• Title/Summary/Keyword: 기능성 게임 효과

Search Result 181, Processing Time 0.022 seconds

L-CAA : An Architecture for Behavior-Based Reinforcement Learning (L-CAA : 행위 기반 강화학습 에이전트 구조)

  • Hwang, Jong-Geun;Kim, In-Cheol
    • Journal of Intelligence and Information Systems
    • /
    • v.14 no.3
    • /
    • pp.59-76
    • /
    • 2008
  • In this paper, we propose an agent architecture called L-CAA that is quite effective in real-time dynamic environments. L-CAA is an extension of CAA, the behavior-based agent architecture which was also developed by our research group. In order to improve adaptability to the changing environment, it is extended by adding reinforcement learning capability. To obtain stable performance, however, behavior selection and execution in the L-CAA architecture do not entirely rely on learning. In L-CAA, learning is utilized merely as a complimentary means for behavior selection and execution. Behavior selection mechanism in this architecture consists of two phases. In the first phase, the behaviors are extracted from the behavior library by checking the user-defined applicable conditions and utility of each behavior. If multiple behaviors are extracted in the first phase, the single behavior is selected to execute in the help of reinforcement learning in the second phase. That is, the behavior with the highest expected reward is selected by comparing Q values of individual behaviors updated through reinforcement learning. L-CAA can monitor the maintainable conditions of the executing behavior and stop immediately the behavior when some of the conditions fail due to dynamic change of the environment. Additionally, L-CAA can suspend and then resume the current behavior whenever it encounters a higher utility behavior. In order to analyze effectiveness of the L-CAA architecture, we implement an L-CAA-enabled agent autonomously playing in an Unreal Tournament game that is a well-known dynamic virtual environment, and then conduct several experiments using it.

  • PDF

Whitening Effect and Antioxidant Activity of Horseradish Subcritical Water Extracts (겨자무 아임계수 추출물의 항산화활성 및 미백효과)

  • In-Jae Kim;Su-Bhin Eun;Won-Hee Kim;Seon-Bhin Park;Hee-Bin Ku;Gyo-Nam Kim;Seung-Cheol Lee;Youngim Choi;Sanggeun Park;Hae-Ryong Park
    • Journal of Life Science
    • /
    • v.34 no.4
    • /
    • pp.236-244
    • /
    • 2024
  • Melanin is a natural pigment found in most plants and animals, and it is involved in determining the color of the skin and hair. Melanogenesis is a reactive occurrence in melanocytes aiming to protect the skin from external stimuli, such as ultraviolet rays. Tyrosine is involved in the biosynthesis of the substrate tyrosine into melanin. However, melanin overproduction can lead to skin diseases, such as melasma, blotching, hyperpigmentation, and skin cancer. Although many studies have been conducted on whitening substances, such as kojic acid and arbutin, some countries have banned or refrained from using them due to their side effects. Therefore, this study assessed the potential of horseradish (HR) as a new whitening agent in cosmetic products. For efficient extraction, subcritical water extraction was conducted. The results showed that the horseradish subcritical water 200℃ (SW 200) extract showed high DPPH radical scavenging ability, total phenolic contents (TPC), inhibiting tyrosinase activity and inhibiting melanin production of B16-F10 melanoma cell lines. To investigate its cytotoxicity to the B16-F10 melanoma cell lines, MTT reduction assay and morphological changes were observed. No cytotoxicity was found in horseradish methanol extract and SW 200. In conclusion, this research suggests the possibility of horseradish subcritical water may be useful as a natural whitening ingredient to be used in cosmetic products.

Accumulation of oxyresveratrol in Ramulus mori upon postharvest storage (숙성에 의한 뽕나무 상지 내 옥시레스베라트롤 축적)

