• Title/Summary/Keyword: 교육미디어 활용

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Effect of using Tutorial Educational Software in Teaching and Learning (튜토리얼형 교육용 소프트웨어의 활용 효과)

  • Yun, Hye-Jin;Shin, Soo-Bum
    • 한국정보교육학회:학술대회논문집
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    • 2007.08a
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    • pp.261-266
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    • 2007
  • 21세기는 정보통신매체가 주도하는 정보화 사회, 멀티미디어 시대로 우리나라에서는 지식정보사회에 필요한 인력 양성을 위해서 교육 개혁을 지속적으로 추진하고 있다. 이의 일환으로 학교에 교육용 소프트웨어를 보급하여 실제 교수 학습에서 활용하고 있는데, 그 형태가 선진 주요국에서 나타나지 않고 국내에서만 나타나는 독특한 형태이다. 이에, 본 연구에서는 국내에서 활용되고 있는 교육용 소프트웨어의 유형을 분석하고, 국내외 교육용 소프트웨어의 활용 수준을 조사한 후 실제 교수 학습에 교육용 소프트웨어를 투입하여 튜토리얼형 교육용 소프트웨어의 효과에 대해서 알아보고, 국내의 교육용 소프트웨어의 활용 방향과 향후 교육용 소프트웨어의 개발 방향을 제시하고자 한다.

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Analysis of Media Literacy Content Reflected in Middle School Technology and Home Economics Textbooks (중학교 기술·가정 교과서에 반영된 미디어 리터러시 내용 분석)

  • Shim, Jaeyoung;Choi, Saeeun
    • Journal of Korean Home Economics Education Association
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    • v.32 no.2
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    • pp.99-115
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    • 2020
  • The purpose of this study is to analyze the relationship between home economics curriculum and media literacy education. For this purpose, 12 kinds = types of learning materials for middle school 'Technology·Home Economics 2' textbooks were analyzed. After selecting 'Media Literacy Performance Goals(MLPG)' as the basis for analysis, the distribution of media data and reflection of MLPG were analyzed by frequency and content analysis. The results of this study are as follows. First, 39.6% of the learning materials using media materials out of the total learning materials of 12 textbooks, and there were differences in the frequency and weight of learning materials using media materials by publishers. Depending on the type of media, 68.3% of 'printing', 16.7% of 'images, video', 13.5% of 'digital', and 86.5% of the use of unidirectional media. Second, there was a difference in frequency and weight of learning materials reflecting the MLPG by publishers, and it was necessary to supplement the learning content to improve overall media literacy. Among the MLPG reflected in the learning materials, 'meaning and communication' was the most reflected performance goal, with 58.8%, but there was no two-way communication through the media. Based on the results of these textbook analysis, MLPG in Home Economics are revised as follows. 'Understanding the meaning and self-expression', 'Communication and social participation', 'Use of responsible media', 'Appreciation and enjoyment', 'Use of media technology', 'Information search and selection', 'Creation and production', 'Critical understanding and evaluation'.

A Study on the Quality Evaluation Model for Cyber Education Supporting System (가상학습 지원시스템의 품질평가 모델에 관한 연구)

  • 강호영;박만곤
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.11a
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    • pp.432-436
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    • 2000
  • 가상학습은 지식 정보화시대를 맞이하여 국내외으로 새로운 교육훈련 패러다임으로서 시간과 공간을 초월한 얼린 학습공간으로 부각되고 있다. 특히 정보처리 기술의 급속한 발전으로 국내외 각종 정규·사회 교육기관에서는 인터넷을 이용한 가상학습 교육훈련을 전극 도입하고 있는 추세이다. 가상학습을 기반으로 하는 코스웨어 개발이냐 학습평가에 관한 연구는 많으나 품질평가에 관한 연구는 아직까지 미비하여 본 논문에서는 가상학습 지원시스템의 품질평가 모델을 제시하여 교육 현장에서 가상학습 지원시스템 구축 시 품질평가 기준으로 활용하고자 한다.

