• Title/Summary/Keyword: 골프장 이미지

Search Result 9, Processing Time 0.018 seconds

A Study of Physical Environment of Public Golf Course for Golf Popularization (골프 대중화를 위한 대중제 골프장의 물리적 환경에 관한 연구)

  • Kim, Young-Soo;Jang, Won-Yong
    • Journal of Korea Entertainment Industry Association
    • /
    • v.13 no.8
    • /
    • pp.447-456
    • /
    • 2019
  • This study was to examine the physical environment of public golf course for golf popularization. More specifically, this study was try to analyze the effects of physical environment on customer emotional response, golf course's image and recommendation intention of public golf course. This study were analyzed by frequency analysis, exploratory factor analysis, reliability analysis, correlation and multiple regression analysis. The results were as follows. First, among the physical environmental variables of public golf course, facilities' convenience, cleanliness, and aesthetics had positive effects on customers' positive emotion. Second, among the physical environmental variables of public golf course, facilities' cleanliness had effects on customers' negative emotion. Third, physical environment of public golf course had positive effects on golf course's image. Fourth, physical environment of public golf course had positive effects on recommendation intention.

쓰레기 매립지를 이용한 골프장 건설에 관한 연구

  • 류창현;김유일
    • Asian Journal of Turfgrass Science
    • /
    • v.18 no.1
    • /
    • pp.47-53
    • /
    • 2004
  • 환경친화적 개발 가능성에 있어서 쓰레기 매립지 골프장 건설은 골프장 이미지 개선, 부지 매입가격 절감, 메탄 에너지 재활용, 국토 이용률 상승, 녹지공간의 확보, 기술 경쟁력 확보 등의 매우 많은 이점을 가지고 있다. 이러한 이점을 개발하기 위해 본 연구에서는, 국내의 쓰레기 매립지 골프장 개발 가능요인과 쓰레기 매립지 현황을 조사하였다. 조사 결과 이용가능성이 있는 매립지는 5%내외이며, 골프장과 같이 녹지를 제공하는 시설의 설치가 미흡한 것으로 나타났다. 이와 함께 이미 개발된 미국의 쓰레기 매립지 골프장 시공 사례를 알아보고, 쓰레기 매립지 골프장 개발의 적극적인 도입을 위해 매립지 토지이용절차와 이용시 판단기준, 토지활용시 고려사항 등을 연구하였다. 이러한 기초자료를 바탕으로 미래의 쓰레기 매립지 활용에 있어 골프장 부지로 사용하고, 건설할 수 있는 타당성과 구체적인 대안을 제시하였다.

The Development of House Caddie Uniforms Design to Enhance a Golf Course Image (골프장 이미지 제고를 위한 하우스 캐디유니폼 디자인 개발)

  • Park, Woomee
    • Fashion & Textile Research Journal
    • /
    • v.17 no.4
    • /
    • pp.513-523
    • /
    • 2015
  • The purpose of this study is to develop house caddie uniforms design which reflects the CI and image of 'Golfzon County Sunwoon', a representative golf course in the Honam circle, to enhance a positive image of a golf course and improve house caddies' service quality and their working efficiency. Study methods were as follows. In literature review, the domestic golf industry, golf culture, and house caddie uniforms as one of golf course CI elements were investigated. In empirical study, the formativeness of domestic golf course CI and house caddie uniforms was analyzed. Then, house caddie uniforms were developed using CI which is the symbolic element of a golf course. A concept for uniforms design development was 'Golf & Culture Communication' to symbolically represent an image of IT-based total golf culture club. It was limited to female uniforms design for spring or autumn that is high in application. A symbol and a logo which are symbolic elements of a golf course were freely worn in the form of a brooch. Symbolism and practicality were reinforced using PB(v), R(v), YR(v), and Y(vp) colors only for a golf course. Functionality was improved by using UV protection materials and aesthetics was expressed by reflecting 2014-15 F/W trends.

A Study of the Core Factors Influencing the Golfer Satisfaction with Golf Courses in Korea (한국골프장의 이용자 만족도 결정 요인에 관한 연구)

  • Ryu, Chang-Hyun;Kim, Yoo-Il
    • Journal of the Korean Institute of Landscape Architecture
    • /
    • v.36 no.5
    • /
    • pp.26-34
    • /
    • 2008
  • This study was conducted to investigate the correlation between golfer satisfaction and the diverse variables of golf course design and operation from the golfer's point of view. It was intended to reflect the various expectations and desires of golfers regarding golf course design and operation. The study was conducted on 119 golf courses in Korea, and 309 questionnaires were collected and analyzed. Results are summarized as follows. First, the most influential operational service variables on golfer satisfaction were "appearance of the golf courses", followed by "staff service", and "greens fee". Second, the most influential course design and maintenance factor variables on satisfaction were "course maintenance status", "teeing ground characteristics", and "landscape architecture". Third, based on the results shown in these two areas, a linear regression analysis was conducted to synthetically explain "operational service" variables and "course design and maintenance" variables. As a result, it was found that the explanation power of the synthetic model was 36.5%, and a model appropriateness test was found to be positive. As a result of a regression analysis of the synthetic model affecting golfer satisfaction, the most influential factors were "course maintenance status" followed by "landscape architecture", "tee characteristics", and "staff service". Regarding coefficient values, course maintenance status had an influence of 21.8% followed by landscape architecture at 20%, tee characteristics at 17.7%, and staff service at 15.5%. These results were found to be different from preceding studies that emphasized golf course operational service.

