• Title/Summary/Keyword: 관객성

Search Result 387, Processing Time 0.029 seconds

Between Text and Image, The Audience and Film -The Weekly Newsletters and Leaflets of Dansungsa as Media (1926-1937) (문자와 영상, 관객과 영화의 사이에서 -미디어로서의 단성사 주보와 전단(1926-1937))

  • Nam, Ki-Woong
    • Journal of Popular Narrative
    • /
    • v.27 no.1
    • /
    • pp.99-130
    • /
    • 2021
  • This paper examines printed materials such as weekly newsletters and leaflets issued by Dansungsa, a movie theater in Colonial Korea for a promotional purpose as independent modern media. During the 1920s and 1930s, in tandem with the development of the incipient printing houses in Namchon, Gyeongseong, including Suyeongsa, Dansungsa published promotional prints including weekly newsletters and leaflets in a serial manner to compete with Joseon-gukjang and Umigwan. As these materials contain various information including movie programmes, spectatorship, distributional channels, and promotional strategies that bears witness to theater culture of this time, this paper focuses on the dynamics where not only text and image but also audiences and filmic texts are mediated one another. To this end, the paper has three objectives. First, I argue that weekly newsletters and leaflets can be considered as 'flickering media' that meddles in text and image culture. Second, Dansungsa's promotional prints interpellated film audiences as a loyal fan group while mediating audiences and filmic texts. In doing so, I suggest that these print materials established its own cultural domain differentiated from filmic culture itself. Third, these ephemeral materials contributed to narrowing the gap between colonial Joseon and the World in its imaginary geography through the function of mediation.

A Study on the Fascination of Animation (애니메이션의 매혹성에 대한 고찰)

  • Lee, Youn-Hee
    • Cartoon and Animation Studies
    • /
    • s.15
    • /
    • pp.13-27
    • /
    • 2009
  • Animation fascinates people. Fascination can be defined as a state in which one's attention is irresistibly taken and remains that way even though he/she gains nothing from the object. The power of fascination of animation comes from the fact that the illusion in animation looks as convincing as the reality. In order to successfully fascinate spectators, animation should attract their eyes with visual sensation (confusion), and then quickly have them immersed into the narrative, the inner logic that rationalizes the confusion while the attraction lasts. Animation fascinates us with both visual sensation and narrative, and this fascination is the reason why we keep making animation in spite of the extra efforts it requires. Our fascination to animation is a eulogy to the fantasy so convincing that makes our perception discords with our reason.

  • PDF

Representation of Space in A Brighter Summer Day (<고령가 소년 살인사건>의 공간성 연구)

  • Ghe, Woon-Gyoung
    • The Journal of the Korea Contents Association
    • /
    • v.15 no.12
    • /
    • pp.121-128
    • /
    • 2015
  • This study analyzes the space in A Brighter Summer Day, covering the meaning of space from inside to outside of the film extended. A violent spaces in the inside causes Xiao Si'r's homicide, including society, house, and school. In the external space, the film's form presents director's attitude and will resisting against dominant system of society with an audience's space. The audience join the space being the director's intention, actively interpreting this film, doing self-reflection and taking an opportunity for social participation.

A Study on the Mechanism of the Immersion of the Spectators of the Fictional Narrative Animation (허구서사 애니메이션의 관객 몰입 메커니즘 연구 - 구성주의 인지서사학적 접근을 중심으로 -)

  • Kim, Ki-Hong
    • Cartoon and Animation Studies
    • /
    • s.17
    • /
    • pp.37-51
    • /
    • 2009
  • Immersion is the key factor in determining success or failure for fictional narrative animations. It does matter to not only for the socio-economic achievements like box-office success but to the asthetical achievement, immersion is very important prerequisite character that are raised in terms of research needs. Fictional narrative animation shares the audience's immersive method with the narrative content and Virtual Reality, since animation has the character which narrates itself with the visual image format (including sound) and added the fact that 3D format which emphasizes realism compared with the recent 2D animation has been ubiquitous phenomenon. In other words, the artistic for called 'animation' is located between the view point that text has the immersive point intrinsic and oppositely, specific function of the certain media which stays extrinsic of the text enforce the participants into the immersion. In any case, the subject who experience immersion is the audience, so the most useful theory to research the phenomenon 'immersion' is Constructivism cognitive narrotologic approach which lies the peader-spectator as the centric notion and is more useful than text analysis or research on the visual effects. In this study, research and review about the studies on the audience's immersive experience would be preceded particularly aroud the constructivism theories, and examine the uniqueness and naures of the animation which makes the audience immersive.

