• Title/Summary/Keyword: 광선추적방법

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Analysis of Channel Capacity with Respect to Antenna Separation of an MIMO System in an Indoor Channel Environment (실내 채널 환경에서 MIMO 시스템의 안테나 이격거리에 따른 채널 용량 분석)

  • Kim, Sang-Keun;Oh, Yi-Sok
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.11 s.114
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    • pp.1058-1064
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    • 2006
  • In this paper, the channel capacity of a specified wireless indoor multiple-input multiple-output(MIMO) channel is estimated by analyzing spatial characteristics of this channel using the three-dimensional ray tracing method, and a technique for deriving an optimized separation of multi-antenna elements is proposed. At first, the ray paths, the path losses, and the time-delay profile are computed using the three-dimensional ray tracing method in an indoor corridor environment, which has the line of sight(LOS) and non-line of sight(NLOS) regions. The ray tracing method is verified by a comparison between the computation results and the measurements which are obtained with dipole antennas, an amplifier and a network analyzer. Then, an MIMO system is positioned in the indoor channel environment and the ray paths and path losses are computed for four antenna-position combinations and various values of the antenna separation to obtain the channel capacity for the MIMO system. An optimum antenna-separation is derived by averaging the channel capacities of 100 receiver positions with four different antenna combinations.

Source Independent Subtree Ray Tracing Method for Wave Propagation Simulation in Urban Environment (도심 환경에서 전파 특성 모의 해석을 위한 신호 독립 부트리 방법에 대한 연구)

  • Kwon, Se-Woong;Moon, Hyun-Wook;Oh, Jae-Rim;Yoon, Young-Joong
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.21 no.3
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    • pp.301-306
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    • 2010
  • In this paper, a SIT(Source Independent Tree) method for ray tracing is proposed to enhance the efficiency of tree construction with reuse of sub tree in urban environment, As the SIT method is applied, the decrease of the number of nodes for picocell and microcell simulations is 100 times. And 88~98 % of the total nodes are reused with change of location of signal source from an analysis of node reuse efficiency. Therefore the proposed SIT method is useful in performance enhancement of ray tracing, especially, for multiple antenna simulation like as MIMO system and cell planning.

축구전용구장의 천연잔디면 자연광량 예측

  • 송규동
    • The Magazine of the Society of Air-Conditioning and Refrigerating Engineers of Korea
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    • v.30 no.5
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    • pp.14-21
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    • 2001
  • 축구 전용구장이 가지는 여러 지붕구조의 특성에 따라 경기장 잔디면의 조도 및 자연광량을 몬테카를로 방법과 광선추적기법을 적용하여 개발된 컴퓨터 프로그램에 의해 예측하고, 설계안에 의해 부족한 잔디면의 자연광량을 보충할 수 있는 인공조명시설의 제작방법을 레디언스(Radiance) 프로그램을 이용한 시뮬레이션 결과로부터 도출하여 제시하였다.

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Efficient Value Rendering using Characteristic point of volume data (체적 데이터의 특징점을 이용한 효율적인 볼륨 랜더링)

  • Kim, Jin-Youl;Kim, Hyeong-Gyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05a
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    • pp.413-416
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    • 2003
  • 본 논문에서는 3 차원 형태로 체적 데이터를 효율적으로 랜더링 하기 위해서, 체적 데이터의 특징점을 추출하고 이를 이용하여 3차원 형태로 복원하기 위해 3D Points 추출을 위한 PEF 과정과 정적 변환 파이프라인 과정 [6,7] 을 통한 랜더링 방법을 제안한다. 기존의 광선 추적에 비해 저화질의 영상을 나타내지만, 추출된 데이터만 고려하기 때문에 계산량이 줄어들어 그만큼의 랜더링 속도가 빨라짐을 볼 수가 있다. 또한, 기존의 광선 추적 기법에서 표현하는 회전, 절단, 축소/확대의 기능을 OpenGL을 이용하여 3 차원 랜더링 프로그램으로 제작하였다.

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An Analytical Approach to Color Composition in Ray Tracing of Volume Data

  • Jung, Moon-Ryul;Paik, Doowon;Kim, Eunghwan
    • Journal of the Korea Computer Graphics Society
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    • v.2 no.1
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    • pp.1-6
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    • 1996
  • In ray tracing of 3D volume data, the color of each pixel in the image is typically obtained by accumulating the contributions of sample points on the ray cast from the pixel point. This accumulation is most naturally represented by integration. In most methods, however, it is done by numerical summation because analytical solution to the integration are hard to find. This paper shows that a semi-analytical solution can be obtained for a typical ray tracing of volume data. Tentative conclusions about the significance and usefulness of our approach are presented based on our experiments.

