• Title/Summary/Keyword: 기능분석단계

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A Comparative Study on the Korean Child Welfare Law and the Japanese Child Welfare Law (한일 아동복지법의 내용에 관한 비교연구)

  • Lee, Hye-Won
    • Korean Journal of Social Welfare
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    • v.58 no.2
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    • pp.167-195
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    • 2006
  • The purpose of this study is to suggest the revision direction of the Korean Child Welfare Law based on the results of the comparative analysis on the Korean Child Welfare Law and the Japanese Child Welfare Law. The main results are: Both laws have only two provisions about children's participation right. The child protective system in Japan secures the swiftness of within-two-months period of temporary protection through the child consulting center, the investigation right by the child welfare worker, publicity, enforcement on the parents' rights, and the network with the nearest child supporting center. Furthermore, those provisions with the notifying obligation by a finder of the child who needs protection and the limit of protection period are guaranteed in order to ensure the effectiveness of law enforcement. However, Korean child protective system functions only as pre-substitutive service. While the provisions for the disability children account for 21.2% of the total Japanese law, there is no provision on that in the Korean law. The Japanese law is substantially different from the Korean law in a sense that it obligates the minimum quality criteria of child service and national financial burden on the child welfare. While the Japanese law clearly stipulates the national responsibility in relation to the degree of the rights, the Korean law does not directly touch upon it. Furthermore, the Japan's law guarantees that not only children but also protectors retain the right to choose and apply for services.

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A Framework for Preliminary Ship Design Process Management System (선박 초기 설계 프로세스 관리 시스템을 위한 프레임워크 제안)

  • Jang, Beom-Seon;Yang, Young-Soon;Lee, Chang-Hyun
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.21 no.6
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    • pp.535-541
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    • 2008
  • As the concurrent engineering concept has emerged along with the support of optimization techniques, lots of endeavors have been made to apply optimization techniques to actual design problems for a holistic decision. Even if the range of design problems which the optimization is applicable to has been extended, most of ship designs still remain in an iterative approach due to the difficulties of seamless integration of all related design activities. In this approach, an entire design problem is divided into many sub-problems and carried out by many different disciplines through complicated internal interactions. This paper focuses on preliminary ship design process. This paper proposes a process centric integrated framework as the first step to establish a workflow based design process management system. The framework consists of two parts; a schedule management part to support a manager to monitor current progress status and adjust current schedule, and a process management part to assist a design to effectively perform a series of design activities by following a predefined procedure. Overall system are decomposed into modules according to the target to be managed in each module. Appropriate interactions between the decomposed modules are designed to achieve a consistency of the entire system. Design process model is also designed on a thorough analysis of actual ship design practice. The proposed framework will be embodied using a commercial workflow package.

Development of PLM Prototype for Conceptual Design of Marine Vessels (선박의 초기설계 제품정보관리를 위한 PLM 시스템 원형 개발)

  • Lee, Chan-Woo;Lee, Jang-Hyun;Lee, Kyung-Ho;Lee, Jae-Beom;Kim, Dae-Seok;Seo, Heung-Won
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.21 no.6
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    • pp.543-553
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    • 2008
  • Shipbuilding is a kind of ETO(Engineering To Order) industry which designs and produces a product in accordance to various requirement of customers, rules and regulations. Recently, the number of ordered ships has been increased by up to two or three times in each domestic shipyards. Most shipyards have been adopted 3D ship CAD, ERP(Enterprise Resource Planning) and APS(Advanced Planning System) to get an efficient product development and manufacturing system. However, not only the effective operation of 3D ship CAD, ERP and APS but also the production efficiency can be achieved only if product information management which can manages the product data is implemented in an integrated environment. Present study has suggested a systematic approach to implement a PLM system to manage the product data in early design shipbuilding. Also, a prototype of PLM is implemented to manage the product data in a basic ship-design. In the prototype system, a product structure and architecture of PLM is considered.

