• Title/Summary/Keyword: 과학학습

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A Study on Learning to Creative Solve Problems using RDS (RDS를 이용한 창의적 문제해결 학습방법에 관한 연구)

  • Hong, Seong-Yong
    • Proceedings of the Korean Information Science Society Conference
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    • 2010.06a
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    • pp.154-155
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    • 2010
  • 21세기 지식정보화 시대의 정보과학기술은 중요한 교육으로 발전하고 있으며, 최근 6T를 기반으로 융합 IT는 미래사회의 중요한 과학기술로 연구 발전 시켜나가고 있다. 최근 이러한 융합적 IT기술의 근원은 창의성 계발과 아이디어를 중요시하고 있으며, 창조적 인재육성을 지향하고 있다. 창조적 인재육성은 창의적 문제해결 학습에 의한 두뇌의 발달과 창의적 설계를 가능하게 하므로 새로운 학습방법 연구가 활발히 진행 되어야 할 필요가 있다. 본 논문에서는 RDS를 이용한 창의적 문제해결 학습방법에 대하여 설명하고, 융합 IT분야에서도 미래사회에 가장 많은 영향력을 가지고 있는 지능로봇 분야의 창의적 설계와 응용을 학습할 수 있는 방법에 대하여 소개한다. RDS는 지능로봇 시뮬레이션 프로그램을 서비스 컴포넌트 기반으로 창의적 설계에 대하여 3차원 가상공간에서 학습자가 직접 프로그램으로 제작 실험이 가능하도록 지원한다. 또한 수학적, 과학적 학습의 효과를 동시에 IT에 접목할 수 있는 종합교육학습 시스템으로 발전시켜 나갈 수 있다. 시각적 시뮬레이션 환경(VSE)은 학습자의 문제해결력을 위한 경험과 실험을 동시에 실시간 제공할 수 있는 것이 큰 장점이다.

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Development of Web Courseware for Enhancing Student Motivation in Elementary Science Education (학습 동기 증진을 위한 과학과 웹 코스웨어의 개발)

  • Yeo, Hyun-Joo;Lee, Mi-Wha
    • 한국정보교육학회:학술대회논문집
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    • 2004.01a
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    • pp.331-339
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    • 2004
  • 본 연구는 초등학교 학생을 대상으로 하는 웹 코스웨어에서 학습동기 극대화로 학습효과를 높이기 위해 학습 동기 유발 전략을 적용한 코스웨어를 개발하는데 그 목적이 있다. 이에 따라 본 연구에서는 학습동기에 대한 제이론을 고찰하고 이를 웹 코스웨어에 적합한 동기전략으로 재구성하여 적용한 프로그램을 개발하였다. 개발 단원은 초등학교 과학교과의 '물체의 속력'으로 교실의 제한된 상황을 극복하도록 많은 가상 실험실을 제공하며, 학습자와의 상호작용을 극대화하고, 실제 생활에서 찾아볼 수 있는 많은 상황들을 가상 체험해 볼 수 있도록 하는 기회를 제공하여 과학교과 학습에의 학습동기를 극대화 할 수 있도록 하였다. 본 코스웨어는 물체의 빠르기 비교, 속력, 여러 가지 속력 비교, 물체의 속력과 안전등의 기본 학습내용과 심화, 평가, 게시판, 쉼터 등으로 구성되어 있으며, 초등학교 교육 현장에서의 활용 방안과 기대효과를 제시하였다.

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The Effects of Cooperative Learning through STAD Model on High School Student' Learning Achievements and Scientific Attitudes in the Field of Astronomy (Student Team-Achievemenl Division(STAD) 모형의 협동학습이 고등학교 학생들의 천문영역에 대한 학업성취도와 과학적 태도에 미치는 영향)

  • Park, Hong-Seo;Cho, Yong-Goo
    • Journal of the Korean earth science society
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    • v.23 no.8
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    • pp.640-648
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    • 2002
  • The purposes of this study is to examine the effects of cooperative teaming through student team-achievement division (STAD) model on high school students’ leaming achievements and scientific attitudes in the field of astronomy. It is another aim to compare effects of cooperative learning based on improvement scores with traditional teaching method done only by teachers in astronomy field. This study was conducted on two tenth grade classes in a boy’s high school in Incheon. Students had four classes a week in cooperative learning way for four weeks. During cooperative learning classes, formative evaluation was given to students every week oil Stars and Exploring the Solar System. The results show that these two approaches have great different effects on students’ astronomical knowledge and that students adopt more positive scientific attitude toward cooperative learning classes than traditional ones. In conclusion, the cooperative learning is more effective and positive than traditional one in learning astronomical knowledge and in students scientific attitude for science classes.

