• Title/Summary/Keyword: 공유 스택

Search Result 27, Processing Time 0.021 seconds

Design and Prototyping of Scientific Collaboration Platform over KREONET (KREONET 기반의 과학기술협업연구 플랫폼(RealLab) 설계 및 프로토타입 구축)

  • Kwon, Yoonjoo;Hong, Wontaek
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.4 no.9
    • /
    • pp.297-306
    • /
    • 2015
  • Cloud computing has been increasingly used in various fields due to its flexibility, scalability, cost effectiveness, etc. Recently, many scientific communities have been attempting to use cloud computing as a way to deal with difficulties in constructing and operating a research infrastructure. Especially, since they need various collaborations based on networking, such as sharing experimental data, redistributing experimental results, and so forth, cloud computing environment that supports high performance networking is required for scientific communities. To address these issues, we propose RealLab, a high performance cloud platform for collaborative research that provides virtual experimental research environment and data sharing infrastructure over KREONET/GLORIAD. Additionally, we describe some RealLab use cases for showing the swift creation of experimental environment and explain how massive experimental data can be transferred and shared among the community members.

The Effect of Badges Gamification on Participation Behavior in StackOverflow (스택오버플로 배지 시스템의 게임화 효과에 관한 연구)

  • Nam, Jeongin;Baek, Hyunmi
    • Knowledge Management Research
    • /
    • v.23 no.3
    • /
    • pp.1-22
    • /
    • 2022
  • This study aims to investigate the gamification effect of the badge awards, the most popular gamification process, on users participation behavior. This study also attempts to investigate the effect of tailored gamification, which designs the system of gamification differently based on users' characteristics, focusing on the level of online user information disclosure. For this, we collect and analyze data on 557 users and 1,048,020 answers from StackOverflow, an online Q&A community for developers. The results show that providing a badge is effective for increasing the amount of user participation, whereas providing a goal through the badge is partially effective for increasing the quality of participation. However, the moderating effect of whether users disclose their SNS information on the relationship between badge gaining and participation decrease is not statistically significant. For platform operators, our findings emphasize the importance of gamification design to enhance user engagement effectively.

Design of Lightweight RTOS for MCU (MCU를 위한 경량화된 RTOS 설계)

  • Bak, Chang-Gyu
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.6
    • /
    • pp.1301-1306
    • /
    • 2011
  • RTOS in the embedded system is a powerful tool for the design of multi-tasking. However, previous RTOS has large proportion in the MCU with limited memory. So it is difficult to apply RTOS. In this paper, I removed less frequently used features from the traditional RTOS, and designed lightweight RTOS that schedules and manages the resources with minimal code. I used techniques to obtain user memory using sharing stack, and to reduce the overhead at context. Considering ratio of kernel and applications, the RTOS designed in this paper is available on the MCU with more than 4KB of program memory.

IP-Based Heterogeneous Network Interface Gateway for IoT Big Data Collection (IoT 빅데이터 수집을 위한 IP기반 이기종 네트워크 인터페이스 연동 게이트웨이)

  • Kang, Jiheon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.2
    • /
    • pp.173-178
    • /
    • 2019
  • Recently, the types and amount of data generated, collected, and measured in IoT such as smart home, security, and factory are increasing. The technologies for IoT service include sensor devices to measure desired data, embedded software to control the devices such as signal processing, wireless network protocol to transmit and receive the measured data, and big data and AI-based analysis. In this paper, we focused on developing a gateway for interfacing heterogeneous sensor network protocols that are used in various IoT devices and propose a heterogeneous network interface IoT gateway. We utilized a OpenWrt-based wireless routers and used 6LoWAN stack for IP-based communication via BLE and IEEE 802.15.4 adapters. We developed a software to convert Z-Wave and LoRa packets into IP packet using our Python-based middleware. We expect the IoT gateway to be used as an effective device for collecting IoT big data.

