• 제목/요약/키워드: 그룹 상호작용

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Collective Understanding through Social Mediational Processes in a Collaborative Workshop between Science Teachers and Researchers: Focusing on 'Conflict' Aspect (과학 교사-연구자간 협력적 워크숍에서 사회적 중재를 통한 집합적 이해 과정: '갈등' 양상을 중심으로)

  • Kim, Hyeree;Lee, Sun-Kyung;Kim, Chan-Jong
    • Journal of The Korean Association For Science Education
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    • v.32 no.10
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    • pp.1502-1523
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    • 2012
  • Recently, there have been growing interest in teachers' professional development since teachers were regarded as a critical factor in the context of the reform efforts. Along with these efforts, educational researchers have continued to implement various programs to improve teachers' subject matter knowledge, beliefs, and their practices. Although considerable researches have been done regarding the efficiency of these programs, most of them have focused on individual teacher's change. However, a "teacher's mind is socially formed" (Edwards, 2001). This perspective indicates that teacher change is necessarily viewed in terms of social mediational process between individual and the social context. This study examines the interactions between teachers and researchers in order to explore the mediational processes and the aspects of collective understanding, which has emerged from the collaborative workshop. The data were collected from small group activities in a workshop and then analyzed using interactional sociolinguistic approach. Futhermore, activity system was employed to describe the social mediational process. The findings show that participating teachers constructed knowledge through conflict regarding collective understanding. This process of collective understanding was mediated by object, rules, and roles within each activity system. Findings from the study suggest that the sociocultural perspectives to teacher education are essential in understanding how teachers learn to teach and that teachers' professional discourse can play a significant role in teachers' professional development.

A Case Study of Social Context-Based Musical Play Program for Improving Communication Skills of Children With Autism Spectrum Disorder (자폐스펙트럼장애 아동의 의사소통기술 향상을 위한 사회적 상황 기반 음악극 적용 사례)

  • Mo, Se-Hee
    • Journal of Music and Human Behavior
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    • v.19 no.2
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    • pp.27-53
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    • 2022
  • The purpose of this case study was to construct a social context-based musical play program for children with high-functioning Autism Spectrum disorder (ASD) and to examine its applicability in improving the social skills of the children. The participants were a group of three children with high-functioning ASD with an average age of 9 years. The children participated as a group in 40-minute sessions that were implemented twice a week for 8 weeks. The children's social communication behaviors were observed during the sessions and analyzed in terms of sharing and exchanging their ideas and voluntarily interacting with peers and an adult (i.e., the researcher). The Social Skills Rating System (SSRS) was completed by the teachers of participants before and after the intervention. For all three participants, the occurrence of behaviors to exchange their ideas with peers and voluntarily interacting with an adult increased following the intervention. However, there were individual differences between the participants in terms of changes in each target behavior depending on their level of language and social skill development. These results suggest that social context-based musical play program may produce positive changes in voluntary communication with peers and play a significant role in expanding the scope of interventions that target the social communication of children with ASD.

A Convergence Work Experience of Nursing Students under Preceptorship (간호대학생의 프리셉터십 융복합 실습 경험)

  • Nam, Mun-Hee;Kim, Hae-Ok
    • Journal of Digital Convergence
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    • v.15 no.9
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    • pp.283-300
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    • 2017
  • This study is to understand the work experiences of nursing students under preceptorship in 3+1 year program, and suggests effective practice to prevent stopping nursing profession. Four focus group interviews were made with 23 nursing students in 3+1 year program. Data were analyzed through the grounded theory of Corbin and Strauss' (2008). Through comparative analysis, central phenomenon of was 'looking for lighthouse'. The causal condition was 'opportunity to learning practice'. Contextual conditions were 'mood of being a true nurse', 'getting vivid information about clinical field', and 'lack of students perception about preceptorship'. Intervention conditions were 'work environment', 'proactive learning' and 'attachment to the hospital'. Action/interaction strategies were 'adjustment to diverse demands of patients and guardians', 'feeling as if it were one's own affair', and 'looking as much as knowing'. Consequence were 'pride' and 'itinerary of learning as a new graduate nurse'. This study is meaningful because it gives useful basis to nursing students in the process of 'looking for lighthouse'.

