• Title/Summary/Keyword: 고구려 벽화

Search Result 58, Processing Time 0.028 seconds

우리 문화유산속의 과학(11) - 고분벽화 "천연 광물성 재료 쓴 정상의 고구려 예술"

  • Lee, Jong-Ho
    • The Science & Technology
    • /
    • v.35 no.12 s.403
    • /
    • pp.30-31
    • /
    • 2002
  • 우리나라의 고분벽화는 주로 고구려 무덤에서 많이 발굴되었는데 압록강 유역과 평양을 중심으로 하는 중국지방에서 90여기가 발굴되었다. 삼국시대 이후 고려와 조선조에 이르기까지 명맥만 유지해 왔다. 이 고분벽화는 종교적 내용에서 비롯하여 고구려인의 전투적 모습과 수호신이 주류를 이루고 있고 재료는 물에 녹지 않는 천연 광물성 재료들을 많이 이용했다.

  • PDF

고구려의 관복 제도

  • 정완진;남윤자;조우현
    • Proceedings of the Korea Society of Costume Conference
    • /
    • 2004.05a
    • /
    • pp.28-28
    • /
    • 2004
  • 본 연구는 문헌사료와 고분벽화를 토대로 고구려 관복 제도의 변천과정과 특징을 고찰한 것이다. 문헌에 나타난 고구려의 관복 제도를 살펴보면 의복은 유고제를 유지했으며 관등 고하에 따른 유고의 색채나 소재상의 규제는 보이지 않는다. 신분표시의 기능은 주로 관모가 담당했던 것으로 보이는데, 문헌에 나타난 3세기-7세기까지의 고구려 관모 제도를 고분벽화를 참조하며 고찰한 결과는 다음과 같다. (중략)

  • PDF

고구려 고분벽화 문양과 침선소품 개발에 관한 연구: 집안지역 고구려 고분을 중심으로

  • 이미석;김정호
    • Proceedings of the Korea Society of Costume Conference
    • /
    • 2004.05a
    • /
    • pp.30-30
    • /
    • 2004
  • 본 연구는 침선소품의 디자인 개발에 관한 연구로서 집안지역의 고구려 고분벽화속에 나타난 다양한 문양들을 침선소품에 응용함으로서 우리나라 전통의 이미지와 현대적 감각을 살린 독창적인 소품을 개발하고자 하는데 연구의 목적이 있다. (중략)

  • PDF

Development of Koguryo tomb murals VR Contents by Virtual Reality (가상현실 기술을 이용한 고구려 고분벽화 VR콘텐츠 개발과 의미)

  • Park, Jin ho;Kim, Sangheon
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2017.05a
    • /
    • pp.11-12
    • /
    • 2017
  • 고구려 고분벽화는 유네스코 세계문화유산이지만 남북한의 정치적 이데올로기로 말미암아 지금은 현장 접근이 불가능하다. 이에 가상현실 기술을 이용, 실제와 같은 체험 콘텐츠로 제작하였다. 이것은 인터렉티브한 가상현실을 체험할 수 있도록 사용자가 자유자재로 공간을 걸어다닐 수 있는 워킹형 가상현실(Walking VR) 기술을 적용한 것이다. 이는 관람자가 HTC-Vive의 컨트롤러를 이용하여 가고자하는 고구려 고분속 여러 벽화를 자유자재로 선택 가능한 인터렉티브 체험도 가능한 디지털 헤리티지형 VR콘텐츠다.

  • PDF

Development of Multimedia Contents System for Gogurye Ancient Tomb Mural (고구려 고분벽화를 소재로 한 멀티미디어 콘텐츠 개발)

  • Lee, Yong-Hwan;Lee, YuKyong;Cho, Han-Jin;Lee, June-Hwan
    • Journal of the Korea Convergence Society
    • /
    • v.4 no.4
    • /
    • pp.13-19
    • /
    • 2013
  • In this paper, we design and develop an educational virtual system which can experience Goguryeo tomb murals in the virtual world. Goguryeo tomb murals are well known in the world, and they are registered as a UNESCO World Heritage site by the value Acknowledged worldwide. We design an user-friendly interface for Goguryeo tome murals by Flash, and make a modelling and rendering with 3D Max. In addition, we create an educational animation with Adobe Premiere. We choose some of items such as Goguryeo tomb murals, historical sites, high-level description of periodization, Goguryeo's clothes, home, play as sub-themes, and we develop a system with detailed views and informations for the daily life of the people of Goguryeo.

Study of Lime Finishing Layer(intonaco) in Koguryo Tomb Murals (고구려 고분벽화의 석회마감층에 관한 연구)

  • Lee, Hwa-Soo;Han, Kyeong-Soon
    • Journal of Conservation Science
    • /
    • v.19
    • /
    • pp.43-56
    • /
    • 2006
  • We checked the conditions and material properties after producing the lime finishing layers with a mortar mix of processed lime. In addition, we reproduced the lime finishing layers of the Koguryo Tomb Murals, colored the layers with a few different techniques and identified the characteristics for each painting technique. As a result of the experiment, we could infer the producing techniques as well as teaming the conditions and properties of the lime finishing layers of the Koguryo tomb murals, and examined the maintenance of the lime finishing layers. Of those samples produced under various conditions, the layers of slaked lime, which were obtained after being hydrated underground for a long time, showed quite a good condition. Thus the slaked lime mixes produced through particular hydration methods are judged to increase the maintenance of the lime finishing layers of the Koguryo Tomb Murals. Mostly, the paints of Koguryo Tomb Murals indicated that they have similar conditions with the samples produced with a secco method. In addition, Considering the compositional forms of the painting layers and the boundary layers which formed between the painting layers and the finishing layers, we can verify that, in some cases, the conditions of the painting layers of the Koguryo tomb murals are similar to those which were produced with a combination of fresco and secco.