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Social Media Analysis Based on Keyword Related to Educational Policy Using Topic Modeling (토픽모델링을 이용한 교육정책 키워드 기반 소셜미디어 분석)

  • Chung, Jin-myeong;Park, Young-ho;Kim, Woo-ju
    • Journal of Internet Computing and Services
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    • v.19 no.4
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    • pp.53-63
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    • 2018
  • The traditional mass media function of conveying information and forming public opinion has rapidly changed into an environment in which information and opinions are shared through social media with the development of ICT technology, and such social media further strengthens its influence. In other words, it has been confirmed that the influence of the public opinion through the production and sharing of public opinion on political, social and economic changes is increasing, and this change is already in use on the political campaign. In addition, efforts to grasp and reflect the opinions of the public by utilizing social media are being actively carried out not only in the political area but also in the public area. The purpose of this study is to explore the possibility of using social media based public opinion in educational policy. We collected media data, analyzed the main topic and probability of occurrence of each topic, and topic trends. As a result, we were able to catch the main interest of the public(the 'Domestic Computer Education Time' accounted for 43.99%, and 'Prime Project Selection' topics was 36.81% and 'Artificial Intelligence Program' topics was 7.94%). In addition, we could get a suggestion that flexible policies should be established according to the timing of the curriculum and the subject of the policy even if the category of the policy is same.

A Study on Suggesting a Computer Science Education for Preparatory Teacher of Early Childhood (예비유아교사의 컴퓨터교육 개선에 관한 연구)

  • Choung, Hye-Myoung;Song, Ju-Seung
    • Annual Conference of KIPS
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    • 2008.05a
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    • pp.750-753
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    • 2008
  • 예비 유아교사들이 유치원, 어린이 집 등 유아교육 현장에서 필요한 컴퓨터 활용능력을 갖추기 위하여 현행 컴퓨터 활용 능력의 실태와 요구사항을 파악하고 이를 유아교육과 교육과정 상에 반영하여 현장에 꼭 필요한 실질적인 교육을 받을 수 있도록 하기위기 위하여 현행 교육내용을 분석해 보고 개선점을 제안하고자 한다.

A Contents for Project-Based Instruction using Flash and Photoship (플래시와 포토샵을 이용한 프로젝트 중심 교육 컨텐츠)

  • 김민정;박두순
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.11b
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    • pp.1043-1046
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    • 2003
  • 학습자 중심의 다양한 수업 방법의 모색을 시도하는 교육 여건에 부응하여 학습자로 하여금 학습 동기를 유발하고 학생들 스스로 해결해 나가는 자기 주도적인 학습 방법인 프로젝트 중심 교육법을 비주얼 베이직 수업에 적용하여 프로젝트를 완성해 가는 과정을 통해 문제 해결력을 신장시키고자 한다. 그래서 상호작용이 가능한 멀티미디어 교육컨텐츠를 개발하여 학생들에게 흥미를 유발시켜 학습의 효과를 높일 수 있는 방안이 마련되어야 한다. 본 논문에서는 최근 웹 저작 도구로 알려진 FLASH와 PHOTOSHOP 프로그램을 이용하여 정지화면인 교육컨텐츠와 차별성을 두어 애니메이션의 적극적인 활용으로 학습자의 흥미와 집중력을 유도하고 컴퓨터와 학습자 사이의 상호작용 가능한 프로젝트 중심 교육의 비주얼 베이직 교육컨텐츠를 설계 및 구현한다.

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Perceptions of the Knowledge of the Channel ⓔ as educational media for school teachers (<지식채널e>의 교육적 활용에 대한 교사 인식 연구)

  • Park, Yooshin;Na, Yeohoon;Jang, Eunju
    • Cartoon and Animation Studies
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    • s.49
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    • pp.425-464
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    • 2017
  • The Knowledge of the Channel (e) is often used as educational materials; it delivers very short but compelling message of strong or interesting timeliness. However, as the media environment changes, expectations and demands for The Knowledge The Knowledge of the Channel (e) is used in school education and what should be improved upon to increase utilization of educational resources. We surveyed 361 elementary, middle and high school teachers and analyzed the frequency of using, approach and learning activities of The Knowledge of the Channel (e) in school education. We also analyzed difficulties in using it in the school and what improvements should be made. Result show that the frequency of using The Knowledge of the Channel (e) in school is highest in elementary schools, followed by middle school, and then high school. Teachers strongly consider curricular relevance when selecting broadcasting contents for education, and among programs of EBS(Educational Broadcasting System), most frequently use The Knowledge of the Channel (e). The The Knowledge of the Channel (e) is mainly used as an incentive for increasing motivation. When examined by elementary school curriculum, this material is highly utilized in subjects with content such as society, morality, and science, or with approaches that require various perspectives. However, it is difficult for teachers to find materials directly related to their classes, and since other media content similar to The Knowledge of the Channel (e) is abundant, the utilization of The Knowledge of the Channel (e) is decreasing. To improve this, The Knowledge of the Channel (e) needs to improve its platform and transformed the type of The Knowledge of the Channel (e) content being provided on social media.

