• Title/Summary/Keyword: 계층적 기능구조

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A New R-IPC Protocol for a High-speed Router System to Improve the System Performance (고속 대용량 라우터의 성능 향상을 위한 R-IPC프로토콜 성능분석)

  • 김수동;조경록
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.6
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    • pp.1096-1101
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    • 2004
  • By a tremendous expansion of Internet users, there's a number effects that cause the phenomenon of bottlenecked switching packets from routers. In order to tear down this problem, distributed system is applicable to almost every highly performed router systems. The main processor of distributed system, which manages routing table, commands IPC to delivering the forwarding table line processor that eases functionalities of the router. This makes the system having wired-speed forwarding function based on the hardware so that the performance of the network can be enhanced. Therefore, IPC, which assign a part of router, is necessary to exchange data smoothly and the constitution of IPC using Ethernet is widely adapted as a method for saving investment. In this paper, R-IPC mechanism improve the packet-processing rate over 10% through changed from defect of conventional Ethernet IPC, that is, 2 layer processing to TCP/IP or UDP/ IP into 1 layer processing for efficient packet forwarding.

Efficient Data Structures and Algorithms for Terrain Data Visualization (지형 렌더링을 위한 효율적인 자료 구조와 알고리즘)

  • Jung, Moon-Ju;Han, Jung-Hyun
    • The KIPS Transactions:PartA
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    • v.9A no.4
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    • pp.581-588
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    • 2002
  • In implementing interactive multimedia systems, real-time visualization plays an important role. This paper presents efficient data structures and algorithms for real-time terrain navigation. Terrain data set is usually too huge to display as is. Therefore LOD (levels of detail) methods and view frustum culling are essential tools. This paper describes in detail compact hierarchical data structures, fast view frustum culling, and efficient LOD construction/rendering algorithms. Unlike previous works, we use a precise screen-space error metric for vertex removal and a strict error threshold allowing sub-pixel -sized errors only. Nevertheless, we can achieve 22 fps on average in a PC platform. The methods presented in this paper also satisfy almost all of the requirements for interactive real-time terrain Visualization.

Development of Automatic Code Generator for EJB Component (EJB 컴포넌트의 코드 자동 생성 도구의 개발)

  • Cha, Jung-Eun;Yang, Young-Jung;Shin, Suk-Ku
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.10a
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    • pp.331-334
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    • 2001
  • 생산성 있는 소프트웨어 개발 및 관리를 위한 기술적, 산업적 전략은 웹 환경 하에서 컴포넌트 기반의 소프트웨어 개발(CBD : Component Based Development)로 점차 귀결되고 있다. 나아가 정보 공유의 투명성이나 비즈니스 로직의 독립적 패키징과 같은, 이 두 개의 기술들이 개별적으로 가지는 특성과 장점들을 결합한 웹 서비스로 전환되고 있다. 따라서 컴포넌트 중심의 웹 서비스를 위한 인프라 환경의 지원이 무엇보다 중요하게 되었다. J2EE는 이러한 요구를 수용하기 위한 가장 표준화된 플렛폼 중의 하나로, 다중 계층의 엔터프라이즈 솔루션을 위한 간단한 개발과 전개, 관리 방식을 보장한다. 본 논문에서는 CBD의 완성을 위한 실제적인 접근으로서 J2EE 환경의 EJB 컴포넌트를 위한 코드 자동 생성 도구를 개발한다. 이를 위해 EJB 컴포넌트를 구성하는 코드의 속성들을 분석하여 보편적인 EJB 컴포넌트의 템플리트를 설계하였다. 또한 도구 구축의 과정에서 세부적인 EJB 생성기의 구조와 기능적 특성을 명시화하고 개발에 필요한 EJB 컴포넌트 정보를 정의, 분류하였다.

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API Implementation for Internet Appliances (정보가전기기에 적용되는 실시간 운용체제용 API 제안)

  • 신창민;김도형;박승민
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.920-923
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    • 2002
  • As the new technologies, such as IEEE 1394, USB, Bluetooth, PLC are appeared, the embedded real time operating system which is satisfied the various technologies is needed. This paper proposed and implemented C standard library which is independently used in real time operating system and which supports an application development interface. The proposed C standard library is based on EL/IX, an Embedded Linux API based on POSIX, which is suitable for other embedded operating systems as well. And because the proposed C standard library has four level, it supports various Internet appliances, such as digital TV, settop box. The developed C library is tested at Qplus-P real time operating system which is developed at ETRI.

