• Title/Summary/Keyword: 기술기반 교수학습전략

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A Study of an Instructional Design Strategy for Improving the Collaborative Teaching Between School Librarians and Subject Teachers in Library-Assisted Instruction (도서관 활용수업에서 사서교사와 교과교사의 협동수업 향상을 위한 교수설계 전략에 대한 연구)

  • Song, Gi-Ho
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.21 no.2
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    • pp.111-127
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    • 2010
  • This study aims for developing an instructional design strategy to improve collaborative teaching between teacher librarians and subject teachers in library-assisted instruction. Collaborative teaching is an important management activity enhancing teaching role of teacher librarians in their school community. But in the actual condition the level of the library-assisted instruction as its practical strategy is cooperation and subject teachers are leading teaching and learning except for selecting resources. Because library-assisted instruction is resource-based learning, the procedural knowledge of information literacy curricula and topics of subject specific curricula should be designed as a whole. Also, there must be possibilities of reducing trial and error and expanding successes. From these sides, the collaborative design strategy for library-assisted instruction can be planned like 'statement of learning situation-co designing-co teaching-co evaluating'.

Pedagogy of E-Learning in Engineering Classes Using Multimedia Contents: Case of K University (멀티미디어 콘텐츠 기반의 공과대학 이러닝 교수법 연구: K대학 사례)

  • Hwang, Suk
    • Journal of Engineering Education Research
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    • v.13 no.6
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    • pp.14-23
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    • 2010
  • Whether the engineering department of universities employs ideal usage of e-learning or not needs to be investigated as many engineering departments diversify the use of the e-learning elements for educational purpose. Applying the teaching and learning methods and characteristics would lead to better strategies which are applied to development of contents and deployment of the e-learning courses. This study examines the characteristics and approaches of the usage of e-learning elements used by some instructors who use multimedia contents in offline teaching and learning environment. The results of this study shows that the e-learning elements assist the face-to-face course and the interactions are manifested in the classroom rather than in online setting. Lecture, hands-on-practice, simulation, and PBL(Problem-based learning) are turned out to be the major teaching and learning methods. This study signifies the need for use of various teaching and learning methods by the instructors and provision of PBL environment.

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Examine the Features of Evidence Based Instruction in Elementary Mathematics Teacher's Guidebook For Students with Math Learning Disabilities and Students with Underachievement - Only about Number and Operations (초등 수학 교사용지도서의 학습장애 학생 및 학습부진학생을 위한 증거기반교수 요인 포함수준 분석 - 수와 연산 영역을 중심으로)

  • Kim, Byeong-Ryong
    • Journal of Elementary Mathematics Education in Korea
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    • v.20 no.2
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    • pp.353-370
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    • 2016
  • This study examined elementary mathematics teacher's guidebook to determine the inclusion level of 11 critical features of evidence based instruction. And the inclusion level of the features in teacher's guidebook were interpreted as 'Low', 'Middle' and 'High'. The results are as followings. First, The overall inclusion level of the features in teacher's guidebook is 'Middle' The inclusion level of the features in teacher's guidebook for 1st, 2nd, 3rd and 4th were 'Middle' but for 5th and 6th were 'Low'. Second, the inclusion level of the features 'Clarity of Objective', 'Single Concepts and Skill Taught', 'Use of Manipulatives and Representation', 'Explicit Instruction', 'Provision of Examples for new concepts and skill', 'Adequate Independent Practice Opportunities' and 'Progress Monitoring' were 'Middle' The inclusion level of the features 'Review of Prerequisite Mathematical Skills', 'Error correction and Corrective Feedback' and 'Instruction of Strategies' were 'Low'. And discussed the results.

