• Title/Summary/Keyword: 교수-학습모형

Search Result 829, Processing Time 0.027 seconds

Exploration on the Instructional Strategies for Network-Assisted Cooperative Learning (통신망기반 소집단 협동학습의 실천적 전략탐색)

  • Choi, Seoung-Hee;Jun, Young-Cook
    • The Journal of Korean Association of Computer Education
    • /
    • v.3 no.1
    • /
    • pp.31-41
    • /
    • 2000
  • Since the use of computer-mediated communication(CMC) systems has been steadily increasing in the teaching and learning environments, this study attempted to describe some of instructional strategies which can be employed as a medium of cooperative learning. One of the best way to conduct network-assisted instruction is to embed such a medium into cooperative learning. Network-assisted cooperative learning maximizes students' own learning and each other's learning using CMC, in which students can actively participate in their learning processes. The characteristics of CMC-transmission and search of information, interactivity, time and place independence-assist and enhance cooperative learning. In this study, the instructional strategies for cooperative learning via CMC are suggested as following: (1) choose the instructional goals, (2) structure positive interdependence, (3) select guidelines for grouping, (4) train cooperative skills to students, (5) set up the environments such as electronic bulletin-board, and (6) develop assessment tools. Finally, this study suggests that potentials of network-assisted cooperative learning can be realized by providing environments and thinking tools for cooperative learning. Appropriate theory and practice need to be followed up to support the cooperative learning systems.

  • PDF

Development Teaching-Learning Plan for 'Food and Nutrition unit' of Home Economics Based on Backward Design Model (백워드 설계 모형을 적용한 가정교과 식생활 단원의 교수·학습 과정안 개발)

  • Choi, SeoA;Ju, Sueun
    • Journal of Korean Home Economics Education Association
    • /
    • v.30 no.3
    • /
    • pp.175-193
    • /
    • 2018
  • The course of home economics education is the one that fosters the ability to solve life problems. The life problem is permanent involving the individual, family, and society in overall. Thus, this study was to compose a class which applied the backward design model suggested by Wiggins and McTighe focusing on the usability of it in the educational filed of the home science to overcome the limitation of the education in the filed based on that critical mind. Therefore, this study developed the teaching·learning plan applying the backward design model to the 'Food and Nutrition' unit of the home economics education. It is expected that the unit and the teaching plan are used as materials for the class on the dietary life unit which is meaningful for learners in the educational field of the home economics education.

University-level Flipped Classroom Learner Competency Modeling (대학의 플립드 러닝에서 우수 학습자 역량모델링)

  • Kim, Rang;Song, Hae-Deok
    • 교육공학연구
    • /
    • v.33 no.4
    • /
    • pp.1001-1024
    • /
    • 2017
  • Flipped classroom has used widely in university in that its unique structure can facilitate learners' higher-thinking skills and promote competencies. Learners are expected to extend knowledge through performing online and offline, but they have difficulty in understanding their roles and specific behaviors to achieve the learning goals in the flipped learning. Therefore, a guidance for students has been required to support learners' mastery learning. The purpose of this study is to identify successful learners' characteristics in terms of "competency". For this, three-phased competency modeling was employed. In Phase I, Behavioral Event Interviews were conducted with eight learners of the flipped classroom. In Phase II for identifying competencies and developing a competency model, the data was coded, followed by testing reliability of the coding. Based on the meaning codes, competencies and behavioral indexes were developed. The final competencies consist of learning orientation, learning management, feedback seeking, peer interaction, and knowledge extension. In Phase III, validation of the competency model was conducted by explanatory factor analysis. As last, competencies were aligned by the two-phase of the flipped classroom. The finding will be used as the guidance for the learners and instructors in the flipped classroom.

