• Title/Summary/Keyword: 공간패턴분석

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Mapping Time-distance Cartogram and the Accessibility Analysis in Korea (시간거리 접근성 카토그램 제작 및 접근성 공간구조 분석)

  • Kim, So-Yeon;Lee, Keum-Sook
    • Journal of the Economic Geographical Society of Korea
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    • v.9 no.2
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    • pp.149-166
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    • 2006
  • The purpose of this study is to produce time-distance cartograms based on the various Korean transportation networks, and to analyze the spatial structure of time-distance accessibilities. For the purpose this study attempts to develop continuous area cartogram by utilizing Wolf's algorithm for creating contiguous cartogram in ArcGIS 9. The absolute physical space was transformed to the functional space indexed by time-distances along various transportation networks in Korea. We examined the differences in the time-distance accessibilities among transportation networks. This study makes a comparison between the spatial structure of time-distance accessibility of KTX network with them of existing railroad network, as well as with them of road network. In order to clarify the spatial structures of time-distance accessibilities, we restructured them on the time-distance circular diagrams and performing Multi-Dimensional Scaling analysis. Overall structure of time-distance accessibilities shows similar patterns: The time distances are shrinked a lot along the Seoul-Busan axis, while coastal parts, in particular the eastern part of the county, are shrinked relatively little via all transportation networks. The Road network affects significantly on the accessibilities of cities in Gangwon-do and Gyeonggi-do, while railway network affects on the accessibilities of cities in Jeolla-do and Gyeongsang-do in general. When we compared the time-distance accessibilities based on the 5 largest cities, Seoul appears as the most accessible city from/to all other cities in Korea. We can also find significant changes in the time-distance accessibility between KTX network and existing railroad network. Cities along the KTX network, in particular cities which has KTX stops, improved significantly in time-distance accessibilities.

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Detailed Analysis for Secondary Flow Pattern Before and After Channel Bend in Actual River (실규모 하천 계측자료 기반 만곡 전후 2차류 흐름패턴 상세 분석)

  • Son, Geunsoo;Kim, Dongsu;Kim, Seojun;Kim, Jongmin
    • Proceedings of the Korea Water Resources Association Conference
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    • 2015.05a
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    • pp.80-80
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    • 2015
  • 만곡부가 연속적으로 발생하는 사행하천은 만곡의 영향으로 2차류가 발생한다. 이러한 2차류의 영향은 하상변동, 제방침식 등의 문제를 발생시켜 사행수로의 흐름특성을 분석하기 위한 많은 연구들이 진행되어 왔다. 하지만, 대부분의 연구들은 실규모 하천의 유속측정의 어려움, 측정이 가능한 시설 및 경제적 제한으로 인해 주로 실내실험에서 측정된 자료를 이용하여 분석을 수행하여 흐름조건이 상이한 실제 하천에서 적용성에 한계가 있어 왔다. 본 연구에서는 상세한 3차원 유속 측정이 가능한 최신 계측기기인 초음파도플러유속계(ADCP)를 활용하여 실제하천과 유사한 흐름 상태 및 지형을 재현한 한국건설기술연구원 안동하천실험센터의 사행도 1.2, 1.5, 1.7의 실규모 사행수로에서 횡단면 측정을 수행하였다. 또한 초음파지점유속계(ADV)를 사행도 1.2의 ADCP 측정 단면과 동일한 횡단면에서 측정하여 공간평균된 ADCP 유속자료를 이용한 흐름패턴 분석의 적용성을 검증하였다. 그 결과 공간평균된 ADCP 유속분포는 시간평균한 ADV 유속분포와 다소 크기의 차이는 발생하였지만 패턴은 매우 유사하게 나타났다. 따라서, 공간평균된 ADCP 유속분포를 이용하여 2차류에 의한 흐름패턴 분석을 수행하였다. 2차류 패턴은 만곡의 위치에 따라 매우 복잡한 형태로 나타났다. 2차류에 의한 최대유속선과 최대수심선의 발생위치를 분석한 결과, 만곡의 정점부를 기준으로 만곡 전인 유입부에서는 이격되고 만곡 후인 유출부에서는 유사한 경로를 나타내고 있었다. 이때의 2차류강도(Secondary Current Intensity; SCI)는 만곡의 정점부 부근에서 최대로 증가했다가 다시 감소하는 결과를 보였다.