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A Study on the Analysis of Menu Structure and Contents in Museum Web Sites (박물관 웹 사이트의 메뉴구조 및 콘텐츠 분석에 관한 연구)

  • Noh, Dong-Jo;Lee, Gi-Ri
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.30 no.4
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    • pp.5-27
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    • 2019
  • The purpose of this study is to present the direction of development of menu structure of museum web site through menu structure and content analysis of domestic museum web sites. To this end, menu structure was divided into content areas for 27 national, public, and university museums in Korea and analyzed in terms of organizing system, labeling system, and navigation system, which are components of information architecture. The results of the study suggested continuous management, including hierarchy of appropriate width and depth, use of clear and consistent labels, provision of collection search functions and updating the status of collections, and correction of web site errors, in the direction of development.

Logical architecture for hybrid library design (하이브리드 도서관 설계를 위한 논리적 구조)

  • 김지훈;노진구
    • Journal of the Korean Society for information Management
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    • v.19 no.2
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    • pp.69-92
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    • 2002
  • A hybrid information service may include local and/or remote distributed services, both and electronic. Also, a hybrid information service can be described as one which an appropriate range of heterogeneous information services is presented to the user in a consistent and integrated way via a single interface. The purpose of this study is to suggest high-level requirements and logical architecture to design hybrid library. High-level requirements analysis for hybrid library need to contain baseline requirements, basic system requirements, searching, location, requesting, delivery and payment. A logical architecture need to consider logical architecture for hybrid library management system including user access points, hybrid library management system and hybrid library components and 5 layered architecture including presenter, coordinator, mediator, communicator and provider to achieve local simplicity while still supporting complex functionality of hybrid library.

A Study on the Development of Metadata Elements for Intangible Cultural Heritage Records Based on FRBR (무형문화유산 기록물을 위한 FRBR 기반 메타데이터 요소에 관한 연구)

  • Kim, Soojung;Kim, Yong
    • Journal of the Korean Society for information Management
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    • v.30 no.2
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    • pp.119-141
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    • 2013
  • This study develops metadata elements based on the FRBR model for effectively managing and retrieving intangible cultural heritage records. Since intangible cultural heritage has a logical layer from its concept to a physical record that realizes the concept and it can be expressed in diverse formats such as video and audio, it is necessary to represent such rich relationships. Therefore, this study suggests a set of metadata elements at each of the four levels (work, expression, manifestation, and item) the FRBR Group 1 presents.

A Study on Latency Time Improvement of Electronic Commerce System Using Local Server and Web Cashing (로컬서버와 웹캐싱을 이용한 전자상거래 시스템의 지연속도 개선에 관한 연구)

  • Yoon,, Yong-Ki;Ko, Il-Seok;Leem, Choon-Seong
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.555-562
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    • 2002
  • Increasing of electronic commerce users and high-capacity multimedia data is the main causes of increasing of load and network traffic in electronic commerce system. Increasing of load and network traffic brings the delay of service about client's request. And it's becoming factor that decreases customer satisfaction and corporation's competitive ability. So it is needed to research that consider efficient management and response time of electronic commerce system. In this paper, we designed electronic commerce system based on local server with web cashing function in order to solve load problem of electronic commerce system. And we proposed web cashing algorithm for local web server and analyzed performance by an experiment.

Design and Verification of LAN Emulation Function for Hybrid Two-Stage AWG based WDM-PON (혼합형 2단 AWG 기반의 WDM-PON을 위한 LAN 에뮬레이션 기능 설계 및 검증)

  • Han, Kyeong-Eun;Yang, Won-Hyuk;Kim, Young-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.3B
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    • pp.91-99
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    • 2008
  • In this paper, we design the function of ULSLE(Upper Layer Shared LAN Emulation) to provide both the efficient LAN service and compatibility with 802.1D bridge in Hybrid two-stage AWG based WDM-PON. The ULSLE layer lies above MAC control layer in order to provide a mean to interface WDM-PON and 802.1D bridge. It also performs LAN emulation based on PON-Tag which is only used to decide both the transmission mode and the destination of frames transmitted from ONUs. That is, the PON-Tag is not used for downstream frames but destination address field in original frame instead. This decreases the processing overhead and complexity caused by PON-Tag at OLT and ONU. The verification of designed ULSLE is performed according to the specific scenarios based on transmission mode and destination using OPNET.

Development of Tennis Training Machine in Ourdoor Environment with Human Tracking (사용자 추적 기능을 가진 야외용 테니스 훈련용 장치 개발)

  • Yang, Jeong-Yean
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.424-431
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    • 2020
  • This paper focused on the development of sports robot that detects a human player and shots a serve ball automatically. When robot technologies apply to the sports machine, the domain problems occurs such as outdoor environments and playing condition to recognize the visual and the vocal modalities. Gaussian mixture model and Kalman filter are used to detect the player's position in the left, right, and depth direction and to avoid the noises caused by the player's posture variation around the net. The sports robot is designed by the pan-tilt structure to shot a serve ball by pneumatic control under the multi layered software architecture. Finally, the proposed tracking and the machine performance are discussed by experimental results.