• Title/Summary/Keyword: 공간 스무딩

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Spatial Smoothing for Temporal Error Concealment (시간적 에러 은폐를 위한 공간적 스무딩)

  • 김동욱;김진태
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.594-597
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    • 2003
  • In this paper, we propose a new temporal error concealment method for recovery of video packet loss. Error concealment for each loss block is performed by temporal motion compensation and a smoothing operation of boundary pixels between the compensated block and its surrounding blocks. In the simulation results, performance improvement for the proposed technique is on the average 2 dB in comparison with the conventional technique.

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Spatial Smoothing for Temporal Error Concealment (시간적 에러 은폐를 위한 공간적 스무딩)

  • 김동욱;김진태
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.8
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    • pp.1708-1713
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    • 2003
  • In this paper, we propose a new temporal error concealment method for video packet loss. Error concealment for each loss block is performed by temporal motion compensation and a spatial smoothing operation of boundary pixels between the compensated block and its surrounding blocks. In the simulation results, performance improvement for the proposed technique is on the average 2㏈ in comparison with conventional techniques.

A Finite Memory Structure Smoothing Filter and Its Equivalent Relationship with Existing Filters (유한기억구조 스무딩 필터와 기존 필터와의 등가 관계)

  • Kim, Min Hui;Kim, Pyung Soo
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.2
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    • pp.53-58
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    • 2021
  • In this paper, an alternative finite memory structure(FMS) smoothing filter is developed for discrete-time state-space model with a control input. To obtain the FMS smoothing filter, unbiasedness will be required beforehand in addition to a performance criteria of minimum variance. The FMS smoothing filter is obtained by directly solving an optimization problem with the unbiasedness constraint using only finite measurements and inputs on the most recent window. The proposed FMS smoothing filter is shown to have intrinsic good properties such as deadbeat and time-invariance. In addition, the proposed FMS smoothing filter is shown to be equivalent to existing FMS filters according to the delay length between the measurement and the availability of its estimate. Finally, to verify intrinsic robustness of the proposed FMS smoothing filter, computer simulations are performed for a temporary model uncertainty. Simulation results show that the proposed FMS smoothing filter can be better than the standard FMS filter and Kalman filter.

Forward/Backward First Order Statistics Algorithm for the estimation of DOA in a Multipath environment (다중경로 환경에서 DOA를 추정하기 위한 Forward/Backward First Order Statistics Algorithm)

  • 김한수
    • Proceedings of the Acoustical Society of Korea Conference
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    • 1998.06c
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    • pp.221-224
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    • 1998
  • 간섭신호가 원하는 신호에 coherent한 경우에는 원하는 신호와 간섭신호간의 cross correlation에 의해 공분산 행렬의 rank가 줄어들게 되어 coherent한 간섭신호의 도래각을 추정할 수 없게 된다. 이러한 문제를 해결하기 위해 발표된 기존의 방법중 대칭 어레이(Symmetric array)방법은 계산량이 많아지고 공간 스무딩(Spatial Smoothing)방법은 array aperture size에서 손해를 보게 되어 분해능이 떨어지는 단점이 있다[1,2,3].

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A Simulated Annealing Method with Search Space Smoothing for T-Coloring Problem (T-칼라링 문제를 위한 탐색공간 스무딩 Simulated Annealing 방법)

  • Lee, Jung-Eun;Han, Chi-Geun
    • Journal of Korean Institute of Industrial Engineers
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    • v.25 no.2
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    • pp.226-232
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    • 1999
  • Graph Coloring Problem(GCP) is a problem of assigning different colors to nodes which are connected by an edge. An extended form of GCP is TCP (T-coloring problem) and, in TCP, edge weights are added to GCP and it is possible to extend GCP's applications. To solve TCP, in this paper, we propose an improved Simulated Annealing(SA) method with search space smoothing. It has been observed that the improved SA method obtains better results than SA does.

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Range Estimating Performance Evaluation of the Underwater Broadband Source by Array Invariant (Array Invariant를 이용한 수중 광대역 음원의 거리 추정성능 분석)

  • Kim Se-Young;Chun Seung-Yong;Kim Boo-Il;Kim Ki-Man
    • The Journal of the Acoustical Society of Korea
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    • v.25 no.6
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    • pp.305-311
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    • 2006
  • In this paper the performance of a array invariant method is evaluated for source-range estimation in horizontally stratified shallow water ocean waveguide. The method has advantage of little computationally effort over existing source-localization methods. such as matched field processing or the waveguide invariant and array gain is fully exploited. And. no knowledge of the environment is required except that the received field should not be dominated by purely interference This simple and instantaneous method is applied to simulated acoustic propagation filed for testing range estimation performance. The result of range estimation according to the SNR for the underwater impulsive source with broadband spectrum is demonstrated. The spatial smoothing method is applied to suppress the effect of mutipath propagation by high frequency signal. The result of performance test for range estimation shows that the error rate is within 20% at the SNR above 10dB.