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Travel Pattern Analysis Using TCS Data and GIS in Korea (TCS 자료 및 GIS를 이용한 한국의 통행패턴 분석)

  • Kim, Jae-Hun;Chung, Jin-Hyuk;Choi, Min-Hwan;Chang, Hoon
    • Journal of Korean Society of Transportation
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    • v.26 no.3
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    • pp.75-84
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    • 2008
  • In 2002, the 5-day workweek policy was effective in Korea. As we have expected, the 5-day workweek policy has changed people's travel behavior during weekdays and weekends. Several studies have been done to understand these changes and impacts on transportation systems. However, these studies have only focused on travel pattern changes without considering spatial factors. Said in another way, although individual travel pattern changes are usually investigated, indices adopted cannot describe travel pattern changes in a proper way due to lack of the spatial distribution measure. This study aims to analyze travel change since the 5-day work week policy in effect using a new index (i.e. Travel Vector Index) developed in this study, which can explain travel pattern changes in terms of magnitude and spatial point of views. The new index uses a GIS technology and TCS (Toll Collection System) databases in Korea. The results in this study show that the index is very useful and reliable to measure the travel patterns changes. They are applied to TCS data set and the results show that the 5-day workweek policy significantly affects on travel behaviors.

Transaction Pattern between Real Life and Games Centered on Players (플레이어의 현실과 게임내의 교류패턴)

  • Hyun, Hye-Jung;Ko, Il-Ju
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.95-107
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    • 2012
  • Communication skill to maintain personal relationships is a crucial factor in our social life. However, even though a number of people are experiencing difficulty in communication owing to their poor interpersonal interchanges in real life, they are interacting with virtual characters in artificially created virtual space. In order to remedy such a lack of communication among game players, first, they need to search appropriate ways to communicate each other in real life, but not in virtual space, or to create a game space as a new place for interaction among them by utilizing advantages of the game world. To accomplish such an aim, it is necessary to precede the research on what kind of relations or characteristics for game players' interaction to others in the real life and game world. For the reason, in this paper, we investigate interaction patterns of game players in real life and in the virtual space. In order to perform this investigation, an ego-gram, which demonstrates the pattern of the ego states as a field-oriented approach is used as the research method. The result shows that there are differences between patterns in each spaces. so, we apply a factor analysis and analyse the relationship between the transaction pattern of players in two spaces using the ego-gram.

An Open Map API based-Prototype Utilizing Frequent Pattern Mining Technique for Efficient Service of Customized Land Information (맞춤형 국토정보의 효과적 제공을 위한 빈발 패턴 탐사 기법을 활용한 오픈맵 API 기반 프로토타입)

  • Lee, Dong-Gyu;Yi, Gyeong-Min;Shin, Dong-Mun;Kim, Jae-Chul;Ryu, Keun-Ho
    • Journal of Korea Spatial Information System Society
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    • v.12 no.1
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    • pp.95-99
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    • 2010
  • Spatial information systems have developed in order to provide users with customized land information in u-City environments. The spatial information systems can detect spatial information for users anytime anywhere. Information which is analyzed by data mining techniques can be offered for other users. Therefore, we propose open map API-based prototype which utilizes frequent pattern mining technique. Proposed prototype can mine interesting trip routes and unknown attractions in location data of geophoto. Also, proposed prototype is the first attempt which analyzes spatial patterns can be represented on a map which is selected by users. Our prototype can be applied to the smart phone like mobile devices.

Analysis of Geographical Patterns of Intellectual Property Applications by Region (지역별 지식재산 출원의 지리적 패턴 분석)

  • Shin, Su-Yeon;Jung, Sang-Hoon
    • Journal of the Korean Regional Science Association
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    • v.39 no.2
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    • pp.31-46
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    • 2023
  • This study aims to analyze the spatial patterns of intellectual property across various regions through an in-depth analysis of intellectual property trends and their influential factors. While there's an overall upsurge in intellectual property applications in the Seoul metropolitan areas, a more detailed inspection reveals divergent patterns based on the type of intellectual property - with patent rights primarily increasing in certain non-Seoul areas and trademark rights seeing a rise predominantly within Seoul. Our findings also suggest that the growth in intellectual property applications correlates positively with improvements in public transportation accessibility, expansion of knowledge-based service industries, and a rise in large enterprises, although the relationships vary by intellectual property type. These results indicate the significant influence of geographical factors and industrial structures on knowledge-generation activities, thereby suggesting a need for region-specific policies to bolster these capacities.