An Exploration for Direction of the Curriculum Development through the Analysis of Media Information Literacy Competencies and Contents (미디어정보 리터러시 역량과 교육내용 분석을 통한 교육과정 개발 방향 탐구)

  • Park, Juhyeon
    • Journal of the Korean Society for information Management
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    • v.37 no.2
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    • pp.119-144
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    • 2020
  • The purpose of this study is to obtain basic information and implications for developing media information literacy curriculum by comparing and analyzing UNESCO's media and information literacy competencies and AASL's key competencies with the 2015 Revised Curriculum and the Library and Information Life curriculum. As a result of the analysis, First, UNESCO's MIL and AASL's key competencies in media information literacy were related to the competencies of the 2015 Revised Curriculum. Second, UNESCO's MIL included more aspects of the composition and competencies of information literacy than media literacy. For this reason, it could be said that media information literacy more appropriately reflects the content pursued by media literacy education than media literacy. Third, UNESCO's MIL included more training content for media literacy than information literacy. Fourth, the contents of media literacy were found to be insufficient in the Library and Information Life curriculum compared to the education contents of library and information literacy. Fifth, the competency standards related to media information literacy and Libraries and Information Life did not present cultural sensitivity competency. Based on the results of the study, It is necessary to develop a media information literacy curriculum that fuses the contents of media literacy beyond the information literacy that use library resources.

Teaching and Learning Geography for Fostering Media Literacy (미디어 리터러시 함양을 위한 지리교육)

  • Cho, Chul-Ki
    • Journal of the Korean association of regional geographers
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    • v.18 no.4
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    • pp.445-463
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    • 2012
  • This paper focuses on media literacy as a trial for reestablishing the relationship between media and geography education. So far, a geographical phenomenon represented through media has been treated as a transparent window on the world, but now needs to be recognized as a product of representation constructed socially by a range of subjects and their purposes. The epistemological turn of media has brought interest on social construction and media literacy in terms of teaching and learning. It is required that teaching and learning geography through media should be turned from the existing massmedia in education(or the education using media) to the education for fostering an active media literacy to analyze and reason critically how the media as text is constructed and selected. This geography education as media literacy is very important because it enables students to reveal the ideology and power relation embedded in the media as text, as well as to stimulate and enrich their geography imagination through an active work.

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Development of Web Service for Teaching and Learning Support by Class Types (수업 유형별 맞춤형 교수학습지원 웹 서비스 개발)

  • Shin, Byung-joo;Kim, Tae-hyeon;Joo, Sang-hyun
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.11a
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    • pp.333-337
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    • 2020
  • 현재 많은 교육기관에서 활용되고 있는 교수학습지원시스템의 기능 부족과 교육환경에 부합하지 못해 낮은 이용성을 보이는 부분을 보완하여 일반적인 강의 형태를 일반형, 참여형, 실습형 등으로 세분화하여 수업의 형태에 필요한 기능을 개발하여 정적인 수업의 형태에서 교육자와 학생들 사이에 소통할 수 있는 환경을 구성하였고, 더 나아가 PC, 스마트폰, 태블릿 등 다양한 기기에서 접근 및 사용을 할 수 있는 웹을 기반으로 서비스를 제작하여 공간에 제약 없이 교육자와 학생의 효과적인 교육환경을 제공한다. 개발 과정에서 다양한 스타트업에서 이용되는 Django와 많은 사용자가 확보된 Javascript을 이용해 개발 기간 단축하였다. 또한 웹소켓(Websocket)을 이용해 최소한의 데이터 통신으로 빠른 실시간 통신을 구현하였고, 다양한 브라우저에 대응할 수 있도록 웹 표준을 준수하였다. 서버의 경우에는 아마존 웹 서비스(AWS)를 활용하였고, Linux 환경에서 동작 컨테이너화를 통해 보안성을 확보하였다.

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