  • Kim, Jun-Ho;Kim, Ki-Hyun;Lee, Min-Young;Lim, Young-Hee;Kim, Jeong-Keun
    • Korean Journal of Food Science and Technology
    • /
    • v.50 no.1
    • /
    • pp.98-104
    • /
    • 2018
  • Oxyresveratrol (trans-2, 3', 4, 5'-tetrahydroxystilbene), found in many plants including grape, peanut and mulberry, is a phytoalexin, an antimicrobial and antioxidative substance that rapidly accumulates in areas infected by the pathogen. We examined the accumulation of oxyresveratrol in nine Morus alba L. cultivars with respect to storage time and temperature postharvest and infection with GRAS microorganisms. Among the nine cultivars, the Suwon cultivar showed the highest oxyresveratrol content (9.6-fold increase) postharvest, when stored at $30^{\circ}C$ for 7 days. The optimal temperature and postharvest storage time for oxyresveratrol accumulation was $30^{\circ}C$ and 6 days. When Ramulus mori was infected with five microorganisms, the accumulation of oxyresveratrol increased over 4-fold in response to B. coagulans infection. These results suggest that oxyresveratrol accumulation is influenced by storage temperature, storage time, Ramulus mori cultivars, and microbial attack. Therefore, postharvest storage for an appropriate time period at a suitable temperature might be a useful way to industrially produce Ramulus mori cultivars with high oxyresveratrol content.

Failure Restoration of Mobility Databases by Learning and Prediction of User Mobility in Mobile Communication System (이동 통신 시스템에서 사용자 이동성의 학습과 예측에 의한 이동성 데이타베이스의 실채 회복)

  • Gil, Joon-Min;Hwang, Chong-Sun;Jeong, Young-Sik
    • Journal of KIISE:Information Networking
    • /
    • v.29 no.4
    • /
    • pp.412-427
    • /
    • 2002
  • This paper proposes a restoration scheme based on mobility learning and prediction in the presence of the failure of mobility databases in mobile communication systems. In mobile communication systems, mobility databases must maintain the current location information of users to provide a fast connection for them. However, the failure of mobility databases may cause some location information to be lost. As a result, without an explicit restoration procedure, incoming calls to users may be rejected. Therefore, an explicit restoration scheme against the failure of mobility databases is needed to guarantee continuous service availability to users. Introducing mobility learning and prediction into the restoration process allows systems to locate users after a failure of mobility databases. In failure-free operations, the movement patterns of users are learned by a Neuro-Fuzzy Inference System (NFIS). After a failure, an inference process of the NFIS is initiated and the users' future location is predicted. This is used to locate lost users after a failure. This proposal differs from previous approaches using checkpoint because it does not need a backup process nor additional storage space to store checkpoint information. In addition, simulations show that our proposal can reduce the cost needed to restore the location records of lost users after a failure when compared to the checkpointing scheme

A Study on the Application of TRS Communication System for the Small Fishing SHIP (소형어선과의 통신을 위한 TRS 통신방식의 도입에 관한 연구)

  • 김정년;최조천;조학현
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.7 no.1
    • /
    • pp.26-33
    • /
    • 2003
  • The SSB(Single Side Band) communication in the 27MHz band has mainly been using between fishiery station and small fishing ship less than 101ons, but the most of small fishing ship are depend on cellular system. When accident for small ship at sea happens, It's very important to communicate continuously for preventing the collision and taking action. At present it is hard to control small fishing ship and provide information properly by using 27MHz SSB channel. Therefore in this paper We present TRS communication system applied for small fishing ship to protect the safety and life at sea and to prepare for emmergency, and also validate it's application.

Hardware-Accelerated Real-Time Rendering for 3D Su-Muk Painting (하드웨어 가속 실시간 3차원 수묵화 렌더링)

  • Kang, Shin-Jin;Kim, Chang-Hun
    • Journal of the Korea Computer Graphics Society
    • /
    • v.8 no.2
    • /
    • pp.31-38
    • /
    • 2002
  • This paper presents a method for real-time 3D Sumi-e rendering us ing normal graphics hardware. Sumi-e is one of the traditional oriental painting styles. Most research on Sumi-e paintings has focused on 2D or :2.5D Sumi-e brushwork simulation. On these systems. complicated user's hand drawing is required to generate the image of Sumi-e effects. and it can render the 2D or 2.5D Sumi-e images only. We present an automated rendering system for 3D image of Sumi-e painting. It uses 3D common object as an input data and does not need any additional input of user brushwork. Especially for the real-time rendering. hardware-accelerated algorithm for Sumi-e rendering is newly suggested in our system. It is designed with efficiency for customer level graphics hard ware. The results of this paper show that the features of traditional Sumi-e painting are successfully modeled and that 3D Sumi-e painting is rendered in real-time effectively.