A Study on the Enactment of Basic Laws on the Urban Regeneration (도시재생기본법 제정의 방향설정에 관한 연구)

  • Song, Young-Hyun;Lee, Chang-Ho
    • Land and Housing Review
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    • v.2 no.1
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    • pp.9-17
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    • 2011
  • A urban regeneration project of Korea has been promoted highly attaching to physical reforms, but without fulfilling the basic goal of reactivating city functions through concerning overall areas. Moreover, the general rule and its system of urban regeneration project which would provide roles of public and civilians as well as facilitate cooperative urban regeneration, are currently missing. Thus, social stratum continuously requests a framework act for urban regeneration project called Control Tower, to be a guide to the evidently right path to step up. The research analyzes the current status and problems of urban regeneration projects in Korea to examine the necessity of Control Tower, and to bring up the way to move on for its efficiency presented below: First, the law should be declarative; possess general, prospective influences on laws and systems related to urban regeneration. Second, the nonbinding guideline on a urban regeneration project should be suggested to reflect the conditions by the regions. Last, propulsions should be framed such as administrative principles of strengthening publicity and connection of urban regeneration projects, a committee and fund to promote the former, and a research for problem solution.

The Present Status and Vision of Virtual Construction System Development (가상 건설 시스템 개발 현황과 비전)

  • Kim, Jae-Jun;Choi, Cul-Ho;Shin, Hyun-Mok;Jin, Sang-Yoon;Lee, Kwang-Myung
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.170-175
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    • 2008
  • The research team for the virtual construction development was established with the support of Korea Ministry of Construction and Transportation, and KICTEP (Korea Institute of Construction and Transportation Technology Evaluation and Planning). Its aims are to develop system that is to improve productivity & quality, to create a higher value-added business, and to cultivate international competitiveness in the construction industry. The virtual construction system is a design, engineering, and construction management information system that allows the project participants to effectively share the information throughout the construction life cycle with the support of 3D and design information. To achieve this, the research team focuses on developing several systems. First, the team focuses on developing for the pre-planning, the structural engineering, MEP, and the 3D based estimation system. Second, they focus on developing a simulation system for the construction process planning and feasibility study with help of the virtual reality technologies. Third, they focus on developing the CPLM (Construction Project Life-cycle Management) system for managing construction project data, and the decision support system that makes the collaboration among the project participants based on 3D technologies and information. We also focus on developing the SDAI (Standard Data Access Interface), the localized guideline for 3D design, and a training program. In addition, we focus on developing the undeveloped area of the commercial system and building an environment that can support the communication and collaboration in the construction life-cycle rather than developing the existing and commercialized system.

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An Optimized V&V Methodology to Improve Quality for Safety-Critical Software of Nuclear Power Plant (원전 안전-필수 소프트웨어의 품질향상을 위한 최적화된 확인 및 검증 방안)

  • Koo, Seo-Ryong;Yoo, Yeong-Jae
    • Journal of the Korea Society for Simulation
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    • v.24 no.4
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    • pp.1-9
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    • 2015
  • As the use of software is more wider in the safety-critical nuclear fields, so study to improve safety and quality of the software has been actively carried out for more than the past decade. In the nuclear power plant, nuclear man-machine interface systems (MMIS) performs the function of the brain and neural networks of human and consists of fully digitalized equipments. Therefore, errors in the software for nuclear MMIS may occur an abnormal operation of nuclear power plant, can result in economic loss due to the consequential trip of the nuclear power plant. Verification and validation (V&V) is a software-engineering discipline that helps to build quality into software, and the nuclear industry has been defined by laws and regulations to implement and adhere to a through verification and validation activities along the software lifecycle. V&V is a collection of analysis and testing activities across the full lifecycle and complements the efforts of other quality-engineering functions. This study propose a methodology based on V&V activities and related tool-chain to improve quality for software in the nuclear power plant. The optimized methodology consists of a document evaluation, requirement traceability, source code review, and software testing. The proposed methodology has been applied and approved to the real MMIS project for Shin-Hanul units 1&2.