Scalable Interest Management based on Interest Groups for Large Networked Virtual Environments (대규모 네트워크 가상 환경을 위한 확장성 있는 사용자 관심그룹기반 인지도 관리 기법)

  • Han, Seung-Hyun;Lim, Min-Gyu;Lee, Dong-Man
    • Journal of KIISE:Information Networking
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    • v.29 no.2
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    • pp.188-196
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    • 2002
  • As networked virtual environment (NVE) scales in terms of users and network latency, a key aspect to consider is scalability for interactive performance because a large number of objects likely impose heavy burden especially on the network and computational resources. To improve the scalability, various relevance-filtering mechanism have been proposed. However, the existing filtering mechanism do not scale well in terms of interactive performance as the number of users increase and crowds in a specific place. In this paper, we propose a new scalable filtering scheme which reduces the number of messages by dynamically grouping users based on their interests and distance. Within a group, members communicate with each other with high fidelity. However, a representative sends up-to-dated group information of members with low transmission frequency when they are not of immediate interest but are still within the interest area. The representative is elected from members of the group in distributed manner. The proposed scheme enhances the interactive performance scalability of large-scale NVE systems as much as 18% compared with the existing approach.

Collaborative Workspaces for IoT Smart Agents Based on the Ethereum Blockchain (IoT 환경의 스마트 에이전트를 위한 이더리움 블록체인 기반의 협업 워크스페이스)

  • Jin, Jae-Hwan;Eom, Hyun-Min;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.8
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    • pp.845-854
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    • 2019
  • In IoT environment, an intelligent agent is an autonomous entity with computing power that interacts with various things for specific purposes without human intervention. Recently, as the development of Internet technology has increased the size of resources and services that intelligent agents can utilize, an environment where intelligent agents can collaborate with each other is needed. To effectively support these changes, a method is needed to provide workspaces where intelligent agents can form various groups and collaborate on them. In this paper, we present TSpace which is an Ethereum-based group workspace for effective collaboration among intelligent agents. In TSpace, intelligent agents in IoT environment can use group service based on the Ethereum blockchain through the developed CoAP/RESTful web service. TSpace also introduces a new mechanism for managing Ethereum wallets of agents accessing group services and for creating Ethereum transactions using them.

Analysis of Korean Gamers' Personality Patterns with respect to the Victim/Attacker of the Misogyny and the Misandry in Game Playing (게임 내 이성 혐오 가해자와 피해자의 성격 패턴 분석)

  • Song, Doo Heon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.11
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    • pp.1481-1488
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    • 2018
  • As female gamers are rapidly increasing, the misogyny and the misandry in game playing situation are also increasing. Recent #Gamergate and GodGunbae incident exhibit that such discriminative/hate behaviour in game playing can be developed into real physical threat or crime. In this paper, we investigate and analyze young Korean game players on how the attackers group, victims group, and gender-issue-indifferent group behave differently in game playing through survey. We found that male gamers had high hostile sexism against female gamers especially on females' game attitude and streotyped hatred with respect to the gender ${\times}$ group interaction. In big-5 personality test, however, it is not clear if attackers and victims had a noticeable different personality patterns. In result, we verify that there exist gender stereotype and high hostile sexism among young Korean gamers. Active gender-equality education on their adolescent period is necessary to avoid such destructive hatred in game playing.

Theoretical Studies of Hydrogen Bond Interactions in 4-Substituted Benzoic Acids Dimers (4-치환된 벤조산 2합체에서의 수소 결합 상호작용에 대한 이론적 연구)

  • Beni, Alireza Salimi;Chermahini, Alireza Najafi;Sharghi, Hashem
    • Journal of the Korean Chemical Society
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    • v.55 no.3
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    • pp.392-399
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    • 2011
  • Two conformations of benzoic acid derivatives ($NH_2$, OH, H, F, Cl, CN, NO, $NO_2$) have been investigated at MP2, DFT and HF level using the 6-311++G(d,p) basis set. It was found that the cis isomers are more stable. Hydrogen bonding formation of benzoic acids has been estimated from stabilization energies. The calculated hydrogen-bonding energies of dimers showed a cooperative interaction in the cyclic ones. It was found that an electron-releasing group (ERG) into the phenyl rings resulted in the formation of more stable hydrogen bonding. Red shift of O-H bond was found from -565.3 to -589.3 for dimers. The natural bond orbital (NBO) analysis was applied to characterize nature of the interaction.