Spatiotemporal Saliency-Based Video Abstract on a Smartphone (스마트폰에서의 시공간적 중요도기반 비디오 요약)

  • Lee, Won Beom;Park, In Kyu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.388-389
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    • 2012
  • 본 논문에서는 동영상을 시공간적 중요도 기반으로 요약하는 기법을 제안한다. 동영상 내에서 각 프레임의 중요도를 평가하여 높은 우선순위를 가지는 구간들의 집합으로 요약을 수행한다. 화면내의 얼굴면적의 비율, 영상의 복잡도를 통하여 각 프레임이 가지는 공간적 중요도를 분석하고 인접한 프레임간의 비교를 통해 밝기 히스토그램과 움직임(motion)의 양을 추정함으로써 시간적 중요도를 구한다. 에지 보존 스무딩 필터를 밝기 히스토그램에 적용하여 장면 전환을 검출한다. 분리된 장면들로 과분할 구조를 가지는 계층적 트리를 생성하여 사용자가 요구한 재생길이를 가지는 동영상을 자동으로 저작한다. 본 논문에서는 동영상 분석 및 저작을 제한적인 환경인 스마트폰에서 효과적으로 작동하도록 구현 및 최적화를 수행하였다.

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Cancellation of Coherent and Incoherent Interferences By Improved Weighted Spatial Smoothing (개선된 Weighted Spatial Smoothing에 의한 코히런트 및 인코히런트 간섭제거)

  • Choi, Yang-Ho
    • Journal of Industrial Technology
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    • v.31 no.A
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    • pp.39-43
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    • 2011
  • Coherent interferences can be rejected using the weighted spatial smoothing (WSS) technique that allows us to be able to completely decorrrelate coherent signals with their arrival angles known. Its effective array aperture, however, can be greatly decreased, in particular when there exist many interferences, thereby degrading the rejection capability. In this paper, we propose an improved spatial smoothing (IWSS) which, with an increased effective array aperture, provides better performance than the existing WSS. Moreover, the proposed beamformer employs multiple constraints so that the coherent interferences are completely cancelled. Simulation shows the superiority of the IWSS in comparison with the conventional WSS.

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Density Estimation Technique for Effective Representation of Light In-scattering (빛의 내부산란의 효과적인 표현을 위한 밀도 추정기법)

  • Min, Seung-Ki;Ihm, In-Sung
    • Journal of the Korea Computer Graphics Society
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    • v.16 no.1
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    • pp.9-20
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    • 2010
  • In order to visualize participating media in 3D space, they usually calculate the incoming radiance by subdividing the ray path into small subintervals, and accumulating their respective light energy due to direct illumination, scattering, absorption, and emission. Among these light phenomena, scattering behaves in very complicated manner in 3D space, often requiring a great deal of simulation efforts. To effectively simulate the light scattering effect, several approximation techniques have been proposed. Volume photon mapping takes a simple approach where the light scattering phenomenon is represented in volume photon map through a stochastic simulation, and the stored information is explored in the rendering stage. While effective, this method has a problem that the number of necessary photons increases very fast when a higher variance reduction is needed. In an attempt to resolve such problem, we propose a different approach for rendering particle-based volume data where kernel smoothing, one of several density estimation methods, is explored to represent and reconstruct the light in-scattering effect. The effectiveness of the presented technique is demonstrated with several examples of volume data.

New Adaptive Interpolation Based on Edge Direction extracted from the DCT Coefficient Distribution (DCT 계수 분포를 이용해 추출한 edge 방향성에 기반한 새로운 적응적 보간 기법)

  • Kim, Jaehun;Kim, Kibaek;Jeon, Gwanggil;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.1
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    • pp.10-20
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    • 2013
  • Nowadays, video technology has been successfully improved creating tremendous results. As video technology improve, multimedia devices and demands from users are diversified. Therefore, a video codec used in these devices should support various displays with different resolutions. The technology to generate a higher resolution image from the associated low-resolution image is called interpolation. Interpolation is generally performed in either the spatial domain or the DCT domain. To use the advantages of both domains, we have proposed the new adaptive interpolation algorithm based on edge direction, which adaptively exploits the advantages of both domains. The experimental results demonstrate that our algorithm performs well in terms of PSNR and reduces the blocking artifacts.