Three Teaching-Learning Plans for Integrated Science Teaching of 'Energy' Applying Knowledge-, Social Problem-, and Individual Interest-Centered Approaches (지식내용, 사회문제, 개인흥미 중심의 통합과학교육 접근법을 적용한 '에너지' 주제의 교수.학습 방안 개발(II))

  • Lee, Mi-Hye;Son, Yeon-A;Young, Donald B.;Choi, Don-Hyung
    • Journal of The Korean Association For Science Education
    • /
    • v.21 no.2
    • /
    • pp.357-384
    • /
    • 2001
  • In this paper, we described practical teaching-learning plans based on three different theoretical approaches to Integrated Science Education (ISE): a knowledge centered ISE, a social problem centered ISE, and an individual interest centered ISE. We believe that science teachers can understand integrated science education through this paper and they are able to apply simultaneously our integrated science teaching materials to their real instruction in classroom. For this we developed integrated science teaching-learning plans for the topic of energy which has a integrated feature strongly among integrated science subject contents. These modules were based upon the teaching strategies of 'Energy' following each integrated directions organized in the previous paper (Three Strategies for Integrated Science Teaching of "Energy" Applying Knowledge, Social Problem, and Individual Interest Centered Approaches) and we applied instruction models fitting each features of integrated directions to the teaching strategies of 'Energy'. There is a concrete describing on the above three integrated science teaching-learning plans as follows. 1. For the knowledge centered integration, we selected the topic, 'Journey of Energy' and we tried to integrate the knowledge of physics, chemistry, biology, and earth science applying the instruction model of 'Free Discovery Learning' which is emphasized on concepts and inquiry. 2. For the social problem centered integration, we selected the topic, 'Future of Energy' to resolve the science-related social problems and we applied the instruction model of 'Project Learning' which is emphasized on learner's cognitive process to the topic. 3. For the individual interest centered integration, we selected the topic, 'Transformation of Energy' for the integration of science and individual interest and we applied the instruction model of 'Project Learning' centering learner's interest and concern. Based upon the above direction, we developed the integrated science teaching-learning plans as following steps. First, we organized 'Integrated Teaching-Learning Contents' according to the topics. Second, based upon the above organization, we designed 'Instructional procedures' to integrate within the topics. Third, in accordance with the above 'Instructional Procedures', we created 'Instructional Coaching Plan' that can be applied in the practical world of real classrooms. These plans can be used as models for the further development of integrated science instruction for teacher preparation, textbook development, and classroom learning.

  • PDF

A Comparative Analysis of the Teaching-Learning Program for the Thinking Extension of Information-Gifted by Models (정보영재의 사고력 신장을 위한 교수-학습 프로그램의 모형별 결과 비교 분석)

  • Deok-Gil Jung;Byung-Joe Kim;Young-Uhg Lho
    • Annual Conference of KIPS
    • /
    • 2008.11a
    • /
    • pp.1162-1165
    • /
    • 2008
  • 이 논문은 정보영재 교육 중에서 프로그래밍을 위한 사고력 신장에 적합한 교육 프로그램 모형을 개발하고 이의 구현을 위하여 실제적인 예를 보여 교육 프로그램의 타당성과 유효성을 검증하였다. 이 논문은 트리와 트리 탐색을 이용한 사고력 신장 교육 프로그램으로 4단계로 구성되는 교육 프로그램을 제안하였으며, 구성되는 트리의 유형과 탐색 방법에 따라 세 가지 모형으로 세분화된다. 이 모델을 통하여 학생들은 문제를 트리로 표현하는 방법을 학습하게 되며, 트리로 구성된 문제를 해결하기 위하여 각각의 트리 모형에 따른 적절한 트리 탐색 방법을 통하여 문제를 해결하는 방법을 배우게 된다. 이 교육 프로그램 모형을 실제 교육 현장에서 적용하여 각 모형별로 그 결과를 비교 분석한다.

Experiencing Design Foundation in On-Line Education - By Using The Basic Graphic Tools - (디지털 학습 환경에서의 기초디자인 교육 - 기초디자인 훈련 도구(Basic Graphic Tools)의 개발을 중심으로 -)

  • Lee, Eun-Joo
    • Archives of design research
    • /
    • v.18 no.2 s.60
    • /
    • pp.255-264
    • /
    • 2005
  • The development of personal computers and the Internet led to changes of instructor-student and student-student relationships in design education. New resources of design education with proper materials and tools have to be offered for teaching and learning. The purpose of this research is to develop Basic Graphic Tools(BGTs) on screen that help students to practice the design principles, and to evaluate the BGTs' usability to enhance the credibility of extra tools for online design learning. The BGTs has to be developed to minimize the gap between the online and traditional classroom settings and to maximize the diverse advantage of lecture content driven from technology. Students were given certain design requirements to explore BGTs and a learning guide/performance test after the lecture to evaluate the tools. The test was performed under the e-learning program serviced by C college. This research has presented some encouraging results and raises questions toward future work: how do BGTs impact the feasibility of an online design lecture.