Development of Mobile Location Based Service App Using Augmented Reality (증강현실을 활용한 모바일 위치기반 응용서비스 앱 개발)

  • Kim, Jae-Pil;Lee, Dong-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.18 no.6
    • /
    • pp.1481-1487
    • /
    • 2014
  • Recently, with the popularization of smartphones, augmented reality has become even more familiar to the public as an application that can provide realistic images as a tool for location-based services. Therefore, as a location-based application for smartphones that is appropriate for the application of augmented reality technology, the study develops a golf information system. Golf is the sport for which we should exactly know the accurate shape or distance to the destinations or obstacles, so the sport is suitable for applying the augmented reality technology. Even though the sport of golf has constantly increasing population to play it with the popularization of it, presently released golf-related smartphone apps are established as 2D images or in GPS basis; thus, they lack a sense of realism unfortunately. Thereupon, this study develops a golf information system by modifying and complementing usefully Mixare, the open source for augmented reality, for the sport of golf into an augmented reality-based system that can provide various information according to the actual environment of the golf course and describes how to apply it actually to the golf course.

A Study on Content Characteristics, Consumer Behavior and Economic Value According to the Degree of Consideration of Graphic Content (그래픽 콘텐츠 고려 정도에 따른 콘텐츠 특성, 소비자 행동, 경제적 가치에 관한 연구)

  • Lee, Sangho;Cho, Kwangmoon
    • Journal of Internet of Things and Convergence
    • /
    • v.7 no.4
    • /
    • pp.85-94
    • /
    • 2021
  • This study verified what differences in screen golf content characteristics, intention to reuse, customer satisfaction and economic value experienced by consumers according to the image feeling, expression method, and image color provided by screen golf graphic content. In addition, the purpose of this study was to analyze what kind of influence the content characteristics of screen golf have on the economic value and what kind of influence the intention to reuse and customer satisfaction have in this process. From September 1, 2021 to September 30, 2021, a survey of 225 copies of consumers using the screen golf course was conducted. For data processing, frequency analysis, factor analysis, reliability analysis, cluster analysis, chi-square analysis and 3-step mediated regression analysis were performed. The research results are as follows. First, the preferred image feeling showed a high level of clean and sophisticated feeling and the preferred expression method showed a high realistic image. In addition, the preferred image color showed a high level of green color. Second, there were differences in competitiveness, ease of use, sense of solidarity and realism according to the degree of consideration of graphic content and differences in consumer's intention to reuse, customer satisfaction, and economic value. Third, in the relationship between screen golf content characteristics and economic value, customer satisfaction and re-use intention had a mediating effect. Through this study, by providing basic data to derive the graphic design model of screen golf, the operating entity suggested a way to improve economic benefits and tried to contribute to the growth of the screen golf industry.

The Measurement of Flight Data of Golfball with High-Speed Multi-Exposure Image (고속 다중 노출 영상을 이용한 골프공의 비행 요소 측정)

  • Kim, Ki-Hyun;Park, Hyun-Woo;Ju, Woo-Suk;Lee, Dong-Hoon;Yun, Tae-Soo
    • Journal of Korea Multimedia Society
    • /
    • v.12 no.5
    • /
    • pp.699-707
    • /
    • 2009
  • Recently, while 3D sports game increases, the research that it recognizes the operation of the real user actively progresses. Most of all, the research about the golf is active. In this paper, the camera acquiring in a high-speed multi-exposure image measures the flight data of the golf ball through the image processing. While photographing, the high-speed camera, using this system, exposes an image at regular intervals. And line scan camera checks whether the golf ball passed or not. After the location information of the calculated golf ball calculates a speed and a direction by using the physical formula, it applies the golf simulation. After, this system is possible the measurement of the physical element of the spherical object.

  • PDF

The Flight Data Measurement System of Flying Golf Ball Using the High Speed CCD Camera (고속 카메라를 CCD 이용한 비행골프공의 데이터 측정 시스템)

  • Kim, Ki-Hyun;Jo, Jae-Ik;Yun, Chang-Ok;Park, Hyun-Woo;Joo, Woo-Suk;Lee, Dong-Hoon;Yun, Tae-Soo
    • 한국HCI학회:학술대회논문집
    • /
    • 2009.02a
    • /
    • pp.168-172
    • /
    • 2009
  • Recently, while 3D sports game increases, the research that it recognizes the operation of the real user actively progresses. Most of all, the research about the golf is active. In this paper, the image acquiring in a high-speed CCD camera measures the flight data of the golf ball through the image processing. While photographing, the high-speed camera, using this system, exposes an image at regular intervals. And line scan camera checks whether the golf ball passed or not. After the location information of the calculated golf ball calculates a speed and a direction by using the physical formula, it applies the golf simulation.

  • PDF

Development of a Hole Cup Recognition Model on Golf Green Using Object Detection Technology (물체 탐지 기술을 사용하여 골프 그린에서 홀 컵 인지 모델 개발)

  • Jae-Moon, Lee;Kitae, Hwang;Inhwan, Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.1
    • /
    • pp.15-21
    • /
    • 2023
  • This paper is a study on the development of an artificial intelligence model that recognizes a hole cup on a golf green. A CNN-based object detection algorithm was used to recognize the hole cup on the green. Also, Apple's CreateML was used to create a model of the object detection algorithm. This paper created a JSON file with 120 training images and annotations to meet the needs of CreateML. In addition, for more accurate learning, data amplification algorithm was used for learning data and 288 learning data were used for learning. By changing the Iterations, Batch size, and Grid size required by CreateML, we found parameter values that improve the performance of the model. A prototype app was developed by applying the developed model, and performance was measured on an actual golf course green using the prototype app. As a result of the measurement, it was found that the hole cup was accurately recognized within 10m, which is the typical golfer's putting distance.