  • PDF

A Study on Construction of Training System for Improvement of Learning Achievement in The Web-Based Distance Education (웹 기반 원격교육에서 학업성취도 향상을 위한 연수시스뎀 구성에 관한 연구)

  • 김원영;김치수;김진수
    • Journal of Korea Multimedia Society
    • /
    • v.5 no.5
    • /
    • pp.538-551
    • /
    • 2002
  • Even though the distance education via Web has a great advantage to overcome time and space, its problem that the management of trainees is not efficient compared with classroom and group education. This problem is a great obstacle to the objects and achievement standards of distance education, giving controversial arguments to the advocators of distance education. Distance educators need to monitor the trainees 'participation and responses continuously and offer appropriate feedback to the trainees. However, the existing distance education system only focuses on teaching and teaming activities, and as a result, the efficient management function of distance education is not available. Accordingly, the study attempts to find out the appropriate managing elements of distance teacher training in order to effectively achieve the goals of teacher training and the efficient management of distance education. Also, it proposes distance teacher training system that offers appropriate feedback to trainees, applying the derived elements of distance teacher training to the training processes. To verify the efficiency of the system, hypotheses on related items of distance teacher education and learning types are suggested, and the achievement of learning and its relations are investigated through questionnaire of learning types.

  • PDF

A Study on the Application of TRS Communication System for the Small Fishing ship (소형어선과의 통신을 위한 TRS통신방식의 도입에 관한 연구)

  • 김정년;최조천;조학현
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2002.11a
    • /
    • pp.196-201
    • /
    • 2002
  • The SSB(Single Side Band) communication in the 27MHz band has mainly been using between fishiery station and small fishing ship less than 10tons, but the most of small fishing ship are depend on cellular system. When accident for small ship at sea happens, It's very important to communicate continuously for preventing the collision and taking action. At present it is hard to control small fishing ship and provide information properly by using 27MHz SSB channel. Therefore in this paper We present TRS communication system applied for small fishing ship to protect the safy and life at sea and to prepare for emmergency, and also validate it's application.

  • PDF

Interaction Design of Take-Over Request for Semi-Autonomous Driving Vehicle : Comparative Experiment between HDD and HUD (반자율주행 차량의 제어권 전환 요청(TOR) 인터랙션 디자인 연구 : HDD와 HUD 비교 실험을 중심으로)

  • Kim, Taek-Soo;Choi, Song-A;Choi, Junho
    • Design Convergence Study
    • /
    • v.17 no.4
    • /
    • pp.17-29
    • /
    • 2018
  • In the semi-autonomous vehicle, before reaching a fully autonomous driving stage, it is imperative for the system to issue a take-over request(TOR) that asks a driver to operate manually in a specific situation. The purpose of this study is to compare whether head-up display(HUD) is a better human-vehicle interaction than head-down display(HUD) in the event of TOR. Upon recognition of TOR in the experiment with a driving simulator, participants were prompted to switch over to manual driving after performing a secondart task, that is, playing a game, while in auto-driving mode. The results show that HUD is superior to HDD in 'ease of use' and 'satisfaction' although there is no significant difference in reaction time and subjective workload. Therefore, designing secondary tasks through HUD during autonomous driving situation improves the user experience of the TOR function. The implication of this study lies in the establishing an empirical case for setting up UX design guidelines for autonomous driving context.

A Study of Disease Prevalence According to Green Tea Consumption (녹차 섭취기간에 따른 질병 발현 연구)

  • 백송남;진현화;이현정;김양하;양정례
    • Journal of the Korean Society of Food Science and Nutrition
    • /
    • v.31 no.5
    • /
    • pp.856-861
    • /
    • 2002
  • It has been reported in animal and human studies that green tea shows a health protective characteristics. In the present study, we investigated the disease prevalence according to chronic green tea consumption in 92 subjects (mean age: 59.548.9, men: 41, women: 51) living in green tea cultivation village. The consumption of green tea and other life-style characteristics were ascertained by a questionnaire. The subjects were divided into three groups according to the period of green tea consumption (0, < 10 year, and $\geq$ 10 year). For green tea consumption groups, most of the subjects have been drinking green tea in order to protect disease and recognized the effects of green tea as detoxification of alcohol and smoking, protection of cold or release from fatigue. There were no significant differences in drinking and smoking, physical activity, and a cold prevalence among the groups. Green tea consumption was associated with lower levels of prevalence of tooth decay as well as the osteoporosis. The score of dietary habits was higher by increasing green tea consumption period (p<0.05). Consequently, chronic green tea consumption can be considerably effective in health promotion.