Creative failure for learner's intellectual growth (지적 성장을 위한 창의적 실패교육)

  • Kim, Jong Baeg
    • (The) Korean Journal of Educational Psychology
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    • v.31 no.4
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    • pp.745-766
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    • 2017
  • Students' creative ability has become the one of important educational goals recently. Beliefs that students can grow intellectually is a key principle in creativity education. In recently, researchers have focused on learners' failure as a way for promoting creativity in schools. They start look into the ways in which learning failures are connected to creativity. Recent studies such as Kapur(2008) demonstrated that learners' failure experiences enable students to create novel solutions to solve problems to go beyond memorizing facts or knowledge. This paper discussed strategies that students or teachers can utilize learning failures to produce positive educational outcomes and also suggested some caveats when learning failures are introduced to a classroom. Specifically, learners should avoid any pre-existing frames of thoughts to create new alternatives to solve problems. Second, teachers or students should be allowed to explore content areas freely without having any risks of academic punishment. In addition, this paper also discussed possible negative results of early experiencing learning failures regards to negative emotion. Especially, experiencing continuous failures can bring students to learned helplessness. This paper discussed how to avoid this negative consequences. Related with negative emotional effects of failures, teacher or students should be careful in the earlier stage of learning processes to avoid learning failures. Lastly, this paper also suggested that minimizing fears related with learning failures and promoting failure tolerance so that students have motivation to overcome learning failures.

Strategy and Effect on Interdisciplinary Project-based Learning based Blended Learning (블랜디드 학습에 기반한 통합교과 프로젝트 학습 전략 및 효과)

  • Shin, Soo-Bum;Han, Hee-Jung
    • The Journal of Korean Association of Computer Education
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    • v.9 no.4
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    • pp.25-34
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    • 2006
  • Although the e-learning system is being introduced in elementary and secondary education, incorporating it into the regular curriculum is difficult. Other problems include the lack of sessions and connection to regular courses in realistically applying project-based learning in the regular school curriculum. Therefore. this study established, applied, and analyzed the blended learning strategy to resolve such issues. Specifically, a theoretical investigation on the concept of blended learning and IT-oriented, project-based learning was conducted. The theme for learning based on integrated courses was also selected, and the 5-stage project-based teaching and learning strategy, concretized. The concretization strategy involved discussion, role division, and alternative evaluation strategy. The class progressed in formats of on-class online, on-class offline and off-class online. As a result, students experienced inconvenience since the project only lasted for a short period of time. Nonetheless, they responded positively to the effect of project-based learning in general. This study was able to suggest the possibility of applying e learning in regular school curriculum and propose the direction for digital and learner oriented teaching.

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A Design and Implementation of XML Teaching Document System for ICT Applied Technology Education (기술 교과의 ICT 활용 교육을 위한 XML 교수문서시스템의 설계 및 구현)

  • Jung, Deok-Gil;Lee, Jong-Goo;Han, Soon-Hee
    • The Journal of Korean Association of Computer Education
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    • v.6 no.4
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    • pp.125-134
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    • 2003
  • The education of 21st century is developed to the closely connected and integrated education, and the ICT applied education is suggested as an approach to teaching-learning method. In this paper, we suggest an teaching-learning pattern and strategy of Technology course as an example of the ICT applied education, and provide an implementation for the efficient XML document creation and storage system of teacher's subject data. And we have confirmed the utilization of this system which it improves the efficient management and preservation of educational data and also it raises the value of educational data by decreasing the burden of re-editing the educational documents for similar business.

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A Study on the Wed Based Design Education -Mainly on Usabilities and Problems- (Web 기반 디자인 교육에 관한 연구 - 그 유용성과 문제점을 중심으로 -)

  • 최영옥
    • Archives of design research
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    • v.15 no.2
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    • pp.253-266
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    • 2002
  • Web Based Instruction has its theoretical background in constructivism paradigm of education. According to social changes called information era and thanks to the sophisticated internet mechanism the constructivism in education has been dominant paradigm. In this paradigm information and knowledge are not merely given by a instructor facing the loaners. This system of instruction has n almost every field of discipline introduced. This article aims to examine how far WBI and constructivism are applicable for design education. Richard Branchia predicted that the learner oriented instruction method would become the dominant education system. He stressed an interactivity of the teacher and students. Upon this can the applicability of WBI for design education be affirmed. Furthermore, there is a dozen of successful cases like www.cyberartcenter.com) (www.digitalyeil.co.kr)', http://www.schooleweb.co.kr/, htp://www.startstudy.co.kr/among many others. This article suggests several ways to solve the problems web based design education faces, including the lesson should inevitably combine the outline and of online study.