Short-term Power Load Forecasting using Time Pattern for u-City Application (u-City응용에서의 시간 패턴을 이용한 단기 전력 부하 예측)

  • Park, Seong-Seung;Shon, Ho-Sun;Lee, Dong-Gyu;Ji, Eun-Mi;Kim, Hi-Seok;Ryu, Keun-Ho
    • Journal of Korea Spatial Information System Society
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    • v.11 no.2
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    • pp.177-181
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    • 2009
  • Developing u-Public facilities for application u-City is to combine both the state-of-the art of the construction and ubiquitous computing and must be flexibly comprised of the facilities for the basic service of the building such as air conditioning, heating, lighting and electric equipments to materialize a new format of spatial planning and the public facilities inside or outside. Accordingly, in this paper we suggested the time pattern system for predicting the most basic power system loads for the basic service. To application the tim e pattern we applied SOM algorithm and k-means method and then clustered the data each weekday and each time respectively. The performance evaluation results of suggestion system showed that the forecasting system better the ARIMA model than the exponential smoothing method. It has been assumed that the plan for power supply depending on demand and system operation could be performed efficiently by means of using such power load forecasting.

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The Spatial Pattern and Structure of Industrial Agglomerations in Korea : Towards a Regional Innovation System (우리나라 산업집적의 공간적 패턴과 구조 분석 -한국형 지역혁신체제 구축의 시사점 -)

  • Jeong Jun-Ho;Kim Sun-Bae
    • Journal of the Economic Geographical Society of Korea
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    • v.8 no.1
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    • pp.17-29
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    • 2005
  • This study has attempted to analyze the spatial structure of industrial agglomerations with elaborated spatial econometric techniques. First of all, spatial patterns and structures of industrial agglomerations in Korea show a multi-polar spatial pattern of industrial agglomeration, Major industries from industrial agglomerations in the Seoul Metropolitan Area, part of the Chungcheong Area and Dongnam Area. Second, as some industrial agglomerations show an agglomerative pattern beyond a regionally based-administrative jurisdiction, the effects of agglomeration seem to be produced across regionally based-administrative jurisdictions. Finally, it can be considered that industrial agglomerations have generally been produced by spatial divisions of labor in which the functions of conception and execution are separated from each other. According to this results, in designing regional innovation systems, their spatial coverage should draw upon an extended region with a few adjacent provinces, and there is a need to form networked clusters in order to sufficiently capitalize upon the spatial spillovers of agglomerations.

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The Pattern Analysis for Gameplay of RPG(Role-Play Game) Genre base on Smart-phone : Toward 'Blade for Kakao' (스마트폰 기반 RPG 장르의 게임플레이 패턴 분석 : '블레이드 for Kakao'를 중심으로)

  • Han, Sang-Geun;Song, Seung-Keun
    • Cartoon and Animation Studies
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    • s.38
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    • pp.237-258
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    • 2015
  • This research aims to analyze gamer's behavior pattern on 'Blade for Kakao' RPG genre based on smart-phone. Three subjects were recruited using the concurrent protocol method to conduct ten episodes in region 1. As a result, it derived four behavior patterns according to the combination of space type affordance and the arrangement affordance of obstacle(monster). The result of this research revealed the forward attack arranged for the fixed obstacles in the wide space, the indirect attack as avoid-type arranged for scattered obstacles in the same space, the hunting up attack once arranged for the crowded obstacles in the same space, and the pulling attack arranged for obstacles in the narrow space. Moreover, it revealed the character growth and the optimization of attack method according to the attribute affordance of the obstacle(monster). This research expect to offer the design guideline for game level design to investigate the relationship between the game play and affordance in RPG genre based on smart-phone.

The Efficient Spatio-Temporal Moving Pattern Mining using Moving Sequence Tree (이동 시퀀스 트리를 이용한 효율적인 시공간 이동 패턴 탐사 기법)

  • Lee, Yon-Sik;Ko, Hyun
    • The KIPS Transactions:PartD
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    • v.16D no.2
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    • pp.237-248
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    • 2009
  • Recently, based on dynamic location or mobility of moving object, many researches on pattern mining methods actively progress to extract more available patterns from various moving patterns for development of location based services. The performance of moving pattern mining depend on how analyze and process the huge set of spatio-temporal data. Some of traditional spatio-temporal pattern mining methods[1-6,8-11]have proposed to solve these problem, but they did not solve properly to reduce mining execution time and minimize required memory space. Therefore, in this paper, we propose new spatio-temporal pattern mining method which extract the sequential and periodic frequent moving patterns efficiently from the huge set of spatio-temporal moving data. The proposed method reduces mining execution time of $83%{\sim}93%$ rate on frequent moving patterns mining using the moving sequence tree which generated from historical data of moving objects based on hash tree. And also, for minimizing the required memory space, it generalize the detained historical data including spatio-temporal attributes into the real world scope of space and time using spatio-temporal concept hierarchy.