  • PDF

Prediction of Number of Movie Audience Using Feature Minimization and Data Selection (특징 최소화와 데이터 선별을 활용한 영화 관객수 예측)

  • Yang, Youngbo;Yu, Heonchang
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2019.05a
    • /
    • pp.443-446
    • /
    • 2019
  • 빅데이터 분석을 위해 많이 사용하고 있는 기계학습 알고리즘들 중 딥러닝 알고리즘이 많이 활용되고 있으며 분류와 예측에 높은 정확도를 나타내고 있다. 딥러닝 알고리즘의 적용에 따른 많은 장단점들이 있지만, 단점은 분석에 사용되는 특징들이 너무 많다는 것과 분석 모델을 만드는데 사용되는 알고리즘도 여러 가지를 적용하다 보니 분석 시간이 오래 걸린다는 것이다. 이런 단점들은 업무를 파악하면 특징을 최소화할 수 있고 필요로 하는 정보만 선별해서 대표적인 딥러닝 알고리즘 하나에 분석을 하게 되면 분석 시간을 단축시킬 수 있다. 이 실험은 [1], [2]에서 연구한 영화 관객수 예측 모델을 4개의 특징으로 최소화하고 선별된 데이터를 인공신경망 알고리즘 하나로 예측 모델을 생성하였을 때 유의미한 정보를 도출해 낼 수 있는지를 알아보기 위한 것이다. 실험결과는 최종 관객수를 1명 단위까지 정확하게 예측하지는 못했지만 비슷한 수준의 관객수 정보를 예측하였다. 학문적인 접근으로 보았을 때 예측 정확도가 높지 않으면 사용이 불가능한 모델이라고 판단할 수 있지만, 기업 입장으로 접근해 보았을 때 예측 정보가 [1]. [2] 연구 결과에 비해 부족한 수준은 아니다. 총 소요된 시간은 기획 3일, 데이터 수집 및 모델 개발 5일, 분석 시간 10분으로 개발 시간 단축, 업무 효율성 향상, 비용 절감을 기대할 수 있다.

Social Network Analysis(SNA)-Based Korean Film Producer-Director-Actor Network Analysis : Focusing on Films Released Between 2013 and 2019 (한국영화 제작자·감독·배우 네트워크 분석: 2013~2019년 개봉작 중심으로)

  • Cho, Hee-Young
    • Journal of Korea Entertainment Industry Association
    • /
    • v.14 no.4
    • /
    • pp.169-186
    • /
    • 2020
  • This study selected 127 powerful Korean film producers, directors, and actors whose stable audience drawing power has been proven over the past seven years from 2013 to 2019, and viewed their network through social network analysis(SNA) to explain their power structure. It also explained the changes compared to the results of previous studies conducted on box office hits from 1998 to 2012. The producers who showed the highest audience drawing power over the past seven years were KANG Hae-jung, JANG Won-seok, LEE Eugene, HAN Jae-duk. BONG Joon-ho, KIM Yong-hwa, and RYOO Seung-wan as directors and SONG Kang-ho, HA Jung-woo, and HWANG Jung-min as actors were confirmed to exhibit the most stable audience drawing power. Meanwhile, the network formed by the 127 leading producers, filmmakers, and actors was analyzed based on closeness/ degree/eigenvector/betwenness centrality, and the result discovered a strong network involving JANG Won-seok, HAN Jae-duk, CHO Jin-woong, Don LEE, and HWANG Jung-min. This study is meaningful in that it included producers, the position which has never been discussed in previous local studies to analyze the network influencing star casting, and selected accurate box office hits by checking whether the concerned films actually reached break-even point rather than simply relying on the number of audiences or total revenue they garnered. Nonetheless, it left a hole to be filled in that it did not include the role of the management companies in the network. Therefore, a relevant follow-up discussion would be needed.

Macro Analysis on the Supply and Demand of New-coming Directors in the Korean Movie Industry over the Years (1971-2016) (신인 영화감독의 한국영화시장 진출에 대한 거시 분석)