A Study on Mitigation Methods for Broadcast Storm Problem over Vehicular CCN (VCCN에서 Broadcast Storm 문제를 완화시키는 방법에 대한 연구)

  • Yeon, Seunguk;Chae, Ye-eun;Kang, Seung-Seok
    • The Journal of the Convergence on Culture Technology
    • /
    • v.5 no.1
    • /
    • pp.429-434
    • /
    • 2019
  • There are several high technologies applied to the driving cars such as self-driving car and connected car for safe and convenient driving. VANET provides useful information such as route selection and gas price by communicating nearby cars and RSUs. VANET prefers CCN rather than traditional TCP/IP stack because CCN offers inherent multicast communication for sharing traffic information as well as traditional unicast. When all participating node rebroadcasts the Interest packets in a Vehicular CCN, the network may suffer from Broadcast Storm Problem. In order to mitigate the effect of the problem and to improve the Data packet transmission, not all but some selected nodes have to rebroadcast the packet. This paper simulates car movements using SUMO and evaluates data transmission performance using ns-3. According to the simulation results, when some selected nodes rebroadcast the Interest packets, the transmission performance improves 10% to 25% depending on the number of requesting nodes.

Performance Testing of Satellite Image Processing based on OGC WPS 2.0 in the OpenStack Cloud Environment (오픈스택 클라우드 환경 OGC WPS 2.0 기반 위성영상처리 성능측정 시험)

  • Yoon, Gooseon;Kim, Kwangseob;Lee, Kiwon
    • Korean Journal of Remote Sensing
    • /
    • v.32 no.6
    • /
    • pp.617-627
    • /
    • 2016
  • Many kinds of OGC-based web standards have been utilized in the lots of geo-spatial application fields for sharing and interoperable processing of large volume of data sets containing satellite images. As well, the number of cloud-based application services by on-demand processing of virtual machines is increasing. However, remote sensing applications using these two huge trends are globally on the initial stage. This study presents a practical linkage case with both aspects of OGC-based standard and cloud computing. Performance test is performed with the implementation result for cloud detection processing. Test objects are WPS 2.0 and two types of geo-based service environment such as web server in a single core and multiple virtual servers implemented on OpenStack cloud computing environment. Performance test unit by JMeter is five requests of GetCapabilities, DescribeProcess, Execute, GetStatus, GetResult in WPS 2.0. As the results, the performance measurement time in a cloud-based environment is faster than that of single server. It is expected that expansion of processing algorithms by WPS 2.0 and virtual processing is possible to target-oriented applications in the practical level.

Development of a Remote Multi-Task Debugger for Qplus-T RTOS (Qplus-T RTOS를 위한 원격 멀티 태스크 디버거의 개발)

  • 이광용;김흥남
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.4
    • /
    • pp.393-409
    • /
    • 2003
  • In this paper, we present a multi-task debugging environment for Qplus-T embedded-system such as internet information appliances. We will propose the structure and functions of a remote multi-task debugging environment supporting environment effective ross-development. And, we are going enhance the communication architecture between the host and target system to provide more efficient cross-development environment. The remote development toolset called Q+Esto consists to several independent support tools: an interactive shell, a remote debugger, a resource monitor, a target manager and a debug agent. Excepting a debug agent, all these support tools reside on the host systems. Using the remote multi-task debugger on the host, the developer can spawn and debug tasks on the target run-time system. It can also be attached to already-running tasks spawned from the application or from interactive shell. Application code can be viewed as C/C++ source, or as assembly-level code. It incorporates a variety of display windows for source, registers, local/global variables, stack frame, memory, event traces and so on. The target manager implements common functions that are shared by Q+Esto tools, e.g., the host-target communication, object file loading, and management of target-resident host tool´s memory pool and target system´s symbol-table, and so on. These functions are called OPEn C APIs and they greatly improve the extensibility of the Q+Esto Toolset. The Q+Esto target manager is responsible for communicating between host and target system. Also, there exist a counterpart on the target system communicating with the host target manager, which is called debug agent. Debug agent is a daemon task on real-time operating systems in the target system. It gets debugging requests from the host tools including debugger via target manager, interprets the requests, executes them and sends the results to the host.