  • PDF

A Study on Learning Support based on the analysis of learning process in the college of Engineering (공과대학생들의 학습 과정 분석에 기초한 학습지원 방안 연구 : 수도권 S대 사례를 중심으로)

  • Jeon, Young Mee
    • Journal of Engineering Education Research
    • /
    • v.18 no.1
    • /
    • pp.61-73
    • /
    • 2015
  • The purpose of this study is to suggest some direction to support learning of students in college of engineering. It results from the assumption that engineering education accreditation should come with assessment of the educational process. To analyze the learning process, this study analyzed 5 categories - involvement in and out of instruction, faculty-student interaction, teaching-learning outcomes, and the system of student support. The Research method was questionnaire, and T-test and hierarchical linear model were used. The major findings are as follows. Major-level of satisfaction in teaching-learning and optional-level of satisfaction in teaching-learning are good. But the degree of self-directed learning activities and student-faculty interaction is low, and writing attitude and learning outcomes are not good. Student-faculty interaction, high-order thinking activities and active involvement have a good influence on learning outcomes. So this study suggests to enhance active involvement in instruction, high-order thinking activities, writing skills, and interaction with faculty for the improvement of quality of higher education.

Development and Validation of Visual Representation Competence Taxonomy (과학 교수 학습을 위한 시각적 표상 능력의 교육목표 분류체계 개발 및 타당화)

  • Yoon, Hye-Gyoung
    • Journal of The Korean Association For Science Education
    • /
    • v.38 no.2
    • /
    • pp.161-170
    • /
    • 2018
  • Various forms of visual representations enable scientific discovery and scientific reasoning when scientists conduct research. Similarly, in science education, visual representations are important as a means to promote students' understanding of science concepts and scientific thinking skills. To provide a framework that could facilitate the effective use of visual representations in science classroom and systemic science education research, a visual representation competence taxonomy (VRC-T) was developed in this study. VRC-T includes two dimensions: the type of visual representation, and the cognitive process of visual representation. The initial categories for each dimension were developed based on literature review. Then validation and revision was made by conducting teachers' workshop and survey to experts. The types of visual representations were grouped into 3 categories (descriptive, procedural, and explanative representations) and the cognitive processes were grouped into 3 categories (interpretation, integration, and construction). The sub categories of each dimension and the validation process would be explained in detail.

The Effect of a Robot Programming Learning on Problem Solving Ability (로봇 프로그래밍 학습이 문제해결력에 미치는 영향)

  • Lee, EunKyoung;Lee, YoungJun
    • The Journal of Korean Association of Computer Education
    • /
    • v.10 no.6
    • /
    • pp.19-27
    • /
    • 2007
  • To help programming learning, we have designed a robot programming course that improves complex cognitive abilities. The developed course was implemented in college programming classes and educational effects were analysed. While students are learning through LEGO Mindstorms NXT and NXT-G software, the students' problem solving abilities have been enhanced. The developed robot programming course gives positive effects on learners' problem solving abilities. It means that the developed course helps a learner in a cognitive domain.

  • PDF

Development and application of teaching - learning materials for mathematically gifted students by using Fermat Point - ('페르마 점'을 활용한 중학교 수학 영재 교수·학습 자료 개발 및 적용)

  • Yoon, Joon-Ho;Yun, Jong-Gug
    • Communications of Mathematical Education
    • /
    • v.30 no.3
    • /
    • pp.335-351
    • /
    • 2016
  • The purpose of this study is to develop Project-Based Teaching-Learning materials for mathematically gifted students using a Fermat Point and apply the developed educational materials to practical classes, analyze, revise and correct them in order to make the materials be used in the field. I reached the conclusions as follows. First, Fermat Point is a good learning materials for mathematically gifted students. Second, when the students first meet the challenge of solving a problem, they observed, analyzed and speculated it with their prior knowledge. Third, students thought deductively and analogically in the process of drawing a conclusion based on observation. Fourth, students thought critically in the process of refuting the speculation. From the result of this study, the following suggestions can be supported. First, it is necessary to develop Teaching-Learning materials sustainedly for mathematically gifted students. Second, there needs a valuation criteria to analyze how learning materials were contributed to increase the mathematical ability. Third, there needs a follow up study about what characteristics of gifted students appeared.