cluster header should be elected again frequently. In this paper, we propose the improved protocol which prolongs the lifetime of the cluster header, decreases the problem of re-electing the cluster header and enhances the stability of the path. In order to achieve this, when a cluster header is elected in a cluster, the remaining electric energies of all the nodes are compared with one another, and the node with the highest energy is elected as the cluster header. Also, the node with the second highest energy is elected as the second header. If the elected cluster header is unable to perform the role of the cluster header any more because the remaining energy level goes low, it sends a beacon message to neighbor member nodes, then the second header will serve as the cluster header.

An Efficient Routing Algorithm Considering Packet Collisions in Cognitive Radio Ad-hoc Network (CR Ad-hoc Network에서 패킷 충돌을 고려한 효율적인 경로탐색 알고리즘)

  • Kim, Jin-Su;Choi, Jun-Ho;Shin, Myeong-Jin;Lee, Ji-Seon;Yoo, Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.9
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    • pp.751-764
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    • 2013
  • In cognitive radio ad-hoc networks, common control channel overload and packet collisions are occured due to indiscriminate broadcasting of control packets. So that the path reliability is reduced and control channel is easily saturated. In this paper, we propose a new routing algorithm considering the probability of appearance of primary user and channel status of neighbor nodes. When the source node needs to transmit a data packet to the destination, it performs route discovery process by exchanging control messages using a control channel in ADOV CR Ad-hoc networks. If any intermediate node doesn't have common data channel with previous node to transmit data, it doesn't rebroadcast control packet. And if it has common data channels with previous node, each node determines channel contribution factor with the number of common channels. Based on the channel contribution factor, each node performs different back-off broadcasting. In addition, each node controls control packet flooding by applying to proposed advanced mode using such as number of available channels and channel stability. With the proposed method, the number of control packets to find the data transmission path and the probability of collision among control packets can be decreased. While the path reliability can be increased. Through simulation, we show that our proposed algorithm reduces packet collisions in comparison with the traditional algorithm.

A Maximally Disjoint Multipath Routing Protocol Based on AODV in Mobile Ad Hoc Networks (모바일 애드혹 네트워크에서의 AODV 기반 치대 비중첩 다중경로 라우팅 프로토콜)

  • Kim Jungtae;Moh Sangman;Chung Ilyong
    • The KIPS Transactions:PartC
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    • v.12C no.3 s.99
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    • pp.429-436
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    • 2005
  • A mobile ad hoc network (MANET) is a collection of mobile nodes without any fixed infrastructure or my form of centralized administration such as access points and base stations. The ad hoc on-demand distance vector routing (AODV) protocol is an on-demand routing protocol for MANETs, which is one of the Internet-Drafts submitted to the Internet engineering task force (IETF) MANET working group. This paper proposes a new multipath routing protocol called maximally disjoint multipath AODV (MDAODV), which exploits maximally node- and link-disjoint paths and outperforms the conventional multipath protocol based on AODV as well as the basic AODV protocol. The key idea is to extend only route request (RREQ) message by adding source routing information and to make the destination node select two paths from multiple RREQs received for a predetermined time period. Compared to the conventional multipath routing protocol, the proposed MDAODV provides more reliable and robust routing paths and higher performance. It also makes the destination node determine the maximally node- and link-disjoint paths, reducing the overhead incurred at intermediate nodes. Our extensive simulation study shows that the proposed MDAODV outperforms the conventional multipath routing protocol based on AODV in terms of packet delivery ratio and average end-to-end delay, and reduces routing overhead.

A Resource Reservation Protocol for Mobile Hosts in Wireless Mobile Networks (무선 이동망에서의 이동 호스트를 지원하기 위한 자원 예약 프로토콜)

  • Kim, Min-Sun;Suh, Young-Joo;An, Syung-Og
    • Journal of KIISE:Information Networking
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    • v.29 no.4
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    • pp.428-436
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    • 2002
  • Providing a mobile host with its required QoS is highly influenced by its mobility. The resource ReSerVation Protocol(RSVP) establishes and maintains a reservation state to ensure a given QoS level along the path from the sender to the receiver. However, RSVP is designed for use in fixed networks and thus it is inadequate in the mobile networking environment where a host changes its point of attachment. In this paper, we propose a new resource reservation protocol, RSVP-RA(RSVP by RSVP Agent) for mobile hosts. Our protocol assumes IETF Mobile IP as a mobility support mechanism. The proposed protocol introduce a new protocol entity - RSVP agent - to manage reservations in a mobile host's current visiting network. RSVP Agent is located in a local network and makes resource reservations in neighboring cells that the mobile host is expected to visit in the future. Thus, the proposed Protocol can provide a seamless QoS to the mobile host and significantly improve the scalability problem of RSVP by reducing the end-to-end signalling messages acrossing the backbone networks. The proposed protocols reduce packet delay, bandwidth overhead and the number of RSVP messages to maintain reservation states. We compared the performance of our proposed protocol with other proposed protocols in terms of signalling overhead, packet delay by simulation.

A Study on the Build of Equipment Predictive Maintenance Solutions Based on On-device Edge Computer

  • Lee, Yong-Hwan;Suh, Jin-Hyung
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.4
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    • pp.165-172
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    • 2020
  • In this paper we propose an uses on-device-based edge computing technology and big data analysis methods through the use of on-device-based edge computing technology and analysis of big data, which are distributed computing paradigms that introduce computations and storage devices where necessary to solve problems such as transmission delays that occur when data is transmitted to central centers and processed in current general smart factories. However, even if edge computing-based technology is applied in practice, the increase in devices on the network edge will result in large amounts of data being transferred to the data center, resulting in the network band reaching its limits, which, despite the improvement of network technology, does not guarantee acceptable transfer speeds and response times, which are critical requirements for many applications. It provides the basis for developing into an AI-based facility prediction conservation analysis tool that can apply deep learning suitable for big data in the future by supporting intelligent facility management that can support productivity growth through research that can be applied to the field of facility preservation and smart factory industry with integrated hardware technology that can accommodate these requirements and factory management and control technology.