An Empirical Study on the "Effects of My Mom's Friend's Son" in the Job Search Process of Youths (청년층 직업탐색에서의 '엄친아효과'에 대한 실증연구)

  • Bai, Jin Han
    • KDI Journal of Economic Policy
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    • v.36 no.3
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    • pp.121-168
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    • 2014
  • After analyzing and finding the explaining factors about the "Effect of My Mom's Friend's Son (MMFS Effect)" with online-surveyed data, we introduce this concept into the conventional job search theory to develop it further. We try to estimate its effects on the hazard rate of youth pre-employment duration with some proxy variables such as his/her parents' schooling, living with parents dummy, increasing rate of consumer price index representing the burdens of parents, monthly temporary/daily workers ratio, relative ratio of quarterly 90th percentile urban household income, monthly average wage differentials between the workers of large and small firms, etc. The results confirm us the fact that so called "MMFS Effect" has been effective enough and strengthened up to recently. The conventional job search theory should be extended to be able to introduce the influencing effects of other person's success, for instance MMFS's success, on the job search behavior of youths, too.

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Design and Implementation of a Mapping Middleware for Wireless Internet Map Service (무선인터넷 지도서비스를 위한 매핑 미들웨어의 설계와 구현)

  • 이양원;박기호
    • Spatial Information Research
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    • v.12 no.2
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    • pp.165-179
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    • 2004
  • With the spread of wireless internet, the interest in mobile applications and services is increasing. Korea Wireless Internet Standardization Forum has been establishing the standards for mobile platform and map service in the wireless internet environment. This study aims to present a paragon of mapping middleware that plays the role of broker for wireless internet map service: in particular, it focuses on the interoperability with generic map servers. In this study, we developed a method for applying current map servers to the wireless internet map service, and analyzed the request/response structure of the map servers which have different operation characteristics in order to allow our middleware to fully utilize the functionalities of the map servers. The middleware we developed is composed of .NET-based XML Web Services: it has a lightweight module for image map and a map representation module for choropleth map, symbol map, chart map, etc. This mapping middleware is a broker between mobile client and generic map server, and supports .NET clients and Java clients as well. Its component-based interoperability grants the extensibility for the wireless internet dedicated map servers of the future in addition to the current generic map servers.

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Welfare Interface using Multiple Facial Features Tracking (다중 얼굴 특징 추적을 이용한 복지형 인터페이스)

  • Ju, Jin-Sun;Shin, Yun-Hee;Kim, Eun-Yi
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.1
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    • pp.75-83
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    • 2008
  • We propose a welfare interface using multiple fecial features tracking, which can efficiently implement various mouse operations. The proposed system consist of five modules: face detection, eye detection, mouth detection, facial feature tracking, and mouse control. The facial region is first obtained using skin-color model and connected-component analysis(CCs). Thereafter the eye regions are localized using neutral network(NN)-based texture classifier that discriminates the facial region into eye class and non-eye class, and then mouth region is localized using edge detector. Once eye and mouth regions are localized they are continuously and correctly tracking by mean-shift algorithm and template matching, respectively. Based on the tracking results, mouse operations such as movement or click are implemented. To assess the validity of the proposed system, it was applied to the interface system for web browser and was tested on a group of 25 users. The results show that our system have the accuracy of 99% and process more than 21 frame/sec on PC for the $320{\times}240$ size input image, as such it can supply a user-friendly and convenient access to a computer in real-time operation.