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Exploring of Collaborative Strategy for Pre-service Teacher's Block-based Programming Education (예비교사의 블록 기반 프로그래밍 교육을 위한 협업전략 탐구)

  • Sung, Younghoon
    • Journal of The Korean Association of Information Education
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    • v.24 no.4
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    • pp.401-412
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    • 2020
  • Team-based programming methods are widely applied to solve various difficulties that pre-service teachers experience in the programming lessons. To prepare effective collaboration strategies necessary for them, it is necessary to analyze various collaborative factors that affect learners' programming competencies. Therefore, in this article, a questionnaire survey was conducted by dividing learners' collaboration factors into individual and team competencies, and the relationship between learners' programming competencies was analyzed. As a result of the verification, the program design competency showed significant results in all elements of the learner's personal competency, team techniques such as data sharing skills necessary for collaboration, and team collaboration. It was analyzed that an individual's understanding of learning and team collaboration influenced the program implementation competency. In addition, the group with relatively high team technique showed significant differences in programming competence, interest, and satisfaction. Accordingly, by linking meaningful factors related to individual and team competencies according to the programming process, a collaborative strategy practically necessary for pre-service teachers was suggested.

Web 2.0-based Teaching-Learning Strategy using Open API and Mashup Services (오픈 API와 매쉬업을 활용한 Web 2.0 수업전략)

  • Han, Seon-Kwan;Lee, Eun-Mi
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.195-202
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    • 2011
  • In the latest internet environment based on Web 2.0, the open API in the form of mash-ups have emerged. In this study, we analyzed the contents of textbooks and curriculum related Web 2.0. We also designed the teaching and learning strategies using open API and mashup services. Firstly, we divided into four specific types of teaching-learning procedures and suggested the lesson plans. Moreover we developed the prototype on open API and mashup service-based contents and sites. Through this study, we presented special teaching strategies using new technology like an open API and mashup.

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Algorithm for MITS Based on the Web (웹 기반 MITS 구현을 위한 알고리즘)

  • 김동혁;고병오;최의인
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.737-740
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    • 2004
  • 오늘날과 같이 과학기술과 정보통신 기술의 급속한 발달로 인터넷이 다르게 성장하였으며 이로 인하여 다양한 학습용 사이트가 운영되고 있다. 따라서 웹상의 교육정보가 기하급수적으로 증가되었고, 이러한 교육용 웹 자료를 컴퓨터 보조 학습 매체로 활용하고 있다. 또한 CAI(Computer Assisted Instruction), ICAI(Intelligent CAI) 나 ITS(Intelligent Tutoring System) 등을 통해 컴퓨터를 수업매체로 활용하는 방법도 많이 연구되고 있다. 하지만 현재까지 개발된 대부분의 ITS들은 CAl나 ICAI의 이론적 특징을 살릴 수 있을 만큼 진보되어있지 못한 실정이다. 특히 현행 교육과정이 지향하고 있는 수준별 교육과정에 적합하지 않고 학생들의 능력, 적성, 필요, 흥미에 대한 개인차를 고려하지 않으며, 학생 개개인의 성장 잠재력과 교육의 효율성을 극대화하지 못하고 있다. 그리고 학습자가 원하는 요구를 정확하게 파악하여 학습효과를 향상 시킬 수 있는 방법을 제공하고 있지 않다. 따라서 본 논문에서는 학습자들의 개인차 변인을 파악하여 학습자의 요구나 능력에 맞게 학습자의 학업성취를 평가할 수 있고, 수준별 교육과정에서 학습 능력이 떨어지는 학생의 학습 결손을 예방할 수 있도록 인터페이스 모듈, 학습자 모듈, 교수전략 모듈, 전문가 모듈을 가진 자기 주도적 학습을 위한 웹 기반의 MITS(Multimedia ITS: MITS)를 설계하였으며, MITS의 각 모듈들이 효율적으로 상호작용 할 수 있는 알고리즘을 제안하였다.

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