Development and Application of NABI(NAture-study Based Ideas) Program for 'Science Education through Nature' ('자연을 통한 과학학습'을 위한 Nature-Study 기반 학습 (NABI: NAture-study Based Ideas) 프로그램의 개발과 적용)

  • Park, Dahye;Park, Jongseok
    • Journal of The Korean Association For Science Education
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    • v.35 no.6
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    • pp.961-970
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    • 2015
  • This study aims to develop the NABI program, which can be applied to science education in school, to realize 'Science Education through Nature' for today's students. The first NABI program was developed based on the viewpoints of education and teaching methods of Nature-Study, and it was revised as the second NABI program through experts' workshop. The second NABI program was applied to 24 third-grade students of an elementary school. The possibility of applying the program to school science education was explored through the analysis of students' qualitative data, along with surveys that were completed by 24 students and 79 current teachers. As a result of applying the program, students were curious about and communed with nature. The program could also realize the learner-centered education and integration of subjects, science with literature and art. The students were interested and wanted to continually participate in the NABI program. The teachers' evaluation of the program deduced that the relationship between the program presenting Nature-Study ideologies could be applied to science education in school. In conclusion, it was found that the NABI program was well reflected in the scope of the Nature-Study, and it can be applied to science education in school. The NABI program proceeds in nine steps: 'Accepting - Choosing - Selecting the common subject - Ice Breaking - Making relationship - Observing - Scaffolding - Expressing - Sharing'. The NABI program is a good way to realize the essence of science education, 'Science Education through Nature', for today's students.

Thinking Styles and Their Relationship with Self-regulated Learning Ability and Scientific Inquiry Ability of the Scientifically Gifted Students (과학영재들의 사고양식과 자기조절학습능력 및 과학탐구능력간의 관계 분석)

  • Lee, Ji-Ae;Park, Soo-Kyong;Kim, Young-Min
    • Journal of Gifted/Talented Education
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    • v.21 no.3
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    • pp.773-796
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    • 2011
  • This study examined the thinking styles of scientifically gifted students on the basis of Sternberg's theory of mental self-government, and the relationship between thinking styles and self-regulated learning ability of the students and their scientific inquiry ability by the different types of thinking styles. 110 middle school students who belonging to the university science-gifted education center participated in this study. 13 thinking styles were postulated that fall along 5 dimensions which are functions, forms, levels, scopes and leanings of the mental self-government. Scientifically gifted students responded to the Thinking Style Inventory (TSI) that standardized Korean version, Self-regulated Ability Inventory and Test of Science Inquiry Skills Inventory (TSIS). The results indicated that scientifically gifted students prefer legislative, liberal, external, hierarchical and judical thinking styles, rather than conservative style. This result also showed that subscales of thinking styles were significantly correlated with self-regulated learning ability and scientific inquiry ability. The legislative style, hierarchical style, local style and liberal style were significant predictors of self-regulation learning ability. The legislative style was significant predictor, whereas oligarchic style was negative predictor of scientific inquiry ability. The results of k-means clustering analysis and MANOVA showed that the self-regulated learning ability and scientific inquiry ability were significantly correlated with the pattern and level of thinking style.

The Analysis of Field Trip Activities in Elementary Science Textbooks (초등 과학교과서에 제시된 현장학습의 분석)

  • Chang, Hyun-Sook;Choi, Kyung-Hee
    • Journal of Korean Elementary Science Education
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    • v.24 no.4
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    • pp.337-344
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    • 2005
  • The purpose of this study is to analyze field trip activities in the elementary school science textbook developed under the 7th national curriculum. The results indicated there was an average of 4.25 field trip activities each semester presented in the textbook from the 3rd to 6th grade, mostly related to earth science and biology. The places for field trips were limited to in-school environment and natural sites in communities, and mostly purported to gain understanding of rudimentary concepts. Field trip activities were intended to facilitate science knowledge and understanding in order to integrate with the textbook content rather than offering students simple one-time activities. Most activities in the textbook guided students step by step. The starting or follow-up activities in the fields trips and reminder for cautions were not clearly presented. In order for the field trips to integrate with the content of the curriculum in the text book, they have to be presented in the textbook systematically. It is also imperative to find out various fold trip places related to the content in the curriculum, develop efficient activities dealing with science at the appropriate level for students and increasing interests in science and its teaming.