A Study on the Effects among Psychological Factors, Knowledge Sourcing Behavior and Knowledge Utilization Outcomes in Social Learning Community (소셜 러닝 커뮤니티에서 심리적 요인, 지식소싱 행태, 지식활용 성과 간의 영향관계에 관한 연구)

  • Han, Sang-Woo
    • Journal of the Korean Society for Library and Information Science
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    • v.48 no.4
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    • pp.267-295
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    • 2014
  • The purpose of this study is to analyze empirically relationships between learners' psychological factors, knowledge sourcing behavior and knowledge utilization outcomes and to analyze the mediation effect of social learning and relationships among learners. Another purpose is to understand learners' attitude on social learning and knowledge sourcing behavior. The main results of this study are as follows: First, regression results on relationships among learners' psychological factors, knowledge sourcing behavior, knowledge utilization outcomes show that learners' self-efficacy has a positive effect on social learning activity participation, and goal orientation has a positive influence on group knowledge sourcing and social learning activity participation. Users' experiences of social media has a positive effect on group knowledge sourcing, social learning activity participation and social learning interaction. From a knowledge utilization perspective, published knowledge sourcing positively affects knowledge reuse, knowledge application and knowledge innovation. Dyadic knowledge sourcing has positive influence on knowledge reuse. Group knowledge sourcing affects positively knowledge application and knowledge innovation. Second, social learning activity participation factor has full mediation effect on relationship between learners' goal orientation and group knowledge sourcing, and the relationship between users' experiences of social media and group knowledge sourcing. A relationship among members factor has full mediation effect on the relationship between published knowledge sourcing and knowledge reuse, and relationship between published knowledge sourcing and knowledge innovation. Third, the results of in-depth interview show that learners trust and easily collect knowledge from social network services in general. Also, they get a variety of idea for solving information problem from interaction among members in social learning community.

A Literature Review on the Commuting Behaviors and Urban Spatial Characteristics (통행행태와 도시공간특성에 관한 이론적 고찰)

  • Seo, Jong Gook
    • Proceedings of the Korean Society of Disaster Information Conference
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    • 2015.11a
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    • pp.175-185
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    • 2015
  • 본 연구에서는 TOD는 대중교통수단의 분담율 제고가 목적인데 이를 위한 정책대안의 모색에 필요한 새로운 분석기법을 제시하였다. 교통수단의 결정요인은 개인 특성과 라이프스타일 그리고 도시공간특성인데 이 요인들은 상호의존적으로 복합적 결합작용은 한다. 또한 개인과 그룹 및 지역 특성은 서로 다른 차원에서 상호의존성을 갖는다. 전통적 회귀분석과는 달리 위계적 분석모형은 요인들 간의 상호의존성과 복합결합적 영향관계를 규명하는 장점이 있다. 이러한 분석 기법에 의한 결과는 보다 효율적인 TOD정책 대한의 모색에 많은 기여를 할 것으로 기대된다.

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Construction of Mobile Collaboration Environment for Ubiquitous Computing and its Application (유비쿼터스 컴퓨팅을 위한 모바일 협업 환경 구축 및 응용)

  • Jeong, Chang-Won;Shin, Chang-Sun;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.25-41
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    • 2008
  • In this paper, we describes a Compact Distributed Object Group Framework(CDOGF) for mobile collaboration service in ubiquitous computing. CDOGF support network connections of sensors and devices, management of mobile computing devices, and grouping of objects for mobile collaboration service according to the logical area. For this, we defined methods for detail functions and interface. And, we classified into four interactions of that sensors and a application, the CDOGF and a application, between the components of the CDOGF, the CDOGF on a mobile device and the DOGF on a server. We also defined mobile collaboration environment by analyzing existing technologies. In this environment we used the TMO scheme for interaction and the TMOSM for distributed middleware. Finally, we implemented u-hospital application that applied this environment. This application collects environment and health information by PDAs in wards. Also, It provides the information service for patient management task.

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