A Study on the 3D Modeling Solution Development for Design Efficiency in Furniture Industry (가구산업의 설계 효율화를 위한 3D Modeling Solution 개발에 관한 연구)

  • 한찬희;이창호
    • Proceedings of the Safety Management and Science Conference
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    • 2003.05a
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    • pp.43-51
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    • 2003
  • 제품 설계 및 디자인의 과정이 고도로 높은 기술력을 바탕으로 이루어지고 있으며, 국내의 기업체도 우수한 기술력과 높은 품질로 경쟁력을 키우며 다양한 고객의 요구에 대응하여 고객만족을 꾀하여야 한다 이의 기반이 되는 제품의 품질과 사양은 설계에서 시작되는데 아직 국내의 많은 기업들은 설계 및 제작 단계에서 많은 시간과 비용을 낭비하고 있다. 3D Modeling Solution은 설계오류가 적으며 시각적인 설계를 할 수 있어 최소의 인력으로 제품을 설계할 수 있는 장점이 있지만 너무 많은 기능으로 인해 사용자가 쉽게 적용하고 사용하기 어려운 단점을 가지고 있다. 본 연구에서는 이러한 산업현장의 어려움을 덜기 위해 3D 전용 Modeling Solution에 사용자가 쉽게 부품을 조림할 수 있는 엔진을 접목시켜 누구나 사용가능하고 신속한 신제품 개발이 이루어지도록 하였다. 본 연구에서는 Autodesk사의 Inventor와 Microsoft Visual Basic으로 Inventor에서 제공하고 있는 API함수를 이용하여 조립자동화를 위한 조립조건 생성, 조립자동화, 부품 재질변경, 수동조립 그리고 부품의 DB화를 구현하였다. 이 프로그램은 조립조건 설정 폼을 이용하여 부품의 조립속성을 생성하고 부품조립 폼을 이용하여 조립자동화를 실행할 수 있도록 하였다. 또한 모든 부품을 Database화 하여 부품을 손쉽게 탐색할 수 있으며, 추후에도 언제든지 재사용이 가능하여 제품설계 효율성을 극대화 할 수 있다. 현장 적용 시 신속한 신제품 개발과 품질의 우수성으로 고객만족을 꾀할 수 있으며, 시간과 비용을 동시에 줄여 경쟁사와의 경쟁우위를 높이는 해결책이 될 수 있다.-110 마이크로프로세서와 21285 주제어기가 장착된 EBSA-285 보드이다. 측정하면서 수행하였다. 검증 결과 random 상태에서는 문헌자료에 부합되는 예측결과를 보여주었으나, intermediate와 constant 상태에서는 문헌보다 다소 낮은 속도를 보여주었다 이러한 속도차는 추후 현장 데이터를 수집하여 보다 실질적인 검증을 통하여 조정되어야 할 것으로 판단된다.지발광(1.26초)보다 구애발광(1.12초)에서 0.88배 감소하였고, 암컷에서 정지발광(2.99초)보다 구애발광(1.06초)에서 0.35배 감소하였다. 발광양상에서 발광주파수는 수짓의 정지발광에서 0.8 Hz, 수컷 구애발광에서 0.9 Hz, 암컷의 정지발광에서 0.3 Hz, 암컷의 구애발광에서 0.9 Hz로 각각 나타났다. H. papariensis의 발광파장영역은 400 nm에서 700 nm에 이르는 모든 영역에서 확인되었으며 가장 높은 첨두치는 600 nm에 있고 500에서 600 nm 사이의 파장대가 가장 두드러지게 나타났다. 발광양상과 어우러진 교미행동은 Hp system과 같은 결과를 얻었다.하는 방법을 제안한다. 즉 채널 액세스 확률을 각 슬롯에서 예약상태에 있는 음성 단말의 수뿐만 아니라 각 슬롯에서 예약을 하려고 하는 단말의 수에 기초하여 산출하는 방법을 제안하고 이의 성능을 분석하였다. 시뮬레이션에 의해 새로 제안된 채널 허용 확률을 산출하는 방식의 성능을 비교한 결과 기존에 제안된 방법들보다 상당한 성능의 향상을 볼 수 있었다., 인삼이 성장될 때 부분적인 영양상태의 불충분이나 기후 등에 따른 영향을 받을 수 있기 때문에 앞으로 이에 대한 많은 연구가 이루어져야할 것으로 판단된다.

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