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Method to specify Subsidiary Device Positioning for Sidelobe Distortion Suppression of Parabolic Antenna (파라볼라 안테나 부엽 왜곡 억제를 위한 부속 장치 위치 지정 방법)

  • Kim, Seungho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.4
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    • pp.49-53
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    • 2018
  • Parabolic offset antenna is widely used for wireless communication system. The general structure of parabolic offset antenna system is composed of supporting stand and RF devices under parabolic reflector. However sidelobe distortion in gain pattern is occurred by supporting stand and RF devices. Depending on position of subsidiary devices, angle of sidelobe distortion can be changed. In this paper we describe method for sidelobe distortion suppression using raytracing. We calculate 3D vector for sidelobe distortion suppression zone by raytracing method and compare when subsidiary device is in sidelobe distortion suppression zone or not. By comparison, we show method for parabolic antenna sidelobe distortion suppression.

Efficient Navigation Using Collision Avoidance In Virtual Endoscopy (가상내시경에서 충돌회피 기능을 이용한 효율적인 순항 기법)

  • 김화진;신병석
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.436-438
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    • 2002
  • 가상내시경에서 효과적인 진단과 사용자의 편의를 위해서는 자동순항(navigation) 기능이 필요하다. 자동순항을 위해서는 장기의 내벽과 충돌을 피하면서 부드럽게 카메라의 이동방향을 전환할 수 있어야 한다. 본 논문에서는 광선추적법(ray-casting)에 기반한 충돌회피기법과 그를 이용한 효율적인 순항 방법을 제안한다.

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Improved Progressive Photon Mapping Using Photon Probing (포톤 탐사법을 이용한 개선된 점진적 포톤 매핑)

  • Lee, Sang-Gil;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.3
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    • pp.41-48
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    • 2010
  • Photon mapping is a traditional global illumination method using many photons emitted from the light source for photo-realistic rendering. However, this method needs a lot of resources to perform tracing of millions of photons. Progressive photon mapping solves this problem. Typical progressive photon mapping performs ray tracing at first to find the hit points on diffuse surface of objects. Next, light source repeatedly emits a small number of photons in photon tracing pass, and power of photons in each sphere that has a fixed radius with the hit points in the center is accumulated. This method requires less resources than previous photon mapping, but it spends much time for gathering enough photons since each of photons progresses through a random direction and rendering high quality image. To improve the method, we propose photon probing that calculates variance of photons in the sphere and controls radius of sphere. In addition, we apply cone filter in radiance estimation step for reducing aliasing at the edges in result image.

Sidelobe Distortion Analysis of Offset Parabolic Antenna by Scatterer (산란체에 의한 오프셋 파라볼라 안테나 부엽 왜곡 분석)

  • Kim, Seungho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.3
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    • pp.43-48
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    • 2018
  • Offset parabolic antenna have been widely used for satellite communication system. To locate feedhorn on antenna system, it requires arbitrary structure which forces to fix on system. However, arbitrary scatterer increases sidelobe level of elevation axis. To solve this problem, we need to predict which angle level is increased by arbitrary scatterer simply. Because conventional simulation method takes a long time to simulate parabolic antenna system and needs exclusive software. In this paper we can calculate sidelobe angle simply by using raytracing method, check coincidence between calculated and simulated result and show how arbitrary scatterer affects sidelobe lavel of elevation axis of offset parabolic antenna depending on angle and location of arbitrary structure.

Numerical Calculation Method for Paraxial Zoom Loci of Complicated Zoom Lenses with Infinite Object Distance by Using Gaussian Bracket Method (가우스 괄호법을 이용한 무한 물점을 갖는 복잡한 줌 렌즈의 수치해석적인 근축광선 줌 궤적 추적법)

  • Yoo, Nam-Jun;Kim, Won-Seob;Jo, Jae-Heung;Ryu, Jae-Myung;Lee, Hae-Jin;Kang, Geon-Mo
    • Korean Journal of Optics and Photonics
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    • v.18 no.6
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    • pp.410-420
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    • 2007
  • We theoretically derive the set of utilizable paraxial zoom locus equations for all complicated zoom lens systems with infinite object distance, such as a camera zoom lens, by using the Gaussian bracket method and the matrix representation of paraxial ray tracing. And we make the zoom locus program according to these equations in Visual Basic. Since we have applied the paraxial ray tracing equations into Gaussian bracket representation, the resultant program systematically simplifies various constraints of the zoom loci of various N group types. Consequently, the solutions of this method can be consistently used in all types of zoom lens in the step of initial design about zoom loci. Finally, in order to verify the usefulness of this method, we show that one example among 4 groups and that among 5 groups, which are very complex zoom lens systems, can be rapidly and with versatility traced through various interpolations by using this program.