  • Kim, Jung-Ho;Kim, Jae Sung
    • The Journal of the Korea Contents Association
    • /
    • v.17 no.4
    • /
    • pp.132-146
    • /
    • 2017
  • Over the years(1971 to 1987), only 20 Korean film production companies had been granted the exclusive rights to make Korean films in Korea and to import foreign films with a quota system. They had been making trashy Korean movies to secure import quotas of foreign films. Newcomer's entry of market had also been limited and the growth of Korean films through innovation had been hampered. In the same period, The annual number of Rookie director is 10, the portion of debut films of all Korean films is 10.62%, and the audience portion of debut is only 10.5% of Korean movie audience. From 2004 to 2016, total number of rookie directors is 874, and 61.72% of 1,416 directors who made his debut over the 46 years from 1971 to 2016. This is far more than the number of directors who debuted for the last 32 years. From 2004 to 2016, the annual number of rookie directors is 62.15 and their debut film occupies 39.58% of the total amount of Korean movies released and 32.8% of the audience number. Since the full opening of the domestic market to foreign films industries in 1988, the liberalization of independent film production in 1999, as a result of innovation of a competitive system, the Korean movies have been loved by audiences. However, there are concerns that the decline of the screen quota in 2006, the monopoly of the 4 major distributors, increase in indie movies and Semi-adult movies for VOD, could be the potential threat for future innovation in Korean cinema.

The Significance of Audience's Reception and the Imagination on Transcendental World in Yungyungdang Jinjak(演慶堂進爵) (연경당 진작(演慶堂進爵)의 관극 체험과 무대미학)

  • Sa, Jean Sill
    • (The) Research of the performance art and culture
    • /
    • no.18
    • /
    • pp.379-412
    • /
    • 2009
  • According to "Jinjak-yigwe(進爵儀軌)", a special banquet was held at Yungyungdang(演慶堂, a kind of royal theatre) to celebrate the 40th birthday of Queen Soonwon(純元王后) in 1828. This banquet is famous for the presentation of nineteen new Jungjae(呈才) repertoires that the Crown Prince Hyomyung(孝明) created. In order to explore the theoretical basis for the reproduction and presentation of Yungyungdang(演慶堂) Jinjak(進爵, a type of royal banquets), in this article, the imagination and experience of the presentation of Yungyungdang Jinjak are pursued, while focussing on audience's reception. In Yungyungdang Jinjak, King Soonjo(純祖), Queen Soonwon and the prince were the special audience; they participated in the procedure of Ye(禮, etiquette of ceremony) and also were considered as the characters of certain repertoire of Jungjae. Hyomyung arranged the spectacles from the myths of Taoist gods and immortal hermits, as well as historic episodes of the past emperors' elegant tastes of music. These mythic and historic images lead the audience toward the imagination and experience on the transcendental world. Hyomyung, managing the administration as the representative of King Soonjo, tried to show absolute royal authority through the splendid performances of Yungyungdang Jinjak, so as to overcome the politicaly difficult situation. He set up the sacred world for his father King Soonjo, distinct from the secular ordinary world, and emphasized his position as the bridge between the two sides. He expressed his filial duty through the devotion of performing arts to display absolute royal authority.

A Study on the Audience's Subjectivity on Characteristics of Movie Characters: Focused on Horror Movies (영화장르별 등장인물 특성에 관한 수용자 주관성 연구: 공포영화 장르를 중심으로)

  • Hyun, seung-hoon
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2017.05a
    • /
    • pp.219-220
    • /
    • 2017
  • 영화 장르에 있어 등장인물의 전형적인 이미지는 매우 중요한 관객 수용의 요인이 될 수 있다. 하지만 그럼에도 불구하고 영화 장르별 등장인물의 이미지 표현방법에 대한 관객 인식유형의 연구는 현재까지 많이 이루어지지 않고 있다. 이에 본 연구는 질적방법론 중 하나인 Q방법론을 사용하여 영화 장르 내 캐릭터이미지의 전형성에 대한 수용자의 주관적 감정의 상태를 유형별로 분석해 보았다.

  • PDF

An image used by cross concept of two images - Gap of image space2 - (두가지 영상의 교차개념을 도입한 영상설치작품 - 상 공간의 틈새2 -)

  • Cho Ok-Hue;Lee Jun-Eui;Kim Hyung-Gi
    • Archives of design research
    • /
    • v.19 no.4 s.66
    • /
    • pp.205-208
    • /
    • 2006
  • This work is a interactive digital art work which used the multiplex of jitter. It is an work which used a cross concept of two images. This work shows two kinds of images. One is on the wall through the gap of fluorescent lamp screen, and the other is on the fluorescent lamp screen. Two images are intercepted and comes out to the length as the multiplex of the jitter. The appearance of the spectator be recognized on the fluorescent lamp screen or on the wall, by two branch image which comes out intersecting of a length with multiplex function of the jitter. Two branch features of the image which it produces and the spectator which is input at real-time is equally divided, or in impression of juxtaposition goes in the spectator. It expresses the duplicity of the human being, with physical existence space divides the time space which we feel and there is a governing grammar which is different with each other and to express the thing it becomes. It used the image of the screen which it produces with the fluorescent lamp and cross concept.

  • PDF