  • PDF

Conservation and Analysis of Wall Painting Fragments of Goguryeo Possessed by National Museum of Korea (국립중앙박물관 소장 고구려 벽화 편의 보존과 분석)

  • Jo, Yeontae
    • Conservation Science in Museum
    • /
    • v.14
    • /
    • pp.37-60
    • /
    • 2013
  • Conservation and analysis of wall painting Goguryeo was performed to classify the unknown fragments. The conservation naked eye observation, optical microscopy, and infrared examination were carried out in order to figure out the structure, quality of constituting materials, and damages such as cracks, and discolored fragments of colored areas. Based on such investigation, conservation was proceeded. and it was completed with strengthening the weakened pigment layer of wall blocks. In addition tombs where the wall painting fragments were excavated were investigated by making comparison with gelatin dry plates and copies possessed by National Museum of Korea. According to the result, they were Kaemachong, Gosan-ri Tomb No.1 Gamsinchong, and Wonbong-ri Tomb. The components of colors with which Goguryeo wall painting fragments were painted and the mineral pigments of the wall layer were analyzed. Portable µ-XRF spectrometer and X-ray diffractometer were employed. It showed that lime (CaCO3) used for the wall layer, and the brown color is hematite(Fe2O3) and cerusite (PbCO3) and lead oxide(PbO) were identified. In the red color, cinnabar (HgS) were detected.

고구려 고분벽화에 표현된 점문양 복식의 염직 연구

  • 양경애
    • Proceedings of the Korea Society of Costume Conference
    • /
    • 2003.05a
    • /
    • pp.19-19
    • /
    • 2003
  • 服飾文化의 일부분으로 染色과 織造에 대한 연구의 중요성은 크지만 染織 실물이 없는 현 상황에서 고대 한국의 染織文化를 이해하는 것은 어려운 일이다. 지금까지 고구려 복식문화에 대한 연구는 주로 古墳壁畵에 표현된 극히 한정된 시각자료를 통해 형태적 측면에 관한 것이 주를 이루고 있으며, 염색이나 직물에 관한 것은 그림 자료의 한계로 인해 충분한 연구가 이루어지지 않고 있다. 더욱이 고대 복식에 대한 공백을 메워주는 중요한 자료로서의 역할을 해온 고분벽화 복식은 해석 여하에 따라 오히려 왜곡된 사실을 강화해 온 듯하다.

  • PDF

Designing a Digital Reconstruction of Koguryo Mural using Virtual Reality Technology for Interactive Cultural Heritage Learning (상호작용적인 문화 교육을 위해 가상현실을 이용한 고구려 벽화 복원 연구)

  • Cho Yong-Joo;Moon Hyung-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.10 no.8
    • /
    • pp.1359-1365
    • /
    • 2006
  • Digital Koguryo is a virtual reality reconstruction of the Koguryo mural tumulus, Anak No. 3, designed for an interactive educational gaming and learning environment. Digital Koguryo aims at not only developing a digital reconstruction of cultural heritage but also helping young students learn the living style and the custom of Koguryo Kingdom while playing the game environment. This paper describes the digital restoration process of Koguryo mural paintings and 3D structure, as well as the construction of educational virtual environment designed to get more user's interests. It then discusses a few design issues learned from the development and the public demonstration. Finally, it will present the future research directions to improve the users' immersion.

A Re-examination the study on the Gogureoy Geomungo (고구려 거문고 연구 재검토)

  • Choi, Heon
    • (The) Research of the performance art and culture
    • /
    • no.32
    • /
    • pp.701-738
    • /
    • 2016
  • The Geomungo(거문고) is a instrument of Gogureoy(高句麗). The instrument had covered a lot of Korea, so it have become a important musical instrument in Korea. Hayasi Genjo(林謙三), Japanese scholar, had maintained his opinion that the Geomungo of Gogureoy is the Wagonghu(臥??), and the Geomungo was formed later, the record of Kimbusik, wrighter of the History of Three Kingdom(三國史記), was incredible. Lee-Hyegu refuted his hypothesis because the introduction on the Wagonghu of Japan have been inaccurate. Since then, many scholars of Korea have studed on the Geomungo of Gogureoy. But their study of the Geomungo was inclined to the topic, relation of the Geomungo and the Wagonghu, or the Wagonghu, the origin of the Geomungo. And They have thought that the record of Kimbusik's was truth. Kimbusik had recorded that Wangsanak(王山岳) had made the Geomungo from the Chilheoyn-Geum(七絃琴, Seven stringed Zither. 古琴). But the Geomungo was different from Geum(琴), but similar to Wagonghu. Many ancient tomb have been unearthed in the old land of Gogureoy, and the were many tomb painting of Gogureoy Geomungo. They were many different style, the form, the size, the number of strings and the position of the musician. So I think that many various type of the Geomungo had been exsited in Gogureoy they had become a prestyle of the Geomungo. The Geomungo was originated from the Wagonghu, its form was similar to the Geomungo. The many scholars considered that it is truth, the Wagonghu was handed down from China, and was spreded to Japan. But there were the Wagonghu in the early Joseon(古朝鮮), The song of the early Joseon, Gongmudohaga(公無渡河歌). The song was accompanied by the Wagonghu. We can read off, at the Song, the Wagonghu had exsisted in the early Joseon. So I think cautiously on that point, the Wagonghu of the Early Joseon was old than that of China, and thd Geomungo of Gogureoy was originated from the Wagonghu of the Early Joseon.