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Perspectives of College Students and High School Science Teachers on Factors Affecting College Science Learning (대학 과학 학습에 영향을 주는 요인에 대한 대학생과 고등학교 과학교사의 인식)

  • Hong, Mi-Young;Kang, Nam-Hwa;Kim, Joo-Ah
    • Journal of the Korean Chemical Society
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    • v.55 no.5
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    • pp.875-881
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    • 2011
  • This study examined factors influencing college science learning from the perspectives of college students and high school science teachers. Using a survey created based on focus group interviews, college science majors and high school science teachers rated various factors of high school learning that positively influenced college science learning. Findings suggested that the perceptions differed by college major: the physics major students considered math proficiency and logical thinking skills as the important factors; chemistry major students and biology major students considered English proficiency and basic scientific knowledge as the most important factors. Both college students and science teachers emphasized basic science knowledge and math proficiency. However, differences between the two groups were also found in that the students perceived more need to learn about experimentation than the teachers whereas the teachers had a priority in increasing advanced science content.

The Study on Unplugged Learning Method of Computer Science for Elementary School Students (초등학생을 위한 컴퓨터과학의 언플러그드 학습 방법 연구)

  • Han, Sun-Kwan;Kim, Kyung-Shin
    • Journal of The Korean Association of Information Education
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    • v.11 no.4
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    • pp.497-504
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    • 2007
  • This study proposed the unplugged learning strategy of computer science that makes more easily to understand learning contents and to improve logical thinking of learners in elementary school. We reorganized the contents of data structure in computer science. The students write project papers from their own experiences and daily lives in the classroom, not in the computer room as applying unplugged learning methods. The result of this study shows that students can better understand computer through a study method of computer science on their step of growth. Through this study, the learners can be the abilities of organizing digital data and increasing the logical thinking, based on information education.

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Does Science Motivation Lead to Higher Achievement, or Vice Versa?: Their Cross-Lagged Effects and Effects on STEM Career Motivation (과학 학습 동기가 높은 학생이 과학 학업 성취도가 높아지는가, 또는 그 역인가? -양자가 지닌 교차지연 효과 및 이공계 진로 동기에 미치는 효과-)

  • Lee, Gyeong-Geon;Mun, Seonyeong;Han, Moonjung;Hong, Hun-Gi
    • Journal of The Korean Association For Science Education
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    • v.42 no.3
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    • pp.371-381
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    • 2022
  • This study causally investigates whether high school student with high science learning motivation becomes to achieve more or vice versa, and also how those two factors affect STEM career motivation. Research participants were 1st year students in a high school at Seoul. We surveyed their science learning motivation three times in the same time interval in the fall semester of 2021, and once a STEM career motivation in the third period. We collected data from 171 students with their mid-term and final exam scores, with which, we constructed and fitted an autoregressive cross-lagged model. The research model shows high measurement stability and fit indices. All the autoregressive and cross-lagged paths were statistically significant. However, standardized regression coefficients were larger in path from motivation to achievement compared to the opposite. Only science learning motivation shows significant direct effect on STEM career motivation, rather than achievement. For indirect effects, the first science learning motivation affected the final exam score and STEM career motivation, and the final exam score affected STEM career motivation. However, the final exam score did not have a total effect toward STEM career motivation. The result of this study shows reciprocal and cyclic causality between science learning motivation and achievement - in comparison, the effect of motivation for the opposite is larger than that of achievement. Also the result of this study strongly reaffirms the importance of science learning motivation. Instructional implications for strengthening science learning motivation throughout a semester was discussed, and a study for the longitudinal effect of science learning motivation and achievement in high school student toward future STEM vocational life was suggested.

Development of a Play-Learning Model in Science Museum (과학관 놀이-학습 모형 개발)

  • Kwon, Yi-Young;Jeong, Eunyoung
    • Journal of The Korean Association For Science Education
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    • v.36 no.2
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    • pp.191-202
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    • 2016
  • In this study, a science museum teaching-learning model was developed with emphasis on play. In order to do this, the models of factor-centered museum education and process-centered museum education were reviewed and characteristics of science museum education were considered. The model developed in this study is called 'Play-Learning Model in Science Museum', and 'play' is defined as activities to achieve the mission in accordance with methods and rules set by individuals or small groups including scaffolding and play is divided into competition, simulation, and chance. 'Play-Learning Model in Science Museum' emphasizes learning using the articles on exhibition, scaffolding and interaction in small groups, and play. The model consists of four steps: 'Preparation', 'Exploring the exhibits', 'Experience', and 'Summary of learning content'. In the 'Preparation' step, the students form related knowledge and are ready to play. The 'Exploring the exhibits' step is the core step of this model, and entails the students solving problems in the mission by interacting with members of the small group. When they cannot find resolution, they get help. In the 'Experience' step, hands-on activities related to the prior step are included. In the 'Summary of learning content' step, the students summarize what they learned while playing. As science museum education is implemented in a variety of forms, continuous research about the science museum learning model and development of various programs are needed.